Difference between revisions of "Consecrate"

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{{wip}}
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{{Rune infobox
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| name = Consecrate
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| rune icon = RuneInt.png
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| description = Creates a circle of pure holy energy that heals allies for a brief period.
  
{{Rune|runename=Healing Circle|filename=HealingCircleIcon.png|mana=10|stats=[[Intellect]]|cooldown=3|element=<code>Holy</code>|class=[[Cleric]]}}
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| mana cost = 12 mana
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| cooldown = 15 ticks
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| cast time = 4 ticks
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| range = 9
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| element = Holy
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| stat type = Intellect
  
[[File:HealingCircleUse.PNG|thumb|Healing Circle being cast by a Cleric]]
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| stat1 = Healing
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| stat1 min = 0.3
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| stat1 max = 0.5
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| stat2 = Duration
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| stat2 min = 7
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| stat2 max = 13
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}}
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'''Consecrate''' creates a circular area that heals players at the target location.
  
'''Description:''' Creates a circle of pure holy energy that heals allies for a brief period.
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__TOC__
  
== Value Ranges and Scaling ==
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{{Rune stats}}
 
 
<p>The Healing Circle ability uses [[Intellect]] with a multiplier of <code>0.454</code>, and its element is <code>Holy</code>. Each <code>Rune of Healing Circle</code> has two stats: a healing multiplier that ranges from 0.7 to 1.3 and a healing duration that ranges from 7 to 13.</p>
 
  
 
== Notes ==
 
== Notes ==
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* Using [[Steelclaw's Bite]] makes all heals crit, which is powerful for builds dedicated to healing, since they don't have to worry about the Steelclaw self damage effect.
  
'''Healing Circle''' is the starter ability ([[rune]]) of the [[Cleric]].
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{{Version 0.11.0}}

Latest revision as of 02:26, 31 May 2022

Consecrate

Consecrate
RuneInt.pngConsecrate.png
Stat type
Intellect
Mana cost
12 mana
Cooldown
15 ticks5.25 seconds <br />0.0875 minutes <br />
Cast time
4 ticks1.4 seconds <br />0.0233 minutes <br />
Range
9
Element
Holy

Healing
0.3–0.5
Duration
7–13
Wiki Logo.png

Creates a circle of pure holy energy that heals allies for a brief period.

— In-game description

Consecrate creates a circular area that heals players at the target location.

Stats

Healing

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0.3 0.31 0.32 0.33 0.34 0.35 0.36 0.37 0.38 0.39 0.40 0.41 0.42 0.43 0.44 0.45 0.46 0.47 0.48 0.49 0.50

Duration

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
7 7.30 7.60 7.90 8.20 8.50 8.80 9.10 9.40 9.70 10.00 10.30 10.60 10.90 11.20 11.50 11.80 12.10 12.40 12.70 13.00

Notes[edit]

  • Using Steelclaw's Bite makes all heals crit, which is powerful for builds dedicated to healing, since they don't have to worry about the Steelclaw self damage effect.


Version 0.11.0: This article may not be up to date for the latest version of Isleward.