Difference between revisions of "Login rewards"

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<div style="float:right; margin-left:10px;"> __TOC__ </div>
 
<div style="float:right; margin-left:10px;"> __TOC__ </div>
=Login Rewards=
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= Login Rewards =
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{{Version0111}}
 
Each day, players receive [[Crafting Material|crafting materials]] including relatively large quantities of [[essence]]s. The quantity and [[quality]] of rewards increases as the number of consecutive logins increases.
 
Each day, players receive [[Crafting Material|crafting materials]] including relatively large quantities of [[essence]]s. The quantity and [[quality]] of rewards increases as the number of consecutive logins increases.
==Possible Rewards==
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== Rewards ==
In the following sections, <code>streak</code> represents the number of days the character has logged on consecutively. Unfortunately, <code>streak</code> is capped at 21. Streaks decrease by one each day that the player does not login.
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In the following sections, <code>streak</code> represents the number of days the account has logged on consecutively. Unfortunately, <code>streak</code> is capped at 21. Streaks decrease by one each day that the player does not login.
===Common Materials===
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=== Common Materials ===
 
Players receive [[Iron Bar]]s, [[Leather Scraps]], [[Cloth Scraps]], and [[Common Essence]]s every day. The total number of common materials is <code>(streak*3)+1</code>, up to a maximum of 16 materials. This total is distributed between the different types of common materials randomly.
 
Players receive [[Iron Bar]]s, [[Leather Scraps]], [[Cloth Scraps]], and [[Common Essence]]s every day. The total number of common materials is <code>(streak*3)+1</code>, up to a maximum of 16 materials. This total is distributed between the different types of common materials randomly.
===Magic Materials===
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=== Magic Materials ===
 
Starting from day 3, players receive [[Magic Essence]], as well as common materials. The amount of magic essence received is <code>floor(streak/3)</code>.
 
Starting from day 3, players receive [[Magic Essence]], as well as common materials. The amount of magic essence received is <code>floor(streak/3)</code>.
===Rare Materials===
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=== Rare Materials ===
 
Starting from day 5, players receive [[Rare Essence]], as well as previous rewards. The amount of rare essence received is <code>floor(streak/5)</code>.
 
Starting from day 5, players receive [[Rare Essence]], as well as previous rewards. The amount of rare essence received is <code>floor(streak/5)</code>.
===Epic Materials===
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=== Epic Materials ===
 
Starting from day 10, players receive [[Cerulean Pearl]]s and [[Epic Essence]], as well as previous rewards. The total amount of pearls and essence received is <code>floor(streak/10)</code>.
 
Starting from day 10, players receive [[Cerulean Pearl]]s and [[Epic Essence]], as well as previous rewards. The total amount of pearls and essence received is <code>floor(streak/10)</code>.
===Legendary Materials===
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=== Legendary Materials ===
 
Starting from day 21, players receive [[Legendary Essence]], in addition to all previous rewards. The amount of Legendary Essence received is <code>floor(streak/21)</code>.
 
Starting from day 21, players receive [[Legendary Essence]], in addition to all previous rewards. The amount of Legendary Essence received is <code>floor(streak/21)</code>.
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== History ==
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* Prior to v0.1.11, the login reward was awarded per character. This was changed to per-account to prevent farming large amount of essences by switching characters.
  
 
{{Uncategorized|date=April 2018}}
 
{{Uncategorized|date=April 2018}}

Revision as of 08:22, 23 April 2018

Login Rewards

Version 0.1.11: This article may not be up to date for the latest version of Isleward.

Each day, players receive crafting materials including relatively large quantities of essences. The quantity and quality of rewards increases as the number of consecutive logins increases.

Rewards

In the following sections, streak represents the number of days the account has logged on consecutively. Unfortunately, streak is capped at 21. Streaks decrease by one each day that the player does not login.

Common Materials

Players receive Iron Bars, Leather Scraps, Cloth Scraps, and Common Essences every day. The total number of common materials is (streak*3)+1, up to a maximum of 16 materials. This total is distributed between the different types of common materials randomly.

Magic Materials

Starting from day 3, players receive Magic Essence, as well as common materials. The amount of magic essence received is floor(streak/3).

Rare Materials

Starting from day 5, players receive Rare Essence, as well as previous rewards. The amount of rare essence received is floor(streak/5).

Epic Materials

Starting from day 10, players receive Cerulean Pearls and Epic Essence, as well as previous rewards. The total amount of pearls and essence received is floor(streak/10).

Legendary Materials

Starting from day 21, players receive Legendary Essence, in addition to all previous rewards. The amount of Legendary Essence received is floor(streak/21).

History

  • Prior to v0.1.11, the login reward was awarded per character. This was changed to per-account to prevent farming large amount of essences by switching characters.

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