Difference between revisions of "Category:Mobs"

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==<span id="Rare Monsters"></span>Rare Monsters==
 
==<span id="Rare Monsters"></span>Rare Monsters==
  
Rare monsters occasionally spawn in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Summon Skeleton]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster's skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.
+
Rare monsters occasionally spawn in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster's skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.
  
 
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Revision as of 23:28, 15 January 2019

Version 0.3.1: This article may not be up to date for the latest version of Isleward.

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Monsters

Monsters can be found wandering around islands, as well as in dungeons. Players fight and kill monsters for items, experience, and to finish quests. Monsters may drop equipments, cards, idols and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.

  • HEALTH, MANA, DAMAGE, ARMOR are RANDOMLY generated (The healt column is an "average")

Regular Monsters

The table below summarizes information about the monsters in Isleward. For brevity, only quest drops and special drops are listed in the drops column.

Name Level Attack Health Mana Armor Quest Item Drops Reputaion Location Notes
Crazed Seagull 1 Melee 5 ? ? / / Fjolarok Drop Family Heirloom for lvl 1 player
Seagull 2 Melee 15 ? ? Gull Feather / Fjolarok /
Bunny 3 Melee 40 ? ? Rabbit Foot / Fjolarok /
Elk 4 Melee 80 ? ? Elk Antler / Fjolarok /
Flamingo 5 Melee 100 ? ? / / Fjolarok Drop The Other Heirloom
Crab 6 Melee 204.4 ? ? Severed Pincer / Fjolarok /
Titan Crab 6 Melee 400 ? ? / / Fjolarok /
Frog 8 Melee 601 ? ? / / Fjolarok /
Mud Crab 9 Melee 920 ? ? / / Fjolgard /
Eagle 10 Melee 1210 ? ? / / Fjolarok /
Rat 11 Melee 1210 ? ? / +6 Fjolgard Fjolgard Sewers 1% drop Rusted Key, Godly Promise
Bandit 11 Melee 1300 ? ? / +18 Fjolgard Bandit Hideout 1% drop Rusted Key, Godly Promise
Whiskers 13 Melee 1800 ? ? / +22 Fjolgard Bandit Hideout 1% drop Rusted Key, Godly Promise
Bera the Blade 14 Melee 2600 ? ? / +25 Fjolgard Bandit Hideout Higest drop Rusted Key, Godly Promise
Crystal Snail 14 Arcane
Melee/AOE
1690 ? ? Digested Crystal / Crystal Caves Emits gas in area around itself, dealing damage. Attacks players hit by gas.
Crystal Whelk 16 Arcane
Melee/AOE
1930 ? ? Digested Crystal / Crystal Caves Emits gas in area around itself, dealing damage. Attacks players hit by gas.
Slimy Offspring 18 / 4200 ? ? / / Crystal Caves Heals Radulos when he eat him
Fanged Rabbit 15 Poison
Melee
10000-13000 ? ? / +15 Gaekatla Estuary Drop Benthic Incantation
Giant Gull 15 Poison
Melee
10000-13000 ? ? / +15 Gaekatla Estuary Drop Benthic Incantation
Overgrown Beaver 16 Poison
Melee
13000-19000 ? ? / +15 Gaekatla Estuary Drop Benthic Incantation
Ghastly Toad 16 Poison
Melee
13000-19000 ? ? / +15 Gaekatla Estuary Drop Benthic Incantation
Huge Flamingo 17 Poison
Melee
13000-19000 ? ? / +15 Gaekatla Estuary Drop Benthic Incantation
Ironskull Goat 18 Poison
Melee
16000-22000 ? ? / +15 Gaekatla Estuary Drop Benthic Incantation
Viridian Serpent 20 Poison
Range/DOT
50000 ? ? / +15 Gaekatla Temple Range attack applies a DOT that drain your hp 20 by 20 for a short duration.
Release a smokebomb gas on death that deal damage if you walk in.
Scarlet Serpent 20 Melee/Charge 80000 ? ? / +15 Gaekatla Temple Can charge and deal massive damage.
Violet Serpent 20 Poison Range
Melee
60000 ? ? / +15 Gaekatla Temple Range attack can slow you movement for a short duration.
  • AOE = Area Of Damage
  • DOT = Damage On Time

Rare Monsters

Rare monsters occasionally spawn in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop magic items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the Circle of Healing skill confers nearly no utility for the monster, whereas the Magic Missile skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster's skills. Monsters in dungeons can spawn as rare monsters, but do not change their name and are not listed below.

Name Level Attack Health Mana Armor Replaces Location
Thumper 3 Melee/Rune 70 ? ? Bunny Fjolarok
Ironhorn 4 Melee/Rune 120 ? ? Elk Fjolarok
Squiggles 6 Melee/Rune 300 ? ? Crab Fjolarok
The Pincer King 7 Melee/Rune 600 ? ? Titan Crab Fjolarok
The Muck Prince 8 Melee/Rune 1400 ? ? Frog Fjolarok

Boss Monsters

Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.

Name Level Attack Health Mana Armor Reputaion Location Notes
Stinktooth 12 Melee 1570 ? ? +15 Fjolgard Fjolgard Sewers None
Steelclaw 12 Melee 4000 ? ? +15 Fjolgard Fjolgard Sewers Rare version of Stinktooth, drops Fangs of Fury
Radulos 18 Arcane
Range/AOE
300000+ ? ? / Crystal Caves Emits AOE gas in large areas somewhat close to itself
dealing large amounts of damage.
Summons Slimy Offspring to heal himself if he can eat them.
M'ogresh 20 Poison
Range/Rune
60000-100000 ? ? +120 Gaekatla Estuary Uses two random player skills.
Drop Benthic Incantation

Seasonal Monsters

These monsters are only found during certain events.

Name Level Attack Health Mana Armor Replaces Location Seasonal Event
Rude Holf 4 Melee 120 ? ? Ironhorn Fjolarok Merrywinter
Frost Crab 6 Melee 600 ? ? The Pincer King Fjolarok Merrywinter
Penguin 8 Melee 601 ? ? Frog Fjolarok Merrywinter
Huckle 8 Melee/Rune 1400 ? ? Penguin Fjolgard Just the rare version of Penguin during Merrywinter
Soul Nibbler ? Melee ? ? ? Gathered
pumpkin
Fjolarok Soul's Moor
Lord Squash 10 Range 66550 ? ? / Fjolarok This boss spawns only during Soul's Moor event.
Attacks all players fighting it simultaneously
Drops frenzy and life drain buffs/debuffs on the ground.
Give 2000 reputation with The Pumpkin Sailor
  • Soul Nibbler level depend on the player level who gather the pumpkin.