Version 0.1.11
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Version 0.1.11[edit]
Released on April 19th, 2018.
Features[edit]
- Added a 'Report Bug' button to the options menu (#324)
- New moderator commands: Mute and Unmute player (#478)
- Players that are not max level now lose XP upon death (#520)
- Mobs and objects can now spawn at specific times using CRON strings in the zone file (#646)
- Added functionality to allow for loot-once-per-day mobs (#647)
- Mobs and objects can now be destroyed after a certain period by defining a lifetime in the zone file (#655)
Balance[edit]
- Rare and Boss mobs now grant much more experience (#338)
- You can now only collect the daily login reward once per account (#356)
- It should no longer be possible to receive a quest to kill multiple Crazed Seagulls (#511)
- Changed the quest complete conditions for certain quests (#522)
- Steelclaw's Bite now deals poison damage to the wielder which can be mitigated (#604)
- Reworked the Akarei faction effect (#605)
- Quests now grant considerably more XP (#607)
Polish[edit]
- It is now possible to right-click on the login screen (#307)
- Zone names are now displayed on the quest panel (#422)
- Made it more obvious how to change the size of a split stack (#434)
- You can now enter a number when splitting a stack (#435)
- Buffs and debuffs no longer render over party members (#436)
- The mob tooltip no longer renders over the party invitation window (#436)
- Item tooltips now distinguish between base and augmented stats (#464)
- It is now possible to send the < and > characters in chat messages (#548)
- Rusted Keys are now stackable (#552)
- Optimized the server-side code that handles sending the leaderboard to players (#566)
- Recolored the Magic and Rare Essences (#613)
- When comparing weapons, damage is now also taken into account (#614)
Bugs[edit]
- It's possible to attack enemies through doors (#287)
- The online list sometimes shows characters that aren't online (#318)
- When you have multiple Innervation Auras and remove one, your HP Regen becomes negative (#437)
- The gear compare feature doesn't work correctly when comparing combinations of One-Handed, Two-Handed and Off-Hand items (#512)
- When a mob is killed by another mob, it drops loot (#567)
- There are missing files that are needed to run the server (#596)
- The onBeforeGetClasses event was never updated to use Spirits (#609)
- Steelclaw's Bite deals overkill damage to the wielder (#600)
- Rare mobs in the Estuary have less HP, deal less damage and drop fewer items than regular mobs (#625)
- Sometimes the Sheets module crashes (#626)
- The player level in the HUD isn't always updated after leveling up (#636)
Modding[edit]
- New event: onBeforeSendMessage (#475)
- New event: onBeforeGetComponents (#569)
- The default zone is now configurable (#638)