Whirlwind
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Whirlwind
Whirlwind
- Stat type
- Strength
- Mana cost
- 7 mana
- Cooldown
- 12 ticks4.2 seconds <br />0.07 minutes <br />
- Cast time
- 2 ticks0.7 seconds <br />0.0117 minutes <br />
- Element
- Physical
- Damage
- 4–18
- Range
- 1–2.5
You furiously spin in a circle, striking all foes around you.
— In-game description
Stats
Damage
Minimum | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | 4.70 | 5.40 | 6.10 | 6.80 | 7.50 | 8.20 | 8.90 | 9.60 | 10.30 | 11.00 | 11.70 | 12.40 | 13.10 | 13.80 | 14.50 | 15.20 | 15.90 | 16.60 | 17.30 | 18.00 |
Range
Minimum | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1.08 | 1.15 | 1.23 | 1.30 | 1.38 | 1.45 | 1.53 | 1.60 | 1.68 | 1.75 | 1.83 | 1.90 | 1.98 | 2.05 | 2.13 | 2.20 | 2.28 | 2.35 | 2.43 | 2.50 |
Notes[edit]
- The actual range of the rune will always be either 1 or 2.
Version 0.11.0: This article may not be up to date for the latest version of Isleward.