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	<id>https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MrLlamaSloth</id>
	<title>Isleward Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MrLlamaSloth"/>
	<link rel="alternate" type="text/html" href="https://wiki.isleward.com/Special:Contributions/MrLlamaSloth"/>
	<updated>2026-11-05T08:09:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Aura&amp;diff=10784</id>
		<title>Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Aura&amp;diff=10784"/>
		<updated>2024-10-01T19:42:52Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Aura =&lt;br /&gt;
&lt;br /&gt;
{{Version 0.15.0}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;aura&#039;&#039;&#039; is a [[rune]] that gives a stat bonus to all party members within 9 tiles while active.&lt;br /&gt;
An active aura reserves a percentage of the caster&#039;s max mana and can be toggled when the cooldown is ready.&lt;br /&gt;
&lt;br /&gt;
Auras are disabled when dying, rezoning, switching characters, or logging in/out.&lt;br /&gt;
Teleporters within the same zone usually don&#039;t remove auras.&lt;br /&gt;
&lt;br /&gt;
Characters can have multiple auras of any or the same type equipped and active.&lt;br /&gt;
Copies of auras in parties stack additively an unlimited number of times.&lt;br /&gt;
&lt;br /&gt;
The [[Sash of Souls]] can reduce the amount of mana reserved by [[Rune of Tranquility]].&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
* [[Rune of Tranquility]] (mana regeneration)&lt;br /&gt;
* [[Rune of Swiftness]] (sprint chance)&lt;br /&gt;
* [[Rune of Innervation]] (health regeneration)&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Angler_Nayla&amp;diff=10783</id>
		<title>Angler Nayla</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Angler_Nayla&amp;diff=10783"/>
		<updated>2024-10-01T19:31:17Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.15.0}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Angler Nayla&lt;br /&gt;
| level = 20&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = friendly&lt;br /&gt;
| faction = The Anglers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angler Nayla&#039;&#039;&#039; is currently the only Angler of [[The Anglers]].&lt;br /&gt;
Angler Nayla runs the [[Fishing Tournament]] daily at 07:00 UTC and 19:00 UTC (server time).&lt;br /&gt;
&lt;br /&gt;
You can ask her for a [[Fishing|competition rod]] to be able to fish [[Ancient Sun Carp]]&lt;br /&gt;
&lt;br /&gt;
The first time you talk with [[the Anglers]] you gain friendly [[reputation]] with the [[faction|The Anglers]].&lt;br /&gt;
&lt;br /&gt;
Players can exchange [[Angler&#039;s Mark]]s with Angler Nayla for [[Fishing|fishing rod]]s and [[Cerulean Pearl|cerulean pearl]]s.&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{vendor table header}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Cerulean Pearl&lt;br /&gt;
| cost = 4 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Common Fishing Rod&lt;br /&gt;
| cost = 5 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Magic Fishing Rod&lt;br /&gt;
| cost = 15 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Rare Fishing Rod&lt;br /&gt;
| cost = 45 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Ambush&amp;diff=10782</id>
		<title>Ambush</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Ambush&amp;diff=10782"/>
		<updated>2024-10-01T19:28:13Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.15.0}}&lt;br /&gt;
{{Rune infobox&lt;br /&gt;
| name = Ambush&lt;br /&gt;
| rune icon = RuneDex.png&lt;br /&gt;
| description = Step into the shadows and reappear behind your target before delivering a concussing blow.&lt;br /&gt;
&lt;br /&gt;
| mana cost = 7 mana&lt;br /&gt;
| cooldown = 15 ticks&lt;br /&gt;
| cast time = 3 ticks&lt;br /&gt;
| range = 10&lt;br /&gt;
| element = Physical&lt;br /&gt;
| stat type = Dexterity&lt;br /&gt;
&lt;br /&gt;
| stat1 = Damage&lt;br /&gt;
| stat1 min = 8&lt;br /&gt;
| stat1 max = 35&lt;br /&gt;
| stat2 = Stun duration&lt;br /&gt;
| stat2 min = 4&lt;br /&gt;
| stat2 max = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Rune stats}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Projectiles from stunned enemies deal no damage&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Alchemy&amp;diff=10781</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Alchemy&amp;diff=10781"/>
		<updated>2024-10-01T19:27:17Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.15.0}}&lt;br /&gt;
&lt;br /&gt;
= Alchemy =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Alchemy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AlchemyUI.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy&#039;&#039;&#039; is a profession in Isleward to produce [[Consumable]]s such as [[Minor Healing Potion]].&lt;br /&gt;
&lt;br /&gt;
Players can perform alchemy by gathering ingredients and then interacting with an Alchemy Workbench.&lt;br /&gt;
&lt;br /&gt;
== Alchemy Workbench ==&lt;br /&gt;
&lt;br /&gt;
The Alchemy Workbench is a [[Crafting Station|crafting station]] used for alchemy. It is located in [[Estrid]]&#039;s house in [[Fjolgard]].&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! colspan=2 | Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Healing Potion]] || Restore 50% hp || 1 [[Empty Vial]] || 3 [[Skyblossom]]s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Alchemy was added in v0.2.1.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Albino_Serpent&amp;diff=10780</id>
		<title>Albino Serpent</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Albino_Serpent&amp;diff=10780"/>
		<updated>2024-10-01T19:26:15Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.15.0}}&lt;br /&gt;
&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name =Albino Serpent&lt;br /&gt;
| image =Albino Serpent.png&lt;br /&gt;
| level =20&lt;br /&gt;
| rank =Rare&lt;br /&gt;
| aggro =Aggresive&lt;br /&gt;
| variantof = Viridian Serpent, Violet Serpent, Scarlet Serpent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Albino Serpent&#039;&#039;&#039; is an elite [[monster]] found in the [[Temple]]. They are hostile to all players.&lt;br /&gt;
Albino Serpents can be an elite version of [[Viridian Serpent]]s, [[Violet Serpent]]s, and [[Scarlet Serpent]]s. The Albino Serpent has the abilities of the serpent that it replaced.&lt;br /&gt;
&lt;br /&gt;
Albino Serpents have a small chance to drop the [[Corrupted Blossom]], a unique [[Weapon|Wand]].&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
The Albino Serpent has around 144000 health and can have both ranged and melee attacks depending on the serpent it replaced.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
This Drop can occur in addition to normal loot.&lt;br /&gt;
{{loot table header}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Corrupted Blossom&lt;br /&gt;
| chance = Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Serpentine Sinnew&lt;br /&gt;
| chance = Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Broken Elderbow&lt;br /&gt;
| chance = Unknown&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Rude_Holf&amp;diff=10712</id>
		<title>Rude Holf</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Rude_Holf&amp;diff=10712"/>
		<updated>2024-09-23T14:54:50Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Rude Holf (Mob)&lt;br /&gt;
| image = Rude Holf Mob.png&lt;br /&gt;
| level = 4&lt;br /&gt;
| rank = rare&lt;br /&gt;
| aggro = default&lt;br /&gt;
| faction = &lt;br /&gt;
| variantof =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rude Holf&#039;&#039;&#039; is a [[rare monster|rare]] version of the [[Elk]] that can spawn during [[Merrywinter]].&lt;br /&gt;
Rude Holf will drop 1 [[Cheer and Spear]] card to any player that kills it.&lt;br /&gt;
&lt;br /&gt;
Rude Holf may also refer to the [[Mount|Rude Holf Mount Skin]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Frost_Crab&amp;diff=10711</id>
		<title>Frost Crab</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Frost_Crab&amp;diff=10711"/>
		<updated>2024-09-23T14:54:08Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Frost Crab =&lt;br /&gt;
&lt;br /&gt;
{{GenericImageBox|name=Frost Crab}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frost Crab&#039;&#039;&#039; is a [[rare monster|rare]] version of the [[Titan Crab]] that can spawn during [[Merrywinter]].&lt;br /&gt;
Frost Crabs will drop 1 [[Cheer and Spear]] card to any player that kills it.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10710</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10710"/>
		<updated>2024-09-23T14:53:24Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]]&amp;lt;br&amp;gt; (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]] &amp;lt;br&amp;gt; Drops 1 [[Cheer and Spear]] card.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]] &amp;lt;br&amp;gt; Drops 1 [[Cheer and Spear]] card.&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||20 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoots [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and dig to a new location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoots a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10709</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10709"/>
		<updated>2024-09-23T14:48:07Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]]&amp;lt;br&amp;gt; (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||20 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoots [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and dig to a new location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoots a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Abyssal_Lodestone&amp;diff=10708</id>
		<title>Abyssal Lodestone</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Abyssal_Lodestone&amp;diff=10708"/>
		<updated>2024-09-23T14:46:40Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Abyssal Lodestone&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| quality = rare&lt;br /&gt;
| description = A rough stone of unknown composition, covered in faintly glowing, shifting runes.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Abyssal Lodestones&#039;&#039;&#039; are a material used for entering [[Trials of the Abyss]] instances.&lt;br /&gt;
They are obtained by killing level 16+ mobs and have a 1-5% chance of dropping.&lt;br /&gt;
1% chance for level 16 mobs, 2% for level 17, 3% for level 18, 4% for level 19, and 5% for level 20 mobs.&lt;br /&gt;
They cannot drop from summoned [[monster|mobs]].&lt;br /&gt;
One Abyssal Lodestone is consumed when entering a Trials instance.&lt;br /&gt;
{{Version 0.15.0}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Trials_of_the_Abyss&amp;diff=10707</id>
		<title>Trials of the Abyss</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Trials_of_the_Abyss&amp;diff=10707"/>
		<updated>2024-09-23T14:43:50Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon infobox&lt;br /&gt;
|| name = Trials of The Abyss&lt;br /&gt;
| location = Fjolgard&lt;br /&gt;
| generated = y &lt;br /&gt;
| description = Deep beneath the ocean&#039;s surface lie the Trials of the Abyss: mysterious dungeons hidden from the world above. While expanding the city of Fjolgard, builders have unearthed an ancient portal on the eastern coast. Within moments of its discovery, adventurers throughout the land started started finding strange lodestones: fragments of unknown composition and origin that seem to be drawn not to metal, but something else entirely.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Entering The Trials==&lt;br /&gt;
To enter the trials a [[Abyssal Lodestone|lodestone]] is needed. [[Abyssal Lodestone|Lodestones]] drop from level 16+ monsters, with a 5% chance to be obtained from level 20 monsters. [[Abyssal Lodestone|Lodestones]] cannot be dropped by summoned mobs. You may not enter the trials with multiple players.&lt;br /&gt;
[[File:Abyssal Lodestone.png ‎|thumb|upright=0.7|An Abyssal Lodestone]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inside The Trials==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Trials of the Abyss (commonly referred to as TOTA) can only be entered by level 20 players. Each time a player enters the trials a randomized instanced dungeon is spawned. There are between 30-45 mobs in a trial (speculated) and a boss at the end. All monsters in the trials are aggressive. When killed, monsters in the trials can drop Trial Rewards, which can be obtained at the end of the trials by killing the boss and standing on the chest. To exit the trials a player must enter a portal at the northeast side of the boss room after all monsters and the boss are defeated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When entering the trials players can choose which tier of the trial to enter. Players can enter a tier 4 tiers above the last tier they have completed. As tiers increase the health and damage of monsters in the trials increase. Higher tiers also result in higher quality items. The equation for the damage multiplier is 1+(tier-1)*0.07, and the bosses have a 2.5 damage multiplier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Leaderboard==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When a player completes a trial their time of completion is recorded put on a leaderboard near the trials entrance portal which is sorted by tier.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Advanced_Guide&amp;diff=10477</id>
		<title>Advanced Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Advanced_Guide&amp;diff=10477"/>
		<updated>2024-08-11T22:52:23Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Advanced Guide =&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{No Version}}&lt;br /&gt;
{{OB}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
[[Category: Guides]]&lt;br /&gt;
&lt;br /&gt;
This is a general guide that covers advanced tips, endgame goals and builds.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
Here&#039;s a list of things to work on (mainly lategame):&lt;br /&gt;
* Reaching level 20 (on all 3 spirits)&lt;br /&gt;
* Farming [[Stinktooth]]/[[M&#039;ogresh]]/[[Radulos]]/[[Nyxaliss]] for gear&lt;br /&gt;
* Find/augment full legendary gear (has more rolls)&lt;br /&gt;
* High damage roll weapon&lt;br /&gt;
* High rolled runes&lt;br /&gt;
* Unlock [[Rune of Whirlwind|Whirlwind]] (from Stinktooth)/[[Rune of Ambush|Ambush]] (from Bera) recipes&lt;br /&gt;
* Farming for [[Putrid Shank]] (from Stinktooth)&lt;br /&gt;
* Farming for [[Steelclaw&#039;s Bite]] (from Stinktooth)&lt;br /&gt;
* Farming for various [[Nyxaliss]] drops&lt;br /&gt;
* Farming for [[Corrupted Blossom]] (from Temple)&lt;br /&gt;
* Farming for [[Cowl of Obscurity]] (from Gaekatla rep)&lt;br /&gt;
* Farming for Gaekatlan Druid skin (from Gaekatla rep)&lt;br /&gt;
* Seasonal events&lt;br /&gt;
* Become the strongest :D&lt;br /&gt;
&lt;br /&gt;
== Spirit Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Owl ===&lt;br /&gt;
&lt;br /&gt;
[[Summon Skeleton]] are many times used by slightly weaker owls to help keep enemies away by distracting them. Although it is recommended to use no more than 2, so that you have alternative attacks in case you are caught off guard while summoning a skeleton.&lt;br /&gt;
&lt;br /&gt;
[[Ice Spear]] can be used to deliver a quick hit thanks to its low cast time. &lt;br /&gt;
&lt;br /&gt;
[[Fireblast]] can be used to keep mobs at distance for a few more ticks, allowing critical time to cast a final mm or cons to heal. It also works well when paired with [[Ice Spear]] or [[Smite]].&lt;br /&gt;
Owls can farm groups of enemies by coupling [[Fireblast]] with a source of healing such as [[Consecrate]], [[Cowl of Obscurity]], or [[Healing Touch]].&lt;br /&gt;
&lt;br /&gt;
When engaging in combat alone, a [[Healing Touch]] may be used instead of a [[Consecrate]] as it provides better hpt on single targets, although it relies the caster to be reactive towards damage taken rather than proactive, which can be more dangerous.&lt;br /&gt;
&lt;br /&gt;
Owls generally use [[List of Tomes|Tomes]] as the preferred offhand slot item because of the spell crit chance and multi implicits being more useful than the block chance implicit stat of the Shields. Some owls prefer to use shields for more armor, because owls are generally have less health and armor than other spirits. The [[Strength]] requirement on shields can sometimes be a problem though.&lt;br /&gt;
&lt;br /&gt;
=== Bear ===&lt;br /&gt;
&lt;br /&gt;
Bear can farm groups of enemies via AoE damage sources such as [[Rune of Whirlwind]], [[Shield of Lustre]], or [[Gourdhowl]] together with a source of healing such as [[Stat#Defense|LoH]], [[Cowl of Obscurity]] or [[Harvest Life]].&lt;br /&gt;
&lt;br /&gt;
[[Rune of Flurry]] may be used in pairing with a high damage axe to deal large amounts of damage in a short period of time.&lt;br /&gt;
&lt;br /&gt;
If not using an axe, bears generally use [[OffHand|Shields]] as the preferred offhand slot item because of its block chance implicit stat being more useful than &lt;br /&gt;
the Spell Crit Chance and multi implicits of the Tomes.&lt;br /&gt;
&lt;br /&gt;
Using a [[Charge]] to stun and a [[Slash]] to inflict large amounts of damage works very well on bosses such as [[M&#039;ogresh]].&lt;br /&gt;
&lt;br /&gt;
=== Lynx ===&lt;br /&gt;
&lt;br /&gt;
[[Rune of Flurry]] may be used in pairing with a high damage spear to deal large amounts of damage in a short period of time.&lt;br /&gt;
&lt;br /&gt;
Lynxes generally use [[Gilded Shield]] as the preferred offhand slot item because the armor implicit stat being more useful than the Spell Crit Chance and Multi implicits of the Tomes.&lt;br /&gt;
&lt;br /&gt;
Due to how often lynx can apply damage with [[Smokebomb]], building for crit with a [[Cowl of Obscurity]] vastly increases a lynx&#039;s durability.&lt;br /&gt;
&lt;br /&gt;
== List of Builds ==&lt;br /&gt;
&lt;br /&gt;
Most builds are designed around a certain spirit and a level 20 character.&lt;br /&gt;
Before level 20, different stats might be more important to kill mobs and level up as fast as possible so players can start working on getting the strongest endgame gear.&lt;br /&gt;
It&#039;s probably best to focus on reaching level 20 before specializing your build.&lt;br /&gt;
&lt;br /&gt;
== Bear ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Standard Damage Bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Slash&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use flurry to deal high single target damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stat to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Cowl of Obscurity]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Pendant]] (for str implicit)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Leather Belt]] (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Gourdhowl]] (for whirlwind on hit)&lt;br /&gt;
||&lt;br /&gt;
* [[Slash]]&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
* [[Harvest Life]]&lt;br /&gt;
* [[Whirlwind]]&lt;br /&gt;
||&lt;br /&gt;
* Strength&lt;br /&gt;
* Attack crit chance/multi&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B-L_multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B-L_chance.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Choose depending on which improves dpt more, the first tree is typically stronger due to the % of a single stat roll the nodes represent (the difference is a 3.5 chance node vs a 40 multi node, the chance node represents about 0.9 max rolls while the multi node represents about 1.3 max rolls)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/mult, str, and physical increase to pump weapon, slash, harvest, and charge damage&lt;br /&gt;
&lt;br /&gt;
* Regular axes are an option if Gourdhowl is not readily obtainable, or you can run a one-handed weapon such as a [[Sword]] or [[The Sunsickle|Sunsickle]] with [[Shield of Lustre]]&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity and harvest lifes are important survivability tools&lt;br /&gt;
&lt;br /&gt;
* Whirlwind can be used as a way to clear out groups of enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Flurry Bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|High damage flurry bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use flurry to deal high single target damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stat to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Cowl of Obscurity]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Pendant]] (for str implicit)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Leather Belt]] (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Gourdhowl]] (for whirlwind on hit)&lt;br /&gt;
||&lt;br /&gt;
* [[Flurry]]&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
||&lt;br /&gt;
* Strength&lt;br /&gt;
* Attack crit chance/multi&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B-L_multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B-L_chance.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Choose depending on which improves dpt more, the first tree is typically stronger due to the % of a single stat roll the nodes represent (the difference is a 3.5 chance node vs a 40 multi node, the chance node represents about 0.9 max rolls while the multi node represents about 1.3 max rolls)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/mult, str, and physical increase to pump weapon damage for flurry&lt;br /&gt;
&lt;br /&gt;
* Regular axes are an option if Gourdhowl is not readily obtainable&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity is an important survivability tool&lt;br /&gt;
&lt;br /&gt;
* Vitality and resistances can help you survive a flurry cast with bad rng&lt;br /&gt;
&lt;br /&gt;
* Having some mana regen and using [[Tranquility]] can help alleviate the high mana cost of flurry&lt;br /&gt;
&lt;br /&gt;
Flurry is NOT a consistent source of damage, so this build is abnormally reliant on rng&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Steelclaw&#039;s Bite Bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Steelclaw&#039;s Bite Bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the Steelclaw always crit + Harvest life to deal damage/regen hp&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage / Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Choker]]/[[Pendant]]/[[Amulet]] (for hp regen/str/int)&lt;br /&gt;
* [[Smokey Orb]] (for dodge chance)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Steelclaw&#039;s Bite]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[List of shields|Shield]] (preferably [[Wooden Shield]] for the block chance)&lt;br /&gt;
* +/-[[Cowl of Obscurity]]&amp;lt;br&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
* [[Harvest Life]]&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
||&lt;br /&gt;
* Poison/all res&lt;br /&gt;
* Strength/Intellect&lt;br /&gt;
* Vitality&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
* Hp regen&lt;br /&gt;
* Mana regen&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B tank.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B semitank.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Choose depending on preference or on which stats you are missing (first tree is survivability focused while second tree is damage focused)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is to both deal damage and regen hp using scb [[Steelclaw&#039;s Bite]], while being tanky enough to survive your own self damage and the enemies&#039; damage.&lt;br /&gt;
&lt;br /&gt;
* Ideally 2 harvest life runes will be used, this is the perfect amount to harvest, take 2 steps, and harvest again (this is important for doing m&#039;ogresh)&lt;br /&gt;
&lt;br /&gt;
* All attribute is a blessing, as harvest life scales off of 0.75x the sum of int+str, meaning all attribute is basically 1.5 mainstat for the purposes of scaling damage instead of 1.&lt;br /&gt;
&lt;br /&gt;
* Focus on improving vit/res stats first, as they are vital to not killing yourself with scb.&lt;br /&gt;
&lt;br /&gt;
* Depending on if you are above/below 134% attack speed, 52/48 mana regen is the breakpoint to infinitely sustain 2 harvest lifes on cooldown, realistically you will need less as you should not be casting off cooldown too often&lt;br /&gt;
&lt;br /&gt;
* Spare rune slots is ideally dedicated to either [[Tranquility]] or [[Innervation]]&lt;br /&gt;
&lt;br /&gt;
* Its far more important to have less damage and more survivablity, its ruined if you risk becoming so low that you kill yourself on attack.&lt;br /&gt;
&lt;br /&gt;
* Cowl of obscurity is not required if you can heal consistently from your harvests.&lt;br /&gt;
&lt;br /&gt;
* It&#039;s important to play with stats to find a perfect mix between tankyness and damage.&lt;br /&gt;
&lt;br /&gt;
* Once perfected it becomes nearly impossible to die, allowing bears to solo temple and [[M&#039;ogresh]] as well as event bosses. The downside is it&#039;s slower due to dealing less damage than a traditional build might. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy edited by Arkie and Icono for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Tank Bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tank bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Max armor/resist high vit/hp regen tank&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Iron armor pieces (for lot of implicit armor)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Choker]] (for hp regen)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Scaled Binding]] (for vitality)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Sword]] + [[Wooden Shield]] (for block)&amp;lt;br&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
* [[Slash]]/[[Flurry]]&lt;br /&gt;
* [[Harvest Life]]&lt;br /&gt;
* [[Tranquility]]/[[Innervation]]&lt;br /&gt;
||&lt;br /&gt;
* Vitality&lt;br /&gt;
* Hp regen&lt;br /&gt;
* Armor&lt;br /&gt;
* Poison/all resist&lt;br /&gt;
* Attack/spell dodge (attack dodge is more useful)&lt;br /&gt;
* Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B tank.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Pathing to multi on the tree is not particularly useful in this case, it is up to personal preference where those points should be allocated, although the attack speed can help reduce harvest life cast time from 3 ticks to 2 ticks if an additional 18% attack speed is present from gear stats&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
This build is purely theoretically useful and will not be practical until the addition of a rune that can establish threat not based on damage dealt (bear attacks and runes have threat multi present on them, but that is based on damage dealt so tank bear cannot realistically take aggro)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Sickle Bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Sickle Bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Necro-ish build focused on harv and sickle&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Iron armor pieces (for lot of implicit armor)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Choker]]/[[Pendant]]/[[Amulet]] (for hp regen/str/int)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[The Sunsickle|Sunsickle]] + [[Wooden Shield]] (for block)&lt;br /&gt;
||&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
* [[Harvest Life]]&lt;br /&gt;
||&lt;br /&gt;
* Vitality&lt;br /&gt;
* Hp regen &lt;br /&gt;
* Armor&lt;br /&gt;
* Poison/all resist&lt;br /&gt;
* Block chance&lt;br /&gt;
* Attack/spell dodge (attack dodge is more useful)&lt;br /&gt;
* Strength and Intellect&lt;br /&gt;
* LoH&lt;br /&gt;
* Attack crit chance/multi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B-L multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B-L chance.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B semitank.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B tank.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Passive tree is completely up to personal preference here, just go with whatever feels best&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea of this build is similar to scb bear, but instead of relying on scb to artificially inflate damage at the cost of extra levels of danger, a sickle and loh are used to increase survivability at the cost of damage (it is possible to actually outdamage scb bear because you are not limited by your own hp pool regarding how hard you can hit)&lt;br /&gt;
&lt;br /&gt;
* Any regular sickle can be used if sunsickle is not readily ontainable&lt;br /&gt;
&lt;br /&gt;
* High vitality is important to survive between harvest casts&lt;br /&gt;
&lt;br /&gt;
* Unlike scb bear, crit can and should be squeezed into the build (res is less important on this build so sacrifice res first to put on crit)&lt;br /&gt;
&lt;br /&gt;
* All attr is a blessing, as harvest life scales off of 0.75x the sum of int+str, meaning all attr is bascially 1.5 mainstat for the purposes of scaling damage instead of 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Butcher PVP Bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Butcher Bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use Steelclaw, charge, and damage from lustre and slash to kill players in a single stun&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage / Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Steelclaw&#039;s Bite]]&lt;br /&gt;
* [[Pendant]] (for str)&lt;br /&gt;
* [[Smokey Orb]] (for dodge chance)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Steelclaw&#039;s Bite]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Shield of Lustre]]&lt;br /&gt;
||&lt;br /&gt;
* [[Slash]]&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
||&lt;br /&gt;
* Strength&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
* Vitality&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B-L multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is to both to use Steelclaw&#039;s guaranteed crit (self damage is almost irrelevant in pvp), and a long stun duration charge coupled with slashes and spikes from lustre to kill even the tankiest enemy player in a single stun.&lt;br /&gt;
&lt;br /&gt;
* Pvp is determined almost entirely by whoever charges first&lt;br /&gt;
&lt;br /&gt;
* Lustre spike damage bypasses spawn invulnerability, so it is possible to kill players that have respawned and are still unable to attack you back&lt;br /&gt;
&lt;br /&gt;
* Some vit/armor can help you survive against a weaker butcher&#039;s combo, but ultimately building tanky is completely useless (you can have capped armor, 1500 hp, and capped res and still die in one combo from a powerful butcher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lynx ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Flurry Lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Flurry lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use flurry to deal high single target damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Cowl of Obscurity]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Locket]] (for dex)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Leather Belt]] (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* Spear/bow&lt;br /&gt;
||&lt;br /&gt;
* [[Flurry]]&lt;br /&gt;
* [[Charge]]&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Attack crit chance/multi&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:B-L multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B-L chance.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Choose depending on which improves dpt more, the first tree is typically stronger due to the % of a single stat roll the nodes represent (the difference is a 3.5 chance node vs a 40 multi node, the chance node represents about 0.9 max rolls while the multi node represents about 1.3 max rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/mult, dex, and physical increase to pump weapon damage for flurry&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity is an important survivability tool&lt;br /&gt;
&lt;br /&gt;
* Vitality and resistances can help you survive a flurry cast with bad rng&lt;br /&gt;
&lt;br /&gt;
* Having some mana regen and using [[Tranquility]] can help alleviate the high mana cost of flurry&lt;br /&gt;
&lt;br /&gt;
* You can use a bow if you prefer the range over the raw damage of spear, this can also allow you to take [[Roll]] over charge for kiting purposes&lt;br /&gt;
&lt;br /&gt;
Flurry is NOT a consistent source of damage, so this build is abnormally reliant on rng&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Smokebomb Lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Smokebomb Lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|SmokeBomb spam damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage/Area Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Cowl of Obscurity]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Locket]] (for dex)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Leather Belt]] (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge chance)&amp;lt;br&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
* [[Smokebomb]]&lt;br /&gt;
* [[Ambush]]&lt;br /&gt;
* [[Tranquility]]&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Mana regen&lt;br /&gt;
* Attack crit chance/multi&lt;br /&gt;
* Physical/poison increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:L multi.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea of this build is to use the high tickrate of sb damage coupled with crits and cowl heals to stay alive and deal damage&lt;br /&gt;
&lt;br /&gt;
* Cowl of Obscurity is a MUST, this build does not function without it&lt;br /&gt;
&lt;br /&gt;
* About 43 mana regen is the break point for infinitely sustainable casting of sb as soon as the cooldown is finished. &lt;br /&gt;
&lt;br /&gt;
* Although it may seem unintuitive, the more enemies around you the safer you actually are, as more enemies -&amp;gt; more crits -&amp;gt; more cob heals, and it is highly unlikely they will burst you fast enough to kill you&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Ambush Lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Ambush lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use ambush to deal massive damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Locket]] (for dex)&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Loop]]s (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Leather Belt]] (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Smokey Orb]] (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
* [[Ambush]]&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Attack crit chance/multi&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree choices&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:B-L multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:B-L chance.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Choose depending on which improves dpt more, the first tree is typically stronger due to the % of a single stat roll the nodes represent (the difference is a 3.5 chance node vs a 40 multi node, the chance node represents about 0.9 max rolls while the multi node represents about 1.3 max rolls)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/mult, dex, and physical increase to pump ambush&lt;br /&gt;
&lt;br /&gt;
* Depending on the stats and the ambush runes, you mau need to crit on 2 or 3 out of 4 ambushes to kill m&#039;ogresh, so this build is almost as reliant on rng as flurry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Owl ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Steelclaw&#039;s Bite Owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Support Steelclaw&#039;s bite owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Fast cast/Full crit heal owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Healer/Support&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Sash of Souls]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Steelclaw&#039;s Bite]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Ancient Tome]] (for crit multi)&lt;br /&gt;
||&lt;br /&gt;
* [[Consecrate]]&lt;br /&gt;
* [[Tranquility]]&lt;br /&gt;
||&lt;br /&gt;
* Cast speed&lt;br /&gt;
* Intellect&lt;br /&gt;
* Spell crit multi&lt;br /&gt;
* Max mana&lt;br /&gt;
* Mana regen&lt;br /&gt;
* Holy/elemental increase&lt;br /&gt;
* Spell increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Tree&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:O multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is to keep you and the whole party alive by constantly ensuring that there is at least 1 consecrate active&lt;br /&gt;
&lt;br /&gt;
* The steelclaw&#039;s bite allows for 100% crit chance but causes damage recoil. Healing with the bite, however, does not make you take damage but still makes your heals crit. &lt;br /&gt;
&lt;br /&gt;
* Because the max duration of cons is less than the cooldown, you need 2 cons runes to always have 1 active. Perfectly casting 2 max dur (13) cons runes so that cons is always active requires 92 mana regen to be infinitely sustainable, so beg your party to run extra tranqs&lt;br /&gt;
&lt;br /&gt;
* For stats, focus on multi, int, and spell/holy/elemental increase. Ignore crit chance.&lt;br /&gt;
&lt;br /&gt;
* It is recommended to use two [[Tranquility]] runes for your party members because of the large mana cost of [[Consecrate]]. (The [[Sash of Souls]] will help maintain a high mana pool even when using multiple tranqs)&lt;br /&gt;
&lt;br /&gt;
* You still get loot/exp if you heal a party member that damages a monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Generalist owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Sniper owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|All purpose owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Ranged Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Quartz Fragment]] (for arcane incr)&lt;br /&gt;
||&lt;br /&gt;
* [[Magic Missile]]&lt;br /&gt;
* [[Smite]]&lt;br /&gt;
* [[Fireblast]]&lt;br /&gt;
* [[Ice Spear]]&lt;br /&gt;
* [[Healing Touch]]&lt;br /&gt;
* [[Consecrate]]&lt;br /&gt;
* [[Tranquility]]&lt;br /&gt;
||&lt;br /&gt;
*Intellect&lt;br /&gt;
*Spell/arcane/holy/elemental increase&lt;br /&gt;
*Spell crit chance/multi&lt;br /&gt;
*Cast speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Passive tree choices&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:O multi2.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:O multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:O crit.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:O crit2.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Owl passive tree is incredibly flexible, you can change it depending on what you prefer or what matches the situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea of this build is to be adaptable to many situations, whether you need to deal single target damage, apply debuffs, heal, or do anything else. Owl is the jack of all trades spirit!&lt;br /&gt;
&lt;br /&gt;
* This build is incredibly adaptable, with it being recommended that you dedicate some inventory space to extra runes or even extra gear pieces (rune swaps help you adapt to any situation, and you can carry some specialized equip swaps such as a full cast speed [[Finger]] or [[Trinket]] item)&lt;br /&gt;
&lt;br /&gt;
* This build can vary amounts of cast speed, spell crit, intellect and mana stats based on personal choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;edited by Arkie for v0.11.0&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Passive Tree Advice ==&lt;br /&gt;
&lt;br /&gt;
When considering where to go in the passive tree, generally the big nodes are useful to get. However, you must weigh whether they actually improve your build or even if it is worth pathing to at all. Consider these two lynx trees for example:&lt;br /&gt;
&lt;br /&gt;
[[File:L bad.png|300px]]&lt;br /&gt;
&lt;br /&gt;
[[File:L multi.png|300px]]&lt;br /&gt;
&lt;br /&gt;
The first tree is an example of what a more novice player may take, because they believe the extra dex and phys incr from the small nodes on the lynx side is more benificial than spending them pathing to the multi node on the bear side. However, they fail to consider that the 1 dex nodes are not very valuable (each representing 0.1 max rolls), and while the phys incr represents 5 max rolls, phys incr going from 60 to 75 is much less useful than an additional 100 multi, which is not slouching either at 3.3 max rolls (consider that when calculating damage, the phys incr would represent a change in the phys incr factor from 1.6x to 1.75x, while the multi would represent the addition of 1 to the multi factor. Assuming everything else is equal, we can consider two equations, &amp;lt;code&amp;gt;damage = 1.6 x (multi + 1)&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;damage = 1.75 x multi)&amp;lt;/code&amp;gt;. When solving for what multi would cause the damage to be equal, we come to the conclusion that the multi node is better until 1867 multi (INCREDIBLY unrealistic), so it is always better to take the multi node over the phys node)&lt;br /&gt;
&lt;br /&gt;
Look at the this owl passive tree for another example:&lt;br /&gt;
&lt;br /&gt;
[[File:O crit.png|300px]]&lt;br /&gt;
&lt;br /&gt;
There are two possible paths in this tree for the right side, taking the upper path as shown or taking the lower path. They both result in the same ultimate goal (60 multi), but the paths there are vastly different in value. The path shown consists entirely of small nodes, which provide cast speed (which can help dpt) and int (which always helps dpt), while the alternate path includes a big node, but only provides mana regen and max mana, which does not serve to help dpt and only provides a cushion of max mana to allow lower dpt owls to cast more rotations of their runes before running out of mana.&lt;br /&gt;
&lt;br /&gt;
== Advanced Levelling Guide == &lt;br /&gt;
&lt;br /&gt;
When levelling additional characters to 20, the experience can be made much easier through proper itemization and decision making. &lt;br /&gt;
&lt;br /&gt;
=== Itemization ===&lt;br /&gt;
In order to maximize the rate of xp gain, it is important to be able to complete quests as quickly and often as possible. The most common quest types are ones asking to loot specific categories of items (purveyor quests), so to facilitate this it is important to have as much item quant as possible. This can be done either by setting up quant items on a levelling build or by having another player using a quant build take the last hit on every enemy. &lt;br /&gt;
&lt;br /&gt;
Occasionally, there will be quests asking for magic [[Loot|quality]] equipment of a specific categories or asking for any rare quality equipment. In order to facilitate this, some item quality helps immensely. You can do this again by putting it onto the levelling build itself, having an external player with it, or by killing or assisting in the killing of bosses such as [[Stinktooth]] or [[Radulos]], which are guaranteed to drop several higher rarity items. &lt;br /&gt;
&lt;br /&gt;
=== Decision Making ===&lt;br /&gt;
Before you start picking up your loot drops, you should ask yourself if it helps you complete your current quest. For example, if you are in sewers and have a quest to kill 9 rats, it is best for you to avoid picking up any loot they drop in the hopes that a purveyor quest is coming soon. Saving the drops can allow you to build up many lootable items on the floor allowing for rapid fire completion of purveyor quests when they appear. Additionally, hold off on picking up magic quality or higher items, as those can be used for the purveyor quests associated with higher quality items. HOWEVER, eventually items do despawn after 10 minutes, so be mindful of how long you have left your loot on the floor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is QQ and why should you consider it? ==&lt;br /&gt;
&lt;br /&gt;
QQ stands for Quantity and Quality. It is a method of farming that prioritizes the amount and quality of items dropped rather than the speed at which enemies can be killed. Consult this helpful [https://islebuilds.com/tools/qq page] for an in-depth look at the mechanics.&lt;br /&gt;
&lt;br /&gt;
=== Types of QQ Builds ===&lt;br /&gt;
&lt;br /&gt;
==== Full QQ Farm ====&lt;br /&gt;
The idea of this build is to cap both quality and quantity, at 286% and 200% respectively. This often leaves the build with little to no offensive power, so these are most frequently used for farming low level enemies such as [[Bunny|Bunnies]] or [[Seagull|Seagulls]]. Farming these enemies will NOT provide any idols, so this is purely a farm for augmenting materials, as well as for legendary items to craft with. This setup is likely the fastest way to farm for the [[Legendary Essence]] necessary to augment legendary quality trinkets, although fastest is relative as it is still INCREDIBLY slow to produce legendary essence. &lt;br /&gt;
&lt;br /&gt;
==== Late game quant setup ====&lt;br /&gt;
Extremely late game builds, which can solo all content the game has to offer easily, can begin to replace some of their dpt with item quantity. This can be used to farm [[M&#039;ogresh]] and [[Temple]] more effectively, as with max quantity mog will start dropping 5 items instead of the usual 3, and mog already has max quality built in so the player does not need to build any. Temple already has some quality built in, and item quality is much harder to build for, so players often settle for just quantity. Both mog and temple drop lvl 20 gear and runes, meaning quanting them gives the best chance for gear upgrades or powerful legendary runes.&lt;br /&gt;
&lt;br /&gt;
== Item Crafting and Late Game Equipment ==&lt;br /&gt;
&lt;br /&gt;
In your journey, you probably picked up many [[Idol|idols]] and [[Salvaging|salvaged]] many items into materials. A brief explanation of crafting can be found [[Crafting|here]], but we will be considering what items are worth expending valuable resources on. The following sections are entirely the opinion of one player, Arkie, and should be considered more anecdotal advice rather than firm rules.&lt;br /&gt;
&lt;br /&gt;
=== Augmenting &amp;amp; Smolding ===&lt;br /&gt;
Due to the exponentially increasing nature of augmentation prices, when crafting your own augments it is more efficient to test the waters with one to two augments. If neither of these augments is a stat in line with what you are looking for, the item is bricked and you can move on, unless it is a vital unique item such as [[Crescent Dagger]], [[Putrid Shank]], or [[Gourdhowl]], in which case smolds can be used to try to salvage the craft. As tempting as it is, the process of smolding and augging an item to get good augments is far more expensive than the process of unsing an item with good augs to get a good roll). All weapons with less than epic damage should be considered bricks before even augging unless they are again a vital unique item.&lt;br /&gt;
&lt;br /&gt;
If 1 out of the 2 augments are what you are looking for, you can chance the 3rd augment depending on the roll of the good augment. If it represents is well rolled (I would consider about 0.6 max rolls or higher well rolled), the item can be saved if the third augment is also good and well rolled (you can judge the value of the rolls most easily with [https://islebuilds.com/waddon waddon], but remember that different stats are more or less useful than others) If the initial augment is low rolled (I would consider 0.4 max rolls or less a low roll), it is likely not worth trying for the 3rd augment, but it can be saved by a high roll (I would consider 0.8 max rolls or more a high roll). This is highly unlikely and it is simpler to just consider the item bricked.&lt;br /&gt;
&lt;br /&gt;
If 2 out of 2 augments are what you are looking for, always go for the 3rd augment. Even if they are low rolls, 2 low rolls can be saved by as little as a 3rd low roll. If they are both well rolled, the 3rd augment does not matter if it goes poorly, but can astronomically improve the value of the item if it goes well. The standard piece of late game gear will feature 2 good, well rolled augs out of 3 (referred to as 2/3 augs), while 3 good, well-rolled augments out of 3 (referred to as 3/3 augs) are coveted by all. &lt;br /&gt;
&lt;br /&gt;
Remember to consider the stat requirments of the item while augging, since it is possible to hit on a well-auged item for a different spirit/build, and the item can be sold if it is usable by the other spirit/build. &lt;br /&gt;
&lt;br /&gt;
=== Ascing, and when should you do it? ===&lt;br /&gt;
Sometimes, you may stumble upon an item that is not level 20, but is worth crafting (primary culprits include necklaces from [[Thaumaturge Yala]], [[Cowl of Obscurity]], rings from [[Soul&#039;s Moor]] and [[Putrid Shank]]). These can be safely ascended to max level and augmented. However, when considering low level epic/legendary items and target crafting, ascing can be detrimental. This is primarily considered when crafting niche items, such as high attack/spell dodge boots, sprint chance boots, or qq gear. Consider the [[Stat|stats page]] and understand that certain stat types, such as crit chance and multi, only appear on higher level items (starting at lvl 7+), while dodge, sprint, and qq can appear on items of all levels. This means that when crafting for these stats, it is best to use lvl 1-6 items, as these additional stats are essentially blocked out of the stat pool, giving a higher chance for the stats you want. &lt;br /&gt;
&lt;br /&gt;
=== Dglass is your friend, you just don&#039;t know it yet ===&lt;br /&gt;
Dglass is useful for two things, acting as a budget smold and a source of legendary essence. Luckily, these two uses are combined when crafting. Dglassing an item switches it to another item type, removing augments in the process. This is incredibly useful for turning your bricks into useful crafting bases, and if you hit on a trinket in the process that is another legendary essence for the pile. Since you cannot choose which item type you dglass to, this is less useful for target crafting and &lt;br /&gt;
dglass should be used by people attempting to craft and sell for profit (I do not recommend this as it is often takes far more idols to craft an item people are willing to buy than the amount of idols they are willing to pay for it), or for people fishing for augments to sell to other crafters (particularly late game players willing to pay for the chance to improve their build). &lt;br /&gt;
&lt;br /&gt;
=== Bone idols (Spoiler: they are bad) ===&lt;br /&gt;
Bone idols are practically useless unless you have an incredible quantity of them. From anecdotal experience, weapon damage quality obeys the same rules as item quality, except you cannot use the item quality stat to increase the likelyhood of a higher quality result. This means that each bone has a 1/2448 chance to produce a legendary damage stat, or about a 0.04% chance. The chance for epic damage is only marginally better, at 17/2448, or about 0.76%. For this reason, bones are probably best off being sold for more useful idols.&lt;br /&gt;
&lt;br /&gt;
=== Unstable idols and where all your money went ===&lt;br /&gt;
After successfully augmenting your items, or acquiring a well-augged item from someone else, the next step is to uns it into usability. The general piece of late game gear will be a legendary base, so it will have 5 stat slots you can mix around with uns. A good piece of gear will have 3 out of the 5 as useful stats, however I would consider the requirements for how well these stats are rolled are less stringent. I would call rolls on the item base well rolled if they fall around or above 0.5 max rolls and high rolled if they fall above 0.7 max rolls. Typically, you see one set of 3 useful well rolled stats about every 100 uns on a leg item (you will have to spend more for items with less stat rolls, such as epic or rare, to get the same result). A set of 4 happens probably every 500 uns or so, and a set of 5 is essentially a miracle. The high average uns spent for a good set of rolls is what causes the crafting of completed items for sale to be unprofitable. &lt;br /&gt;
&lt;br /&gt;
== Runes and Combat ==&lt;br /&gt;
&lt;br /&gt;
Due to the tick based nature of isleward, there is not a lot of depth to combat. However, there are still some things to consider, primarily regarding avoiding damage from bosses, weaving in basic attacks, and diminishing debuff returns. &lt;br /&gt;
&lt;br /&gt;
Weaving in basic attacks is incredibly simple, just remember to press spacebar. On slow attacking classes like owl with a staff or bear with an axe, you can fill the downtime in between hits with rune casts.&lt;br /&gt;
&lt;br /&gt;
Avoiding damage from bosses is relatively simple. Against [[Radulos]], simply walk out of his gas if you are caught in it. Against [[M&#039;ogresh]], you are given a fairly long time (probably around 8 ticks) between when mog starts putting down spikes and when they actually start hitting, so they are very easy to avoid. Additionally, mog only casts these when in melee range, so ranged characters have even longer before they need to worry about them. Against [[Lord Squash]], be mindful of how many chunks you have picked up. Against [[Vizier Zunni]] and [[Moonpriest Sahira]], use the spikes to block the missile if you have low armor, but be mindful of when they shatter. Against all bosses, you can stop midair projectiles from dealing any damage by stunning them.&lt;br /&gt;
&lt;br /&gt;
Debuffs have a diminishing return, where for each type of debuff (stun, slow, pushback) the first application is full effect, the second is half effect, and the third and beyond do not apply the debuff at all. Additionally, debuffs can be overridden by application of the same debuff, and will go off the duration of the last application. This means that it is pertinent to coordinate when debuffs are applied to prevent hazardous mishaps. For example, if 3 bears were doing mog and all charged at the same time, mog would not be stunned at all and immediately start attacking. When not in the presence of a late game character that can easily carry the bossfight, groups of players both bring multiple debuff types and choose the best times to use them in order to have the most chance of success.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10464</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10464"/>
		<updated>2024-03-15T20:06:35Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||20 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoots [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and dig to a new location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoots a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10463</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10463"/>
		<updated>2024-03-15T20:04:01Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoots [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and dig to a new location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoots a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10462</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10462"/>
		<updated>2024-03-15T20:03:15Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoots [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and then teleport.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoots a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10461</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10461"/>
		<updated>2024-03-15T20:02:34Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&amp;lt;br&amp;gt;Drops [[Candy Corn]] for lower level players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoot [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and then teleport.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoot a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10460</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10460"/>
		<updated>2024-03-15T20:00:12Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Dependent on level.&amp;lt;br&amp;gt;Spawns at players level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoot [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and then teleport.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoot a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10459</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=10459"/>
		<updated>2024-03-15T19:58:07Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Mobs =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||16 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||48 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||112 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||156 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||218 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||324 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||380 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||594 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||944 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1350 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1350 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||11 || / ||4050 ||? ||? || / || / ||[[Fjolgard Sewers]] ||Spawns during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3408 ||? ||? || / || +6 [[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||10660 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||8148 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2716 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3776 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] ||18 || / ||5112 || ? || ? || / || / ||[[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  ||1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  ||15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||13440 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||16520 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  ||16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||15104 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||17680 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] ||18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee ||20448 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] ||15 || Melee || 3360 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] ||17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 4420 || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT ||720000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] ||20 ||Melee/Charge ||540000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] ||20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range ||288000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Base Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||2 ||Melee ||48 ||? ||? ||[[Seagull]] ||[[Fjolarok]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||144 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||336 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||654 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||972 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||1140 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1782 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2832 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4050 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutthroat]]  ||11 ||Melee/Rune ||? ||? ||? ||[[Bandit]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Albino Serpent]] ||20 ||Melee ||144000 ||? ||? ||[[Viridian Serpent]]&amp;lt;br&amp;gt;[[Scarlet Serpent]]&amp;lt;br&amp;gt;[[Violet Serpent]]|| [[Temple]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Base Health !!Mana !!Armor !! Reputation !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] ||9 || Melee/Rune ||5940 || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||21320 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] &amp;lt;br&amp;gt; (No longer in game) ||13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed. Steelclaw was completely removed and replaced by Stinktooth. &lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||383400 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune ||144000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|- &lt;br /&gt;
| [[Nyxaliss]] ||20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Rune/AoE ||2400000 ||30-40 ||? ||+15 [[Gaekatla]] || [[Temple]] || Has a ranged attack that hits a single target. &amp;lt;br&amp;gt;Can trap players in a spiked cage and apply debuffs. &amp;lt;br&amp;gt; Can summon incredibly tanky [[Vile Brood]] &amp;lt;br&amp;gt; Can dig to a new location, and summon spikes on the dig trail which can kill [[Vile Brood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Depend his&amp;lt;br&amp;gt;level || ? || ? || [[pumpkin|Gathered&amp;lt;br&amp;gt;pumpkin]] || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoot [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and then teleport.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || / || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoot a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || / || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Finger&amp;diff=10458</id>
		<title>Finger</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Finger&amp;diff=10458"/>
		<updated>2024-03-15T19:55:44Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
= Finger-Slot Items =&lt;br /&gt;
&lt;br /&gt;
Finger-slot [[item]]s are a type of [[equipment]] that can be obtained by killing [[monster]]s. They can be [[augmentation|augmented]] with and salvaged into [[Iron Bar]]s. Finger-slot items are one of the types of equipment that may be required to finish a Purveyor of Artifacts [[quest]]. A player can equip two finger slots simultaneously by pressing &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; and selecting the vacant finger slot section, then equipping the desired finger slot.&lt;br /&gt;
== Properties ==&lt;br /&gt;
&lt;br /&gt;
Finger-slot items never have an [[stat|armor stat]] (except for the Signet) but can have  but can have Arcane increase, Fire increase, Frost increase, Holy increase, Poison increase, Physical increase, Spell Increase, All Attributes, Cast Speed or Attack Speed [[stats]]. For rare or higher [[quality]] [[item]]s, finger-slot items can have a suffix of &amp;lt;code&amp;gt;Ring&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Loop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Circle&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Twist&amp;lt;/code&amp;gt; in addition to the list of generic prefixes and suffixes.&lt;br /&gt;
&lt;br /&gt;
== List of Finger-Slot Type Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Name !! Image !! Implicite Stat !! Material&lt;br /&gt;
|-&lt;br /&gt;
| [[Signet]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Signet.png|link=]] || [[stat|Armor]] [5 - 15] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Ring.png|link=]] || [[stat|Mana Regeneration]] [1 - 5]||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Loop]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Loop.png|link=]] || [[stat|All Attributes]] [1 - 7] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Band]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Viridian Band.png|link=]] || [[stat|Increase Physical Damage]] [1 - 3] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Cat&#039;s Grace]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Banshee&#039;s Will]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Man&#039;s Band]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Signet of Witching]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Item Slot]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Finger&amp;diff=10457</id>
		<title>Finger</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Finger&amp;diff=10457"/>
		<updated>2024-03-15T19:55:24Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
&lt;br /&gt;
= Finger-Slot Items =&lt;br /&gt;
&lt;br /&gt;
Finger-slot [[item]]s are a type of [[equipment]] that can be obtained by killing [[monster]]s. They can be [[augmentation|augmented]] with and salvaged into [[Iron Bar]]s. Finger-slot items are one of the types of equipment that may be required to finish a Purveyor of Artifacts [[quest]]. A player can equip two finger slots simultaneously by pressing &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; and selecting the vacant finger slot section, then equipping the desired finger slot.&lt;br /&gt;
== Properties ==&lt;br /&gt;
&lt;br /&gt;
Finger-slot items never have an [[stat|armor stat]] (except for the Signet) but can have  but can have Arcane increase, Fire increase, Frost increase, Holy increase, Poison increase, Physical increase, Spell Increase, All Attributes, Cast Speed or Attack Speed [[stats]]. For rare or higher [[quality]] [[item]]s, finger-slot items can have a suffix of &amp;lt;code&amp;gt;Ring&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Loop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Circle&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Twist&amp;lt;/code&amp;gt; in addition to the list of generic prefixes and suffixes.&lt;br /&gt;
&lt;br /&gt;
== List of Finger-Slot Type Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Name !! Image !! Implicite Stat !! Material&lt;br /&gt;
|-&lt;br /&gt;
| [[Signet]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Signet.png|link=]] || [[stat|Armor]] [5 - 15] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Ring.png|link=]] || [[stat|Mana Regeneration]] [1 - 5]||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Loop]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Loop.png|link=]] || [[stat|All Attributes]] [1 - 7] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Band]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Viridian Band.png|link=]] || [[stat|Increase Physical Damage]] [1 - 3] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Cat&#039;s Grace]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Banshee&#039;s Will]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Man&#039;s Band]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Signet of Witching]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Black Cat&#039;s Grace.png|link=]] || [[stat|All Attributes]] [8] ||[[Iron Bar|Iron]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Item Slot]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Weapons&amp;diff=10448</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Weapons&amp;diff=10448"/>
		<updated>2024-02-15T23:49:58Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weapons =&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be [[augmentation|augmented]] with and salvaged to produce [[Iron Bar|iron bars]].&lt;br /&gt;
&lt;br /&gt;
{{Version 0.12.0}}&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
Random weapons can have prefixes of &amp;lt;code&amp;gt;Biting&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Booming&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Carve&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Cleave&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Devouring&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Forge&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Piercing&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reaper&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Steady&amp;lt;/code&amp;gt; and suffixes of &amp;lt;code&amp;gt;Bite&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Crusher&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Executor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Implement&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reaper&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Render&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Siphon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Slasher&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Smite&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Splitter&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Talon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Union&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Weapon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Wrecker&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Decimator&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Reach&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Bane&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;Obliterator&amp;lt;/code&amp;gt; in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.&lt;br /&gt;
&lt;br /&gt;
== List of Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: 10px&amp;quot;&lt;br /&gt;
! Name !! Image !! Handedness || Damage scale&amp;lt;br&amp;gt;[[Stat]] || Damage Range&amp;lt;br&amp;gt;(at level 20)|| Implicit stat / Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Sword.png|64px|link=Sword]] || 1H || [[Strength]] || 1.47 - 9.65 || [[stat|Attack Speed]] [1 - 5]&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Axe.png|64px|link=Axe]] || 2H || [[Strength]] || 2.64 - 17.37 || [[stat|Attack Crit Multiplier]] [10 - 30]&lt;br /&gt;
|- &lt;br /&gt;
| [[Wand]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Wand.png|64px|link=Wand]] || 1H || [[Intellect]] || 1.17 - 7.72 || [[stat|Cast Speed]] [1 - 5]&amp;lt;br&amp;gt;Deal holy damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnarled Staff]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Gnarled Staff.png|64px|link=Gnarled_Staff]] || 2H || [[Intellect]] || 1.65 - 10.81 || [[stat|Mana Regeneration]] [3 - 9]&amp;lt;br&amp;gt;Deal arcane damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Dagger.png|64px|link=Dagger]] || 1H || [[Dexterity]] || 0.88 - 5.79 || [[stat|Attack Crit Chance]] [10 - 50]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Spear.png|64px|link=Spear]] || 2H || [[Dexterity]] || 1.76 - 11.58 || [[stat|Dodge Attack Chance]] [1 - 7]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Bow.png|64px|link=Bow]] || 2H || [[Dexterity]] || 1.18 - 7.72 || [[stat|Sprint Chance]] [?? - ??]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Sickle.png|64px|link=Sickle]] || 1H || [[Strength]] + [[Intellect]] || 1 - 7 || [[stat|Life on Hit]] [1 - 30]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Sickle]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Golden Sickle.png|64px|link=Golden Sickle]] || 1H || [[Strength]] + [[Intellect]] || 1 - 7 || [[stat|Life on Hit]] [1 - 30]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jade Sickle]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Jade Sickle.png|64px|link=Jade Sickle]] || 1H || [[Strength]] + [[Intellect]] || 1 - 7 || [[stat|Life on Hit]] [1 - 30]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone Sickle]] || style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Bone Sickle.png|64px|link=Bone Sickle]] || 1H || [[Strength]] + [[Intellect]] || 1 - 7 || [[stat|Life on Hit]] [1 - 30]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unique Weapons ==&lt;br /&gt;
Some unique weapons can only be obtained by trading in the associated [[card]] set to the [[Shady Dealer]] in [[Sewers|Fjolgard Sewers]]. Others can drop from certain [[Monster|monsters]]. And some must be traded to [[Non-Player Characters|NPCs]] Most unique weapons have a Special Stat that cannot be changed when using an [[Idol|Unstable Idol]]. Unique weapons have a special appearance compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: 10px&amp;quot;&lt;br /&gt;
!Name !!Image !!Obtaining&lt;br /&gt;
|-&lt;br /&gt;
| [[Princess Morgawsa&#039;s Trident]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Trident.png|64px|link=Princess Morgawsa&#039;s Trident]] || Trading 12x Benthic Incantation to Shady Dealer&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw&#039;s Bite]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Steelclaw&#039;s Bite.png|64px|link=Steelclaw&#039;s Bite]] || Trading 20x Fangs of Fury to Shady Dealer&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrupted Blossom]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Corrupted Blossom.png|64px|link=Corrupted Blossom]] || Small chance to drop from an [[Albino Serpent]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Putrid Shank]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Putrid Shank.png|64px|link=Putrid Shank]] || Small chance to drop from [[Stinktooth]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nyxaliss&#039; Nock]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Nyxaliss&#039; Nock.png|64px|link=Nyxaliss&#039; Nock]] || Small chance to drop from [[Nyxaliss]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Virulent Cleaver]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Virulent Cleaver.png|64px|link=Virulent Cleaver]] || Small chance to drop from [[Nyxaliss]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Festive Spear]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Festive Spear.png|64px|link=Festive Spear]] || Trading Cheer and Spear to Shady Dealer&lt;br /&gt;
|-&lt;br /&gt;
| [[Radiant Sword]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Radiant Sword.png|64px|link=Radiant Sword]] || Trading 10x [[Solar Tear]] to [[The Sceibians|Lara]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sunsickle]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:The Sunsickle.png|64px|link=The Sunsickle]] || Trading 10x [[Solar Tear]] to [[The Sceibians|Lara]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crescent Dagger]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Crescent Dagger.png|64px|link=Crescent Dagger]] || Small chance to drop from [[Pyramid of the Sun|Zunni and Sahira]]&#039;s chest reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Sword]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Twilight Sword.png|64px|link=Twilight Sword]] || Small chance to drop from [[Pyramid of the Sun|Zunni and Sahira]]&#039;s chest reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Gourdhowl]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Gourdhowl.png|64px|link=Gourdhowl]] || Small chance to drop from [[Lord Squash]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shadeblade]] ||style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:The Shadeblade.png|64px|link=The Shadeblade]] || Small chance to drop from [[Lord Squash]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Crafting&amp;diff=10447</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Crafting&amp;diff=10447"/>
		<updated>2024-02-15T23:47:02Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
= Crafting =&lt;br /&gt;
{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; modifies [[equipment]] using [[crafting material]]s.&lt;br /&gt;
To craft, players need to interact with an Enchanting Shrine by pressing U while next to the shrine.&lt;br /&gt;
An Enchanting Shrine can be found in Birgir&#039;s Enchanting Shop in [[Fjolgard]].&lt;br /&gt;
&lt;br /&gt;
6 crafting mechanisms are available in the Enchanting Shrine.&lt;br /&gt;
To craft, select an action, select an item, and have the required materials in your inventory, then press Craft.&lt;br /&gt;
&lt;br /&gt;
Runes can be crafted through [[runecrafting]].&lt;br /&gt;
&lt;br /&gt;
== Crafting Mechanisms ==&lt;br /&gt;
&lt;br /&gt;
There are 6 crafting mechanisms available.&lt;br /&gt;
&lt;br /&gt;
{{Note|Some special items cannot be crafted in certain ways.}}&lt;br /&gt;
&lt;br /&gt;
=== Augment ===&lt;br /&gt;
&lt;br /&gt;
{{blockquote|Adds a random stat to an item. Items can hold a maximum of three augments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmentation&#039;&#039;&#039; uses [[Crafting Material]]s gathered from [[salvaging]] to add random [[stat]]s to equipment.&lt;br /&gt;
The type of material required depends on the type of the equipment, and higher [[quality]] items require more materials to augment.&lt;br /&gt;
Armor and weapons typically use [[Iron Bar]]s, [[Cloth Scrap]]s, and [[Leather Scrap]]s.&lt;br /&gt;
Trinkets use [[Essence]]s of the same quality as the item.&lt;br /&gt;
Fishing rods use [[Cerulean Pearl]]s.&lt;br /&gt;
&lt;br /&gt;
An item can be augmented up to 3 times.&lt;br /&gt;
The current number of augments is shown with green &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; signs in the item&#039;s tooltip.&lt;br /&gt;
The material cost increases after each augment.&lt;br /&gt;
&lt;br /&gt;
Level also matters while augmenting, as the maximum values for stats are higher at higher levels.&lt;br /&gt;
For this reason, it&#039;s recommended to save materials and idols until max level to craft.&lt;br /&gt;
Also, it&#039;s recommended to use [[Ascendant Idol]]s to increase the level of items that you plan to augment.&lt;br /&gt;
&lt;br /&gt;
The materials required for gear augmentation is &amp;lt;code&amp;gt;Q * 15 * 2 ^ N&amp;lt;/code&amp;gt;, where &amp;lt;code&amp;gt;Q&amp;lt;/code&amp;gt; is the quality (1 for Common, 2 for Magic, ..., 5 for Legendary), and &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; is the number of augmentations on the item. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Augmentation Material Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Gear !!!! colspan=&amp;quot;5&amp;quot;|[[Trinket]] !!!! colspan=&amp;quot;5&amp;quot;|[[Fishing|Fishing rod]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Quality]] !! 1st !! 2nd !! 3rd !! Total !! !! [[Quality]] !! 1st !! 2nd !! 3rd !! Total !! !! [[Quality]] !! 1st !! 2nd !! 3rd !! Total&lt;br /&gt;
|-&lt;br /&gt;
| Common || 15 || 30 || 60 || 105 || || Common || 5 || 10 || 20 || 35 || || Common || 5 || 10 || 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#4AC441&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt; || 30 || 60 || 120 || 210 || || &amp;lt;span style=&amp;quot;color:#4AC441&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#4AC441&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt; || 10 || 20 || 40 || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#3FA7DD&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 45 || 90 || 180 || 315 || || &amp;lt;span style=&amp;quot;color:#3FA7DD&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#3FA7DD&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 15 || 30 || 60 || 105&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#A24EFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 60 || 120 || 240 || 420 || || &amp;lt;span style=&amp;quot;color:#A24EFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#A24EFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 20 || 40 || 60 || 140&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ED6443&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || 75 || 150 || 300 || 525 || || &amp;lt;span style=&amp;quot;color:#ED6443&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#ED6443&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || / || / || / || /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reroll ===&lt;br /&gt;
&lt;br /&gt;
{{blockquote|Rerolls an item&#039;s implicit and explicit stats. Augmentations are not affected.}}&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Unstable Idol]].&lt;br /&gt;
: Randomize all stats on an item excluding those gained from augment and [[:Category:Special stat item|item effect]] stats.&lt;br /&gt;
&lt;br /&gt;
=== Increase Level ===&lt;br /&gt;
&lt;br /&gt;
{{blockquote|Adds [1 - 2] to an item&#039;s required level. Items with higher levels yield better stats when rerolled.}}&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Ascendant Idol]].&lt;br /&gt;
: Increases the level requirement of an item by 1 or 2&lt;br /&gt;
&lt;br /&gt;
=== Reslot ===&lt;br /&gt;
&lt;br /&gt;
{{blockquote|Reforms the item into a random new item that retains the source item&#039;s quality and stat types.}}&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Dragon-Glass Idol]].&lt;br /&gt;
: Changes the slot ([[weapon]], [[waist|belt]], [[feet|boots]], ...) of an equipment, removes all augmented stats and rerolls stats that can&#039;t be preserved in the new slot.&lt;br /&gt;
&lt;br /&gt;
=== Reforge Weapon ===&lt;br /&gt;
&lt;br /&gt;
{{blockquote|Rerolls a weapon&#039;s damage range.}}&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Bone Idol]].&lt;br /&gt;
: Randomize the damage of a [[weapon]].&lt;br /&gt;
&lt;br /&gt;
=== Scour ===&lt;br /&gt;
&lt;br /&gt;
{{blockquote|Wipe all augments from an item.}}&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Smoldering Idol]].&lt;br /&gt;
: Removes all augmented stats from the equipment.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
* Prior to v0.1.10, augmentation could fail and a failure removes all augmented stats from the item. Scouring was available with a low material cost.&lt;br /&gt;
* Prior to v0.3.0, reslot did not remove any augmented stats.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Asvald&amp;diff=10446</id>
		<title>Asvald</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Asvald&amp;diff=10446"/>
		<updated>2024-02-15T23:44:45Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Asvald&lt;br /&gt;
| level = 15&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = friendly&lt;br /&gt;
| faction = Fjolgard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asvald&#039;&#039;&#039; is a NPC that can be found in Asvald&#039;s Rune Forge in [[Fjolgard]].&lt;br /&gt;
He sells level 1 [[runes]].&lt;br /&gt;
His building also has an [[Etching Station]], where players can craft the [[Rune of Ambush]] and the [[Rune of Whirlwind]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{vendor table header}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Magic Missile&lt;br /&gt;
| icon = Magic Missile.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Ice Spear&lt;br /&gt;
| icon = Ice Spear.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Smite&lt;br /&gt;
| icon = Smite.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Consecrate&lt;br /&gt;
| icon = Consecrate.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Slash&lt;br /&gt;
| icon = Slash.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Charge&lt;br /&gt;
| icon = Charge.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Flurry&lt;br /&gt;
| icon = Flurry.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Smokebomb&lt;br /&gt;
| icon = Smokebomb.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Harvest Life&lt;br /&gt;
| icon = Harvest Life.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row raw&lt;br /&gt;
| item = Rune of Summon Skeleton&lt;br /&gt;
| icon = Summon Skeleton.png&lt;br /&gt;
| type = Rune&lt;br /&gt;
| quality = Common&lt;br /&gt;
| level = 1&lt;br /&gt;
| cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Idol&amp;diff=10445</id>
		<title>Idol</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Idol&amp;diff=10445"/>
		<updated>2024-02-15T17:22:49Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
= Idols =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idols&#039;&#039;&#039; are used in [[Crafting]] to alter item&#039;s stats, level, ability and slot. You can obtain idols by killing and looting [[Monster]]s, or receive 5 random idols by exchanging a set of [[Cards|Tradesman&#039;s Pride]] with the [[Shady Dealer]].&lt;br /&gt;
&lt;br /&gt;
There are currently 5 kinds of idols in the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto;&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;List of Idols&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Image&lt;br /&gt;
! Description / Effect &lt;br /&gt;
! [[Quality|Rarity]]&lt;br /&gt;
|-&lt;br /&gt;
| Unstable Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Unstable Idol.png|100px]]&lt;br /&gt;
| Rerolls the item&#039;s stats.&amp;lt;br&amp;gt;Randomizes all stats on an item excluding those gained from [[augmentation]]s and [[:Category:Special stat item|special item stats]].&lt;br /&gt;
| Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ascendant Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Ascendant Idol.png|100px]]&lt;br /&gt;
| Increases the item&#039;s level.&amp;lt;br&amp;gt;Increases the level requirement of an item by 1 or 2.&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Bone Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Bone Idol.png|100px]]&lt;br /&gt;
| Rerolls the item&#039;s ability.&amp;lt;br&amp;gt;Randomizes the damage of a [[Weapon]].&lt;br /&gt;
| Epic&lt;br /&gt;
|-&lt;br /&gt;
| Dragon-Glass Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Dragon-Glass Idol.png|100px]]&lt;br /&gt;
| Rerolls the item&#039;s slot.&amp;lt;br&amp;gt;Changes the slot ([[weapon]], [[waist]], [[feet]], ...) of an equipment item, removes all augmented stats &amp;lt;br&amp;gt;and rerolls stats that &#039;&#039;&#039;can&#039;t be preserved&#039;&#039;&#039; in the new slot.&lt;br /&gt;
| Epic&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Smoldering Idol.png|100px]]&lt;br /&gt;
| Removes augmented stats from an item.&amp;lt;br&amp;gt;Removes all augmented stats from the equipment.&lt;br /&gt;
| Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Chance ==&lt;br /&gt;
Before level 5, [[Monster]]s don&#039;t drop idols. From level 5 to 13, the idol chance slowly increases, and at level 14 and up, idols have a 3.5% base chance to drop. This drop chance is unaffected by the item [[quality|loot]] statistic, and instead, uses a formula based on the difference between the monster&#039;s level and the player&#039;s level. The drop chance for idols is highest (3.5%) when the monster being attacked is 4 levels or less above or below the player attacking it. This probability can be calculated using the formula &amp;lt;code&amp;gt;3.5% / (Level Difference - 3) ^ 2. (When Level Difference is greater then 3)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
When handing in 10 [[Cards|Tradesman Pride]] to the [[Shady Dealer]], you get 5 random idols. The chance of getting each idol is:&lt;br /&gt;
* &#039;&#039;&#039;Unstable Idol&#039;&#039;&#039;: &amp;lt;code&amp;gt;37 / 64 chance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;approx 57.8% chance.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ascension Idol&#039;&#039;&#039;: &amp;lt;code&amp;gt;15 / 64 chance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;approx 23.4% chance.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Dragon-Glass Idol&#039;&#039;&#039;: &amp;lt;code&amp;gt;5 / 64 chance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;approx 7.8% chance.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bone Idol&#039;&#039;&#039;: &amp;lt;code&amp;gt;6 / 64 chance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;approx 9.3% chance.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Smoldering Idol&#039;&#039;&#039;: &amp;lt;code&amp;gt;1 / 64 chance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;approx 1.5% chance.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Idol Chance List ==&lt;br /&gt;
{|style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
|[[Image:Idol_Table.png|thumb|upright|border|Tabel showing chance of idol drops when at equal level to the enemy.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The Smoldering Idol was added in v0.1.10.&lt;br /&gt;
* Before v0.1.10, idols were called totems.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Stat&amp;diff=10444</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Stat&amp;diff=10444"/>
		<updated>2024-02-15T00:10:36Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.13.0}}&lt;br /&gt;
= Stats =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039; determine a character&#039;s attributes such as damage, health, or mana. You can view your stats in the character sheet by pressing the &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; key. Your character&#039;s stats can be improved by wearing better [[equipment]]. Stats may also be temporarily affected by [[aura]] runes. Stats are also greatly affected by your [[spirit]]s and the amount of intellect, strength or dexterity that you have.&lt;br /&gt;
&lt;br /&gt;
== Basic ==&lt;br /&gt;
; Level&lt;br /&gt;
: &#039;&#039;Main Article: [[Character Level]]&#039;&#039;&lt;br /&gt;
: The level of your character determines the maximum health and [[equipment]]s you can use. The maximum level is capped at 20. You can only use equipment with a level requirement equal to or lower than your character&#039;s level (except when the item has level reduction). You can level up by gaining experience which you get when killing mobs. Note that you gain the most xp from killing mobs your own level.&lt;br /&gt;
&lt;br /&gt;
; Experience Points (XP)&lt;br /&gt;
: &#039;&#039;Main Article: [[Experience Point]]&#039;&#039;&lt;br /&gt;
: Experience points are used to level up your character. You will gain experience by killing [[monster]]s, completing [[quest]]s and by [[gathering]]. The experience required to level up is: &amp;lt;code&amp;gt;XL * 5 + XL * 10 * (XL^2.2)&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;XL&amp;lt;/code&amp;gt; is your current level. You also receive reduced experience if the monster killed is not the same level as you. The multiplier is: &amp;lt;code&amp;gt;(1-D/10)^2&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;D&amp;lt;/code&amp;gt; is the difference of levels, and you gain no experience if the difference is 10 or higher.&lt;br /&gt;
&lt;br /&gt;
; Strength&lt;br /&gt;
: Strength is the primary stat of the [[Warrior|Bear]] Spirit. It improves the damage of [[Axe]]s and [[Sword]]s. Every strength point increases your armor by 1. Strength rolls range from 1-10.&lt;br /&gt;
&lt;br /&gt;
; Intellect&lt;br /&gt;
: Intellect is the primary stat of the [[Wizard|Owl]] Spirit. It improves the damage of [[Staff]]s and [[Weapon|Wand]]s. Every 6 intellect points increases your maximum mana by 1. Intellect rolls range from 1-10.&lt;br /&gt;
&lt;br /&gt;
; Dexterity&lt;br /&gt;
: Dexterity is the primary stat of the [[Thief|Lynx]] Spirit. It improves the damage of [[Dagger]]s and [[Spear]]s. Every 12 dexterity points increases your dodge chance by 1%. Dexterity rolls range from 1-10.&lt;br /&gt;
&lt;br /&gt;
; &amp;quot;to all attributes&amp;quot;&lt;br /&gt;
: + &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to all attributes mean that increases &#039;&#039;&#039;Strength&#039;&#039;&#039;, &#039;&#039;&#039;Intellect&#039;&#039;&#039;, &#039;&#039;&#039;Dexterity&#039;&#039;&#039; by &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;. To all attributes rolls range from 1-10.&lt;br /&gt;
* Only on [[Finger]] and [[Neck]] &lt;br /&gt;
&lt;br /&gt;
; Vitality&lt;br /&gt;
: Vitality increases your max health by 10 health per point. Vitality rolls range from 1-7.&lt;br /&gt;
&lt;br /&gt;
; Max Mana&lt;br /&gt;
: Increase your character&#039;s maximum mana by 1 mana per point. Max Mana rolls range from 1-8.&lt;br /&gt;
&lt;br /&gt;
; HP Regeneration&lt;br /&gt;
: The rate of health restored per tick during [[combat]]. Outside combat, HP regenerates at the rate of &amp;lt;code&amp;gt;max(MaxHP / 112, HPRegen * 0.2)&amp;lt;/code&amp;gt; per tick, while it only regenerates by &amp;lt;code&amp;gt;HPRegen * 0.2&amp;lt;/code&amp;gt; per tick during combat. HP Regeneration rolls range from 1-15.&lt;br /&gt;
&lt;br /&gt;
; MP Regeneration&lt;br /&gt;
: The rate of mana restored per tick. The amount of MP regenerated per tick is &amp;lt;code&amp;gt;MPRegen / 50&amp;lt;/code&amp;gt;. Mana regenerates the same in combat as out of combat. MP Regeneration rolls range from 1-5.&lt;br /&gt;
&lt;br /&gt;
== Offense ==&lt;br /&gt;
; Global critical hit chance&lt;br /&gt;
: This will increase your &#039;&#039;&#039;Attack critical chance&#039;&#039;&#039; and &#039;&#039;&#039;Spell critical chance&#039;&#039;&#039; by the amount of it you have.&lt;br /&gt;
: The base Global critical hit chance is 5% for all spirits. &lt;br /&gt;
: Global critical hit chance rolls range from 1-78 (that translates to 0.05%-3.9%).&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack critical chance&lt;br /&gt;
: The chance of dealing a critical hit with physical attack.&lt;br /&gt;
: The base chance is 5% (Because of the base 5% of &#039;&#039;&#039;Global critical hit chance&#039;&#039;&#039;).&lt;br /&gt;
: Attack critical chance rolls range from 1-78 (that translates to 0.05%-3.9%).&lt;br /&gt;
* Only on level 7+ [[equipment]] &lt;br /&gt;
&lt;br /&gt;
; Spell critical chance&lt;br /&gt;
: The chance of dealing a critical hit with a spell attack.&lt;br /&gt;
: The base chance is 5% (Because of the base 5% of &#039;&#039;&#039;Global critical hit chance&#039;&#039;&#039;).&lt;br /&gt;
: Spell critical chance rolls range from 1-78 (that translates to 0.05%-3.9%).&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Global critical hit multiplier&lt;br /&gt;
: This will increase your &#039;&#039;&#039;Attack critical multiplier&#039;&#039;&#039; and &#039;&#039;&#039;Spell critical multiplier&#039;&#039;&#039; by the amount of it you have.&lt;br /&gt;
: The base Global critical hit chance is 150% for all spirits. Global critical hit multiplier rolls range from 1-28.&lt;br /&gt;
* Only on level 12+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack critical multiplier&lt;br /&gt;
: The multiplied damage when performing a critical hit with physical attack.&lt;br /&gt;
: The base chance is 150% (Because of the base 150% of &#039;&#039;&#039;Global critical hit multiplier&#039;&#039;&#039;). &lt;br /&gt;
: Attack critical multiplier rolls range from 1-28.&lt;br /&gt;
* Only on level 12+ [[equipment]].&lt;br /&gt;
; Spell critical multiplier&lt;br /&gt;
: The multiplied damage when performing a critical hit with a spell attack.&lt;br /&gt;
: The base chance is 150% (Because of the base 150% of &#039;&#039;&#039;Global critical hit multiplier&#039;&#039;&#039;).&lt;br /&gt;
: Spell critical multiplier rolls range from 1-28.&lt;br /&gt;
* Only on level 12+ [[equipment]]. &lt;br /&gt;
&lt;br /&gt;
; Arcane increase / Fire increase / Frost increase / Holy increase / Poison increase / Physical increase / Spell Increase&lt;br /&gt;
: Increase the elemental/type of damage by the % of the roll per point. Increase rolls range from 1-3.&lt;br /&gt;
* Only on [[Finger]] and [[Neck]] slot and on the implicit of a [[Trinket|Quartz Fragment]]&lt;br /&gt;
* Only on level 10+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack Speed / Cast Speed&lt;br /&gt;
: The chance of attacking or casting spells without cooling down in succession. In-game, the value is displayed as &amp;lt;code&amp;gt;100% + chance&amp;lt;/code&amp;gt;,  cast speed and attack speed allows you to cast abilities faster. To find a cast/attack speed calculator go to https://islebuilds.com/tools/cast-time. Attack Speed / Cast Speed rolls range from 1-9.&lt;br /&gt;
* Only on [[Finger]], [[Neck]], [[Trinket]], and [[Weapon]] slot&lt;br /&gt;
&lt;br /&gt;
== Defense ==&lt;br /&gt;
; Armor&lt;br /&gt;
: &#039;&#039;&#039;Armor&#039;&#039;&#039; reduces the physical damage taken. The percentage of damage mitigated is &amp;lt;code&amp;gt;Armor / (100 * XL)&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;XL&amp;lt;/code&amp;gt; is the level of the damage source and the reduction is capped 50%. Therefore, against a level 10 [[monster]] you need 500 armor (&amp;lt;code&amp;gt;500 / (100 * 10) = 50%&amp;lt;/code&amp;gt;) to achieve the maximum damage reduction.&lt;br /&gt;
&lt;br /&gt;
; Chance to block Attacks / Spells&lt;br /&gt;
: The chance to negate an attack or spell completely.&lt;br /&gt;
* Only on [[OffHand|Shield]] slot. Chance to block Attacks / Spells rolls range from 1–10.&lt;br /&gt;
&lt;br /&gt;
; Chance to dodge Attacks / Spells&lt;br /&gt;
: The chance to negate an attack or spell completely.&lt;br /&gt;
* Only on [[Feet]] slot. Chance to dodge Attacks / Spells rolls range from 1–10.&lt;br /&gt;
&lt;br /&gt;
; Arcane Resistance / Fire Resistance / Frost Resistance / Holy Resistance/ Poison Resistance / All Resistance&lt;br /&gt;
: &#039;&#039;&#039;Resistance&#039;&#039;&#039; reduces the damage taken from a particular types of element (and &#039;&#039;&#039;All Resistance&#039;&#039;&#039; applies to all types of elements). Each point of resistance reduces the damage taken by &amp;lt;code&amp;gt;0.5%&amp;lt;/code&amp;gt; and is capped at 50%. Therefore, you need 100 points of resistance to achieve the maximum possible damage mitigation. Resistance rolls range from 1-10.&lt;br /&gt;
* Only on level 15+ [[equipment]].&lt;br /&gt;
&lt;br /&gt;
The damage reduction offered by armor and resistance only stack if the attack is both physical and has a type. Armor only blocks physical damage so if the attack is a spell only the type resistance will reduce damage.&lt;br /&gt;
&lt;br /&gt;
; Life Gained On Dealing Physical Damage&lt;br /&gt;
: Your physical attacks other than [[Rune of Smokebomb|Smokebomb]] gives you a certain amount of hp per hit. Found on the implicit of [[Sickle|sickles]] offhand and trinket slot items. Life on hit rolls range from 2-10.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
&lt;br /&gt;
; Item Quality&lt;br /&gt;
: The chance of finding higher [[quality]] items.&lt;br /&gt;
: Each point reduces the chance to get a common item by 7 (capped at 286 quality). Item Quality rolls range from 1-15.&lt;br /&gt;
: (This stat was previously called &#039;&#039;&#039;Magic Find&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
; Item Quantity&lt;br /&gt;
: The chance of finding more items (capped at 200%). Item Quantity rolls range from 2-27.&lt;br /&gt;
&lt;br /&gt;
; Sprint Chance&lt;br /&gt;
: The chance of moving two tiles in one tick. [[Feet|boots]] may generate with this stat, and with the [[Enchanted Wreath]], and you also gain this stat by using a [[rune of Swiftness]]. Sprint Chance rolls range from 1-20.&lt;br /&gt;
&lt;br /&gt;
; XP Increase&lt;br /&gt;
: Increase the experience points gained by killing [[monster]]s and quests. XP Increase rolls range from 1-6.&lt;br /&gt;
&lt;br /&gt;
;Level Reduction&lt;br /&gt;
:Reduces the level requirement on an item. The level requirement automatically changes to its new value and shows the new level needed to equip an item slot (Unable to go below level 1). &lt;br /&gt;
:This stat is not visible on the character sheet as it functions only on the gear slot it is found on. &lt;br /&gt;
== Stat Table ==&lt;br /&gt;
&lt;br /&gt;
The numbers along the top indicate at which level a slot of gear is and the max roll a stat can get at that level. These may not take the different roll ranges of implicit stats into account.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Stat !! Compatibility !!1 !!2 !!3 !!4 !!5 !!6 !!7 !!8 !!9 !!10 !!11 !!12 !!13 !!14 !!15 !!16 !!17 !!18 !!19 !!20 &lt;br /&gt;
|-&lt;br /&gt;
| Vitality || [[Equipment|All Equipment]] ||(Min 1) 1||1||1||1||1||1||1||2||2||2||2||3||3||3||4||4||5||6||6||7&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration (Min 1) || [[Equipment|All Equipment]] ||1||1||1||2||2||2||3||3||4||4||5||6||6||7||8||9||10||11||13||14&lt;br /&gt;
|-&lt;br /&gt;
| Mana Regeneration (Min 1) || [[Equipment|All Equipment]] ||5||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||5&lt;br /&gt;
|-&lt;br /&gt;
| Max Mana (Min 1) || [[Equipment|All Equipment]] ||8||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||8&lt;br /&gt;
|-&lt;br /&gt;
| Strength (Min 1) || [[Equipment|All Equipment]] || 1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Intellect (Min 1) || [[Equipment|All Equipment]] ||1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity (Min 1) || [[Equipment|All Equipment]] ||1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Item Quality (Min 1%) || [[Equipment|All Equipment]] ||15%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||15%&lt;br /&gt;
|-&lt;br /&gt;
| Item Quantity (Min 2%)|| [[Equipment|All Equipment]] ||27%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||27%&lt;br /&gt;
|-&lt;br /&gt;
| XP Increase (Min 1%) || [[Equipment|All Equipment]] ||6%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||6%&lt;br /&gt;
|-&lt;br /&gt;
| Level Requirement Reduction (Min 1)|| [[Equipment|All Equipment]] ||/||/||/||/||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Global Crit Chance (Min 0.05%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||0.9%||1.1%||1.4%||1.6%||1.8%||2%||2.3%||2.5%||2.7%||3%||3.2%||3.4%||3.6%||3.9%&lt;br /&gt;
|-&lt;br /&gt;
| Attack Crit Chance (Min 0.05%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||0.9%||1.1%||1.4%||1.6%||1.8%||2%||2.3%||2.5%||2.7%||3%||3.2%||3.4%||3.6%||3.9%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Crit Chance (Min 0.05%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||0.9%||1.1%||1.4%||1.6%||1.8%||2%||2.3%||2.5%||2.7%||3%||3.2%||3.4%||3.6%||3.9%&lt;br /&gt;
|-&lt;br /&gt;
| Global Crit Multiplier (Min 1%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||17%||18%||20%||21%||22%||24%||25%||26%||28%&lt;br /&gt;
|-&lt;br /&gt;
| Attack Crit Multiplier (Min 1%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||17%||18%||20%||21%||22%||24%||25%||26%||28%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Crit Multiplier (Min 1%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||17%||18%||20%||21%||22%||24%||25%||26%||28%&lt;br /&gt;
|-&lt;br /&gt;
| All Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Fire Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Frost Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Holy Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Physical Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Poison Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| All Attributes (Min 1) || [[Finger]],[[Neck]] ||1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed (Min 1%) || [[Finger]], [[Neck]] &amp;lt;br&amp;gt; [[Trinket]], [[Weapon]] ||9%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||9%&lt;br /&gt;
|-&lt;br /&gt;
| Cast Speed (Min 1%) || [[Finger]], [[Neck]] &amp;lt;br&amp;gt; [[Trinket]], [[Weapon]] ||9%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||9%&lt;br /&gt;
|-&lt;br /&gt;
| Life on Hit (Min 2) || [[OffHand|Offhand]], [[Trinket]] &amp;lt;br&amp;gt; [[Sickle]] ||2||2||3||3||4||4||5||5||6||6||6||7||7||8||8||9||9||10||10||10&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Block Attack (Min 1%) || [[OffHand|Sheild]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Block Spell (Min 1%) || [[OffHand|Sheild]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Dodge Attack (Min 1%) || [[Feet]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Dodge Spell (Min 1%) || [[Feet]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Chance (Min 1%) || [[Feet]] ||20%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||20%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Increase (Min 1%) || [[Finger]], [[Neck]] &amp;lt;br&amp;gt; [[Quartz Fragment]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Fire Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Frost Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Holy Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Stat&amp;diff=10443</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Stat&amp;diff=10443"/>
		<updated>2024-02-14T23:59:39Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.12.0}}&lt;br /&gt;
= Stats =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039; determine a character&#039;s attributes such as damage, health, or mana. You can view your stats in the character sheet by pressing the &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; key. Your character&#039;s stats can be improved by wearing better [[equipment]]. Stats may also be temporarily affected by [[aura]] runes. Stats are also greatly affected by your [[spirit]]s and the amount of intellect, strength or dexterity that you have.&lt;br /&gt;
&lt;br /&gt;
== Basic ==&lt;br /&gt;
; Level&lt;br /&gt;
: &#039;&#039;Main Article: [[Character Level]]&#039;&#039;&lt;br /&gt;
: The level of your character determines the maximum health and [[equipment]]s you can use. The maximum level is capped at 20. You can only use equipment with a level requirement equal to or lower than your character&#039;s level (except when the item has level reduction). You can level up by gaining experience which you get when killing mobs. Note that you gain the most xp from killing mobs your own level.&lt;br /&gt;
&lt;br /&gt;
; Experience Points (XP)&lt;br /&gt;
: &#039;&#039;Main Article: [[Experience Point]]&#039;&#039;&lt;br /&gt;
: Experience points are used to level up your character. You will gain experience by killing [[monster]]s, completing [[quest]]s and by [[gathering]]. The experience required to level up is: &amp;lt;code&amp;gt;XL * 5 + XL * 10 * (XL^2.2)&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;XL&amp;lt;/code&amp;gt; is your current level. You also receive reduced experience if the monster killed is not the same level as you. The multiplier is: &amp;lt;code&amp;gt;(1-D/10)^2&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;D&amp;lt;/code&amp;gt; is the difference of levels, and you gain no experience if the difference is 10 or higher.&lt;br /&gt;
&lt;br /&gt;
; Strength&lt;br /&gt;
: Strength is the primary stat of the [[Warrior|Bear]] Spirit. It improves the damage of [[Axe]]s and [[Sword]]s. Every strength point increases your armor by 1. Strength rolls range from 1-10.&lt;br /&gt;
&lt;br /&gt;
; Intellect&lt;br /&gt;
: Intellect is the primary stat of the [[Wizard|Owl]] Spirit. It improves the damage of [[Staff]]s and [[Weapon|Wand]]s. Every 6 intellect points increases your maximum mana by 1. Intellect rolls range from 1-10.&lt;br /&gt;
&lt;br /&gt;
; Dexterity&lt;br /&gt;
: Dexterity is the primary stat of the [[Thief|Lynx]] Spirit. It improves the damage of [[Dagger]]s and [[Spear]]s. Every 12 dexterity points increases your dodge chance by 1%. Dexterity rolls range from 1-10.&lt;br /&gt;
&lt;br /&gt;
; &amp;quot;to all attributes&amp;quot;&lt;br /&gt;
: + &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to all attributes mean that increases &#039;&#039;&#039;Strength&#039;&#039;&#039;, &#039;&#039;&#039;Intellect&#039;&#039;&#039;, &#039;&#039;&#039;Dexterity&#039;&#039;&#039; by &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;. To all attributes rolls range from 1-10.&lt;br /&gt;
* Only on [[Finger]] and [[Neck]] &lt;br /&gt;
&lt;br /&gt;
; Vitality&lt;br /&gt;
: Vitality increases your max health by 10 health per point. Vitality rolls range from 1-7.&lt;br /&gt;
&lt;br /&gt;
; Max Mana&lt;br /&gt;
: Increase your character&#039;s maximum mana by 1 mana per point. Max Mana rolls range from 1-8.&lt;br /&gt;
&lt;br /&gt;
; HP Regeneration&lt;br /&gt;
: The rate of health restored per tick during [[combat]]. Outside combat, HP regenerates at the rate of &amp;lt;code&amp;gt;max(MaxHP / 112, HPRegen * 0.2)&amp;lt;/code&amp;gt; per tick, while it only regenerates by &amp;lt;code&amp;gt;HPRegen * 0.2&amp;lt;/code&amp;gt; per tick during combat. HP Regeneration rolls range from 1-15.&lt;br /&gt;
&lt;br /&gt;
; MP Regeneration&lt;br /&gt;
: The rate of mana restored per tick. The amount of MP regenerated per tick is &amp;lt;code&amp;gt;MPRegen / 50&amp;lt;/code&amp;gt;. Mana regenerates the same in combat as out of combat. MP Regeneration rolls range from 1-5.&lt;br /&gt;
&lt;br /&gt;
== Offense ==&lt;br /&gt;
; Global critical hit chance&lt;br /&gt;
: This will increase your &#039;&#039;&#039;Attack critical chance&#039;&#039;&#039; and &#039;&#039;&#039;Spell critical chance&#039;&#039;&#039; by the amount of it you have.&lt;br /&gt;
: The base Global critical hit chance is 5% for all spirits. &lt;br /&gt;
: Global critical hit chance rolls range from 1-78 (that translates to 0.05%-3.9%).&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack critical chance&lt;br /&gt;
: The chance of dealing a critical hit with physical attack.&lt;br /&gt;
: The base chance is 5% (Because of the base 5% of &#039;&#039;&#039;Global critical hit chance&#039;&#039;&#039;).&lt;br /&gt;
: Attack critical chance rolls range from 1-78 (that translates to 0.05%-3.9%).&lt;br /&gt;
* Only on level 7+ [[equipment]] &lt;br /&gt;
&lt;br /&gt;
; Spell critical chance&lt;br /&gt;
: The chance of dealing a critical hit with a spell attack.&lt;br /&gt;
: The base chance is 5% (Because of the base 5% of &#039;&#039;&#039;Global critical hit chance&#039;&#039;&#039;).&lt;br /&gt;
: Spell critical chance rolls range from 1-78 (that translates to 0.05%-3.9%).&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Global critical hit multiplier&lt;br /&gt;
: This will increase your &#039;&#039;&#039;Attack critical multiplier&#039;&#039;&#039; and &#039;&#039;&#039;Spell critical multiplier&#039;&#039;&#039; by the amount of it you have.&lt;br /&gt;
: The base Global critical hit chance is 150% for all spirits. Global critical hit multiplier rolls range from 1-28.&lt;br /&gt;
* Only on level 12+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack critical multiplier&lt;br /&gt;
: The multiplied damage when performing a critical hit with physical attack.&lt;br /&gt;
: The base chance is 150% (Because of the base 150% of &#039;&#039;&#039;Global critical hit multiplier&#039;&#039;&#039;). &lt;br /&gt;
: Attack critical multiplier rolls range from 1-28.&lt;br /&gt;
* Only on level 12+ [[equipment]].&lt;br /&gt;
; Spell critical multiplier&lt;br /&gt;
: The multiplied damage when performing a critical hit with a spell attack.&lt;br /&gt;
: The base chance is 150% (Because of the base 150% of &#039;&#039;&#039;Global critical hit multiplier&#039;&#039;&#039;).&lt;br /&gt;
: Spell critical multiplier rolls range from 1-28.&lt;br /&gt;
* Only on level 12+ [[equipment]]. &lt;br /&gt;
&lt;br /&gt;
; Arcane increase / Fire increase / Frost increase / Holy increase / Poison increase / Physical increase / Spell Increase&lt;br /&gt;
: Increase the elemental/type of damage by the % of the roll per point. Increase rolls range from 1-3.&lt;br /&gt;
* Only on [[Finger]] and [[Neck]] slot and on the implicit of a [[Trinket|Quartz Fragment]]&lt;br /&gt;
* Only on level 10+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack Speed / Cast Speed&lt;br /&gt;
: The chance of attacking or casting spells without cooling down in succession. In-game, the value is displayed as &amp;lt;code&amp;gt;100% + chance&amp;lt;/code&amp;gt;,  cast speed and attack speed allows you to cast abilities faster. To find a cast/attack speed calculator go to https://islebuilds.com/tools/cast-time. Attack Speed / Cast Speed rolls range from 1-9.&lt;br /&gt;
* Only on [[Finger]], [[Neck]], [[Trinket]], and [[Weapon]] slot&lt;br /&gt;
&lt;br /&gt;
== Defense ==&lt;br /&gt;
; Armor&lt;br /&gt;
: &#039;&#039;&#039;Armor&#039;&#039;&#039; reduces the physical damage taken. The percentage of damage mitigated is &amp;lt;code&amp;gt;Armor / (100 * XL)&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;XL&amp;lt;/code&amp;gt; is the level of the damage source and the reduction is capped 50%. Therefore, against a level 10 [[monster]] you need 500 armor (&amp;lt;code&amp;gt;500 / (100 * 10) = 50%&amp;lt;/code&amp;gt;) to achieve the maximum damage reduction.&lt;br /&gt;
&lt;br /&gt;
; Chance to block Attacks / Spells&lt;br /&gt;
: The chance to negate an attack or spell completely.&lt;br /&gt;
* Only on [[OffHand|Shield]] slot. Chance to block Attacks / Spells rolls range from 1–10.&lt;br /&gt;
&lt;br /&gt;
; Chance to dodge Attacks / Spells&lt;br /&gt;
: The chance to negate an attack or spell completely.&lt;br /&gt;
* Only on [[Feet]] slot. Chance to dodge Attacks / Spells rolls range from 1–10.&lt;br /&gt;
&lt;br /&gt;
; Arcane Resistance / Fire Resistance / Frost Resistance / Holy Resistance/ Poison Resistance / All Resistance&lt;br /&gt;
: &#039;&#039;&#039;Resistance&#039;&#039;&#039; reduces the damage taken from a particular types of element (and &#039;&#039;&#039;All Resistance&#039;&#039;&#039; applies to all types of elements). Each point of resistance reduces the damage taken by &amp;lt;code&amp;gt;0.5%&amp;lt;/code&amp;gt; and is capped at 50%. Therefore, you need 100 points of resistance to achieve the maximum possible damage mitigation. Resistance rolls range from 1-10.&lt;br /&gt;
* Only on level 15+ [[equipment]].&lt;br /&gt;
&lt;br /&gt;
The damage reduction offered by armor and resistance only stack if the attack is both physical and has a type. Armor only blocks physical damage so if the attack is a spell only the type resistance will reduce damage.&lt;br /&gt;
&lt;br /&gt;
; Life Gained On Dealing Physical Damage&lt;br /&gt;
: Your physical attacks other than [[Rune of Smokebomb|Smokebomb]] gives you a certain amount of hp per hit. Found on the implicit of [[Sickle|sickles]] offhand and trinket slot items. Life on hit rolls range from 2-10.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
&lt;br /&gt;
; Item Quality&lt;br /&gt;
: The chance of finding higher [[quality]] items.&lt;br /&gt;
: Each point reduces the chance to get a common item by 7 (capped at 286 quality). Item Quality rolls range from 1-15.&lt;br /&gt;
: (This stat was previously called &#039;&#039;&#039;Magic Find&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
; Item Quantity&lt;br /&gt;
: The chance of finding more items (capped at 200%). Item Quantity rolls range from 2-27.&lt;br /&gt;
&lt;br /&gt;
; Sprint Chance&lt;br /&gt;
: The chance of moving two tiles in one tick. [[Feet|boots]] may generate with this stat, and with the [[Enchanted Wreath]], and you also gain this stat by using a [[rune of Swiftness]]. Sprint Chance rolls range from 1-20.&lt;br /&gt;
&lt;br /&gt;
; XP Increase&lt;br /&gt;
: Increase the experience points gained by killing [[monster]]s and quests. XP Increase rolls range from 1-6.&lt;br /&gt;
&lt;br /&gt;
== Stat Table ==&lt;br /&gt;
&lt;br /&gt;
The numbers along the top indicate at which level a slot of gear is and the max roll a stat can get at that level. These may not take the different roll ranges of implicit stats into account.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Stat !! Compatibility !!1 !!2 !!3 !!4 !!5 !!6 !!7 !!8 !!9 !!10 !!11 !!12 !!13 !!14 !!15 !!16 !!17 !!18 !!19 !!20 &lt;br /&gt;
|-&lt;br /&gt;
| Vitality || [[Equipment|All Equipment]] ||(Min 1) 1||1||1||1||1||1||1||2||2||2||2||3||3||3||4||4||5||6||6||7&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration (Min 1) || [[Equipment|All Equipment]] ||1||1||1||2||2||2||3||3||4||4||5||6||6||7||8||9||10||11||13||14&lt;br /&gt;
|-&lt;br /&gt;
| Mana Regeneration (Min 1) || [[Equipment|All Equipment]] ||5||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||5&lt;br /&gt;
|-&lt;br /&gt;
| Max Mana (Min 1) || [[Equipment|All Equipment]] ||8||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||8&lt;br /&gt;
|-&lt;br /&gt;
| Strength (Min 1) || [[Equipment|All Equipment]] || 1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Intellect (Min 1) || [[Equipment|All Equipment]] ||1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity (Min 1) || [[Equipment|All Equipment]] ||1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Item Quality (Min 1%) || [[Equipment|All Equipment]] ||15%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||15%&lt;br /&gt;
|-&lt;br /&gt;
| Item Quantity (Min 2%)|| [[Equipment|All Equipment]] ||27%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||27%&lt;br /&gt;
|-&lt;br /&gt;
| XP Increase (Min 1%) || [[Equipment|All Equipment]] ||6%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||6%&lt;br /&gt;
|-&lt;br /&gt;
| Level Requirement Reduction (Min 1)|| [[Equipment|All Equipment]] ||/||/||/||/||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Global Crit Chance (Min 0.05%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||0.9%||1.1%||1.4%||1.6%||1.8%||2%||2.3%||2.5%||2.7%||3%||3.2%||3.4%||3.6%||3.9%&lt;br /&gt;
|-&lt;br /&gt;
| Attack Crit Chance (Min 0.05%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||0.9%||1.1%||1.4%||1.6%||1.8%||2%||2.3%||2.5%||2.7%||3%||3.2%||3.4%||3.6%||3.9%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Crit Chance (Min 0.05%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||0.9%||1.1%||1.4%||1.6%||1.8%||2%||2.3%||2.5%||2.7%||3%||3.2%||3.4%||3.6%||3.9%&lt;br /&gt;
|-&lt;br /&gt;
| Global Crit Multiplier (Min 1%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||17%||18%||20%||21%||22%||24%||25%||26%||28%&lt;br /&gt;
|-&lt;br /&gt;
| Attack Crit Multiplier (Min 1%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||17%||18%||20%||21%||22%||24%||25%||26%||28%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Crit Multiplier (Min 1%)|| [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||17%||18%||20%||21%||22%||24%||25%||26%||28%&lt;br /&gt;
|-&lt;br /&gt;
| All Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Fire Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Frost Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Holy Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Physical Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| Poison Resistance (Min 1) || [[Equipment|All Equipment]] ||/||/||/||/||/||/||/||/||/||/||/||/||/||/||10||-||-||-||-||10&lt;br /&gt;
|-&lt;br /&gt;
| All Attributes (Min 1) || [[Finger]],[[Neck]] ||1||1||2||2||3||3||4||4||5||5||5||6||6||7||7||8||8||9||9||10&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed (Min 1%) || [[Finger]], [[Neck]] &amp;lt;br&amp;gt; [[Trinket]], [[Weapon]] ||9%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||9%&lt;br /&gt;
|-&lt;br /&gt;
| Cast Speed (Min 1%) || [[Finger]], [[Neck]] &amp;lt;br&amp;gt; [[Trinket]], [[Weapon]] ||9%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||9%&lt;br /&gt;
|-&lt;br /&gt;
| Life on Hit (Min 2) || [[OffHand|Offhand]], [[Trinket]] &amp;lt;br&amp;gt; [[Sickle]] ||2||2||3||3||4||4||5||5||6||6||6||7||7||8||8||9||9||10||10||10&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Block Attack (Min 1%) || [[OffHand|Sheild]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Block Spell (Min 1%) || [[OffHand|Sheild]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Dodge Attack (Min 1%) || [[Feet]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Chance to Dodge Spell (Min 1%) || [[Feet]] ||10%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||10%&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Chance (Min 1%) || [[Feet]] ||20%||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||-||20%&lt;br /&gt;
|-&lt;br /&gt;
| Spell Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Increase (Min 1%) || [[Finger]], [[Neck]] &amp;lt;br&amp;gt; [[Quartz Fragment]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Fire Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Frost Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Holy Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Increase (Min 1%) || [[Finger]], [[Neck]] ||-||-||-||-||-||-||-||-||-||2%||2%||2%||2%||3%||3%||3%||3%||3%||3%||3%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Arctic_Hare&amp;diff=10442</id>
		<title>Arctic Hare</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Arctic_Hare&amp;diff=10442"/>
		<updated>2024-02-14T23:57:13Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Arctic Hare&lt;br /&gt;
| type = mtx&lt;br /&gt;
| quality = epic&lt;br /&gt;
| redeemable = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Arctic Hare]] is a [[:Category:Pets|pet]] skin that can be purchased from [[The Winter Man]] for 15 [[Unique Snowflake]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pet skins]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Version_0.12.0&amp;diff=10431</id>
		<title>Version 0.12.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Version_0.12.0&amp;diff=10431"/>
		<updated>2024-02-12T23:52:52Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Version 0.12.0 =&lt;br /&gt;
&lt;br /&gt;
Released on May 6th, 2023. The original [https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.12.0-Release-Notes release notes] are accessible on GitLab.&lt;br /&gt;
&lt;br /&gt;
== Content ==&lt;br /&gt;
&lt;br /&gt;
* The Ancient Nyxaliss has reappeared in the Temple of Gaekatla after her mysterious disappearance. But beware, like the rest of her brood, she has been corrupted.&lt;br /&gt;
* Added two new runes: [[Rune of Taunt|Taunt]] and [[Rune of Barbed Chain|Barbed Chain]]&lt;br /&gt;
* Added six new unique drops that can be obtained from the Nyxaliss encounter&lt;br /&gt;
&lt;br /&gt;
== Polish ==&lt;br /&gt;
&lt;br /&gt;
* Centered the &amp;lt;code&amp;gt;+effect&amp;lt;/code&amp;gt; text under characters&lt;br /&gt;
* Changed the color of effect text in item tooltips&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
* Fixed mob attack animations&lt;br /&gt;
* Fixed a bug causing new messages in disabled channels to still appear&lt;br /&gt;
* Mobs that are stunned right when they try to return home will now properly return home&lt;br /&gt;
* Party members in the same zone will now show up correctly in the party list&lt;br /&gt;
* Fixed an issue with chat styles on mobile devices&lt;br /&gt;
* Fixed a small visual inconsistency with the quickslot UI&#039;s border&lt;br /&gt;
* Fixed an issue causing the camera to sometimes remain at the mounted speed when traveling through a portal while mounted&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Updates]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Angler_Nayla&amp;diff=10423</id>
		<title>Angler Nayla</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Angler_Nayla&amp;diff=10423"/>
		<updated>2024-01-17T17:20:14Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Angler Nayla&lt;br /&gt;
| level = 20&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = friendly&lt;br /&gt;
| faction = The Anglers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angler Nayla&#039;&#039;&#039; is currently the only Angler of [[The Anglers]].&lt;br /&gt;
Angler Nayla runs the [[Fishing Tournament]] daily at 07:00 UTC and 19:00 UTC (server time).&lt;br /&gt;
&lt;br /&gt;
You can ask here for a [[Fishing|competition rod]] to be able to fish [[Ancient Sun Carp]]&lt;br /&gt;
&lt;br /&gt;
The first time you talk with [[the Anglers]] you gain friendly [[reputation]] with the [[faction|The Anglers]].&lt;br /&gt;
&lt;br /&gt;
Players can exchange [[Angler&#039;s Mark]]s with Angler Nayla for [[Fishing|fishing rod]]s and [[Cerulean Pearl|cerulean pearl]]s.&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{vendor table header}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Cerulean Pearl&lt;br /&gt;
| cost = 4 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Common Fishing Rod&lt;br /&gt;
| cost = 5 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Magic Fishing Rod&lt;br /&gt;
| cost = 15 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Rare Fishing Rod&lt;br /&gt;
| cost = 45 [[Angler&#039;s Mark]]s&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Angler%27s_Mark&amp;diff=10422</id>
		<title>Angler&#039;s Mark</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Angler%27s_Mark&amp;diff=10422"/>
		<updated>2024-01-17T17:19:41Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Angler&#039;s Mark&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| quality = common&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Angler&#039;s Marks&#039;&#039;&#039; are a [[currency]] material used to buy items from [[Angler Nayla]].&lt;br /&gt;
Marks can be earned and spent during the [[Fishing Tournament]] twice a day.&lt;br /&gt;
&lt;br /&gt;
Marks can&#039;t be traded or mailed to other characters.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Ancient_Tome&amp;diff=10421</id>
		<title>Ancient Tome</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Ancient_Tome&amp;diff=10421"/>
		<updated>2024-01-17T17:19:18Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Ancient Tome&lt;br /&gt;
| slot = offhand&lt;br /&gt;
| type = Ancient Tome&lt;br /&gt;
| implicit = 10–30% spell crit multiplier&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ancient Tome&#039;&#039;&#039; is a type of [[equipment]] that drops randomly.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Ancient_Sun_Carp&amp;diff=10420</id>
		<title>Ancient Sun Carp</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Ancient_Sun_Carp&amp;diff=10420"/>
		<updated>2024-01-17T17:17:01Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Ancient Sun Carp&lt;br /&gt;
| type = crafting material&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ancient Sun Carp&#039;&#039;&#039; are a type of [[fish]] used for competing in the [[Fishing Tournament]].&lt;br /&gt;
The heaviest Ancient Sun Carp wins the tournament, and after the event, all Ancient Sun Carp that weren&#039;t turned in are removed.&lt;br /&gt;
Unlike other crafting materials, each Ancient Sun Carp requires its own inventory space.&lt;br /&gt;
&lt;br /&gt;
Ancient Sun Carp can be obtained by [[fishing]] with a [[Competition Rod]] in [[Fjolarok]] during the [[Fishing Tournament]].&lt;br /&gt;
A free Competition Rod can be claimed during the fishing event from Angler Nayla near the eagles in Fjolarok.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weight ==&lt;br /&gt;
Ancient sun carp have different [[Quality|qualities]] based on their weight.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Weight (lbs) with&amp;lt;br&amp;gt;0% Increase fish weight !! Quality&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Sun Carp ||3.00-3.99 ||Common&lt;br /&gt;
|-&lt;br /&gt;
| Big Ancient Sun Carp||4.00-4.99 ||Magic&lt;br /&gt;
|-&lt;br /&gt;
| Giant Ancient Sun Carp||5.00-5.99 ||Rare&lt;br /&gt;
|-&lt;br /&gt;
| Trophy Ancient Sun Carp||6.00-6.99 ||Epic&lt;br /&gt;
|-&lt;br /&gt;
| Fabled Ancient Sun Carp|| ≧ 7.00 ||Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fish]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Amulet_of_the_Sun&amp;diff=10419</id>
		<title>Amulet of the Sun</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Amulet_of_the_Sun&amp;diff=10419"/>
		<updated>2024-01-17T17:16:22Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Amulet of the Sun&lt;br /&gt;
| type = Amulet&lt;br /&gt;
| quality = epic&lt;br /&gt;
| level = 20&lt;br /&gt;
| slot = neck&lt;br /&gt;
| implicit = Intellect&lt;br /&gt;
| effect = X% of physical damage is reflected&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amulet of the Sun&#039;&#039;&#039; is a level 20 epic amulet purchased from [[Lara]] during the [[Festival of the Sun]].&lt;br /&gt;
&lt;br /&gt;
The Amulet of the Sun has a special effect which reflects a percentage of physical damage.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Amulet_of_the_Moon&amp;diff=10418</id>
		<title>Amulet of the Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Amulet_of_the_Moon&amp;diff=10418"/>
		<updated>2024-01-17T17:16:00Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Amulet of the Moon&lt;br /&gt;
| type = Amulet&lt;br /&gt;
| quality = epic&lt;br /&gt;
| level = 20&lt;br /&gt;
| slot = neck&lt;br /&gt;
| implicit = Intellect&lt;br /&gt;
| effect = X% of elemental damage is reflected&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amulet of the Moon&#039;&#039;&#039; is a level 20 epic amulet dropped from the [[Pyramid of the Sun]] boss encounter.&lt;br /&gt;
&lt;br /&gt;
The Amulet of the Moon has a special effect which reflects a percentage of elemental damage.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Amulet_of_the_Moon&amp;diff=10417</id>
		<title>Amulet of the Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Amulet_of_the_Moon&amp;diff=10417"/>
		<updated>2024-01-17T17:15:48Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Amulet of the Moon&lt;br /&gt;
| type = Amulet&lt;br /&gt;
| quality = epic&lt;br /&gt;
| level = 20&lt;br /&gt;
| slot = neck&lt;br /&gt;
| implicit = Intellect&lt;br /&gt;
| effect = X% of elemental damage is reflected&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amulet of the Moon&#039;&#039;&#039; is a level 20 epic amulet dropped from the [[Pyramid of the Sun]] boss encounter.&lt;br /&gt;
&lt;br /&gt;
The Amulet of the Moon has a special effect which reflects a percentage of elemental damage.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Amulet&amp;diff=10416</id>
		<title>Amulet</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Amulet&amp;diff=10416"/>
		<updated>2024-01-17T17:14:07Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Amulet&lt;br /&gt;
| slot = neck&lt;br /&gt;
| type = Amulet&lt;br /&gt;
| implicit = 1–4 intellect&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amulet&#039;&#039;&#039; is a [[Neck|Neck-Slot]] piece of [[equipment]] that drops randomly.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Amulet&amp;diff=10415</id>
		<title>Amulet</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Amulet&amp;diff=10415"/>
		<updated>2024-01-17T17:13:37Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Amulet&lt;br /&gt;
| slot = neck&lt;br /&gt;
| type = Amulet&lt;br /&gt;
| implicit = 1–4 intellect&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amulet&#039;&#039;&#039; is a [[Neck|Neck-Slot]] piece of [[equipment]] that drops randomly.&lt;br /&gt;
&lt;br /&gt;
{{Version 0.13.0}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Amulet&amp;diff=10414</id>
		<title>Amulet</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Amulet&amp;diff=10414"/>
		<updated>2024-01-17T17:13:01Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Amulet&lt;br /&gt;
| slot = neck&lt;br /&gt;
| type = Amulet&lt;br /&gt;
| implicit = 1–4 intellect&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amulet&#039;&#039;&#039; is a type of [[Neck|Neck-Slot]] [[equipment]] that drops randomly.&lt;br /&gt;
&lt;br /&gt;
{{Version 0.11.0}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Ambush&amp;diff=10413</id>
		<title>Ambush</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Ambush&amp;diff=10413"/>
		<updated>2024-01-17T17:07:57Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{Rune infobox&lt;br /&gt;
| name = Ambush&lt;br /&gt;
| rune icon = RuneDex.png&lt;br /&gt;
| description = Step into the shadows and reappear behind your target before delivering a concussing blow.&lt;br /&gt;
&lt;br /&gt;
| mana cost = 7 mana&lt;br /&gt;
| cooldown = 15 ticks&lt;br /&gt;
| cast time = 3 ticks&lt;br /&gt;
| range = 10&lt;br /&gt;
| element = Physical&lt;br /&gt;
| stat type = Dexterity&lt;br /&gt;
&lt;br /&gt;
| stat1 = Damage&lt;br /&gt;
| stat1 min = 8&lt;br /&gt;
| stat1 max = 35&lt;br /&gt;
| stat2 = Stun duration&lt;br /&gt;
| stat2 min = 4&lt;br /&gt;
| stat2 max = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Rune stats}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Projectiles from stunned enemies deal no damage&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Alrik&amp;diff=10412</id>
		<title>Alrik</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Alrik&amp;diff=10412"/>
		<updated>2024-01-17T17:07:24Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Alrik&lt;br /&gt;
| level = 15&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = friendly&lt;br /&gt;
| faction = Fjolgard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alrik&#039;&#039;&#039; is an NPC that can be found in Alrik&#039;s Stud Farm in south-east [[Fjolgard]].&lt;br /&gt;
He sells [[mounts]] in exchange for [[essence]].&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{vendor table header}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Gray Donkey&lt;br /&gt;
| cost = 30 [[Common Essence]]&amp;lt;br /&amp;gt;20 [[Magic Essence]]&amp;lt;br /&amp;gt;10 [[Rare Essence]]&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = Brown Horse&lt;br /&gt;
| cost = 30 [[Magic Essence]]&amp;lt;br /&amp;gt;20 [[Rare Essence]]&amp;lt;br /&amp;gt;10 [[Epic Essence]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Alchemy&amp;diff=10411</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Alchemy&amp;diff=10411"/>
		<updated>2024-01-17T17:06:19Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
= Alchemy =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Alchemy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AlchemyUI.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy&#039;&#039;&#039; is a profession in Isleward to produce [[Consumable]]s such as [[Minor Healing Potion]].&lt;br /&gt;
&lt;br /&gt;
Players can perform alchemy by gathering ingredients and then interacting with an Alchemy Workbench.&lt;br /&gt;
&lt;br /&gt;
== Alchemy Workbench ==&lt;br /&gt;
&lt;br /&gt;
The Alchemy Workbench is a [[Crafting Station|crafting station]] used for alchemy. It is located in [[Estrid]]&#039;s house in [[Fjolgard]].&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! colspan=2 | Ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Healing Potion]] || Restore 50% hp || 1 [[Empty Vial]] || 3 [[Skyblossom]]s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* Alchemy was added in v0.2.1.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Albino_Serpent&amp;diff=10410</id>
		<title>Albino Serpent</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Albino_Serpent&amp;diff=10410"/>
		<updated>2024-01-17T17:03:58Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name =Albino Serpent&lt;br /&gt;
| image =Albino Serpent.png&lt;br /&gt;
| level =20&lt;br /&gt;
| rank =Rare&lt;br /&gt;
| aggro =Aggresive&lt;br /&gt;
| variantof = Viridian Serpent, Violet Serpent, Scarlet Serpent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Albino Serpent&#039;&#039;&#039; is an elite [[monster]] found in the [[Temple]]. They are hostile to all players.&lt;br /&gt;
Albino Serpents can be an elite version of [[Viridian Serpent]]s, [[Violet Serpent]]s, and [[Scarlet Serpent]]s. The Albino Serpent has the runes of the mob that it replaced.&lt;br /&gt;
&lt;br /&gt;
Players may be found farming Albino Serpents for a chance at getting a [[Corrupted Blossom]], a [[Weapon|Wand]] which is only dropped by the albino serpent.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
The Albino Serpent has around 144000 health and can have both ranged and melee attacks depending on the serpent it replaced.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
This Drop can occur in addition to normal loot.&lt;br /&gt;
{{loot table header}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Corrupted Blossom&lt;br /&gt;
| chance = Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Serpentine Sinnew&lt;br /&gt;
| chance = Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Broken Elderbow&lt;br /&gt;
| chance = Unknown&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Akarei_Scout&amp;diff=10409</id>
		<title>Akarei Scout</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Akarei_Scout&amp;diff=10409"/>
		<updated>2024-01-17T17:03:05Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Akarei Scout&lt;br /&gt;
| level = 20&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = friendly&lt;br /&gt;
| faction = The Akarei&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Akarei Scouts&#039;&#039;&#039; are [[NPC]]s that can be found in the [[Crystal Caves]] in [[Fjolarok]].&lt;br /&gt;
They are part of [[The Akarei]] faction.&lt;br /&gt;
&lt;br /&gt;
{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Akarei Scouts used to attack [[Crystal Snail]]s and [[Crystal Whelk]]s when hit by their attacks.&lt;br /&gt;
&lt;br /&gt;
Killing Akarei Scouts used to cause players to lose 3 [[Faction|reputation]] with [[the Akarei]].&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Akarei_Artificer&amp;diff=10408</id>
		<title>Akarei Artificer</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Akarei_Artificer&amp;diff=10408"/>
		<updated>2024-01-17T17:02:03Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Akarei Artificer&lt;br /&gt;
| level = 20&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = friendly&lt;br /&gt;
| faction = The Akarei&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Akarei Artificers&#039;&#039;&#039; are [[NPC]]s found in the [[Crystal Caves]] on the island of [[Fjolarok]].&lt;br /&gt;
They are part of [[the Akarei]] faction.&lt;br /&gt;
&lt;br /&gt;
{{Version 0.13.0}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Akarei Artificers used to attack [[Crystal Snail]]s and [[Crystal Whelk]]s when hit by their attacks.&lt;br /&gt;
&lt;br /&gt;
Killing Akarei Artificers used to cause the player to lose 6 [[Faction|reputation]] with [[The Akarei]].&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Frog&amp;diff=10407</id>
		<title>Frog</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Frog&amp;diff=10407"/>
		<updated>2024-01-17T16:58:09Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Frog&lt;br /&gt;
| image = Frog.png&lt;br /&gt;
| level = 8&lt;br /&gt;
| rank = normal&lt;br /&gt;
| aggro = default&lt;br /&gt;
| faction =&lt;br /&gt;
| variantof =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frogs&#039;&#039;&#039; are level 8 [[monster]]s that can be found on [[Fjolgard]], east of the city, below [[Fjolgard Sewers|Sewer Entrance]] and directly above the [[Mud Crab]]s. Occasionally a rare variant of the frog [[The Muck Prince]] spawns in place of a frog.&lt;br /&gt;
&lt;br /&gt;
{{Note|The Frog skin changes to [[Penguin]], and their rare variant [[The Muck Prince]] occasionally spawns in place of a penguin during [[Merrywinter]]}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:NPCs&amp;diff=10406</id>
		<title>Category:NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:NPCs&amp;diff=10406"/>
		<updated>2024-01-17T16:54:35Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
= NPCs =&lt;br /&gt;
NPCs, or non-player characters, are characters that interact with the player, offering [[item]]s and [[Lore|backstory]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hermit]] || 10 || [[Fjolarok]] || Sells random low-level [[equipment]]&amp;lt;br&amp;gt;Sells sticks&lt;br /&gt;
|-&lt;br /&gt;
| [[Vikar]] || 15 || [[Fjolgard]] || Hosts an enchanting shrine for [[Crafting]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Estrid]] || 15 || [[Fjolgard]] || Sells [[Empty Vial]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Asvald]] || 15 || [[Fjolgard]] || Owns the etching station used for [[Crafting|Runecrafting]]&amp;lt;br&amp;gt;Sells level 1 runes&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaekatla Priest]] || 20 || [[Fjolgard]] || Sells [[Gaekatla]] [[equipment]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shady Dealer]] || ? || [[Fjolgard Sewers]] || Trades [[Cards]] for [[Item]]s, [[Runes]], and [[Idol]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[ Alrik ]] || 15 || [[Fjolgard]] || Crafts [[Mounts]] for [[Essence]]s&lt;br /&gt;
|-&lt;br /&gt;
| [[Finn Elderbow]] || 20 || Near [[Estuary]] Entrance || Appears every four hours for 10 minutes. Assists you in crafting [[Bow]]s. &lt;br /&gt;
|-&lt;br /&gt;
| [[Akarei Scout]] ||20 ||[[Crystal Caves]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Biorn]] ||20 ||[[Crystal Caves]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Veleif]] ||20 ||[[Crystal Caves]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Akarei Artificer]] ||20 ||[[Crystal Caves]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturge Yala]] ||20 ||[[Crystal Caves]] || Sells [[The Akarei|Akarei]] [[neck]] slot items with a Special Stat of chance for lightning bolt on crit&lt;br /&gt;
|-&lt;br /&gt;
| [[The Winter Man]] || 20 || [[Fjolgard]] || [[Merrywinter]] [[event]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pumpkin Sailor]] || ? || [[Fjolarok]] || [[Soul&#039;s Moor]] [[event]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] || 20 || [[Pyramid of the Sun]] || One of the bosses of the [[Festival of the Sun]] [[event]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] || 20 || [[Pyramid of the Sun]] || One of the bosses of the [[Festival of the Sun]] [[event]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tariq]] || 20 || [[Pyramid of the Sun]] || A [[Festival of the Sun|Sceibian]]; provides the player information about the [[Festival of the Sun]] [[event]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara]] || 20 || [[Pyramid of the Sun]] || A [[Festival of the Sun|Sceibian]]; trades [[Loot|epic]] items for [[Solar Tears]] during the [[Festival of the Sun]] [[event]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Basri]] || 20 || [[Pyramid of the Sun]] || Helped set up the [[Festival of the Sun|Sceibian]] camp during the [[Festival of the Sun]] [[event]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Wizard%27s_Vice&amp;diff=10405</id>
		<title>Wizard&#039;s Vice</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Wizard%27s_Vice&amp;diff=10405"/>
		<updated>2024-01-17T16:49:41Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Wizard&#039;s Vice&lt;br /&gt;
| icon = Merrywinter Card.png&lt;br /&gt;
| type = Gambler&#039;s Card&lt;br /&gt;
| quality = epic&lt;br /&gt;
| set size = 5&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wizard&#039;s Vice&#039;&#039;&#039; is an unobtainable [[:Category:Cards|card]].&lt;br /&gt;
It was previously a rare drop from gathering [[Merrywinter#Gifts|Gilded Gift]]s during [[Merrywinter]] in 2018.&lt;br /&gt;
&lt;br /&gt;
A full set can be traded with the [[Shady Dealer]] for a [[Scented Beard Oil]].&lt;br /&gt;
&lt;br /&gt;
{{Version 0.11.0}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Risen_Pumpkin&amp;diff=10404</id>
		<title>Risen Pumpkin</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Risen_Pumpkin&amp;diff=10404"/>
		<updated>2024-01-17T16:46:10Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Risen Pumpkin&lt;br /&gt;
| rank = normal&lt;br /&gt;
| level = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Risen Pumpkin&#039;&#039;&#039; is a seasonal [[Mob|monster]], and is the weakest monster present in [[Squash Patch|The Squash Patch]].&lt;br /&gt;
It is the weaker version of the [[Haunted Pumpkin]].&lt;br /&gt;
&lt;br /&gt;
{{Version 0.11.0}}&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
Risen Pumpkins have about 4000 health.&lt;br /&gt;
They use melee attacks, as well as a similar purple version of the [[Rune of Whirlwind|Whirlwind Rune]].&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
Risen Pumpkins and [[Haunted Pumpkin]]s have a much lower chance than [[Risen Eggplant]]s and [[Haunted Eggplant]]s to drop [[Candy Corn]].&lt;br /&gt;
&lt;br /&gt;
These drops can occur in addition to normal loot.&lt;br /&gt;
{{loot table header}}&lt;br /&gt;
{{loot table row&lt;br /&gt;
| item = Candy Corn&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Reputation source&lt;br /&gt;
| ident = 1&lt;br /&gt;
| name = Kill Risen Pumpkins&lt;br /&gt;
| faction = The Pumpkin Sailor&lt;br /&gt;
| amount = 15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Located in|The Squash Patch}}&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard&amp;diff=10399</id>
		<title>Fjolgard</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard&amp;diff=10399"/>
		<updated>2023-12-07T15:47:08Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone infobox&lt;br /&gt;
| name = Fjolgard&lt;br /&gt;
| location = Fjolarok (island)&lt;br /&gt;
| description = Once a great city, the town is now but a glimmer of its original splendour. Ruled by twin sisters, the townsfolk toil away daily in an effort to serve and rebuild.&lt;br /&gt;
| description source = [https://www.isleward.com/world isleward.com]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fjolgard&#039;&#039;&#039; is a town north of [[Fjolarok]].&lt;br /&gt;
&lt;br /&gt;
Several [[NPC]]s can be seen there running around the town going about their day, including [[Flabbers]], [[Lael]], [[Mack]], [[Nea]] and [[Katrien]].&lt;br /&gt;
&lt;br /&gt;
See also the [[Fjolgard (faction)|faction]] of the same name.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Version 0.9.0}}&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&lt;br /&gt;
=== Dungeons ===&lt;br /&gt;
* [[Fjolgard Sewers]]: The entrance to the sewers is located in the eastern part of the city on the lower middle level, north of the Fjolgard Visitor&#039;s Center, and contains level 11-14 monsters.&lt;br /&gt;
&lt;br /&gt;
=== Buildings ===&lt;br /&gt;
==== Lower middle level ====&lt;br /&gt;
* Fjolgard Visitor Centre: This building houses [[Vikar]] and two [[Shared Stash]]es where character can store their items.&lt;br /&gt;
* Alrik&#039;s Stud Farm: [[Alrik]] raises purchasable [[Mount]]s on this farm.&lt;br /&gt;
* The Golden Axe Inn: Fjolgard&#039;s only inn. The Cup Bearer can be seen serving drinks to the tables.&lt;br /&gt;
** The Golden Axe Cellar: The cellar of the inn.&lt;br /&gt;
** The Golden Axe Living Quarters: The living quarters house several inn rooms, all of them locked.&lt;br /&gt;
* Estrid&#039;s Shop of Potions: The alchemist [[Estrid]] works here. You can also find an [[Alchemy Workbench]] in the shop.&lt;br /&gt;
** Estrid&#039;s Herb Cellar: [[Estrid]] grows her herbs in this cellar under her shop.&lt;br /&gt;
** Estrid&#039;s Quarters: [[Estrid]]&#039;s living quarters. [[Hilda]], Estrid&#039;s mother, can be seen there in a locked room.&lt;br /&gt;
* Luta&#039;s House of Grab: The house of [[Luta]]. Contains the [[Wardrobe]] where players can change [[skin]]s.&lt;br /&gt;
* Asvald&#039;s Rune Forge: The house of [[Asvald]] who you can buy basic [[Rune]]s from. You can also find the [[Etching Station]] where you can craft [[Rune of Ambush]] and [[Rune of Whirlwind]] there.&lt;br /&gt;
* Birgir&#039;s Enchanting Shop: Houses [[Birgir]] and the Enchanting Shrine that lets players [[crafting|craft]] with their equipment and use [[idol]]s.&lt;br /&gt;
&lt;br /&gt;
==== Higher middle level ====&lt;br /&gt;
* Gaekatla&#039;s Sanctuary: [[Priest|Ingar]], the priest of [[Gaekatla]] can be found in this building.  There you can buy Gaekatla themed equipment, that has a chance of summoning critters to help in battle, as well as the [[Gaekatlan Druid|Gaekatlan Druid Skin]] and the [[Cowl of Obscurity]]. All equipment requires Honored or higher [[Reputation]] with [[Gaekatla]].&lt;br /&gt;
* Dockmaster&#039;s Office: The house of [[Dockmaster Knute]].&lt;br /&gt;
* The Drydock: [[Shipwright Kari]] can be seen there, working on a ship.&lt;br /&gt;
&lt;br /&gt;
==== Top level ====&lt;br /&gt;
* Fjolgard Castle: The castle of the royal family. [[Princess Silfur]] and [[Princess Refur]] can be seen sitting in the castle&#039;s throne room. The castle also features a large dining hall in the east wing and a kitchen in the west wing.&lt;br /&gt;
** Fjolgard Castle Kitchen: The royal kitchen where Cook Raennog prepares meals for the princesses and their visitors.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* Beach: Located in the southern portion of the city, on the lowest level. The beach is populated by [[Mud Crab]]s.&lt;br /&gt;
* Middle Eastern Clearing: Located behind the Fjolgard Visitor Center, this area located in front of the [[Fjolgard Sewers]] entrance is populated with [[frog]]s.&lt;br /&gt;
* Graveyard: Fjolgard&#039;s graveyard lies east directly next to Gaekatla&#039;s Sanctuary. During [[Soul&#039;s Moor]], the [[Squash Patch]] enterence will be located in in the graveyard.&lt;br /&gt;
* Training Dummy: Located next to the Dockmaster&#039;s Office on the higher middle level of the city. This dummy can tell how much DPS a player has when they attack it.&lt;br /&gt;
* The Docks: A couple of ships can be seen anchoring in the docks between the Dockmaster&#039;s Office and The Drydock.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
* Before, players would lose reputation when killing Royal Guards, Princesses, and other citizens of Fjolgard.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Rune_of_Taunt&amp;diff=10395</id>
		<title>Rune of Taunt</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Rune_of_Taunt&amp;diff=10395"/>
		<updated>2023-11-28T04:23:16Z</updated>

		<summary type="html">&lt;p&gt;MrLlamaSloth: Created page with &amp;quot;{{Rune infobox | name = Taunt | rune icon = RuneStr.png | description = Taunts a single target, causing them to focus their attacks on you for a short period  | mana cost = 3...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rune infobox&lt;br /&gt;
| name = Taunt&lt;br /&gt;
| rune icon = RuneStr.png&lt;br /&gt;
| description = Taunts a single target, causing them to focus their attacks on you for a short period&lt;br /&gt;
&lt;br /&gt;
| mana cost = 3 mana&lt;br /&gt;
| cooldown = 12 ticks&lt;br /&gt;
| cast time = 1 tick&lt;br /&gt;
| range = 9&lt;br /&gt;
| element = Physical&lt;br /&gt;
| stat type = Strength&lt;br /&gt;
&lt;br /&gt;
| stat1 = Damage&lt;br /&gt;
| stat1 min = ?&lt;br /&gt;
| stat1 max = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TauntAnimation.png ‎|thumb|upright=0.7|Taunt used by a [[warrior]]]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Rune stats}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The longer duration a taunt rune has, the longer the target selected will flash red.&lt;/div&gt;</summary>
		<author><name>MrLlamaSloth</name></author>
	</entry>
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