<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nyaro</id>
	<title>Isleward Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nyaro"/>
	<link rel="alternate" type="text/html" href="https://wiki.isleward.com/Special:Contributions/Nyaro"/>
	<updated>2026-10-29T04:59:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Passive_tree&amp;diff=5116</id>
		<title>Passive tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Passive_tree&amp;diff=5116"/>
		<updated>2019-02-12T12:33:25Z</updated>

		<summary type="html">&lt;p&gt;Nyaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version032}}&lt;br /&gt;
= Passive Skill Tree =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Passive skill tree&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PassiveTree.png|500px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bear starting node : Red &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Owl starting node : Blue &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lynx starting node : Green &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Passive Skill Tree&#039;&#039;&#039; adds various [[stat]]s to your [[character]] as you level up. You can access the skill tree by pressing &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each [[spirit]] starts at 0 point at a different &#039;&#039;&#039;node&#039;&#039;&#039; in the tree, and you gain 1 point upon level up which can be used to expand to one of the connected node.&lt;br /&gt;
&lt;br /&gt;
{{Note|You gain 2 points instead of 1 when leveling 19 -&amp;gt; 20}}&lt;/div&gt;</summary>
		<author><name>Nyaro</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Combat&amp;diff=5118</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Combat&amp;diff=5118"/>
		<updated>2019-02-12T12:31:28Z</updated>

		<summary type="html">&lt;p&gt;Nyaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version032}}&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039; is relatively simple in [[Isleward]].&lt;br /&gt;
&lt;br /&gt;
You can target a [[monster]] by left-clicking on it. Walk toward the monster to get within range of your [[weapon]] and press &amp;lt;code&amp;gt;space&amp;lt;/code&amp;gt; to engage auto-attack for your main weapon. Attacking a monster will cause it to retaliate. Some monsters may also automatically attack you if the player gets too close (Eagles, Bandits hideout mobs, Estuary mobs and Temple mobs).&lt;br /&gt;
&lt;br /&gt;
The monster or your character dies when its HP is depleted to zero. You can view your current HP at the top left corner (red gauge). If you are killed in combat, you will respawn (unless you are [[Prophecy|Hardcore]], in which case your death is permanent), and the monster&#039;s HP will be healed to full. Once a monster is killed, you will gain [[Experience Point|experience]] and it may drop loot for you to pick up by walking over it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
Different [[weapon]]s have different fighting styles. You can increase your damage by improving your [[stat|attributes]] or by using a weapon with higher base damage.&lt;br /&gt;
&lt;br /&gt;
== Runes ==&lt;br /&gt;
[[Rune]]s also provide additional abilities to assist you in combat, such as dealing damage or healing yourself. You can learn up to four runes at a time, and activate their abilities by pressing &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt;. Runes require mana to use, which can also be seen at the top left corner (blue gauge). Some runes also require time to cast and have cooldown before the same rune can be used again.&lt;br /&gt;
&lt;br /&gt;
== Defense ==&lt;br /&gt;
You can decrease the damage taken by improving [[Stat|Armor or Resistances]] stats. You can also heal yourself with [[Minor Healing Potion]]s or [[Carp on a Stick|Carps on sticks]].&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
You can also form a [[party]] with other players to defeat more difficult monsters, and obtain shared loot and [[Experience Point|experience]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Nyaro</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Weapons&amp;diff=5121</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Weapons&amp;diff=5121"/>
		<updated>2019-02-12T12:23:03Z</updated>

		<summary type="html">&lt;p&gt;Nyaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version032}}&lt;br /&gt;
= Weapons =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be [[augmentation|augmented]] with and salvaged to produce [[Iron Bar|iron bars]].&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
Weapons can have prefixes of &amp;lt;code&amp;gt;Biting&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Booming&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Carve&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Cleave&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Devouring&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Forge&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Piercing&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reaper&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Steady&amp;lt;/code&amp;gt; and suffixes of &amp;lt;code&amp;gt;Bite&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Crusher&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Executor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Implement&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reaper&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Render&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Siphon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Slasher&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Smite&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Splitter&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Talon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Union&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Weapon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Wrecker&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Decimator&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reach&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Bane&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Obliterator&amp;lt;/code&amp;gt; in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.&lt;br /&gt;
&lt;br /&gt;
== List of Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: 0 auto;&amp;quot;&lt;br /&gt;
! Name !! Image !! Handedness || [[Stat]] || Damage range&amp;lt;br&amp;gt;(Max range can only be hit&amp;lt;br&amp;gt;when the weapon is lvl 20)|| Implicit stat / Notes&lt;br /&gt;
|-&lt;br /&gt;
| Sword || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Sword.png]] || 1H || [[Strength]] || 1.47 - 9.65 || [[stat|Attack Speed]] [1 - 5]&lt;br /&gt;
|-&lt;br /&gt;
| Axe || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Axe.png]] || 2H || [[Strength]] || 2.64 - 17.37 || [[stat|Attack Crit Multiplier]] [10 - 30]&lt;br /&gt;
|- &lt;br /&gt;
| Wand || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Wand.png]] || 1H || [[Intellect]] || 1.17 - 7.72 || [[stat|Cast Speed]] [1 - 5]&amp;lt;br&amp;gt;Do holy damage&lt;br /&gt;
|-&lt;br /&gt;
| Gnarled Staff || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Gnarled_Staff.png]] || 2H || [[Intellect]] || 1.65 - 10.81 || [[stat|Mana Regeneration]] [3 - 9]&amp;lt;br&amp;gt;Do arcane damage&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Dagger.png]] || 1H || [[Dexterity]] || 0.88 - 5.79 || [[stat|Attack Crit Chance]] [10 - 50]&lt;br /&gt;
|-&lt;br /&gt;
| Spear || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Spear.png]] || 2H || [[Dexterity]] || 1.76 - 11.58 || [[stat|Dodge Attack Chance]] [1 - 7]&lt;br /&gt;
|-&lt;br /&gt;
| Sickle || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Scythe.png]] || 1H || [[Strength]] + [[Intellect]] || / ||Very low damage&amp;lt;br&amp;gt;Used by a [[Necromancer|removed spirit]], thus currently useless.&lt;br /&gt;
|-&lt;br /&gt;
| Mace || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Mace.png]] || 1H || [[Intellect]] || / ||Removed since v0.1.10.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unique Weapons ==&lt;br /&gt;
Some unique weapons can only be obtained by trading in the associated [[card]] set to [[Vikar]]. These weapons are unique in appearance to other weapons of the same type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: 0 auto;&amp;quot;&lt;br /&gt;
!Name !!Image !!Card Set&lt;br /&gt;
|-&lt;br /&gt;
| [[Princess Morgawsa&#039;s Trident]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Trident.png|50px]] || Benthic Incantation&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw&#039;s Bite]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Steelclaws_Bite.png|50px]] || Fangs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| [[Festive Spear]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:FestiveSpear.png|50px]] || Cheer and Spear&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Nyaro</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Estuary&amp;diff=4766</id>
		<title>Estuary</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Estuary&amp;diff=4766"/>
		<updated>2019-02-10T14:34:23Z</updated>

		<summary type="html">&lt;p&gt;Nyaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version031}}&lt;br /&gt;
= Estuary =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Estuary&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Estuary_Entrance.png|200px]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Estuary Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Estuary.png|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Estuary&#039;&#039;&#039; is a [[dungeon]] located in the northeast corner of [[Fjolarok]], past a hill inhabited by [[Eagle]]s.&lt;br /&gt;
&lt;br /&gt;
The Estuary contains monsters from level 15 to level 20. However, they have abundant amount of HP and automatically attack players on sight. Thus, it is advisable to form a [[party]] with other players before entering the dungeon.&lt;br /&gt;
&lt;br /&gt;
* Use party [[aura]] buff to farm [[Estuary]] [[monster]]s.&lt;br /&gt;
&lt;br /&gt;
The boss of the dungeon is [[M&#039;ogresh]] at level 20, commonly called &#039;&#039;&#039;Mog&#039;&#039;&#039; by players, which it can be found at the deep end of the dungeon.&lt;br /&gt;
&lt;br /&gt;
The Estuary&#039;s map changes every day. The Estuary has two exits, the entrance where you enter originally from, and one near the M&#039;ogresh, although the latter sometimes may not spawn. Behind the scenes, the Estuary is a bunch of pieces of a dungeon that are randomly joined together in a way that makes sense and is possible to beat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Estuary&#039;&#039;&#039; [[monster]]s deal poison damage. Taking [[stat|All/Poison Resistance stat]] will help to tank their attacks.&lt;br /&gt;
* Killing [[monster]]s inside Estuary raises reputation with [[Gaekatla]]. &lt;br /&gt;
* All &#039;&#039;&#039;Estuary&#039;&#039;&#039; [[monster]]s have a better [[quality]] chance on loot (- 500 [[quality|common]] item).&lt;br /&gt;
* All &#039;&#039;&#039;Estuary&#039;&#039;&#039; [[monster]]s respawn after 2 minutes and 30 seconds.&lt;br /&gt;
* All &#039;&#039;&#039;Estuary&#039;&#039;&#039; [[monster]]s can spawn as an Elite monsters, powerful version of normal monsters!&lt;br /&gt;
* Watch [[M&#039;ogresh|here]] for strategy for [[M&#039;ogresh]].&lt;br /&gt;
&lt;br /&gt;
== List of [[monster]]s ==&lt;br /&gt;
* [[Ironskull Goat]]&lt;br /&gt;
* [[Ghastly Toad]]&lt;br /&gt;
* [[Huge Flamingo]]&lt;br /&gt;
* [[Fanged Rabbit]]&lt;br /&gt;
* [[Giant Gull]]&lt;br /&gt;
* [[Overgrown Beaver]]&lt;br /&gt;
* [[M&#039;ogresh]] (boss)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Prior to v0.2.1, each player entering Estuary would place them in their own dungeon map, unless they are in a party.&lt;br /&gt;
* Prior to v0.1.10, monsters&#039; stats in Estuary dynamically scales on the player&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Nyaro</name></author>
	</entry>
</feed>