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<div class="toclimit-2" style="float:right;margin-left:10px"> __TOC__ </div>
#REDIRECT [[:Category:Game Updates]]
=Game Updates=
This page is a copy of release notes on [https://gitlab.com/Isleward/isleward/tags Gitlab].
==Version 0.1.8==
Released December 9th, 2017.
==Content==
*Added a new quest type that requires you to fish [https://gitlab.com/Isleward/isleward/issues/326 (#326)]
*Added a new quest type that requires you to loot an item of a specific quality [https://gitlab.com/Isleward/isleward/issues/329 (#329)]
*Added three new [[Quality|legendary]] items. One of which was designed by one of our patrons.
*Added a north island to [[Fjolarok]] Removed the [[Fjolgard]] map and moved some of its [[Category:NPC|NPCs]] to the north island.
*Added a rare version of [[Stinktooth]].
*New Seasonal Event: [[Merrywinter]] [https://gitlab.com/Isleward/isleward/issues/319 (319)]
==Balance==
*The 'Harvest Life' ability now deals 23.9% damage on average due to a higher min and max damage as well as a 6 tick cooldown (down from 7) [https://gitlab.com/Isleward/isleward/issues/342 (#342)] with the same name now share cooldowns [https://gitlab.com/Isleward/isleward/issues/375 (#375)]
==Features==
*Added the [[Wardrobe]] that allows players to change their skins [https://gitlab.com/Isleward/isleward/issues/321 (#321)]
*[[Card|Cards]] can now drop from certain [[mobs]]. These can be traded for [[Card|rewards]].
*Added two new item stats. Attack Speed and Cast Speed.
==Polish==
*[[Prophecy|Hardcore]] deaths are now announced in chat [https://gitlab.com/Isleward/isleward/issues/61 (#61)]
*The [[equipment]] UI now gives an indication when you've looted new [[item|items]] for a slot [https://gitlab.com/Isleward/isleward/issues/58 (#58)]
*[[Weapon]] attacks now give the message 'Weapon is on cooldown' instead of 'Spell is on cooldown' [https://gitlab.com/Isleward/isleward/issues/77 (#77)]
*The [[leaderboard]] UI now highlights players that are online [https://gitlab.com/Isleward/isleward/issues/79 (#79)]
==Bugs==
*The [[Faction|reputation]] UI doesn't update correctly after your reputation tier changes [https://gitlab.com/Isleward/isleward/issues/34 (#34)]
*Equipping an [[Item]] does not remove its 'new' status [https://gitlab.com/Isleward/isleward/issues/75 (#75)]
*When a player levels up in a party, other players still see his old level [https://gitlab.com/Isleward/isleward/issues/157 (#157)]
*When hovering over a [[mob]], their HP is off by one [https://gitlab.com/Isleward/isleward/issues/289 (#289)]
*[[Herb|[Herbs]] no longer spawn on other objects [https://gitlab.com/Isleward/isleward/issues/301 (#301)]
*[[Mail|Mailing]] multiple items cause only the last one to be received [https://gitlab.com/Isleward/isleward/issues/ (#316)]
*The tab toggles on the messages UI don't work properly [https://gitlab.com/Isleward/isleward/issues/317 (#317)]
*The online list sometimes shows duplicates [https://gitlab.com/Isleward/isleward/issues/318 (#318)]
*Characters are blurry on the character select UI in Safari [https://gitlab.com/Isleward/isleward/issues/323 (#323)]
*[[Rune|Runes]] don't lose their position in the inventory when equipped [https://gitlab.com/Isleward/isleward/issues/328 (#328)]
*It's possible to join a [[chat|channel]] with no name [https://gitlab.com/Isleward/isleward/issues/333 (#333)]
*Stashing a [[Fish]] removes all other fish that are already stashed [https://gitlab.com/Isleward/isleward/issues/334 (#334)]
*Parties no longer enter the same dungeon [https://gitlab.com/Isleward/isleward/issues/336 (#336)]
*Certain characters can't logged in due to bugged [[Chat|custom channels]] [https://gitlab.com/Isleward/isleward/issues/343 (#343)]
*After [[Mail|mailing]] a stacked [[item]], the quantity label isn't cleared [https://gitlab.com/Isleward/isleward/issues/344 (#344)]
*Typing /party crashes the server [https://gitlab.com/Isleward/isleward/issues/346 (#346)]
*The server crashes when an effect kills a player [https://gitlab.com/Isleward/isleward/issues/347 (#347)]
*[[Thaumaturge Yala|Thaumaturge Yala's]] shop dialogue options do not work [https://gitlab.com/Isleward/isleward/issues/349 (#349)]
*It's possible to send unsanitized messages by modifying client code [https://gitlab.com/Isleward/isleward/issues/351 (#351)]
*More than one player can loot the same resource node if timed correctly [https://gitlab.com/Isleward/isleward/issues/354 (#354)]
*Targeting yourself sometimes displays the incorrect amount of mana [https://gitlab.com/Isleward/isleward/issues/364 (#364)]
*When opening another UI while the Main Menu is open, the overlay doesn't vanish [https://gitlab.com/Isleward/isleward/issues/366 (#366)]
==Version 0.1.7==
Released on October 22nd, 2017.
===Content===
*New Seasonal [[Event]]: [[Halloween|Soul's Moor]] [https://gitlab.com/Isleward/isleward/issues/222 (#222)]
===Balance===
*The rate at which [[Monster|mobs]] become stronger before level 10 has been readjusted to make it easier for new players [https://gitlab.com/Isleward/isleward/issues/293 (#293)]
*[[Rune of Blood Barrier|Blood Barrier]] can now be applied to other players [https://gitlab.com/Isleward/isleward/issues/201 (#201)]
===Features===
*You can now [[Mail|mail]] [[Item|items]] from your inventory [https://gitlab.com/Isleward/isleward/issues/283 (#283)]
*Custom [[Chat]] Channels [https://gitlab.com/Isleward/isleward/issues/142 (#142)]
===Polish===
*Added a news section to the login screen [https://gitlab.com/Isleward/isleward/issues/276 (#276)]
*When selling [[Item|items]], items are now displayed in the same position as in the inventory [https://gitlab.com/Isleward/isleward/issues/230 (#230)]
===Bugs===
*Sometimes, [[Rune of Charge|charging]] crashes the server [https://gitlab.com/Isleward/isleward/issues/260 (#260)]
*[[Item|Items]] will no longer shift up when dropping/destroying other items [https://gitlab.com/Isleward/isleward/issues/175 (#175)]
*Equipping an item now removes the position from the item [https://gitlab.com/Isleward/isleward/issues/67 (#67)]
==Version 0.1.6==
Released on August 30th, 2017.
===Balance===
*The [[Fishing#Fishing Competition|fishing tournament]] now takes place on the hour, every 3 hours. (12PM, 3AM, 6AM, 9AM, etc...)
*[[Angler's Marks]] can no longer be dropped, destroyed or salvaged. [https://gitlab.com/Isleward/isleward/issues/259 (#259)]
*The [[Flimsy Fishing Rod]] can no longer be salvaged. [https://gitlab.com/Isleward/isleward/issues/261 (#261)]
*[[Rune of Summon Skeleton|Summoned Skeletons]] now have 65-85 percent of the summoner's life. Down from 80-120. [https://gitlab.com/Isleward/isleward/issues/264 (#264)]
*Summoned Skeletons now deal 800% threat. Down from 1000%. [https://gitlab.com/Isleward/isleward/issues/264 (#264)]]
*[[Angler Nayla]] now belongs to the a new faction, [[The Anglers|the Anglers]].
*The [[Estuary]] now has a max depth of 12. Down from 14.
===Features===
*New item flags: noDestroy, noDrop and noSalvage. [https://gitlab.com/Isleward/isleward/issues/67 (#259)]
===Polish===
*Change the Fullscreen/Windowed button to indicate what it does, not what state it's in. [https://gitlab.com/Isleward/isleward/issues/248 (#248)]
*Display the [[Fishing|fish]] weight when you catch it. [https://gitlab.com/Isleward/isleward/issues/247 (#247)]
*Loot is linked in [[Chat|chat]] so it shows a tooltip when hovered. [https://gitlab.com/Isleward/isleward/issues/255 (#255)]
===Bugs===
*The wiki link should point to the new wiki. [https://gitlab.com/Isleward/isleward/issues/242 (#242)]
*Deleting players is broken. [https://gitlab.com/Isleward/isleward/issues/254 (#254)]
*The [[Rune of Harvest Life|Harvest Life]] [[Rune|spell]] does not use the healPercent attribute. [https://gitlab.com/Isleward/isleward/issues/262 (#262)]
*The [[Crazed Seagull]] no longer drops the [[Family Heirloom]] for new players. [https://gitlab.com/Isleward/isleward/issues/265 (#265)]
*It's possible to walk outside the map in the [[Estuary]]. [https://gitlab.com/Isleward/isleward/issues/267 (#267)]
*Some decorative items in the [[Fjolgard|city]] have nameplates. [https://gitlab.com/Isleward/isleward/issues/245 (#245)]
==Version 0.1.5==
Released on August 22nd, 2017.
===Content===
*New [[Event|event]]: [[Fishing#FishingCompetition|Fishing Tournament]] that takes place every two hours, for 10 minutes for testing. In the future this will be much less frequent. [https://gitlab.com/Isleward/isleward/issues/26 (#26)]
===Features===
*New [[Prophecy|prophecy]]: Austere. You live a simple life; wearing only common and [[Quality|magic]] [[Item|items]]. [https://gitlab.com/Isleward/isleward/issues/198 (#198)]
*Automated [[Event|events]]. [https://gitlab.com/Isleward/isleward/issues/109 (#109)]
*Daily [[Login Rewards]] [https://gitlab.com/Isleward/isleward/issues/220 (#220)]
===Enhancements===
*Pressing enter in the [[Chat|chat]] box when no message has been entered now closes the chat box. [https://gitlab.com/Isleward/isleward/issues/196 (#196)]
*Destroying, salvaging or dropping [[Item|items]] no longer causes items to be shifted in the inventory. [https://gitlab.com/Isleward/isleward/issues/175 (#175)]
*Make item linking work on Mac with the Cmd button [https://gitlab.com/Isleward/isleward/issues/227 (#227)]
*Update the tutorial text to give information on [[Necromancer|Necromancers]] [https://gitlab.com/Isleward/isleward/issues/225 (#225)]
*Update the help panel to give information on Necromancers [https://gitlab.com/Isleward/isleward/issues/202 (#202)]
===Polish===
*Added a nametag to the [[Crystal Caves]] entrance [https://gitlab.com/Isleward/isleward/issues/233 (#233)]
===Bugs===
*In the Leaderboard UI, using the mine button causes filtering to cease working. [https://gitlab.com/Isleward/isleward/issues/208 (#208)]
*[[Rune of Fireblast|Fireblast]] particles don't vanish if they complete offscreen. [https://gitlab.com/Isleward/isleward/issues/207 (#207)]
*The server crashes if a hardcore + butcher player is killed by another player. [https://gitlab.com/Isleward/isleward/issues/204 (#204)]
*[[Item|Items]] that have single quotes in their name get more quotes every time you relog [https://gitlab.com/Isleward/isleward/issues/237 (#237)]]
*The wiki link should point to the new wiki [https://gitlab.com/Isleward/isleward/issues/218 (#218)]
==Version 0.1.4==
Released on July 2nd, 2017.
===Content===
*Added a new map: [[Crystal Caves|Crystal Cave]] [https://gitlab.com/Isleward/isleward/issues/169 (#169)]
===Performance===
*Particles are now only spawned and rendered if they're onscreen [https://gitlab.com/Isleward/isleward/issues/186 (#186)]
===Features===
*New [[Item]] [[Stat]]: Crit Multiplier [https://gitlab.com/Isleward/isleward/issues/172 (#172)]
*New Item Stat: Level Reduction Requirement [https://gitlab.com/Isleward/isleward/issues/171 (#171)]
*New [[Class]]: [[Necromancer]] [https://gitlab.com/Isleward/isleward/issues/136 (#136)]
*New Visual Effect: Lightning [https://gitlab.com/Isleward/isleward/issues/182 (#182)]
===Enhancements===
*The sprites file is now generated dynamically [https://gitlab.com/Isleward/isleward/issues/174 (#174)]
*Changed the page title from 'dev' to 'Isleward' [https://gitlab.com/Isleward/isleward/issues/166 (#166)]
*Protected most server-side methods from being called from the client [https://gitlab.com/Isleward/isleward/issues/178 (#178)]
*Rewrote the item name generator [https://gitlab.com/Isleward/isleward/issues/179 (#179)]
===Bugs===
*Multiple primary [[Rune|abilities]] when equipping a new [[Weapon|weapon]] after rezone [https://gitlab.com/Isleward/isleward/issues/200 (#200)]
*When selecting [[Monster|enemies]] with the tab key, movement pauses if no target is found [[https://gitlab.com/Isleward/isleward/issues/129 (#129)]
*When quitting to the character select screen, not all map tiles are cleared [https://gitlab.com/Isleward/isleward/issues/168 (#168)]
*Player objects don't save if they have an [[Item|item]] in their inventory with a single quote in the name [https://gitlab.com/Isleward/isleward/issues/183 (#183)]
*The item context menu stays open after the inventory closes [https://gitlab.com/Isleward/isleward/issues/163 (#163)]
*The server crashes when your [[Faction|faction]] tier changes after unequipping an [[Item|item]] [https://gitlab.com/Isleward/isleward/issues/128 (#128)]
*Zone with no players in them never destroy and never deallocate destroyed objects [https://gitlab.com/Isleward/isleward/issues/184 (#184)]
<br>{{wip}}

Latest revision as of 15:43, 30 March 2018