Difference between revisions of "Charge"

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Revision as of 02:45, 30 May 2022

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Charge
Charge.png
Mana Cost: 3
Cooldown: 14 ticks
Stats: Strength
Element: Physical

Charge

A player charging toward a Frog

Description: Charges at a foe, dealing damage and stunning them for a short period.

The damage of the rune of Charge scale with user's Strength and have a range of 10.

Charge has 2 stats:

  • Damage [2 - 11]
  • StunDuration [6 - 10]

Notes

You can also speed up movement by charging at weaker monsters on the path.

Player Opinion on Rune

Pros:

-Stuns enemies, which makes them unable to attack

-Has a longer range than most other ranged attacks or Runes

-You do not take any damage when you charge towards the target

-Low mana cost

Cons:

-Takes you directly to your target, which can sometimes be undesirable

-A not-so-impressive damage per tick (DPT)

-High cooldown time