Difference between revisions of "Axe"

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Line 10: Line 10:
 
| element = Physical
 
| element = Physical
 
| cooldown = 9 ticks
 
| cooldown = 9 ticks
 +
| cast time = 0 ticks
 
| stat1 = Damage
 
| stat1 = Damage
 
| stat1 min = 2.64
 
| stat1 min = 2.64

Revision as of 18:37, 2 June 2022

Axe

Axe
Axe.png
Type
Axe
Slot
Two-handed

Implicit
10–30 attack crit multiplier
Melee
Melee.png
Stat type
Strength
Cooldown
9 ticks3.15 seconds <br />0.0525 minutes <br />
Cast time
0 ticks0 seconds <br />0 minutes <br />
Element
Physical

Damage
2.64–17.37

Axe is a type of weapon that drops randomly.

Damage

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
2.64 3.38 4.11 4.85 5.59 6.32 7.06 7.8 8.53 9.27 10.01 10.74 11.48 12.21 12.95 13.69 14.42 15.16 15.9 16.63 17.37