Difference between revisions of "Aura"

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{{Version 0.8.3}}
 
 
= Aura =
 
= Aura =
  
'''Auras''' are party boost [[runes]] that give a buff to every party member near you.
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{{Version 0.15.0}}
  
== Notes ==
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An '''aura''' is a [[rune]] that gives a stat bonus to all party members within 9 tiles while active.
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An active aura reserves a percentage of the caster's max mana and can be toggled when the cooldown is ready.
  
'''Aura boosts stack'''.
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Auras are disabled when dying, rezoning, switching characters, or logging in/out.
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Teleporters within the same zone usually don't remove auras.
  
== List of aura buffs ==
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Characters can have multiple auras of any or the same type equipped and active.
* [[Rune of Tranquility]]
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Copies of auras in parties stack additively an unlimited number of times.
* [[Rune of Swiftness]]
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* [[Rune of Innervation]]
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The [[Sash of Souls]] can reduce the amount of mana reserved by [[Rune of Tranquility]].
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== List ==
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* [[Rune of Tranquility]] (mana regeneration)
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* [[Rune of Swiftness]] (sprint chance)
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* [[Rune of Innervation]] (health regeneration)
  
 
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Latest revision as of 19:42, 1 October 2024

Aura[edit]

Version 0.15.0: This article is up to date for the latest version of Isleward.

An aura is a rune that gives a stat bonus to all party members within 9 tiles while active. An active aura reserves a percentage of the caster's max mana and can be toggled when the cooldown is ready.

Auras are disabled when dying, rezoning, switching characters, or logging in/out. Teleporters within the same zone usually don't remove auras.

Characters can have multiple auras of any or the same type equipped and active. Copies of auras in parties stack additively an unlimited number of times.

The Sash of Souls can reduce the amount of mana reserved by Rune of Tranquility.

List[edit]

Stub: This article is a stub. You may complete the article by expanding it.