Difference between revisions of "Version 0.4.0"
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(Created page with "__NOTOC__ = Version 0.4.0 = Released on December 8th, 2019. == Content == * Completely redesigned the sewer ({{issue|1208}}) * Redesigned the Stinktooth encounter ({{issue|1...") |
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* Buffed idol drop rate from 2.5% to 3.5% ({{issue|1250}}) | * Buffed idol drop rate from 2.5% to 3.5% ({{issue|1250}}) | ||
* Item material is now picked before item type, meaning that all material types (cloth, leather and iron}}) all have an equal chance to drop ({{issue|1252}}) | * Item material is now picked before item type, meaning that all material types (cloth, leather and iron}}) all have an equal chance to drop ({{issue|1252}}) | ||
− | * Nerfed serpent damage (especially scarlet | + | * Nerfed serpent damage (especially scarlet) considerably ({{issue|1281}}) |
* Changed the xp lost on death from 10% to 5% ({{issue|1296}}) | * Changed the xp lost on death from 10% to 5% ({{issue|1296}}) | ||
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* SQLite is now a dev only dependency ({{issue|1266}}) | * SQLite is now a dev only dependency ({{issue|1266}}) | ||
− | + | [[Category:Game Updates]] |
Latest revision as of 03:41, 1 June 2022
Version 0.4.0[edit]
Released on December 8th, 2019.
Content[edit]
Features[edit]
- New item stat: Life on Hit (#487)
- Runecrafting (#1241)
- Obtainable crafting recipes (#1242)
- New Rune: Whirlwind (#1264)
- New Rune: Ambush (#1269)
- New antispam mechanic for newly created characters (#1295)
Balance[edit]
- Buffed the damage on sickles considerable (#487)
- Flurry no longer causes spells to incur no cooldown. Instead it gives physical, auto attacks to sometimes incur no cooldown (#925)
- Capped item quantity at 200% (#1250)
- Buffed rune drop rate from 2% to 3.5% (#1250)
- Buffed idol drop rate from 2.5% to 3.5% (#1250)
- Item material is now picked before item type, meaning that all material types (cloth, leather and iron}}) all have an equal chance to drop (#1252)
- Nerfed serpent damage (especially scarlet) considerably (#1281)
- Changed the xp lost on death from 10% to 5% (#1296)
Bugs[edit]
- Fishing up Cerulean Peals causes 'catch a higher rarity fish' to be completed (#1045)
- The scheduler doesn't cater for years (#1251)
- The faction panel resets when you gain reputation with a faction (#1254)
- There's an incorrect 'rubble blocks your path' message east of the Estuary entrance (#1261)
- The item tooltip can go below the constraints of the height of the screen (#1273)
- Implicit stats aren't correctly compared when holding down shift (#1279)
- When you have just enough gold for an item, you can't buy it from a vendor (#1280)
- Hidden areas can no longer have fake contents (#1281)
- If the stash is full, stackable items can't be deposited any more (#1287)
Other[edit]
- SQLite is now a dev only dependency (#1266)