Difference between revisions of "Consecrate"
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Revision as of 18:46, 4 December 2017
| Healing Circle |
|---|
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| Mana Cost: 10 |
| Cooldown: ? ticks |
| Stats: Intellect |
Element: Holy
|
Healing Circle
| A circle of healing cast around the player |
Circle of Healing is a ability (rune) that the Cleric starts off with. Its description is Creates a circle of pure holy energy that heals allies for a brief period.
This ability lets you heal players, but not friendly minions, in a 3 tile radius. Point your mouse to a location you would like to cast the field of healing and click the button that the ability is bound to (either 2 or 3). Each cast requires 10 mana.
The Circle of Healing ability uses Intellect with a multiplier of 0.454, and its element is Holy. Thus, collecting large amounts of intellect will increase the amount of healing. Each Rune of Healing Circle has two stats: a healing multiplier that ranges from 0.7 to 1.3 and a healing duration that ranges from 7 to 13.
WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.
