Difference between revisions of "Summon Skeleton"

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== Value Ranges and Scaling ==
 
== Value Ranges and Scaling ==
  
<p>The strength of the skeleton scales with the user's [[strength]] and [[intellect]].
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<p>Blood barrier has three scaling effects: <code>drainPercentage</code>, <code>shieldMultiplier</code>, and <code>frenzyDuration</code>. These effects scale with the user's [[strength]] and [[intellect]].
  
 
== Notes ==
 
== Notes ==
  
'''Summon Skeleton''' is a very useful skill for all classes. The skeleton is a good at applying constant damage, and drawing aggro away from the player. Multiple skeletons can be summoned by slotting more than one Summon Skeleton rune. Skeletons can also be resummoned at full health at any time.
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'''Blood Barrier''' can be used on both players, and allied skeletons; but not on the caster themselves.

Revision as of 21:11, 8 March 2018

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Summon Skeleton
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Mana Cost: 5
Cooldown: 2 ticks
Stats: Strength Intellect
Element: Physical

Summon Skeleton

A necromancer summoning a team of skeletons

Description: Summon a skeletal warrior to assist you in combat.

Value Ranges and Scaling

Blood barrier has three scaling effects: drainPercentage, shieldMultiplier, and frenzyDuration. These effects scale with the user's strength and intellect.

Notes

Blood Barrier can be used on both players, and allied skeletons; but not on the caster themselves.