Difference between revisions of "Category:Weapons"

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__NOTOC__
 
= Weapons =
 
= Weapons =
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{{Version031}}
 
'''Weapons''' are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be augmented with and salvaged to produce [[Iron Bar|iron bars]].
 
'''Weapons''' are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be augmented with and salvaged to produce [[Iron Bar|iron bars]].
  
 
== Properties ==
 
== Properties ==
Some weapons are one-handed: sword, dagger, and wand. Other weapons are two-handed: spear, axe, staff and sickle. Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in [[Isleward]] and never provide [[armor]]. Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s. Each weapons enables the player to use a different primary skill. Any class can use any weapon. For example, a [[Warrior]] could use a gnarled staff or a Sickle. Likewise, a [[Wizard]] could use a sword or dagger.
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Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in [[Isleward]] and never provide [[armor]]. Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.
==List of Weapons==
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{| class="wikitable" style="text-align:center;"
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== List of Weapons ==
!Name !!Image !![[Rune|Skill]] !!Primary [[Stat]]
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{| class="wikitable" style="text-align: center; margin: 0 auto;"
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! Name !! Image !! Handedness || [[Stat]] || Notes
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|-
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| Sword || style="background-color:#2D2136" | [[File:Sword.png]] || 1H || [[Strength]] ||
 
|-
 
|-
| Sword ||style="background-color:#2D2136" | [[File:Sword.png]] ||[[Slash]] ||[[Strength]]
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| Axe || style="background-color:#2D2136" | [[File:Axe.png]] || 2H || [[Strength]] ||
 
|-
 
|-
| Gnarled Staff ||style="background-color:#2D2136" | [[File:Gnarled_Staff.png]] ||[[Magic Missile]] ||[[Intellect]]
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| Wand || [[File:Missing.png|64px]] || 1H || [[Intellect]] ||
 
|-
 
|-
| Dagger ||style="background-color:#2D2136" | [[File:Dagger.png]] ||[[Double Slash]] ||[[Dexterity]]
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| Gnarled Staff || style="background-color:#2D2136" | [[File:Gnarled_Staff.png]] || 2H || [[Intellect]] ||
 
|-
 
|-
| Axe ||style="background-color:#2D2136" | [[File:Axe.png]] ||[[Slash]] ||[[Strength]]
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| Dagger || style="background-color:#2D2136" | [[File:Dagger.png]] || 1H || [[Dexterity]] ||
 
|-
 
|-
| Mace ||style="background-color:#2D2136" | [[File:Mace.png]] ||[[Smite]] ||[[Intellect]]
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| Spear || style="background-color:#2D2136" | [[File:Spear.png]] || 2H || [[Dexterity]] || Used to scale with [[strength]]
 
|-
 
|-
| Spear ||style="background-color:#2D2136" | [[File:Spear.png]] ||[[Slash]] ||[[Dexterity]]
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| Sickle || style="background-color:#2D2136" | [[File:Scythe.png]] || 1H || [[Strength]] + [[Intellect]] ||
 
|-
 
|-
| Sickle ||style="background-color:#2D2136" | [[File:Scythe.png]] ||[[Harvest Life]] ||[[Strength]] + [[Intellect]]
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| Mace || style="background-color:#2D2136" | [[File:Mace.png]] || 1H || [[Intellect]] || Removed since v0.1.10.
 
|}
 
|}
  
==Special Weapons==
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== Unique Weapons ==
 
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Some unique weapons can only be obtained by trading in the associated [[card]] set to Vikar. These weapons are unique in appearance to other weapons of the same type.
Some unique weapons can only be obtained by trading in the associated [[card]] set to Vikar. These weapons are unique in appearance to other weapons of the same type.  
 
  
{| class="wikitable" style="text-align:center;"
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{| class="wikitable" style="text-align: center; margin: 0 auto;"
 
!Name !!Image !!Card Set
 
!Name !!Image !!Card Set
 
|-
 
|-
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|-
 
|-
 
| [[Festive Spear]] ||style="background-color:#2D2136" | [[File:FestiveSpear.png|50px]] || Cheer and Spear
 
| [[Festive Spear]] ||style="background-color:#2D2136" | [[File:FestiveSpear.png|50px]] || Cheer and Spear
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|}
  
 
[[Category:Compendium]]
 
[[Category:Compendium]]

Revision as of 20:10, 6 January 2019

Weapons

Version 0.3.1: This article may not be up to date for the latest version of Isleward.

Weapons are a type of equipment that can be obtained by killing monsters. Weapons can be augmented with and salvaged to produce iron bars.

Properties

Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in Isleward and never provide armor. Weapons can have prefixes of Biting, Booming, Carve, Cleave, Devouring, Forge, Piercing, Reaper, and Steady and suffixes of Bite, Crusher, Executor, Implement, Reaper, Render, Siphon, Slasher, Smite, Splitter, Talon, Union, Weapon, Wrecker, Decimator, Reach, Bane, and Obliterator in addition to the generic list of prefixes and suffixes for rare or higher quality items.

List of Weapons

Name Image Handedness Stat Notes
Sword Sword.png 1H Strength
Axe Axe.png 2H Strength
Wand Missing.png 1H Intellect
Gnarled Staff Gnarled Staff.png 2H Intellect
Dagger Dagger.png 1H Dexterity
Spear Spear.png 2H Dexterity Used to scale with strength
Sickle File:Scythe.png 1H Strength + Intellect
Mace Mace.png 1H Intellect Removed since v0.1.10.

Unique Weapons

Some unique weapons can only be obtained by trading in the associated card set to Vikar. These weapons are unique in appearance to other weapons of the same type.

Name Image Card Set
Princess Morgawsa's Trident Trident.png Benthic Incantation
Steelclaw's Bite 50px Fangs of Fury
Festive Spear 50px Cheer and Spear