Difference between revisions of "Smite"

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Revision as of 18:00, 12 April 2018

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Version 0.1.9: This article may not be up to date for the latest version of Isleward.

Smite
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Mana Cost: 0
Cooldown: 2 ticks
Stats: Intellect
Element: Holy

Smite

Healing Circle being cast on an ally by a Cleric

Description: Creates a circle of pure holy energy that heals allies for a brief period.

Value Ranges and Scaling

The Healing Circle ability uses Intellect with a multiplier of 0.454, and its element is Holy. Each Rune of Healing Circle has two stats: a healing multiplier that ranges from 0.7 to 1.3 and a healing duration that ranges from 7 to 13.

Notes

Healing Circle is the starter ability (rune) of the Cleric.