Difference between revisions of "Version 0.4.2"
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(Created page with "__NOTOC__ = Version 0.4.2 = Released on January 2nd, 2020. == Content == * The bandits in the sewers have found a way to control the rats. What they plan on doing remains to...") |
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** Max roll damage increased from 28 to 35 | ** Max roll damage increased from 28 to 35 | ||
− | [[Category: Game Updates]] | + | [[Category:Game Updates]] |
Latest revision as of 03:41, 1 June 2022
Version 0.4.2[edit]
Released on January 2nd, 2020.
Content[edit]
- The bandits in the sewers have found a way to control the rats. What they plan on doing remains to be seen but one thing is certain; it does not bode well for the city of Fjolgard
Polish[edit]
- Added a faster way to salvage items. Simply right click on an item in the inventory then press the indicated hotkey (#194)
Bugs[edit]
- You can split stacks of quest items (#1288)
- New characters can't talk after reaching level 3 (#1317)
- Hovering over a quickslot item on cooldown causes client FPS to drop (#1324)
- Login rewards never move past a streak of 1 (#1330)
- Relogging inside a building with a closed door causes your character to spawn at the map spawn (#1331)
Balance[edit]
- Stinktooth will now always drop loot (#1310)
- Implicit stat rolls now lie on a Gaussian Distribution instead of a Uniform Distribution (#1311)
- Dire Rats can no longer form part of Sewer Culling quests (#1329)
- Removed Titangrip (#1327)
- General:
- The health of all mobs has been increased by 22%
- Max roll Wand and Staff projectile damage has been decreased by 5%
- Magic Missile:
- Max roll damage increased from 15 to 32
- Cooldown increased from 6 to 7
- Mana Cost increased from 4 to 5
- Cast Time decreased from 7 to 6
- Ice Spear:
- Max roll damage increased from 8 to 15
- Fireblast:
- Max roll damage increased from 5 to 10
- Smite:
- Cooldown increased from 4 to 6
- Cast Time decreased from 6 to 3
- Consecrate:
- Cast Time decreased from 5 to 4
- Charge:
- Max roll damage increased from 8 to 11
- Flurry:
- Mana Cost decreased from 12 to 10
- Chance rolls changed from [20 - 50] to [30 - 60]
- Whirlwind:
- Max roll damage increased from 15 to 18
- Smokebomb:
- Cooldown increased from 5 to 7
- Max roll damage decreased from 1.45 to 1.2
- Ambush:
- Cooldown decreased from 16 to 15
- Cast Time decreased from 7 to 3
- Max roll stun duration increased from 6 to 7
- Max roll damage increased from 28 to 35