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	<updated>2026-10-29T02:42:39Z</updated>
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		<id>https://wiki.isleward.com/index.php?title=Getting_Started&amp;diff=9676</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Getting_Started&amp;diff=9676"/>
		<updated>2022-07-25T02:20:39Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: Added a para about what gear to generally choose, and a little more about salvaging (new players seem to be quite confused about stat choice)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.8.3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt; __TOC__ &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Getting Started =&lt;br /&gt;
&lt;br /&gt;
Isleward is a multiplayer roguelike currently in development by [[Big Bad Waffle]]. The game is based around creating a character, exploring different islands, fighting [[monster|mobs]] (monsters), forming a party, and  spelunking and completing dungeons in search of treasure. Strengthening your character through looting better equipment and leveling up by gaining [[Experience Point|experience]] is also an integral part of the process!&lt;br /&gt;
&lt;br /&gt;
The game is open-source, and the code and other assets can be found on the [https://gitlab.com/Isleward Gitlab]. Thus, players can help spot bugs or even write mods to improve the game.&lt;br /&gt;
&lt;br /&gt;
== Registering an Account ==&lt;br /&gt;
To make an account, navigate to [https://play.isleward.com https://play.isleward.com], enter a username and password and press &amp;lt;code&amp;gt;register&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Note|If your ISP blocks websocket access, try [https://play.isleward.com/?polling https://play.isleward.com/?polling]}}&lt;br /&gt;
{{Note|Your account name and password should be kept privately. Do not share them with others.}}&lt;br /&gt;
{{Note|Do not lose your password, as a password recovery mechanism has not been implemented yet. In the event that you forget your password, you will need to contact [[Big Bad Waffle]] on the Discord server (http://discord.isleward.com/).}}&lt;br /&gt;
&lt;br /&gt;
== [[Spirit]] ==&lt;br /&gt;
The first step in creating a new character is choosing a &amp;quot;spirit&amp;quot;. This is similar to a class or a race. As a general rule, focus on increasing your spirit&#039;s main stat (see below for ways to do this), as that is what your weapon&#039;s damage scales from.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;[[Wizard|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;]]-&#039;&#039;&#039; The &amp;quot;mage&amp;quot; class&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main stat:&#039;&#039;&#039; Intelligence&lt;br /&gt;
* &#039;&#039;&#039;Recommended weapons:&#039;&#039;&#039; Wands or Staffs&lt;br /&gt;
* &#039;&#039;&#039;Recommended off-hand items:&#039;&#039;&#039; Brittle Tomes or Ancient Tomes&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;&#039;&#039;&#039;[[Warrior|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;]]-&#039;&#039;&#039; The &amp;quot;warrior&amp;quot; class&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main stat:&#039;&#039;&#039; Strength&lt;br /&gt;
* &#039;&#039;&#039;Recommended weapons:&#039;&#039;&#039; Swords or Axes&lt;br /&gt;
* &#039;&#039;&#039;Recommended off-hand items:&#039;&#039;&#039; Shields&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;&#039;&#039;&#039;[[Rogue|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;]]-&#039;&#039;&#039; The &amp;quot;rogue&amp;quot; class&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main stat:&#039;&#039;&#039; Dexterity&lt;br /&gt;
* &#039;&#039;&#039;Recommended weapons:&#039;&#039;&#039; Spears or Daggers&lt;br /&gt;
* &#039;&#039;&#039;Recommended off-hand items:&#039;&#039;&#039; Shields&lt;br /&gt;
&lt;br /&gt;
You will also see a box with different [[Prophecy|prophecies]] on the right. [[Prophecy|Prophecies]] are special and permanent modifications to characters chosen at character creation. Choosing a prophecy isn&#039;t recommended for beginners; ignore them at first.&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;WASD&amp;lt;/code&amp;gt; or arrow keys to move, or &amp;lt;code&amp;gt;QEZC&amp;lt;/code&amp;gt; to move diagonally. Every move you do queues up on the server and every turn you move one square down the queue. Press &amp;lt;code&amp;gt;ESC&amp;lt;/code&amp;gt; to clear your queue.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
Click a monster or use &amp;lt;code&amp;gt;tab&amp;lt;/code&amp;gt; to select one to attack.&lt;br /&gt;
&lt;br /&gt;
Press &amp;lt;code&amp;gt;space&amp;lt;/code&amp;gt; to activate your automatic attack with your main weapon. Note that you do not need to continue activating your weapon; it will keep going as long as you continue to fight the same monster. &lt;br /&gt;
&lt;br /&gt;
Press 1, 2, 3 or 4 to activate the abilities that come from your runes (see below).&lt;br /&gt;
&lt;br /&gt;
=== Controls List ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Keystroke !! Function&lt;br /&gt;
|-&lt;br /&gt;
| WASD, QEZC, Arrows || Movement&lt;br /&gt;
|-&lt;br /&gt;
| Left Click || Select&lt;br /&gt;
|-&lt;br /&gt;
| Tab || Cycle between targets&lt;br /&gt;
|-&lt;br /&gt;
| Space || Activate auto-attack&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3, 4 || Use [[Rune|abilities]] from your [[Rune]]s&lt;br /&gt;
|-&lt;br /&gt;
| G or U || [[Fishing]]&amp;lt;br&amp;gt;[[Gathering]]&lt;br /&gt;
|-&lt;br /&gt;
| I || Open/close inventory&lt;br /&gt;
|-&lt;br /&gt;
| Escape || Close windows&amp;lt;br&amp;gt;Cancel movement queue&lt;br /&gt;
|-&lt;br /&gt;
| V || Show/hide nameplates&lt;br /&gt;
|-&lt;br /&gt;
| H || Show/hide help&lt;br /&gt;
|-&lt;br /&gt;
| J || Show/hide character [[stat]]s and [[equipment]]s&lt;br /&gt;
|-&lt;br /&gt;
| O || List online players&lt;br /&gt;
|-&lt;br /&gt;
| P || Open/close passive tree&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Open/close chat&amp;lt;br&amp;gt;Send a message (if chat is open)&lt;br /&gt;
|-&lt;br /&gt;
| R || Use quickslot item&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Character Info ===&lt;br /&gt;
&lt;br /&gt;
Press &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; to open up your character sheet. On the first page you will see all your basic stats and the [[equipment]] your character is wearing/using. At the top you will see tabs that will allow you to access three more pages with additional info.&lt;br /&gt;
&lt;br /&gt;
The info on your weapon damage and what abilities your [[runes]] give you can be found moving your mouse pointer over the boxes in the upper-right corner of the main screen (the one where you move, fight, etc.). There may be up to five boxes there depending upon how many runes you have equipped (see below). The box furthest to the left is your main weapon, which performs your auto-attack.&lt;br /&gt;
&lt;br /&gt;
=== Equipping Items ===&lt;br /&gt;
&lt;br /&gt;
Most of the time when you kill a mob/monster, you will see &amp;quot;loot&amp;quot; (treasure) appear where the monster was. Simply move into that space to pick it up.&lt;br /&gt;
Most of the time the loot will be an item.&lt;br /&gt;
&lt;br /&gt;
* Press &amp;lt;code&amp;gt;I&amp;lt;/code&amp;gt; to open up your inventory. Left-click the item to see its stats. To equip the item, right click the item you want to equip, and click equip on the dropdown menu&lt;br /&gt;
&lt;br /&gt;
* Also you can press &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; to open up character sheet. Then click on any equipment slot to see all items available to use in that slot. Click on the item you want to equip.&lt;br /&gt;
&lt;br /&gt;
You can do the same with runes, except that in your inventory you need to select &amp;quot;learn&amp;quot; on the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
== Choosing the right gear ==&lt;br /&gt;
&lt;br /&gt;
As a rule of thumb, gear and runes of higher [[rarity]] are generally better. When deciding between two pieces of gear, take note of your spirit&#039;s main stat (intellect, dexterity or strength), and other stats you may find yourself needing. For example, if you find yourself dying too often, you might want to prioritize vitality, resistance, armor, dodge chance or HP regen. If you find yourself running out of mana, you may want to prioritize max mana or mana regen. To compare the stats of a piece of equipment with your currently equipped piece of gear of the same slot, hover over the piece of equipment and press &amp;lt;code&amp;gt;shift&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Generally use runes that scale with your character&#039;s main stat (int, dex, str). This will allow you to increase your general damage output. You can find out which runes scale with what stat at the [[runes]] page.&lt;br /&gt;
&lt;br /&gt;
For more detailed advice (subjective) in rune and stat choice for later on in the game, check out the [[Advanced Guide]].&lt;br /&gt;
&lt;br /&gt;
== Where to farm and/or level up ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: can be different depending on the stats you have on your gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1-10: [[Fjolarok]] and [[Fjolgard]]&lt;br /&gt;
* Level 10-15: [[Fjolgard Sewers|Sewers]]&lt;br /&gt;
* Level 15-20: [[Crystal Caves]] (Be very careful, since the smoke from whelks can deal high amounts of damage in a short time)&lt;br /&gt;
&lt;br /&gt;
== Complete Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Quest]]s are great sources of [[Experience Point|experience]], so make sure to complete as many as you can. Quests are available in [[Fjolarok]], [[Fjolgard]], the [[Fjolgard Sewers|Sewers]], the [[Crystal Caves]], and the [[Temple]].&lt;br /&gt;
&lt;br /&gt;
Quests give different amounts of experience based on its &amp;quot;type&amp;quot; and region. Increased experience will generally be given as you progress to more challenging regions. You can hover your mouse over an uncompleted quest to see how much experience it will reward you for completion.&lt;br /&gt;
&lt;br /&gt;
== XP (Experience Points) ==&lt;br /&gt;
&lt;br /&gt;
If you aren&#039;t doing [[quest]]s, make sure you fight against mobs at your level. This will give the maximum experience output. Fighting mobs of a level that is much higher or much lower than your own will result in receiving very little or no xp at all.&lt;br /&gt;
&lt;br /&gt;
== Excess Gear and Runes ==&lt;br /&gt;
&lt;br /&gt;
* If you have excess gear, salvage it by right-clicking and selecting salvage, or right-clicking and pressing &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt;. Make sure to keep the materials you receive for later on in the game when they will be more useful. You can use the material you salvage to [[Crafting|augment]] (improve) your gear, or trade it with players for better gear.&lt;br /&gt;
* If you have excess runes, make sure to sell them. Runes bring in lots of money, which you will be happy to have later when you are buying gear from the Akarei and the Priest.&lt;br /&gt;
* Alternatively, salvaging runes will provide [[Essence]] of the same rarity of the rune, which can be used to buy a [[Mounts]] and [[Crafting|augment]] trinket slot items.&lt;br /&gt;
* &#039;&#039;&#039;Do be very careful when salvaging items, as it is permanent.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How to Survive ==&lt;br /&gt;
&lt;br /&gt;
* Do not AFK where auto-aggro mobs spawn. You will die when they respawn and start attacking you.&lt;br /&gt;
* Make a [[party]] with other players. Don&#039;t worry, you will get full XP and loot as long as you successfully hit the enemy at least once.&lt;br /&gt;
* Don&#039;t bite off more than you can chew. Make sure you can survive farming in the next higher-level area if you want to move on.&lt;br /&gt;
* Make consumables to quickly restore your health in the middle of a fight.&lt;br /&gt;
** Fish for Sun Carps and cook them at the Hermit&#039;s fire. (Make sure to buy sticks from the hermit to cook them on)&lt;br /&gt;
** Craft minor healing potions in the city at [[Estrid]]&#039;s shop using the [[Alchemy Workbench]]. (Buy vials from Estrid). Each potion heals half your health.&lt;br /&gt;
*** To craft a minor potion you need 3 Skyblossoms and one empty vial. Skyblossoms can be found randomly around the map, to collect one stand on it and press &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** Be cautious when using healing potions, as they have a cooldown.&lt;br /&gt;
&lt;br /&gt;
== Card Sets ==&lt;br /&gt;
&lt;br /&gt;
If you obtain a full set of [[cards]] you can turn them in to the [[Shady Dealer]] in the sewers for a reward. The reward depends on which cards are turned in.&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
&lt;br /&gt;
Throughout Isleward there are multiple vendors. You can buy different things from each one of them.&lt;br /&gt;
* The [[Hermit]] sells flimsy fishing rods, sticks, and random [[equipment]] for new players.&lt;br /&gt;
* [[Asvald]] sells basic starting runes.&lt;br /&gt;
* [[Estrid]] sells empty vials.&lt;br /&gt;
* [[Thaumaturge Yala]] sells Akarei necklaces if you are honored with the Akarei. (Give her digested crystals that drop from Crystal Snails and Crystal Whelks to gain reputation with the Akarei)&lt;br /&gt;
* The [[Gaekatla Priest]] sells Gaekatla gear, but you must have a certain reputation with Gaekatla to buy gear from him. (Gain reputation with Gaekatla by killing monsters in the Estuary)&lt;br /&gt;
Additionally, you can sell anything to any one of the vendors, and buy the sold item back if you change your mind or accidentally sold something.&lt;br /&gt;
&lt;br /&gt;
== Fishing ==&lt;br /&gt;
&lt;br /&gt;
[[Fishing]] is a great way to pass time, get some minor exp (25 exp per catch), and get some nice healing consumables. To fish, you need to be next to a school of fish and press &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;U&amp;lt;/code&amp;gt;. After a few seconds you will either catch nothing, a cerulean pearl (used to augment fishing rods), or a fish.&lt;br /&gt;
* Note: you can only catch one type of fish for now - [[Sun Carp]] - but depending on the weight of the fish, the fish will have a specific name and will restore different amounts of health when cooked and consumed.&lt;br /&gt;
&lt;br /&gt;
== General Community information ==&lt;br /&gt;
&lt;br /&gt;
=== Chat Color / Prefix ===&lt;br /&gt;
&lt;br /&gt;
*Color&lt;br /&gt;
**Gray : Default chat color for everyone&lt;br /&gt;
**White : [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Patron]] / [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Moderator]] color&lt;br /&gt;
**Light blue : Developer color&lt;br /&gt;
&lt;br /&gt;
*Prefix&lt;br /&gt;
**&amp;lt;code&amp;gt;(m)&amp;lt;/code&amp;gt; : [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Moderator]]&lt;br /&gt;
**&amp;lt;code&amp;gt;(p)&amp;lt;/code&amp;gt; : [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Patron]]&lt;br /&gt;
**&amp;lt;code&amp;gt;(dev)&amp;lt;/code&amp;gt; : Developer&lt;br /&gt;
&lt;br /&gt;
=== Ask for Help ===&lt;br /&gt;
&lt;br /&gt;
The Isleward community is very friendly. If you have a question or need help, just type it in the chat. &lt;br /&gt;
&lt;br /&gt;
=== Do not Beg ===&lt;br /&gt;
&lt;br /&gt;
The chat is not your personal begging grounds, so do not use it as such. Nobody likes a beggar in the chat; work for loot, trade for loot, but don&#039;t beg for it.&lt;br /&gt;
&lt;br /&gt;
=== Don’t Flood the Main Chat ===&lt;br /&gt;
&lt;br /&gt;
* If you are in a party, type &amp;lt;code&amp;gt;%&amp;lt;/code&amp;gt; to switch to the party chat, or manually do it by selecting the chat options at the bottom left of the chat.&lt;br /&gt;
* You can also whisper in the following ways:&lt;br /&gt;
** Typing &amp;lt;code&amp;gt;@&amp;lt;player’s name&amp;gt; &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** Pressing &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt; and right clicking a name&lt;br /&gt;
* Create or join a custom channel by typing  &amp;lt;code&amp;gt;/join &amp;lt;channel name&amp;gt;&amp;lt;/code&amp;gt; and leave using &amp;lt;code&amp;gt;/leave &amp;lt;channel name&amp;gt;&amp;lt;/code&amp;gt;. Chat in the channel using &amp;lt;code&amp;gt;$&amp;lt;channel name&amp;gt;&amp;lt;/code&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
* You can switch back to global chat by typing &amp;lt;code&amp;gt;!&amp;lt;/code&amp;gt;, or manually do it by selecting the chat options at the bottom left of the chat.&lt;br /&gt;
&lt;br /&gt;
It is also advisable to read the [[Glossary]] before asking questions related to abbreviations in the chat.&lt;br /&gt;
&lt;br /&gt;
=== Going Forward ===&lt;br /&gt;
&lt;br /&gt;
For additional (though subjective) advice, you may check out the [[Advanced Guide]]. (Note: It may confuse you, so consult it preferably after reaching level 20 on your first character.&lt;br /&gt;
&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://discord.isleward.com Discord]&lt;br /&gt;
* [https://www.guilded.gg/isleward Guilded]&lt;br /&gt;
* [https://gitlab.com/Isleward/isleward GitLab]&lt;br /&gt;
* Support on [https://bigbadwaffle.itch.io/ Itch.io]&lt;br /&gt;
* Support on [https://www.patreon.com/bigbadwaffle/overview Patreon]&lt;br /&gt;
* Support on [https://goo.gl/cNkyjX Paypal]&lt;br /&gt;
* [https://www.reddit.com/r/isleward Reddit]&lt;br /&gt;
* [https://twitter.com/bigbadwofl Big Bad Waffle&#039;s Twitter]&lt;br /&gt;
* [https://twitter.com/playisleward Isleward Twitter]&lt;br /&gt;
* [https://facebook.com/isleward Facebook]&lt;br /&gt;
* [http://wiki.isleward.com/Main_Page Wiki] (here)&lt;br /&gt;
* Addons:&lt;br /&gt;
** [https://islebuilds.com/waddon Waddon]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Eagle&amp;diff=9581</id>
		<title>Eagle</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Eagle&amp;diff=9581"/>
		<updated>2022-07-14T00:37:23Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
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&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
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= Eagle =&lt;br /&gt;
{{Monster|monstername=Eagle|filename=Eagle.png|level=10|attack=Melee|health=944|mana=/|armor=/|drops=[[Runecrafter&#039;s Toil]],&amp;lt;br&amp;gt;[[Eagle Feather]]|location=Northeast [[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eagles&#039;&#039;&#039; are level 10 [[monster]]s that can be found in the northeast portion of [[Fjolarok]]. They are not aggressive towards the player until hit.&lt;br /&gt;
&lt;br /&gt;
Occasionally, [[Fleshripper]] spawns in place as the rare variant of Eagles.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Mud_Crab&amp;diff=9580</id>
		<title>Mud Crab</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Mud_Crab&amp;diff=9580"/>
		<updated>2022-07-14T00:36:32Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
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&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
&lt;br /&gt;
= Mud Crab =&lt;br /&gt;
{{Monster|monstername=Mud Crab|filename=Mud Crab.png|level=9|attack=Melee|health=594|mana=/|armor=/|drops=/|location=Southeast [[Fjolgard]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mud Crabs&#039;&#039;&#039; are level 9 [[monster]]s that can be found outside of [[Fjolgard]] on the beach southeast of the city, or northeast of the bridge between [[Fjolarok]] and [[Fjolgard]]. They are directly below the [[Frogs]].&lt;br /&gt;
&lt;br /&gt;
Occasionally, [[Wreckapod]] spawns in place as the rare variant of mud crabs.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Crab&amp;diff=9578</id>
		<title>Crab</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Crab&amp;diff=9578"/>
		<updated>2022-07-14T00:35:46Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
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&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
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= Crab =&lt;br /&gt;
{{Monster|monstername=Crab|filename=Crab.png|level=6|attack=Physical|health=218|mana=/|armor=/|drops=Severed Pincer|location=Southwest [[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crabs&#039;&#039;&#039; are level 6 [[monster]]s that can be found on [[Fjolarok]] within the Crab Ruins located at the southwest side of [[Fjolarok]]. They are more common but weaker than [[Titan Crab]]s.&lt;br /&gt;
&lt;br /&gt;
Occasionally, a rare variant [[Squiggles]] may spawn in place of a crab.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Flamingo&amp;diff=9679</id>
		<title>Flamingo</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Flamingo&amp;diff=9679"/>
		<updated>2022-07-14T00:35:26Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
= Flamingo =&lt;br /&gt;
{{Monster|monstername=Flamingo|filename=Flamingo.png|level=5|attack=Melee|health=156|mana=/|armor=/|drops=[[Card|The Other Heirloom]]|location=West [[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flamingos&#039;&#039;&#039; are level 5 [[monster]]s that can be found west of [[Fjolarok]].&lt;br /&gt;
&lt;br /&gt;
Flamingos also have a 2% chance to drop [[Card|The Other Heirloom]] set card.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Titan_Crab&amp;diff=9680</id>
		<title>Titan Crab</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Titan_Crab&amp;diff=9680"/>
		<updated>2022-07-14T00:34:08Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
= Titan Crab =&lt;br /&gt;
{{Monster|monstername=Titan Crab|filename=Titan_Crab.png|level=7|attack=Melee|health=324|mana=/|armor=/|drops=/|location=[[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titan Crabs&#039;&#039;&#039; are level 7 [[monster]]s that can be found on [[Fjolarok]] within the Titan Crab cave. The Titan Crab cave is a secret area that is found south of the Crab Ruins, and can be revealed by walking onto the right tile in the wall. Titan Crabs are stronger than regular [[crab]]s. Occasionally a rare variant [[The Pincer King]] spawns in place of a titan crab.&lt;br /&gt;
&lt;br /&gt;
During the [[Merrywinter]] event, [[Frost Crab]] replaces [[The Pincer King]] as the rare crab variant, and drops 1 [[card|Cheer and Spear card]] when killed by a player.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Frog&amp;diff=9681</id>
		<title>Frog</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Frog&amp;diff=9681"/>
		<updated>2022-07-14T00:33:07Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
= Frog =&lt;br /&gt;
{{Monster|monstername=Frog|filename=Frog.png|level=8|attack=Melee|health=380|mana=/|armor=/|drops=/|location=Northeast [[Fjolgard]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frogs&#039;&#039;&#039; are level 8 [[monster]]s that can be found on [[Fjolgard]], east of the city, below [[Fjolgard Sewers|Sewer Entrance]] and directly above the [[Mud Crabs]]. Occasionally a rare variant of the frog [[The Muck Prince]] spawns in place of a frog.&lt;br /&gt;
&lt;br /&gt;
{{Note|The Frog skin changes to [[Penguin]], and their rare variant [[The Muck Prince]] occasionally spawns in place of a penguin during [[Merrywinter]]}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Bunny&amp;diff=9579</id>
		<title>Bunny</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Bunny&amp;diff=9579"/>
		<updated>2022-07-14T00:08:32Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
= Bunny =&lt;br /&gt;
{{Monster|monstername=Bunny|filename=Bunny.png|level=3|attack=Melee|health=48|mana=/|armor=/|drops=Rabbit Foot|location=Central [[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bunnies&#039;&#039;&#039; are level 3 [[monster]]s that can be found scattered at central [[Fjolarok]] after reaching the Hermit&#039;s shack. Similar to [[Seagull]]s, they are a good choice to farm at lower levels.&lt;br /&gt;
&lt;br /&gt;
[[Thumper]] is a rare variant of bunnies that spawns in his own cave to the northeast of Hermit&#039;s shack, hidden in the shrubbery, it is one of the four hidden areas in the game.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Elk&amp;diff=9682</id>
		<title>Elk</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Elk&amp;diff=9682"/>
		<updated>2022-07-14T00:07:52Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
&lt;br /&gt;
= Elk =&lt;br /&gt;
{{Monster|monstername=Elk|filename=Elk.png|level=4|attack=Melee|health=112|mana=/|armor=/|drops=[[Elk Antler]]|location=West [[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elks&#039;&#039;&#039; are level 4 [[monster]]s that can be found on the west and north-east of [[Fjolarok]]. Occasionally, [[Ironhorn]] will spawn in the place of an elk as a rare variant.&lt;br /&gt;
&lt;br /&gt;
During the [[Merrywinter]] event, [[Rude Holf]] replaces [[Ironhorn]] as the rare elk variant, and drops 1 [[card|Cheer and Spear card]] when killed by a player.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Seagull&amp;diff=9683</id>
		<title>Seagull</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Seagull&amp;diff=9683"/>
		<updated>2022-07-14T00:03:34Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.11.0}}&lt;br /&gt;
&lt;br /&gt;
= Seagull =&lt;br /&gt;
{{Monster|monstername=Seagull|filename=Seagull.png|level=2|attack=Melee|health=16|mana=/|armor=/|drops=Gull Feather|location=South [[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seagulls&#039;&#039;&#039; are level 2 [[monster]]s that can be found on south [[Fjolarok]] below the Hermit&#039;s shack. Due to their weak nature and close spawns in the same area, they are a good choice to farm at lower levels.&lt;br /&gt;
&lt;br /&gt;
Occasionally, the [[Crazed Seagull]] spawns in place as the rare variant of Seagulls.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Harvest_Life&amp;diff=8429</id>
		<title>Harvest Life</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Harvest_Life&amp;diff=8429"/>
		<updated>2022-04-28T01:53:41Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: fixed the double stat error thingy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Harvest Life|filename=Harvest Life.png|mana=5|stats=[[Strength]] [[Intellect]]|cooldown=10 ticks&amp;lt;br&amp;gt;Cast time: 3|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;|class=All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Absorbs the life-force of your enemies.&lt;br /&gt;
&lt;br /&gt;
The damage of Harvest Life scale with the user&#039;s [[strength]] and [[intellect]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harvest Life&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [4 - 14]&lt;br /&gt;
*HealPercent [2 - 15] : % of the damage you deal convert into hp for the user&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harvest Life&#039;&#039;&#039; is a very strong rune for bears to regen some HP&lt;br /&gt;
&lt;br /&gt;
Combine this rune with a [[Steelclaw&#039;s Bite]] and a good piece of gear and you have a nice HP regeneration build.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Relatively high damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
*Moderate mana cost&lt;br /&gt;
&lt;br /&gt;
*Heals you for a percentage of the damage you deal (and so very useful for tank builds, or for healing yourself)&lt;br /&gt;
&lt;br /&gt;
*Takes full benefit from both stats it scales from&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Relatively high cooldown time&lt;br /&gt;
&lt;br /&gt;
*Only damages a single target&lt;br /&gt;
&lt;br /&gt;
*It&#039;s a melee attack, so you need to be close to your target&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Summon_Skeleton&amp;diff=8436</id>
		<title>Summon Skeleton</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Summon_Skeleton&amp;diff=8436"/>
		<updated>2022-04-28T01:52:53Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: fixed the double stat error thingy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Summon Skeleton|filename=Summon Skeleton.png|mana=5|stats=[[Strength]], [[Intellect]]|cooldown=6 ticks&amp;lt;br&amp;gt;Cast time: 6|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Summons a skeletal warrior to assist you in combat.&lt;br /&gt;
&lt;br /&gt;
The heath/strength of the skeleton scales with the user&#039;s [[strength]] and [[intellect]].&lt;br /&gt;
&lt;br /&gt;
You can Summon Skeleton in a range of 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summon Skeleton&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*DamagePercent [20-76] : Scale the damage of the skeleton&lt;br /&gt;
*HpPercent [40-60] : Scale the hp of the skeleton&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summon Skeleton&#039;&#039;&#039; is a very useful skill for all classes at low level (1-12). The skeleton is good at applying constant damage and drawing aggro away from the player.&lt;br /&gt;
&lt;br /&gt;
Multiple skeletons can be summoned by slotting more than one &#039;&#039;&#039;Summon Skeleton Rune&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Skeletons can also be resummoned at full health at any time.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The summoned skeleton can be very useful to deal extra damage to your target, or tank the target, or stall the target while you cast a spell, heal yourself, or do &lt;br /&gt;
something else&lt;br /&gt;
&lt;br /&gt;
*The skeleton will stay with you until it&#039;s killed or you move to a new map&lt;br /&gt;
&lt;br /&gt;
*Damage and health points (HP) of the skeleton are a percentage of the player&#039;s own damage and health points&lt;br /&gt;
&lt;br /&gt;
*Moderate mana cost&lt;br /&gt;
&lt;br /&gt;
*You can cast Rune of Blood Barrier on a skeleton to give it the frenzy effect and deal more damage&lt;br /&gt;
&lt;br /&gt;
*Takes full benefit from both stats it scales from&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Can get easily killed by bosses or monsters that deal high damage, so it&#039;s useless at times like those&lt;br /&gt;
&lt;br /&gt;
*Can sometimes go after and kill other Butchers if you accidentally hit them with your attack, which is often annoying to said players&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Crystal_Spikes&amp;diff=8435</id>
		<title>Crystal Spikes</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Crystal_Spikes&amp;diff=8435"/>
		<updated>2022-04-28T01:49:10Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: fixed the double stat error thingy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
{{Rune|runename=Crystal Spikes|filename=CrystalSpikes.png|mana=14|stats=[[Dexterity]], [[Intellect]]|cooldown=15|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:CrystalSpikesUse.PNG|thumb|upright=0.7|Crystal Spikes used by a [[warrior]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Jagged crystals break through the ground at your target destination.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Crystal Spikes&#039;&#039;&#039; have a range of 9 and damage scales with user&#039;s [[Dexterity]] and [[Intellect]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal Spikes&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [3 - 18] &lt;br /&gt;
*Delay [1 - 4] : Time before the spikes appears&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal Spikes&#039;&#039;&#039; is a ranged attack belonging to the Physical element. Crystal Spikes causes damage in a 3 by 3 area from the target destination.   &lt;br /&gt;
&lt;br /&gt;
The target destination is the current position of your cursor on screen. &lt;br /&gt;
&lt;br /&gt;
Your cursor must be in your line of sight to use Crystal Spikes.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* High damage per tick ([[DPT]])&lt;br /&gt;
&lt;br /&gt;
* AoE(3 by 3 square)&lt;br /&gt;
&lt;br /&gt;
* Physical damage, which works with the increased physical damage nodes in the [[Passive Tree]], and works with the Life on Hit stat.&lt;br /&gt;
&lt;br /&gt;
* Takes full benefit from both stats it scales from&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Has a small delay&lt;br /&gt;
&lt;br /&gt;
* High mana cost&lt;br /&gt;
&lt;br /&gt;
* High cooldown time&lt;br /&gt;
&lt;br /&gt;
* Only damages the enemy, and has no other effect&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Advanced_Guide&amp;diff=8431</id>
		<title>Advanced Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Advanced_Guide&amp;diff=8431"/>
		<updated>2022-04-26T01:37:34Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: temporarily adding part of the spirit&amp;#039;s pages into here, later it can be turned into more builds/spirit guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Advanced Guide =&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{No Version}}&lt;br /&gt;
{{OB}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
&lt;br /&gt;
This is a general guide that covers advanced tips and endgame goals and builds.&lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
Item stat roll range table: [https://islebuilds.kckckc.dev/perfection here]&lt;br /&gt;
&lt;br /&gt;
Stats/damage/rune roll range: [https://docs.google.com/spreadsheets/d/19QyBzRNMCFd3l8GwQPfDfPvwvXO_vnDtY3IHFa6kQeU/edit?usp=sharing here] (v0.3.2) by Polfy&lt;br /&gt;
&lt;br /&gt;
== To Add in this section ==&lt;br /&gt;
&lt;br /&gt;
* Advanced [[equipment]] explanation&lt;br /&gt;
* Advanced info about [[Rune]] usage&lt;br /&gt;
* Advanced leveling guide&lt;br /&gt;
* Advanced [[crafting]] (idol/mat) tips&lt;br /&gt;
* General passive node tips&lt;br /&gt;
* Fighting tips&lt;br /&gt;
* Other advanced tips&lt;br /&gt;
* [[Rune Choice]] implementation&lt;br /&gt;
* QQ equipment advice/explanation&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
Here&#039;s a list of things to work on (mainly lategame):&lt;br /&gt;
* Reaching level 20 (on all 3 spirits)&lt;br /&gt;
* Farming [[Stinktooth]]/[[M&#039;ogresh]]/[[Radulos]]/[[Temple]] for gear&lt;br /&gt;
* Find/augment full legendary gear (has more rolls)&lt;br /&gt;
* High damage roll weapon&lt;br /&gt;
* High rolled runes&lt;br /&gt;
* Unlock [[Rune of Whirlwind|Whirlwind]] (from Stinktooth)/[[Rune of Ambush|Ambush]] (from Bera) recipes&lt;br /&gt;
* Farming for [[Putrid Shank]] (from Stinktooth)&lt;br /&gt;
* Farming for [[Steelclaw&#039;s Bite]] (from Stinktooth)&lt;br /&gt;
* Farming for [[Princess Morgawsa&#039;s Trident]] (from Estuary)&lt;br /&gt;
* Farming for [[Corrupted Blossom]] (from Temple)&lt;br /&gt;
* Farming for [[Cowl of Obscurity]] (from Gaekatla rep)&lt;br /&gt;
* Farming for Gaekatlan Druid skin (from Gaekatla rep)&lt;br /&gt;
* Seasonal events&lt;br /&gt;
* Become the strongest :D&lt;br /&gt;
&lt;br /&gt;
== Spirit Guide ==&lt;br /&gt;
&lt;br /&gt;
=== Owl ===&lt;br /&gt;
&lt;br /&gt;
==== Tips ====&lt;br /&gt;
&lt;br /&gt;
[[Rune of Summon Skeleton|Skeletons]] are many times used by slightly weaker owls to help keep enemies away by distracting them. Although it is recommended to use no more than 2, so that you have alternative attacks in case you are caught off guard while summoning a skeleton.&lt;br /&gt;
&lt;br /&gt;
[[Rune of Ice Spear|Ice Spear]] can be used to deliver a quick hit thanks to its low cast time. &lt;br /&gt;
&lt;br /&gt;
[[Rune of Fireblast|Fireblast]] can be used by slightly tankier owls to keep mobs at distance for a few more ticks, allowing critical time to cast a final MM or cons to heal. It also works well when paired with [[Rune of Ice Spear|Ice Spear]] or [[Rune of Smite|smite]].&lt;br /&gt;
In situations with multiple attackers, a lone owl can spawn fireblast and cons to tank until basic attacks and fireblast kill all the enemies. It is really helpful thanks to its low cast time and cooldown.&lt;br /&gt;
&lt;br /&gt;
When engaging in combat alone, a [[Rune of Healing Touch|Heal Touch]] may be used instead of a [[Rune of Consecrate|Consecrate]] as it provides better hpt.&lt;br /&gt;
&lt;br /&gt;
Owls generally use [[OffHand|Tomes]] as the preferred offhand slot item because of its Spell Crit Chance and multi implicits being more useful than the block chance implicit stat of the Shields.&lt;br /&gt;
&lt;br /&gt;
=== Bear ===&lt;br /&gt;
&lt;br /&gt;
==== Tips ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Stats to focus on:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*Physical Damage Increase&lt;br /&gt;
*Vitality&lt;br /&gt;
*Health Regeneration&lt;br /&gt;
*Armor&lt;br /&gt;
*Life on Hit&lt;br /&gt;
*Poison/Arcane/All resistance&lt;br /&gt;
*Attack/Global Crit Chance&lt;br /&gt;
*Attack/Global Crit Multiplier&lt;br /&gt;
*Attack Speed&lt;br /&gt;
&lt;br /&gt;
[[Rune of Whirlwind]], which uses physical damage may be used in pairing with the [[LoH]] stat to aid in crowd-farming.&lt;br /&gt;
&lt;br /&gt;
[[Rune of Flurry]] may be used in pairing with a high damage axe to deal large amounts of damage in a short period of time.&lt;br /&gt;
&lt;br /&gt;
Bears generally use [[OffHand|Shields]] as the preferred offhand slot item because of its block chance implicit stat being more useful than &lt;br /&gt;
the Spell Crit Chance and multi implicits of the Tomes.&lt;br /&gt;
&lt;br /&gt;
=== Lynx ===&lt;br /&gt;
&lt;br /&gt;
==== Tips ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Stats to focus on:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Physical and Poison Damage Increase&lt;br /&gt;
*Block Chance&lt;br /&gt;
*Dodge Chance&lt;br /&gt;
*Life on Hit&lt;br /&gt;
*Sprint Chance&lt;br /&gt;
*Poison/All resistance&lt;br /&gt;
*Attack/Global Crit Chance&lt;br /&gt;
*Attack/Global Crit Multiplier&lt;br /&gt;
*Attack Speed&lt;br /&gt;
&lt;br /&gt;
[[Rune of Flurry]] may be used in pairing with a high damage spear to deal large amounts of damage in a short period of time.&lt;br /&gt;
&lt;br /&gt;
Lynxes generally use [[OffHand|Shields]] as the preferred offhand slot item because of its block chance implicit stat being more useful than the Spell Crit Chance and Multi implicits of the Tomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List of Builds ==&lt;br /&gt;
&lt;br /&gt;
Most builds are designed around a certain spirit and a level 20 character.&lt;br /&gt;
Before level 20, different stats might be more important to kill mobs and level up as fast as possible so players can start working on getting the strongest endgame gear.&lt;br /&gt;
It&#039;s probably best to focus on reaching level 20 before specializing your build.&lt;br /&gt;
&lt;br /&gt;
== Bear ==&lt;br /&gt;
&lt;br /&gt;
=== High Damage Flurry Bear ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;High damage flurry bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|High damage flurry bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the flurry power to deal really high damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stat to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of obscurity&amp;lt;br&amp;gt;&lt;br /&gt;
* Strength Pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Leather Belt (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket: Smokey Orb (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* Axe&lt;br /&gt;
||&lt;br /&gt;
* Flurry X 2&lt;br /&gt;
* Charge (highest stun dur)&lt;br /&gt;
||&lt;br /&gt;
* Strength&lt;br /&gt;
* Attack crit chance&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; : [https://imgur.com/ppH0Wqo here]&lt;br /&gt;
* Chose where to put the 2 last point (Depend if you need crit or mult)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/mult and strength/physical increase and using flurry to deal massive damage&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity will help you by healing you a lot&lt;br /&gt;
&lt;br /&gt;
* Having a solid ~900 hp, decent armor/resist (poison for temple/esturay) help to not getting one shot&lt;br /&gt;
&lt;br /&gt;
* Having some mana regen and using Tranquility can help because of the 12 mana cost of flurry&lt;br /&gt;
&lt;br /&gt;
Flurry has gotten a significant nerf now, and it cant be used with one handed items. This makes flurry bear a much worse build, as you would need to use a one hand weapon for it to work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Damage/Tank Steelclaw&#039;s Bite Bear ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Damage/Tank Steelclaw&#039;s bite&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Damage/Tank Steelclaw&#039;s bite&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the Steelclaw always crit + Harvest life to deal damage/regen hp&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage / Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of obscurity&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket with dodge chance&amp;lt;br&amp;gt;&lt;br /&gt;
* Steelclaw&#039;s Bite&amp;lt;br&amp;gt;&lt;br /&gt;
* Shield with block chance&lt;br /&gt;
||&lt;br /&gt;
* Harvest life X 2&lt;br /&gt;
* Charge (highest stun dur)&lt;br /&gt;
||&lt;br /&gt;
* Strength/Intellect&lt;br /&gt;
* Vitality&lt;br /&gt;
* Some Hp regen&lt;br /&gt;
* 25+ Mana regen&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/3kq9i0L here] : Ultra offensive damage&lt;br /&gt;
* [https://imgur.com/0JvytcC here] : More Tank option&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
You deal damage + regen hp with the Harvest life rune ( + some hp regen from the Cowl of obscurity )&lt;br /&gt;
&lt;br /&gt;
* Having a good 1200+ hp, 50+ hp regen, decent armor/resist (poison for temple/esturay) help a lot to not die too fast from the damage you take from ennemies / Steelclaw self damage&lt;br /&gt;
&lt;br /&gt;
* Having enough mana regen to be able to spam Harvest life is a must have&lt;br /&gt;
&lt;br /&gt;
* As 4th rune you can use a 3rd Harvest / 2nd Charge / Tranquility / Innervation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tank Bear ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Tank bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tank bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Max armor/resit high vit/hp regen tank (Still no way to keep aggro)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* &#039;&#039;&#039;Iron armor&#039;&#039;&#039; (for lot of armor)&amp;lt;br&amp;gt;&lt;br /&gt;
* Hp regen pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Scaled Binding (for vitality)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket: Smokey Orb (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapon/offHand&amp;lt;br&amp;gt;&lt;br /&gt;
** Sword + Wooden Shield (has more block)&amp;lt;br&amp;gt;&lt;br /&gt;
** Axe&lt;br /&gt;
||&lt;br /&gt;
* 2 Charge (highest stun dur)&lt;br /&gt;
* Flurry (for some damage)&lt;br /&gt;
* Harvest life (for some heal)&lt;br /&gt;
* Tranquility/Innervation&lt;br /&gt;
||&lt;br /&gt;
* Vitality (~1400+ hp)&lt;br /&gt;
* Hp regen (~90+)&lt;br /&gt;
* Armor (Max 1000)&lt;br /&gt;
* Resist (Max 100) (focus poison)&lt;br /&gt;
* Dodge (from boots)&lt;br /&gt;
* Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/5cgykvW here] : Must have point&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
This build is not very good at the moment because we don&#039;t have real tank runes (Like aggro keep rune). But I tested it and it is pretty tanking enough.&lt;br /&gt;
&lt;br /&gt;
* The defensives stats must be 90%+ perfect and you need a nice pool of hp/hp regen to never be one shot&lt;br /&gt;
&lt;br /&gt;
* You can also use a Cowl of Obscurity for some free heal (But you deal low damage)&lt;br /&gt;
&lt;br /&gt;
* The 2 charges is used to spam charge stun monsters (Need ~20% mana regen) and help other to not be hit by them&lt;br /&gt;
&lt;br /&gt;
(This build will have big rework when new rune will be added !)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sickle Tank Bear ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Sickle Tank bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Sickle Tank bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Necro-ish build focused on harv and sickle&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* &#039;&#039;&#039;Iron armor&#039;&#039;&#039; (for lot of armor)&amp;lt;br&amp;gt;&lt;br /&gt;
* Hp regen pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket with high dodge chance and LoH&amp;lt;br&amp;gt;&lt;br /&gt;
* Sickle, preferably with high LoH and leg damage&lt;br /&gt;
* Offhand with high block chance and LoH&lt;br /&gt;
||&lt;br /&gt;
* Charge (highest stun dur)&lt;br /&gt;
* 3 Harvest life (for heal + dmg)&lt;br /&gt;
||&lt;br /&gt;
* Vitality (Max 1000 hp)&lt;br /&gt;
* Hp regen &lt;br /&gt;
* Armor (Max 1000)&lt;br /&gt;
* Resist (focus on poison)&lt;br /&gt;
* Dodge/Block chance&lt;br /&gt;
* Strength and Intellect&lt;br /&gt;
* LoH&lt;br /&gt;
* Attack multi and crit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
* The defensives stats must be really good and you need a decent amount of vital to never be one shot&lt;br /&gt;
&lt;br /&gt;
* The build allows for 2-in-1 damage + heal, the stats can always be adjusted to be more tank or more dmg&lt;br /&gt;
&lt;br /&gt;
* The tank stats are not super high as this is supposed to be able to deal decent dmg too&lt;br /&gt;
&lt;br /&gt;
* You can also use a Cowl of Obscurity for some free heal (But you deal lower damage)&lt;br /&gt;
&lt;br /&gt;
* The charge is used for initial stun and to get aggro&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lynx ==&lt;br /&gt;
&lt;br /&gt;
=== High Damage Flurry Lynx ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;High damage flurry lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|High damage flurry lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the flurry power to deal really high damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of obscurity&amp;lt;br&amp;gt;&lt;br /&gt;
* Dexterity Pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Leather Belt (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket with dodge chance&amp;lt;br&amp;gt;&lt;br /&gt;
* Spear&lt;br /&gt;
||&lt;br /&gt;
* Flurry X 2&lt;br /&gt;
* Charge (highest stun duration)&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Attack crit chance&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; : [https://imgur.com/ppH0Wqo here]&lt;br /&gt;
* Chose where to put the 2 last points (Depend if you need crit or multi)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/multi and strength/physical increase and using flurry to deal massive damage&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity will help you by healing you a lot&lt;br /&gt;
&lt;br /&gt;
* Having a solid ~900 hp, decent armor/resist (poison for [[Temple]]/[[Estuary]]) help to not getting one-shot&lt;br /&gt;
&lt;br /&gt;
* Having some mana regen and using Tranquility can help because of the 12 mana cost of flurry&lt;br /&gt;
&lt;br /&gt;
Flurry has gotten a significant nerf now, and it cant be used with one-handed items. This makes flurry lynx a much worse build, as you would need to use a two-hand weapon for it to work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Smokebomb Lynx ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Smokebomb Lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Smokebomb Lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|SmokeBomb spam damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage/Area Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of Obscurity&lt;br /&gt;
* Leather Belt (for crit)&lt;br /&gt;
* Trinket: Smokey Orb (for dodge chance)&lt;br /&gt;
||&lt;br /&gt;
* SmokeBomb X 1 (with lots of duration and some radius)&lt;br /&gt;
* Charge&lt;br /&gt;
* Tranquility X 2&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Mana regen (~30+)&lt;br /&gt;
* Spell crit chance&lt;br /&gt;
* Spell crit mult&lt;br /&gt;
* Poison increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/2CW87Io here]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Depending on the situation, this build can be very powerful. This is especially useful in places where mobs are aggressive like Estuary, so you can get to mog faster and farm way faster. It is also the dominant build in the festival of the sun event.&lt;br /&gt;
(This build might not work anymore after 10.6 update) &lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Owl ==&lt;br /&gt;
&lt;br /&gt;
=== Support Owl (Healer) ===&lt;br /&gt;
&lt;br /&gt;
The healer&#039;s job is to put to rest any worry the team has of dying.&lt;br /&gt;
They tend to achieve this by running 1 or 2 [[Rune of Consecrate]] and spamming them halfway in between themselves and whoever their team is fighting, allowing melee fighters and any other owls on their team to be healed.&lt;br /&gt;
&lt;br /&gt;
Healers generally stand away from the main battle so that if [[Monster|monsters]] turn their target to them, their team can [[Rune of Charge|charge]]/[[Rune of Ambush|ambush]] or [[Rune of Smite|smite]] the monster, preventing it from attacking the Healer, and re-obtaining aggro. They must be close enough to be healed by their own cons, especially around monsters with ranged attacks because the act of consing may acquire a monster&#039;s aggro. If the healer or anyone else is in critical condition, they can use a [[Rune of Healing Touch]] which gives a stronger, but single-target heal.&lt;br /&gt;
&lt;br /&gt;
Healers generally often run 2 or 3 [[Rune of Tranquility|Runes of Tranquility]] to prevent themselves and their teammates from running out of mana. This is crucial because of the high mana cost of Consecrate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Support owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Support owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Fast cast/ Int / crit heal owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Healer/Support&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Soul%27s_Moor#Obtainable_Items|Sash of souls]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Tome (for spell crit)&lt;br /&gt;
||&lt;br /&gt;
* 2 Consecrate (highest dur, your heal is already good enough)&lt;br /&gt;
* 1 or 2 Tranquility&lt;br /&gt;
||&lt;br /&gt;
* Cast speed&lt;br /&gt;
* Intellect&lt;br /&gt;
* Spell crit multi&lt;br /&gt;
* Spell crit chance&lt;br /&gt;
* Max mana&lt;br /&gt;
* Mana regen &lt;br /&gt;
* Holy increase&lt;br /&gt;
* Spell increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/a/CXmBa2h here]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Your job is spamming your 2 consecrates where your party members are. Always try to be close to your party members to ensure you are being healed too (enemies can still attack you)&lt;br /&gt;
&lt;br /&gt;
*This build can swap from heal to attack by just swapping runes, without being too disadvantaged or having to swap a lot of gear but this only covers the mana specialization of the owl that allows it to cons without easily running out of mana.&lt;br /&gt;
&lt;br /&gt;
*If enough players have equipped tranquilities the player may swap a tranq for an attack owl rune to deal damage.&lt;br /&gt;
&lt;br /&gt;
* This build can vary amounts of cast speed, spell crit, intellect and mana stats based on personal choice.&lt;br /&gt;
&lt;br /&gt;
* It is recommended to use 1 or 2 [[Rune of Tranquility|Runes of Tranquility]] for your party members because of the large mana cost of [[Rune of Consecrate|consecrate]]. (The [[Soul%27s_Moor#Obtainable_Items|Sash of souls]] will help to reduce the mana reserve of your tranquility)&lt;br /&gt;
&lt;br /&gt;
* You still get loot/exp if you heal a party member that damages a monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;based on Polfy&#039;s original build&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Support Steelclaw&#039;s bite owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Support Steelclaw&#039;s bite owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Fast cast/Full crit heal owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Healer/Support&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Soul%27s_Moor#Obtainable_Items|Sash of souls]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Steelclaw&#039;s Bite]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Ancient Tome (for crit multi)&lt;br /&gt;
||&lt;br /&gt;
* 2 Consecrate (highest dur, your heal is already good enough)&lt;br /&gt;
* 1 or 2 Tranquility&lt;br /&gt;
||&lt;br /&gt;
* Cast speed (150%+)&lt;br /&gt;
* Intellect&lt;br /&gt;
* Spell crit multi&lt;br /&gt;
* Max mana (~70+)&lt;br /&gt;
* Mana regen (~30+)&lt;br /&gt;
* Holy increase&lt;br /&gt;
* Spell increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Your job is spamming your 2 consecrates where your party members are. Always try to be close to your party members to ensure you are being healed too (enemies can still attack you)&lt;br /&gt;
&lt;br /&gt;
* The steelclaw&#039;s bite allows for 100% crit chance but causes takeback of damage. Healing with the bite, however, does not make you take damage but still makes your heals crit. &lt;br /&gt;
&lt;br /&gt;
* The owl cannot easily tank the damage from the Steelclaw&#039;s Bite, your main focus should be healing and not attacking.&lt;br /&gt;
&lt;br /&gt;
* For stats, focus on multi and int. Ignore crit chance.&lt;br /&gt;
&lt;br /&gt;
* It is recommended to use 1 or 2 [[Rune of Tranquility|Runes of Tranquility]] for your party members because of the large mana cost of [[Rune of Consecrate|consecrate]]. (The [[Soul%27s_Moor#Obtainable_Items|Sash of souls]] will help to reduce the mana reserve of your tranquility)&lt;br /&gt;
&lt;br /&gt;
* You still get loot/exp if you heal a party member that damages a monster&lt;br /&gt;
&lt;br /&gt;
There is a high chance that Bite healing will be nerfed in future updates which will make this build obsolete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;based on Polfy&#039;s original build&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sniper Owl ===&lt;br /&gt;
&lt;br /&gt;
The strategy of the Sniper is to use their unique ability of ranged attacks to their advantage.&lt;br /&gt;
Using [[Rune of Smite|Smite]] and [[Rune of Ice Spear|Ice Spear]], they can slow the advance of an enemy, allowing time to cast [[Rune of Magic Missile|Magic Missile]] and use it to deal massive damage. As the end goal of a Sniper is to kill their target before it reaches them.&lt;br /&gt;
This allows the owl to focus on high damage output, at the cost of low armor and vitality. For this reason, owls are very vulnerable to being one-shotted by powerful ranged attacks, such as those from many [[Monster|bosses]]&lt;br /&gt;
Snipers feel at home when using their range advantage to avoid taking much damage, and thus are vulnerable once they are within melee range, or when fighting enemies that also have ranged attacks.&lt;br /&gt;
Because of this weakness, it is highly recommended that all Snipers run a [[Rune of Consecrate]] or a [[Rune of Healing Touch]], for healing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Sniper owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Sniper owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Fast cast/Int/crit ranged dmg owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Ranged Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Tome (for spell crit)&lt;br /&gt;
||&lt;br /&gt;
* Magic Missile for damage&lt;br /&gt;
* Smite for stun&lt;br /&gt;
* FB for AoE and pushback&lt;br /&gt;
* Ice Spear for fast hit&lt;br /&gt;
* HT, for personal heal&lt;br /&gt;
* Cons, for HoT&lt;br /&gt;
* Tranquility&lt;br /&gt;
||&lt;br /&gt;
*Intellect&lt;br /&gt;
*Spell, Arcane and/or Holy Damage Increase&lt;br /&gt;
*Spell/Global Crit Chance&lt;br /&gt;
*Spell/Global Crit Multiplier&lt;br /&gt;
*Cast Speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Your job is dealing large amounts of damage from a distance. Maintain distance to avoid meelee attacks, and always try to be close to a healer to ensure you are being healed (snipe owls are glass cannons and die easily)&lt;br /&gt;
&lt;br /&gt;
*This build can swap from attack to heal by just swapping runes, without being too disadvantaged or having to swap a lot of gear but this only covers the damage specialization of the owl that allows it to compound insane amounts of damage from a distance.&lt;br /&gt;
&lt;br /&gt;
*If enough players have equipped tranquilities the player may swap a tranq for an attack owl rune to deal damage.&lt;br /&gt;
&lt;br /&gt;
* This build can vary amounts of cast speed, spell crit, intellect and mana stats based on personal choice.&lt;br /&gt;
&lt;br /&gt;
* This build may swap around attack owl runes depending on the situation.&lt;br /&gt;
&lt;br /&gt;
* If your build involves mana-high runes you may want to focus on mana stats too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;based on Polfy&#039;s original build&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other builds not in the list ==&lt;br /&gt;
*High damage Bear&lt;br /&gt;
*Whirlwind Bear&lt;br /&gt;
*High damage Lynx&lt;br /&gt;
*Ambush Lynx&lt;br /&gt;
*Bow Lynx&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Owl&amp;diff=8434</id>
		<title>Owl</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Owl&amp;diff=8434"/>
		<updated>2022-04-26T00:44:53Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: removing a bit of guide, putting it in advanced guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Owl&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Wizard.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Wizard.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Owl =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owl&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Owls gain 1 intellect every level.&lt;br /&gt;
Owls start with a [[Rune of Ice Spear]], a [[Rune of Magic Missile]], and a [[Gnarled Staff]].&lt;br /&gt;
&lt;br /&gt;
= Guide =&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
In combat, Owls typically use weapons that scale damage with [[Intellect]], like the [[Wand]] and [[Gnarled Staff]] which allow the Owl to have range. Owls generally use runes that scale damage with [[Intellect]], like [[Smite]] for stun, [[Magic Missile]] for damage and [[Consecrate]] for healing, etc. Owls, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the [[Advanced Guide]] to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owls generally fall into three categories:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Snipers, fragile but extremely high damage glass cannons.&amp;lt;br&amp;gt;&lt;br /&gt;
Healers, powerful tanky supports that leave damage dealing to the melees on their team.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Bear&amp;diff=8433</id>
		<title>Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Bear&amp;diff=8433"/>
		<updated>2022-04-26T00:44:40Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: removing a bit of guide, putting it in advanced guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Bear&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Warrior.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Warrior.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Bear =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bear&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Bears gain 1 strength every level.&lt;br /&gt;
Bears start with a [[Rune of Charge]], a [[Rune of Slash]] and a [[sword]].&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
In combat, Bears typically use weapons that scale damage with Strength, like the [[axe]] and [[sword]] which allow the Bear to deal melee damage, and [[sickle]] which allows the Bear to be tankier. Bears generally use runes that scale damage with Strength, like [[Charge]] for stun and moving close up for melee attacks, [[Slash]] for damage and [[Harvest Life]] for healing. Bears, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the [[Advanced Guide]] to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bears generally fall into two categories:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Tanks, powerful supports with somewhat low damage but extremely high health and armor for prolonged attack without much reliance on healers.&amp;lt;br&amp;gt;&lt;br /&gt;
High damage, single-target invaluable assets that greatly increase overall dpt.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Both categories have several subcategories.&lt;br /&gt;
&lt;br /&gt;
For more detail on rune and stat choice and specific builds, consult the [[Advanced Guide]]. &lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lynx&amp;diff=8432</id>
		<title>Lynx</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lynx&amp;diff=8432"/>
		<updated>2022-04-26T00:44:24Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: removing a bit of guide, putting it in advanced guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Lynx&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Thief.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Thief.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Lynx =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lynx&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Lynxes gain 1 dexterity every level.&lt;br /&gt;
Lynxes start with a [[Rune of Smokebomb]], a [[Rune of Flurry]], and a [[Dagger]].&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
In combat, Lynxes typically use weapons that scale damage with [[Dexterity]], like the [[dagger]] and [[spear]] which allow the Lynx to deal melee damage, and the [[bow]] which allows the Lynx to deal damage from a distance, much like the Owl. Lynxes generally use runes that scale damage with Dexterity, like [[Ambush]] for stun, moving close up for melee attacks and damage and [[Smokebomb]] for AoE and DoT damage. Lynxes, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the [[Advanced Guide]] to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lynxes generally fall into three categories:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ranged, much like the Owl for damage with maintained distance. Lesser damage than its melee counterpart but takes much less damage.&amp;lt;br&amp;gt;&lt;br /&gt;
High damage, single/multiple target invaluable assets that greatly increase overall dpt.&amp;lt;br&amp;gt;&lt;br /&gt;
Tanks, which use dodge and block chance to reduce damage. Lesser damage than the melee counterpart but capable of prolonged attack without much reliance on healers.&lt;br /&gt;
&lt;br /&gt;
Lynxes are unique, in the sense that they are incredibly versatile and capable of playing almost all types of builds. Lynxes however do not have a dedicated healing source unlike the Bear or Owl, meaning that unless the Lynx adopts a method of heal/resist like [[Harvest Life]], [[Rune of Healing Touch|Heal Touch]], [[Stat|Armor]] or [[Stat|Life on Hit]], they will be unable to attack without the support of a Healer.&lt;br /&gt;
&lt;br /&gt;
For more detail on rune and stat choice and specific builds, consult the [[Advanced Guide]]. &lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Mardriona&amp;diff=8428</id>
		<title>Mardriona</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Mardriona&amp;diff=8428"/>
		<updated>2022-04-24T05:34:01Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: removed lore bit, i&amp;#039;ll add it again next year&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC|name=Mardriona|filename=Mardriona.png|level=?|health=?|mana=?|location=[[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mardriona&#039;&#039;&#039; is an NPC who appears in [[Fjolarok]] during the [[Sjofni&#039;s Embrace]] event, and is the vendor for the event.&lt;br /&gt;
It is known that Mardriona is an acolyte of Sjofni and is fond of animals.&lt;br /&gt;
You can find her among the animals on the left side of [[Fjolarok]], right above the pond.&lt;br /&gt;
&lt;br /&gt;
Mardriona offers lore dialogue and also trades [[milkwort]] for toys, pets, or pet skins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{:Mardriona/Vendor inventory}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Whirlwind&amp;diff=8420</id>
		<title>Whirlwind</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Whirlwind&amp;diff=8420"/>
		<updated>2022-04-23T05:30:19Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: added a description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Whirlwind|filename=Whirlwind.png|mana=7|cooldown=12|stats=/|element=/|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; You furiously spin in a circle, striking all foes around you.&lt;br /&gt;
&lt;br /&gt;
Whirlwind damage scale with the user&#039;s [[Strength]].&lt;br /&gt;
&lt;br /&gt;
When cast, the rune deals AoE physical damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whirlwind&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [4 - 18]&lt;br /&gt;
*Radius [1 - 2]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=The_Winter_Man&amp;diff=8409</id>
		<title>The Winter Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=The_Winter_Man&amp;diff=8409"/>
		<updated>2022-04-22T15:22:53Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: location of winterman updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.8.4}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{NPC|name=The Winter Man|filename=The_Winter_Man.png|level=20|health=?|mana=?|location=[[Fjolarok]]|faction=[[The Winter Man]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Winter Man&#039;&#039;&#039; is an NPC and matching [[faction]] who appears in [[Fjolarok]] during the [[Merrywinter]] event.&lt;br /&gt;
He used to be north of the hermit on the raised platform where bunnies usually spawn, but for the 2022 Merrywinter he was in front of the christmas tree in [[Fjolgard]] where the fountain used to be.&lt;br /&gt;
&lt;br /&gt;
The Winter Man offers lore dialogue and also accepts 15 [[snowflakes]] for a random [[Merrywinter]]-related item.&lt;br /&gt;
Unique Snowflakes can be randomly obtained this way and can be used to purchase [[Merrywinter#Items|Merrywinter cosmetics]] and the [[Enchanted Wreath]].&lt;br /&gt;
&lt;br /&gt;
Players can earn 40 [[reputation]] with &#039;&#039;&#039;The Winter Man&#039;&#039;&#039; by [[Gathering|gathering]] [[Snowflake]] from [[Gift]]s on [[Fjolarok]].&lt;br /&gt;
Turning in snowflakes also gives 100 reputation.&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{:The Winter Man/Snowflake inventory}}{{:The Winter Man/Vendor inventory}}&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
{{blockquote|Bearer of Gifts, Friend of the Downtrodden and the Watcher in the Snow.}}&lt;br /&gt;
&lt;br /&gt;
{{blockquote|A visitor, welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who are you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am the place where snow began, for I am the Winter Man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What are you doing here?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I came in the night to bring the cold, have you not yet heard the story told?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Could you tell it to me?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the shortest night each year, the Man of Winter lends an ear&lt;br /&gt;
&lt;br /&gt;
To wishes mounted in quiet ire; injustices or things required&lt;br /&gt;
&lt;br /&gt;
He&#039;ll send them gifts in the strangest places; fishing lines or fireplaces&lt;br /&gt;
&lt;br /&gt;
For the Winter Man has come to give, to the poor and lonely and those who grieve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And when the snows have come to pass, the Winter Man only one thing asks&lt;br /&gt;
&lt;br /&gt;
That should you sense someone desire, you&#039;ll assist as they require&lt;br /&gt;
&lt;br /&gt;
Then when winter comes around again, keep an eye out for your icy friend&lt;br /&gt;
&lt;br /&gt;
For he is the place where cold began at the start of time; the Winter Man}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Mardriona&amp;diff=8421</id>
		<title>Mardriona</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Mardriona&amp;diff=8421"/>
		<updated>2022-04-22T15:22:31Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: made the page a little more consistent with the rest of the event vendor&amp;#039;s pages, lore not done though, hope we don&amp;#039;t have to wait till next year&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC|name=Mardriona|filename=Mardriona.png|level=?|health=?|mana=?|location=[[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mardriona&#039;&#039;&#039; is an NPC who appears in [[Fjolarok]] during the [[Sjofni&#039;s Embrace]] event, and is the vendor for the event.&lt;br /&gt;
It is known that Mardriona is an acolyte of Sjofni and is fond of animals.&lt;br /&gt;
You can find her among the animals on the left side of [[Fjolarok]], right above the pond.&lt;br /&gt;
&lt;br /&gt;
Mardriona offers lore dialogue and also trades [[milkwort]] for toys, pets, or pet skins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
{{:Mardriona/Vendor inventory}}&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
{{blockquote|}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Sjofni%27s_Embrace&amp;diff=8417</id>
		<title>Sjofni&#039;s Embrace</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Sjofni%27s_Embrace&amp;diff=8417"/>
		<updated>2022-04-22T15:11:23Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: merged mardriona page with this, now its a less of a stub :D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sjofni&#039;s Embrace =&lt;br /&gt;
&lt;br /&gt;
{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sjofni&#039;s Embrace&#039;&#039;&#039; is the Valentine&#039;s Day seasonal [[event]] that takes place around February 14 on the [[island]] of [[Fjolarok]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
* Completing [[quest]]s to earn [[Milkwort]].&lt;br /&gt;
* Trading Milkwort to [[Mardriona]] to obtain [[pet]]s and the [[Elixir of Infatuation]].&lt;br /&gt;
&lt;br /&gt;
== Milkwort ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px; text-align:center&amp;quot;&lt;br /&gt;
! Milkwort&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Milkwort.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Milkwort is the event currency of Sjofni&#039;s Embrace.&lt;br /&gt;
Milkwort can be obtained from completing quests.&lt;br /&gt;
These are used to buy things like toys, pets and pet skins. &lt;br /&gt;
To receive the Milkwort, the quest &#039;&#039;&#039;must&#039;&#039;&#039; be handed in while being in Fjolarok.&lt;br /&gt;
As any event currency, they cannot be dropped or traded. However, they can be stashed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mardriona ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px; text-align:center&amp;quot;&lt;br /&gt;
! Mardriona&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Mardriona.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mardriona&#039;&#039;&#039; is the vendor for the [[Sjofni&#039;s Embrace]] event.&lt;br /&gt;
Mardriona is an acolyte of Sjofni and is fond of animals. &lt;br /&gt;
You can find her among the animals on the left side of [[Fjolarok]], right above the pond. &lt;br /&gt;
During the event, she offers these trades:&lt;br /&gt;
&lt;br /&gt;
{{:Mardriona/Vendor inventory}}&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Getting_Started&amp;diff=8416</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Getting_Started&amp;diff=8416"/>
		<updated>2022-04-22T14:41:15Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: added Fjolgard to the list of farming places (frogs gotta die too), added a link to the advanced guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.8.3}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt; __TOC__ &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Getting Started =&lt;br /&gt;
&lt;br /&gt;
Isleward is a multiplayer roguelike currently in development by [[Big Bad Waffle]]. The game is based around creating a character, exploring different islands, fighting [[monster|mobs]] (monsters), forming a party, and  spelunking and completing dungeons in search of treasure. Strengthening your character through looting better equipment and leveling up by gaining [[Experience Point|experience]] is also an integral part of the process!&lt;br /&gt;
&lt;br /&gt;
The game is open-source, and the code and other assets can be found on the [https://gitlab.com/Isleward Gitlab]. Thus, players can help spot bugs or even write mods to improve the game.&lt;br /&gt;
&lt;br /&gt;
== Registering an Account ==&lt;br /&gt;
To make an account, navigate to [https://play.isleward.com https://play.isleward.com], enter a username and password and press &amp;lt;code&amp;gt;register&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Note|If your ISP blocks websocket access, try [https://play.isleward.com/?polling https://play.isleward.com/?polling]}}&lt;br /&gt;
{{Note|Your account name and password should be kept privately. Do not share them with others.}}&lt;br /&gt;
{{Note|Do not lose your password, as a password recovery mechanism has not been implemented yet. In the event that you forget your password, you will need to contact [[Big Bad Waffle]] on the Discord server (http://discord.isleward.com/).}}&lt;br /&gt;
&lt;br /&gt;
== [[Spirit]] ==&lt;br /&gt;
The first step in creating a new character is choosing a &amp;quot;spirit&amp;quot;. This is similar to a class or a race. As a general rule, focus on increasing your spirit’s main stat (see below for ways to do this), as that is what your weapon’s damage scales from.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;[[Wizard|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;]]-&#039;&#039;&#039; The &amp;quot;mage&amp;quot; class&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main stat:&#039;&#039;&#039; Intelligence&lt;br /&gt;
* &#039;&#039;&#039;Recommended weapons:&#039;&#039;&#039; Wands or Staffs&lt;br /&gt;
* &#039;&#039;&#039;Recommended off-hand items:&#039;&#039;&#039; Brittle Tomes or Ancient Tomes&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;&#039;&#039;&#039;[[Warrior|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;]]-&#039;&#039;&#039; The &amp;quot;warrior&amp;quot; class&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main stat:&#039;&#039;&#039; Strength&lt;br /&gt;
* &#039;&#039;&#039;Recommended weapons:&#039;&#039;&#039; Swords or Axes&lt;br /&gt;
* &#039;&#039;&#039;Recommended off-hand items:&#039;&#039;&#039; Shields&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;&#039;&#039;&#039;[[Rogue|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;]]-&#039;&#039;&#039; The &amp;quot;rogue&amp;quot; class&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Main stat:&#039;&#039;&#039; Dexterity&lt;br /&gt;
* &#039;&#039;&#039;Recommended weapons:&#039;&#039;&#039; Spears or Daggers&lt;br /&gt;
* &#039;&#039;&#039;Recommended off-hand items:&#039;&#039;&#039; Shields&lt;br /&gt;
&lt;br /&gt;
You will also see a box with different [[Prophecy|prophecies]] on the right. [[Prophecy|Prophecies]] are special and permanent modifications to characters chosen at character creation. Choosing a prophecy isn&#039;t recommended for beginners; ignore them at first.&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;WASD&amp;lt;/code&amp;gt; or arrow keys to move, or &amp;lt;code&amp;gt;QEZC&amp;lt;/code&amp;gt; to move diagonally. Every move you do queues up on the server and every turn you move one square down the queue. Press &amp;lt;code&amp;gt;ESC&amp;lt;/code&amp;gt; to clear your queue.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
Click a monster or use &amp;lt;code&amp;gt;tab&amp;lt;/code&amp;gt; to select one to attack.&lt;br /&gt;
&lt;br /&gt;
Press &amp;lt;code&amp;gt;space&amp;lt;/code&amp;gt; to activate your automatic attack with your main weapon. Note that you do not need to continue activating your weapon; it will keep going as long as you continue to fight the same monster. &lt;br /&gt;
&lt;br /&gt;
Press 1, 2, 3 or 4 to activate the abilities that come from your runes (see below).&lt;br /&gt;
&lt;br /&gt;
=== Controls List ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Keystroke !! Function&lt;br /&gt;
|-&lt;br /&gt;
| WASD, QEZC, Arrows || Movement&lt;br /&gt;
|-&lt;br /&gt;
| Left Click || Select&lt;br /&gt;
|-&lt;br /&gt;
| Tab || Cycle between targets&lt;br /&gt;
|-&lt;br /&gt;
| Space || Activate auto-attack&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3, 4 || Use [[Rune|abilities]] from your [[Rune]]s&lt;br /&gt;
|-&lt;br /&gt;
| G or U || [[Fishing]]&amp;lt;br&amp;gt;[[Gathering]]&lt;br /&gt;
|-&lt;br /&gt;
| I || Open/close inventory&lt;br /&gt;
|-&lt;br /&gt;
| Escape || Close windows&amp;lt;br&amp;gt;Cancel movement queue&lt;br /&gt;
|-&lt;br /&gt;
| V || Show/hide nameplates&lt;br /&gt;
|-&lt;br /&gt;
| H || Show/hide help&lt;br /&gt;
|-&lt;br /&gt;
| J || Show/hide character [[stat]]s and [[equipment]]s&lt;br /&gt;
|-&lt;br /&gt;
| O || List online players&lt;br /&gt;
|-&lt;br /&gt;
| P || Open/close passive tree&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Open/close chat&amp;lt;br&amp;gt;Send a message (if chat is open)&lt;br /&gt;
|-&lt;br /&gt;
| R || Use quickslot item&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Character Info ===&lt;br /&gt;
&lt;br /&gt;
Press &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; to open up your character sheet. On the first page you will see all your basic stats and the [[equipment]] your character is wearing/using. At the top you will see tabs that will allow you to access three more pages with additional info.&lt;br /&gt;
&lt;br /&gt;
The info on your weapon damage and what abilities your [[runes]] give you can be found moving your mouse pointer over the boxes in the upper-right corner of the main screen (the one where you move, fight, etc.). There may be up to five boxes there depending upon how many runes you have equipped (see below). The box furthest to the left is your main weapon, which performs your auto-attack.&lt;br /&gt;
&lt;br /&gt;
=== Equipping Items ===&lt;br /&gt;
&lt;br /&gt;
Most of the time when you kill a mob/monster, you will see &amp;quot;loot&amp;quot; (treasure) appear where the monster was. Simply move into that space to pick it up.&lt;br /&gt;
Most of the time the loot will be an item.&lt;br /&gt;
&lt;br /&gt;
* Press &amp;lt;code&amp;gt;I&amp;lt;/code&amp;gt; to open up your inventory. Left-click the item to see its stats. To equip the item, right click the item you want to equip, and click equip on the dropdown menu&lt;br /&gt;
&lt;br /&gt;
* Also you can press &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; to open up character sheet. Then click on any equipment slot to see all items available to use in that slot. Click on the item you want to equip.&lt;br /&gt;
&lt;br /&gt;
You can do the same with runes, except that in your inventory you need to select &amp;quot;learn&amp;quot; on the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
== Where to farm and/or level up ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: can be different depending on the stats you have on your gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1-10: [[Fjolarok]] and [[Fjolgard]]&lt;br /&gt;
* Level 10-15: [[Fjolgard Sewers|Sewers]]&lt;br /&gt;
* Level 15-20: [[Crystal Caves]] (Be very careful, since the smoke from whelks can deal high amounts of damage in a short time)&lt;br /&gt;
&lt;br /&gt;
== Complete Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Quest]]s are great sources of [[Experience Point|experience]], so make sure to complete as many as you can. Quests are available in [[Fjolarok]], [[Fjolgard]], the [[Fjolgard Sewers|Sewers]], the [[Crystal Caves]], and the [[Temple]].&lt;br /&gt;
&lt;br /&gt;
Quests give different amounts of experience based on its &amp;quot;type&amp;quot; and region. Increased experience will generally be given as you progress to more challenging regions. You can hover your mouse over an uncompleted quest to see how much experience it will reward you for completion.&lt;br /&gt;
&lt;br /&gt;
== XP (Experience Points) ==&lt;br /&gt;
&lt;br /&gt;
If you aren&#039;t doing [[quest]]s, make sure you fight against mobs at your level. This will give the maximum experience output. Fighting mobs of a level that is much higher or much lower than your own will result in receiving very little or no xp at all.&lt;br /&gt;
&lt;br /&gt;
== Excess Gear and Runes ==&lt;br /&gt;
&lt;br /&gt;
* If you have excess gear, salvage it by right clicking and selecting salvage. You can use the material you salvage to [[Crafting|improve]] your gear, or trade it/ give it away to someone who needs them.&lt;br /&gt;
* If you have excess runes, make sure to sell them. Runes bring in lots of money, which you will be happy to have later when you are buying gear from the Akarei and the Priest&lt;br /&gt;
* Alternatively, salvaging runes will provide [[Essence]] of the same rarity of the rune, which can be used to buy a [[Mounts]] and [[Crafting|augment]] trinket slot items.&lt;br /&gt;
&lt;br /&gt;
== How to Survive ==&lt;br /&gt;
&lt;br /&gt;
* Do not AFK where auto-aggro mobs spawn. You will die when they respawn and start attacking you.&lt;br /&gt;
* Make a [[party]] with other players. Don&#039;t worry, you will get full XP and loot as long as you successfully hit the enemy at least once.&lt;br /&gt;
* Don&#039;t bite off more than you can chew. Make sure you can survive farming in the next higher-level area if you want to move on.&lt;br /&gt;
* Make consumables to quickly restore your health in the middle of a fight.&lt;br /&gt;
** Fish for Sun Carps and cook them at the Hermit&#039;s fire. (Make sure to buy sticks from the hermit to cook them on)&lt;br /&gt;
** Craft minor healing potions in the city at [[Estrid]]&#039;s shop using the [[Alchemy Workbench]]. (Buy vials from Estrid). Each potion heals half your health.&lt;br /&gt;
*** To craft a minor potion you need 3 Skyblossoms and one empty vial. Skyblossoms can be found randomly around the map, to collect one stand on it and press &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** Be cautious when using healing potions, as they have a cooldown&lt;br /&gt;
&lt;br /&gt;
== Card Sets ==&lt;br /&gt;
&lt;br /&gt;
If you obtain a full set of [[cards]] you can turn them in to the [[Shady Dealer]] in the sewers for a reward. The reward depends on which cards are turned in.&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
&lt;br /&gt;
Throughout Isleward there are multiple vendors. You can buy different things from each one of them.&lt;br /&gt;
* The [[Hermit]] sells flimsy fishing rods, sticks, and random [[equipment]] for new players.&lt;br /&gt;
* [[Asvald]] sells basic starting runes.&lt;br /&gt;
* [[Estrid]] sells empty vials.&lt;br /&gt;
* [[Thaumaturge Yala]] sells Akarei necklaces if you are honored with the Akarei. (Give her digested crystals that drop from Crystal Snails and Crystal Whelks to gain reputation with the Akarei)&lt;br /&gt;
* The [[Gaekatla Priest]] sells Gaekatla gear, but you must have a certain reputation with Gaekatla to buy gear from him. (Gain reputation with Gaekatla by killing monsters in the Estuary)&lt;br /&gt;
Additionally, you can sell anything to any one of the vendors, and buy the sold item back if you change your mind or accidentally sold something.&lt;br /&gt;
&lt;br /&gt;
== Fishing ==&lt;br /&gt;
&lt;br /&gt;
[[Fishing]] is a great way to pass time, get some minor exp (25 exp per catch), and get some nice healing consumables. To fish, you need to be next to a school of fish and press &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;U&amp;lt;/code&amp;gt;. After a few seconds you will either catch nothing, a cerulean pearl (used to augment fishing rods), or a fish.&lt;br /&gt;
* Note: you can only catch one type of fish for now - [[Sun Carp]] - but depending on the weight of the fish, the fish will have a specific name and will restore different amounts of health when cooked and consumed.&lt;br /&gt;
&lt;br /&gt;
== General Community information ==&lt;br /&gt;
&lt;br /&gt;
=== Chat Color / Prefix ===&lt;br /&gt;
&lt;br /&gt;
*Color&lt;br /&gt;
**Gray : Default chat color for everyone&lt;br /&gt;
**White : [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Patron]] / [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Moderator]] color&lt;br /&gt;
**Light blue : Developer color&lt;br /&gt;
&lt;br /&gt;
*Prefix&lt;br /&gt;
**&amp;lt;code&amp;gt;(m)&amp;lt;/code&amp;gt; : [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Moderator]]&lt;br /&gt;
**&amp;lt;code&amp;gt;(p)&amp;lt;/code&amp;gt; : [[Frequently Asked Questions#Q10: What is and how to get Discord role.3F|Patron]]&lt;br /&gt;
**&amp;lt;code&amp;gt;(dev)&amp;lt;/code&amp;gt; : Developer&lt;br /&gt;
&lt;br /&gt;
=== Ask for Help ===&lt;br /&gt;
&lt;br /&gt;
The Isleward community is very friendly. If you have a question or need help, just type it in the chat. &lt;br /&gt;
&lt;br /&gt;
=== Do not Beg ===&lt;br /&gt;
&lt;br /&gt;
The chat is not your personal begging grounds, so do not use it as such. Nobody likes a beggar in the chat; work for loot, trade for loot, but don&#039;t beg for it.&lt;br /&gt;
&lt;br /&gt;
=== Don’t Flood the Main Chat ===&lt;br /&gt;
&lt;br /&gt;
* If you are in a party, type &amp;lt;code&amp;gt;%&amp;lt;/code&amp;gt; to switch to the party chat, or manually do it by selecting the chat options at the bottom left of the chat.&lt;br /&gt;
* You can also whisper in the following ways:&lt;br /&gt;
** Typing &amp;lt;code&amp;gt;@&amp;lt;player’s name&amp;gt; &amp;lt;message&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
** Pressing &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt; and right clicking a name&lt;br /&gt;
* Create or join a custom channel by typing  &amp;lt;code&amp;gt;/join &amp;lt;channel name&amp;gt;&amp;lt;/code&amp;gt; and leave using &amp;lt;code&amp;gt;/leave &amp;lt;channel name&amp;gt;&amp;lt;/code&amp;gt;. Chat in the channel using &amp;lt;code&amp;gt;$&amp;lt;channel name&amp;gt;&amp;lt;/code&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
* You can switch back to global chat by typing &amp;lt;code&amp;gt;!&amp;lt;/code&amp;gt;, or manually do it by selecting the chat options at the bottom left of the chat.&lt;br /&gt;
&lt;br /&gt;
It is also advisable to read the [[Glossary]] before asking questions related to abbreviations in the chat.&lt;br /&gt;
&lt;br /&gt;
=== Going Forward ===&lt;br /&gt;
&lt;br /&gt;
For additional (though subjective) advice, you may check out the [[Advanced Guide]]. (Note: It may confuse you, so consult it preferably after reaching level 20 on your first character.&lt;br /&gt;
&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://discord.isleward.com Discord]&lt;br /&gt;
* [https://gitlab.com/Isleward/isleward GitLab]&lt;br /&gt;
* Support on [https://bigbadwaffle.itch.io/ Itch.io]&lt;br /&gt;
* Support on [https://www.patreon.com/bigbadwaffle/overview Patreon]&lt;br /&gt;
* Support on [https://goo.gl/cNkyjX Paypal]&lt;br /&gt;
* [https://www.reddit.com/r/isleward Reddit]&lt;br /&gt;
* [https://twitter.com/bigbadwofl Big Bad Waffle&#039;s Twitter]&lt;br /&gt;
* [https://twitter.com/playisleward Isleward Twitter]&lt;br /&gt;
* [https://facebook.com/isleward Facebook]&lt;br /&gt;
* [http://wiki.isleward.com/Main_Page Wiki] (here)&lt;br /&gt;
* Addons:&lt;br /&gt;
** [https://gitlab.com/Isleward-Modding/addons/waddon2#islewaddon2 IsleWaddon2]&lt;br /&gt;
** [https://www.youtube.com/watch?v=FI7CTlYxLF8 IsleWaddon2 video guide]&lt;br /&gt;
* YouTube: &lt;br /&gt;
** [https://www.youtube.com/channel/UClm8P_FfHEZ_9aBaghs46Lw?view_as=subscriber Polfy]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Credit : First written by ChaosBearer, formatted by Polfy&#039;&#039;&#039;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Advanced_Guide&amp;diff=8423</id>
		<title>Advanced Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Advanced_Guide&amp;diff=8423"/>
		<updated>2022-04-22T04:59:42Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: changed the formatting of the builds list, edited the Bite heal owl build, removed original support owl build, added sickle bear build and new support owl build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Advanced Guide =&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{No Version}}&lt;br /&gt;
{{OB}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
&lt;br /&gt;
This is a general guide that covers advanced tips and endgame goals and builds.&lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
Item stat roll range table: [https://islebuilds.kckckc.dev/perfection here]&lt;br /&gt;
&lt;br /&gt;
Stats/damage/rune roll range: [https://docs.google.com/spreadsheets/d/19QyBzRNMCFd3l8GwQPfDfPvwvXO_vnDtY3IHFa6kQeU/edit?usp=sharing here] (v0.3.2) by Polfy&lt;br /&gt;
&lt;br /&gt;
== To Add in this section ==&lt;br /&gt;
&lt;br /&gt;
* Advanced [[equipment]] explanation&lt;br /&gt;
* Advanced info about [[Rune]] usage&lt;br /&gt;
* Advanced leveling guide&lt;br /&gt;
* Advanced [[crafting]] (idol/mat) tips&lt;br /&gt;
* General passive node tips&lt;br /&gt;
* Fighting tips&lt;br /&gt;
* Other advanced tips&lt;br /&gt;
* [[Rune Choice]] implementation&lt;br /&gt;
* QQ equipment advice/explanation&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
Here&#039;s a list of things to work on (mainly lategame):&lt;br /&gt;
* Reaching level 20 (on all 3 spirits)&lt;br /&gt;
* Farming [[Stinktooth]]/[[M&#039;ogresh]]/[[Radulos]]/[[Temple]] for gear&lt;br /&gt;
* Find/augment full legendary gear (has more rolls)&lt;br /&gt;
* High damage roll weapon&lt;br /&gt;
* High rolled runes&lt;br /&gt;
* Unlock [[Rune of Whirlwind|Whirlwind]] (from Stinktooth)/[[Rune of Ambush|Ambush]] (from Bera) recipes&lt;br /&gt;
* Farming for [[Putrid Shank]] (from Stinktooth)&lt;br /&gt;
* Farming for [[Steelclaw&#039;s Bite]] (from Stinktooth)&lt;br /&gt;
* Farming for [[Princess Morgawsa&#039;s Trident]] (from Estuary)&lt;br /&gt;
* Farming for [[Corrupted Blossom]] (from Temple)&lt;br /&gt;
* Farming for [[Cowl of Obscurity]] (from Gaekatla rep)&lt;br /&gt;
* Farming for Gaekatlan Druid skin (from Gaekatla rep)&lt;br /&gt;
* Seasonal events&lt;br /&gt;
* Become the strongest :D&lt;br /&gt;
&lt;br /&gt;
== List of Builds ==&lt;br /&gt;
&lt;br /&gt;
Most builds are designed around a certain spirit and a level 20 character.&lt;br /&gt;
Before level 20, different stats might be more important to kill mobs and level up as fast as possible so players can start working on getting the strongest endgame gear.&lt;br /&gt;
It&#039;s probably best to focus on reaching level 20 before specializing your build.&lt;br /&gt;
&lt;br /&gt;
== Bear ==&lt;br /&gt;
&lt;br /&gt;
=== High Damage Flurry Bear ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;High damage flurry bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|High damage flurry bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the flurry power to deal really high damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stat to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of obscurity&amp;lt;br&amp;gt;&lt;br /&gt;
* Strength Pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Leather Belt (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket: Smokey Orb (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* Axe&lt;br /&gt;
||&lt;br /&gt;
* Flurry X 2&lt;br /&gt;
* Charge (highest stun dur)&lt;br /&gt;
||&lt;br /&gt;
* Strength&lt;br /&gt;
* Attack crit chance&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; : [https://imgur.com/ppH0Wqo here]&lt;br /&gt;
* Chose where to put the 2 last point (Depend if you need crit or mult)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/mult and strength/physical increase and using flurry to deal massive damage&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity will help you by healing you a lot&lt;br /&gt;
&lt;br /&gt;
* Having a solid ~900 hp, decent armor/resist (poison for temple/esturay) help to not getting one shot&lt;br /&gt;
&lt;br /&gt;
* Having some mana regen and using Tranquility can help because of the 12 mana cost of flurry&lt;br /&gt;
&lt;br /&gt;
Flurry has gotten a significant nerf now, and it cant be used with one handed items. This makes flurry bear a much worse build, as you would need to use a one hand weapon for it to work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Damage/Tank Steelclaw&#039;s Bite Bear ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Damage/Tank Steelclaw&#039;s bite&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Damage/Tank Steelclaw&#039;s bite&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the Steelclaw always crit + Harvest life to deal damage/regen hp&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage / Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of obscurity&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket with dodge chance&amp;lt;br&amp;gt;&lt;br /&gt;
* Steelclaw&#039;s Bite&amp;lt;br&amp;gt;&lt;br /&gt;
* Shield with block chance&lt;br /&gt;
||&lt;br /&gt;
* Harvest life X 2&lt;br /&gt;
* Charge (highest stun dur)&lt;br /&gt;
||&lt;br /&gt;
* Strength/Intellect&lt;br /&gt;
* Vitality&lt;br /&gt;
* Some Hp regen&lt;br /&gt;
* 25+ Mana regen&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/3kq9i0L here] : Ultra offensive damage&lt;br /&gt;
* [https://imgur.com/0JvytcC here] : More Tank option&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
You deal damage + regen hp with the Harvest life rune ( + some hp regen from the Cowl of obscurity )&lt;br /&gt;
&lt;br /&gt;
* Having a good 1200+ hp, 50+ hp regen, decent armor/resist (poison for temple/esturay) help a lot to not die too fast from the damage you take from ennemies / Steelclaw self damage&lt;br /&gt;
&lt;br /&gt;
* Having enough mana regen to be able to spam Harvest life is a must have&lt;br /&gt;
&lt;br /&gt;
* As 4th rune you can use a 3rd Harvest / 2nd Charge / Tranquility / Innervation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tank Bear ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Tank bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tank bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Max armor/resit high vit/hp regen tank (Still no way to keep aggro)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* &#039;&#039;&#039;Iron armor&#039;&#039;&#039; (for lot of armor)&amp;lt;br&amp;gt;&lt;br /&gt;
* Hp regen pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Scaled Binding (for vitality)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket: Smokey Orb (for dodge)&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapon/offHand&amp;lt;br&amp;gt;&lt;br /&gt;
** Sword + Wooden Shield (has more block)&amp;lt;br&amp;gt;&lt;br /&gt;
** Axe&lt;br /&gt;
||&lt;br /&gt;
* 2 Charge (highest stun dur)&lt;br /&gt;
* Flurry (for some damage)&lt;br /&gt;
* Harvest life (for some heal)&lt;br /&gt;
* Tranquility/Innervation&lt;br /&gt;
||&lt;br /&gt;
* Vitality (~1400+ hp)&lt;br /&gt;
* Hp regen (~90+)&lt;br /&gt;
* Armor (Max 1000)&lt;br /&gt;
* Resist (Max 100) (focus poison)&lt;br /&gt;
* Dodge (from boots)&lt;br /&gt;
* Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/5cgykvW here] : Must have point&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
This build is not very good at the moment because we don&#039;t have real tank runes (Like aggro keep rune). But I tested it and it is pretty tanking enough.&lt;br /&gt;
&lt;br /&gt;
* The defensives stats must be 90%+ perfect and you need a nice pool of hp/hp regen to never be one shot&lt;br /&gt;
&lt;br /&gt;
* You can also use a Cowl of Obscurity for some free heal (But you deal low damage)&lt;br /&gt;
&lt;br /&gt;
* The 2 charges is used to spam charge stun monsters (Need ~20% mana regen) and help other to not be hit by them&lt;br /&gt;
&lt;br /&gt;
(This build will have big rework when new rune will be added !)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sickle Tank Bear ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Sickle Tank bear&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Sickle Tank bear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Bear&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Necro-ish build focused on harv and sickle&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Tank&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* &#039;&#039;&#039;Iron armor&#039;&#039;&#039; (for lot of armor)&amp;lt;br&amp;gt;&lt;br /&gt;
* Hp regen pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket with high dodge chance and LoH&amp;lt;br&amp;gt;&lt;br /&gt;
* Sickle, preferably with high LoH and leg damage&lt;br /&gt;
* Offhand with high block chance and LoH&lt;br /&gt;
||&lt;br /&gt;
* Charge (highest stun dur)&lt;br /&gt;
* 3 Harvest life (for heal + dmg)&lt;br /&gt;
||&lt;br /&gt;
* Vitality (Max 1000 hp)&lt;br /&gt;
* Hp regen &lt;br /&gt;
* Armor (Max 1000)&lt;br /&gt;
* Resist (focus on poison)&lt;br /&gt;
* Dodge/Block chance&lt;br /&gt;
* Strength and Intellect&lt;br /&gt;
* LoH&lt;br /&gt;
* Attack multi and crit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
* The defensives stats must be really good and you need a decent amount of vital to never be one shot&lt;br /&gt;
&lt;br /&gt;
* The build allows for 2-in-1 damage + heal, the stats can always be adjusted to be more tank or more dmg&lt;br /&gt;
&lt;br /&gt;
* The tank stats are not super high as this is supposed to be able to deal decent dmg too&lt;br /&gt;
&lt;br /&gt;
* You can also use a Cowl of Obscurity for some free heal (But you deal lower damage)&lt;br /&gt;
&lt;br /&gt;
* The charge is used for initial stun and to get aggro&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lynx ==&lt;br /&gt;
&lt;br /&gt;
=== High Damage Flurry Lynx ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;High damage flurry lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|High damage flurry lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Use the flurry power to deal really high damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of obscurity&amp;lt;br&amp;gt;&lt;br /&gt;
* Dexterity Pendant&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 Loops (for all attributes)&amp;lt;br&amp;gt;&lt;br /&gt;
* Leather Belt (for crit)&amp;lt;br&amp;gt;&lt;br /&gt;
* Trinket with dodge chance&amp;lt;br&amp;gt;&lt;br /&gt;
* Spear&lt;br /&gt;
||&lt;br /&gt;
* Flurry X 2&lt;br /&gt;
* Charge (highest stun duration)&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Attack crit chance&lt;br /&gt;
* Attack crit mult&lt;br /&gt;
* Physical increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; : [https://imgur.com/ppH0Wqo here]&lt;br /&gt;
* Chose where to put the 2 last points (Depend if you need crit or multi)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
The main idea is getting as much crit chance/multi and strength/physical increase and using flurry to deal massive damage&lt;br /&gt;
&lt;br /&gt;
* The cowl of obscurity will help you by healing you a lot&lt;br /&gt;
&lt;br /&gt;
* Having a solid ~900 hp, decent armor/resist (poison for [[Temple]]/[[Estuary]]) help to not getting one-shot&lt;br /&gt;
&lt;br /&gt;
* Having some mana regen and using Tranquility can help because of the 12 mana cost of flurry&lt;br /&gt;
&lt;br /&gt;
Flurry has gotten a significant nerf now, and it cant be used with one-handed items. This makes flurry lynx a much worse build, as you would need to use a two-hand weapon for it to work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Smokebomb Lynx ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Smokebomb Lynx&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Smokebomb Lynx&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Lynx&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|SmokeBomb spam damage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Damage/Area Damage&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Cowl of Obscurity&lt;br /&gt;
* Leather Belt (for crit)&lt;br /&gt;
* Trinket: Smokey Orb (for dodge chance)&lt;br /&gt;
||&lt;br /&gt;
* SmokeBomb X 1 (with lots of duration and some radius)&lt;br /&gt;
* Charge&lt;br /&gt;
* Tranquility X 2&lt;br /&gt;
||&lt;br /&gt;
* Dexterity&lt;br /&gt;
* Mana regen (~30+)&lt;br /&gt;
* Spell crit chance&lt;br /&gt;
* Spell crit mult&lt;br /&gt;
* Poison increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/2CW87Io here]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Depending on the situation, this build can be very powerful. This is especially useful in places where mobs are aggressive like Estuary, so you can get to mog faster and farm way faster. It is also the dominant build in the festival of the sun event.&lt;br /&gt;
(This build might not work anymore after 10.6 update) &lt;br /&gt;
&#039;&#039;written by Polfy&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Owl ==&lt;br /&gt;
&lt;br /&gt;
=== Support Owl ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Support owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Support owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Fast cast/ Int / crit heal owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Healer/Support&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Soul%27s_Moor#Obtainable_Items|Sash of souls]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Tome (for spell crit)&lt;br /&gt;
||&lt;br /&gt;
* 2 Consecrate (highest dur, your heal is already good enough)&lt;br /&gt;
* 1 or 2 Tranquility&lt;br /&gt;
||&lt;br /&gt;
* Cast speed&lt;br /&gt;
* Intellect&lt;br /&gt;
* Spell crit multi&lt;br /&gt;
* Spell crit chance&lt;br /&gt;
* Max mana&lt;br /&gt;
* Mana regen &lt;br /&gt;
* Holy increase&lt;br /&gt;
* Spell increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/a/CXmBa2h here]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Your job is spamming your 2 consecrates where your party members are. Always try to be close to your party members to ensure you are being healed too (enemies can still attack you)&lt;br /&gt;
&lt;br /&gt;
*This build can swap from attack to heal by just swapping runes, without being too disadvantaged or having to swap a lot of gear but this only covers the mana specialization of the owl that allows it to cons without easily running out of mana.&lt;br /&gt;
&lt;br /&gt;
*If enough players have equipped tranquilities the player may swap a tranq for an attack owl rune to deal damage.&lt;br /&gt;
&lt;br /&gt;
* This build can vary amounts of cast speed, spell crit, intellect and mana stats based on personal choice.&lt;br /&gt;
&lt;br /&gt;
* It is recommended to use 1 or 2 [[Rune of Tranquility|Runes of Tranquility]] for your party members because of the large mana cost of [[Rune of Consecrate|consecrate]]. (The [[Soul%27s_Moor#Obtainable_Items|Sash of souls]] will help to reduce the mana reserve of your tranquility)&lt;br /&gt;
&lt;br /&gt;
* You still get loot/exp if you heal a party member that damages a monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;based on Polfy&#039;s original build&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:50%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;text-align:center&amp;quot;&amp;gt;Support Steelclaw&#039;s bite owl&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Support Steelclaw&#039;s bite owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Owl&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Fast cast/Full crit heal owl&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;div&amp;gt; || colspan=&amp;quot;2&amp;quot;|Healer/Support&lt;br /&gt;
|-&lt;br /&gt;
!Specific Gears !! Runes to use !! Stats to focus on&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [[Soul%27s_Moor#Obtainable_Items|Sash of souls]]&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Steelclaw&#039;s Bite]]&amp;lt;br&amp;gt;&lt;br /&gt;
* Ancient Tome (for crit multi)&lt;br /&gt;
||&lt;br /&gt;
* 2 Consecrate (highest dur, your heal is already good enough)&lt;br /&gt;
* 1 or 2 Tranquility&lt;br /&gt;
||&lt;br /&gt;
* Cast speed (150%+)&lt;br /&gt;
* Intellect&lt;br /&gt;
* Spell crit multi&lt;br /&gt;
* Max mana (~70+)&lt;br /&gt;
* Mana regen (~30+)&lt;br /&gt;
* Holy increase&lt;br /&gt;
* Spell increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive tree&#039;&#039;&#039; :&lt;br /&gt;
* [https://imgur.com/a/CXmBa2h here]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use&#039;&#039;&#039; : &lt;br /&gt;
&lt;br /&gt;
Your job is spamming your 2 consecrates where your party members are. Always try to be close to your party members to ensure you are being healed too (enemies can still attack you)&lt;br /&gt;
&lt;br /&gt;
* The steelclaw&#039;s bite allows for 100% crit chance, but causes takeback of damage. Healing with the bite however does not make you take damage but still makes your heals crit. &lt;br /&gt;
&lt;br /&gt;
* The owl cannot easily tank the damage from the Steelclaw&#039;s Bite, your main focus should be healing and not attacking.&lt;br /&gt;
&lt;br /&gt;
* For stats, focus on multi and int. Ignore crit chance.&lt;br /&gt;
&lt;br /&gt;
* It is recommended to use 1 or 2 [[Rune of Tranquility|Runes of Tranquility]] for your party members because of the large mana cost of [[Rune of Consecrate|consecrate]]. (The [[Soul%27s_Moor#Obtainable_Items|Sash of souls]] will help to reduce the mana reserve of your tranquility)&lt;br /&gt;
&lt;br /&gt;
* You still get loot/exp if you heal a party member that damages a monster&lt;br /&gt;
&lt;br /&gt;
There is a high chance that Bite healing will be nerfed in future updates which will make this build obsolete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;based on Polfy&#039;s original build&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other builds not in the list ==&lt;br /&gt;
*High damage Bear&lt;br /&gt;
*Whirlwind Bear&lt;br /&gt;
*High damage Lynx&lt;br /&gt;
*Ambush Lynx&lt;br /&gt;
*Bow Lynx&lt;br /&gt;
*High Damage Owl&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Owl&amp;diff=8425</id>
		<title>Owl</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Owl&amp;diff=8425"/>
		<updated>2022-04-20T02:30:17Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: my best attempt at making the three spirit class pages have similar formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Owl&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Wizard.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Wizard.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Owl =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owl&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Owls gain 1 intellect every level.&lt;br /&gt;
Owls start with a [[Rune of Ice Spear]], a [[Rune of Magic Missile]], and a [[Gnarled Staff]].&lt;br /&gt;
&lt;br /&gt;
= Guide =&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
In combat, Owls typically use weapons that scale damage with [[Intellect]], like the [[Wand]] and [[Gnarled Staff]] which allow the Owl to have range. Owls generally use runes that scale damage with [[Intellect]], like [[Smite]] for stun, [[Magic Missile]] for damage and [[Consecrate]] for healing, etc. Owls, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the Advanced Guide to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owls generally fall into three categories:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Snipers, fragile but extremely high damage glass cannons.&amp;lt;br&amp;gt;&lt;br /&gt;
Healers, powerful tanky supports that leave damage dealing to the melees on their team.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats to generally focus on:&#039;&#039;&#039;&lt;br /&gt;
*Intellect&lt;br /&gt;
*Spell, Arcane and/or Holy Damage Increase&lt;br /&gt;
*Spell/Global Crit Chance&lt;br /&gt;
*Spell/Global Crit Multiplier&lt;br /&gt;
*Cast Speed&lt;br /&gt;
&lt;br /&gt;
The strategy of the Sniper is to use their unique ability of ranged attacks to their advantage.&lt;br /&gt;
Using [[Rune of Smite|Smite]] and [[Rune of Ice Spear|Ice Spear]], they can slow the advance of an enemy, allowing time to cast [[Rune of Magic Missile|Magic Missile]] and use it to deal massive damage. As the end goal of a Sniper is to kill their target before it reaches them.&lt;br /&gt;
This allows the owl to focus on high damage output, at the cost of low armor and vitality. For this reason, owls are very vulnerable to being one-shotted by powerful ranged attacks, such as those from many [[Monster|bosses]&lt;br /&gt;
Snipers feel at home when using their range advantage to avoid taking much damage, and thus are vulnerable once they are within melee range, or when fighting enemies that also have ranged attacks.&lt;br /&gt;
Because of this weakness it is highly recommended that all Snipers run a [[Rune of Consecrate]], for healing.&lt;br /&gt;
&lt;br /&gt;
== Healer ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats to generally focus on:&#039;&#039;&#039;&lt;br /&gt;
*Intellect&lt;br /&gt;
*Holy and Spell Damage Increase&lt;br /&gt;
*Max Mana&lt;br /&gt;
*Mana Regeneration&lt;br /&gt;
*Spell/Global Crit Chance&lt;br /&gt;
*Spell/Global Crit Multiplier&lt;br /&gt;
*Cast Speed&lt;br /&gt;
&lt;br /&gt;
The healers job is to put to rest any worry the team has of dying.&lt;br /&gt;
They tend to achieve this by running 1 or 2 [[Rune of Consecrate]] and spamming them halfway in between themselves and whoever their team is fighting, allowing melee fighters and any other owls on their team to be healed.&lt;br /&gt;
&lt;br /&gt;
Healers generally stand away from the main battle so that if [[Monster|monsters]] turn their target to them, their team can [[Rune of Charge|charge]]/[[Rune of Ambush|ambush]] or [[Rune of Smite|smite]] the monster, preventing it from attacking the Healer, and re-obtaining aggro. They must be close enough to be healed by their own cons, especially around monsters with ranged attacks because the act of consing may acquire a monster&#039;s aggro. If the healer or anyone else is in critical condition, they can use a [[Rune of Healing Touch]] which gives a stronger, but single-target heal.&lt;br /&gt;
&lt;br /&gt;
Healers generally often run 2 or 3 [[Rune of Tranquility|Runes of Tranquility]] to prevent themselves and their teammates from running out of mana. This is crucial because of the high mana cost of Consecrate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more detail on rune and stat choice and specific builds, consult the [[Advanced Guide]]. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
[[Rune of Summon Skeleton|Skeletons]] are many times used by slightly weaker owls to help keep enemies away by distracting them. Although it is recommended to use no more than 2, so that you have alternative attacks in case you are caught off guard while summoning a skeleton.&lt;br /&gt;
&lt;br /&gt;
[[Rune of Ice Spear|Ice Spear]] can be used to deliver a quick hit thanks to its low cast time. &lt;br /&gt;
&lt;br /&gt;
[[Rune of Fireblast|Fireblast]] can be used by slightly tankier owls to keep mobs at distance for a few more ticks, allowing critical time to cast a final MM or cons to heal. It also works well when paired with [[Rune of Ice Spear|Ice Spear]] or [[Rune of Smite|smite]].&lt;br /&gt;
In situations with multiple attackers, a lone owl can spawn fireblast and cons to tank until basic attacks and fireblast kill all the enemies. It is really helpful thanks to its low cast time and cooldown.&lt;br /&gt;
&lt;br /&gt;
When engaging in combat alone, a [[Rune of Healing Touch|Heal Touch]] may be used instead of a [[Rune of Consecrate|Consecrate]] as it provides better hpt.&lt;br /&gt;
&lt;br /&gt;
Owls generally use [[OffHand|Tomes]] as the preferred offhand slot item because of its Spell Crit Chance and multi implicits being more useful than the block chance implicit stat of the Shields.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lynx&amp;diff=8426</id>
		<title>Lynx</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lynx&amp;diff=8426"/>
		<updated>2022-04-20T02:29:30Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: my best attempt at making the three spirit class pages have similar formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Lynx&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Thief.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Thief.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Lynx =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lynx&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Lynxes gain 1 dexterity every level.&lt;br /&gt;
Lynxes start with a [[Rune of Smokebomb]], a [[Rune of Flurry]], and a [[Dagger]].&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
In combat, Lynxes typically use weapons that scale damage with [[Dexterity]], like the [[dagger]] and [[spear]] which allow the Lynx to deal melee damage, and the [[bow]] which allows the Lynx to deal damage from a distance, much like the Owl. Lynxes generally use runes that scale damage with Dexterity, like [[Ambush]] for stun, moving close up for melee attacks and damage and [[Smokebomb]] for AoE and DoT damage. Lynxes, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the [[Advanced Guide]] to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lynxes generally fall into three categories:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Ranged, much like the Owl for damage with maintained distance. Lesser damage than its melee counterpart but takes much less damage.&amp;lt;br&amp;gt;&lt;br /&gt;
High damage, single/multiple target invaluable assets that greatly increase overall dpt.&amp;lt;br&amp;gt;&lt;br /&gt;
Tanks, which use dodge and block chance to reduce damage. Lesser damage than the melee counterpart but capable of prolonged attack without much reliance on healers.&lt;br /&gt;
&lt;br /&gt;
Lynxes are unique, in the sense that they are incredibly versatile and capable of playing almost all types of builds. Lynxes however do not have a dedicated healing source unlike the Bear or Owl, meaning that unless the Lynx adopts a method of heal/resist like [[Harvest Life]], [[Heal Touch]], [[Stat|Armor]] or [[Stat|Life on Hit]], they will be unable to attack without the support of a Healer.&lt;br /&gt;
&lt;br /&gt;
For more detail on rune and stat choice and specific builds, consult the [[Advanced Guide]]. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats to focus on:&#039;&#039;&#039;&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Physical and Poison Damage Increase&lt;br /&gt;
*Block Chance&lt;br /&gt;
*Dodge Chance&lt;br /&gt;
*Life on Hit&lt;br /&gt;
*Sprint Chance&lt;br /&gt;
*Poison/All resistance&lt;br /&gt;
*Attack/Global Crit Chance&lt;br /&gt;
*Attack/Global Crit Multiplier&lt;br /&gt;
*Attack Speed&lt;br /&gt;
&lt;br /&gt;
[[Rune of Flurry]] may be used in pairing with a high damage spear to deal large amounts of damage in a short period of time.&lt;br /&gt;
&lt;br /&gt;
Lynxes generally use [[OffHand|Shields]] as the preferred offhand slot item because of its block chance implicit stat being more useful than the Spell Crit Chance and Multi implicits of the Tomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Bear&amp;diff=8424</id>
		<title>Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Bear&amp;diff=8424"/>
		<updated>2022-04-20T02:29:04Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: my best attempt at making the three spirit class pages have similar formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Bear&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Warrior.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Warrior.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Bear =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bear&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Bears gain 1 strength every level.&lt;br /&gt;
Bears start with a [[Rune of Charge]], a [[Rune of Slash]] and a [[sword]].&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
In combat, Bears typically use weapons that scale damage with Strength, like the [[axe]] and [[sword]] which allow the Bear to deal melee damage, and [[sickle]] which allows the Bear to be tankier. Bears generally use runes that scale damage with Strength, like [[Charge]] for stun and moving close up for melee attacks, [[Slash]] for damage and [[Harvest Life]] for healing. Bears, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the [[Advanced Guide]] to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bears generally fall into two categories:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Tanks, powerful supports with somewhat low damage but extremely high health and armor for prolonged attack without much reliance on healers.&amp;lt;br&amp;gt;&lt;br /&gt;
High damage, single-target invaluable assets that greatly increase overall dpt.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Both categories have several subcategories.&lt;br /&gt;
&lt;br /&gt;
For more detail on rune and stat choice and specific builds, consult the [[Advanced Guide]]. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats to focus on:&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*Physical Damage Increase&lt;br /&gt;
*Vitality&lt;br /&gt;
*Health Regeneration&lt;br /&gt;
*Armor&lt;br /&gt;
*Life on Hit&lt;br /&gt;
*Poison/Arcane/All resistance&lt;br /&gt;
*Attack/Global Crit Chance&lt;br /&gt;
*Attack/Global Crit Multiplier&lt;br /&gt;
*Attack Speed&lt;br /&gt;
&lt;br /&gt;
[[Rune of Whirlwind]], which uses physical damage may be used in pairing with the [[LoH]] stat to aid in crowd-farming.&lt;br /&gt;
&lt;br /&gt;
[[Rune of Flurry]] may be used in pairing with a high damage axe to deal large amounts of damage in a short period of time.&lt;br /&gt;
&lt;br /&gt;
Bears generally use [[OffHand|Shields]] as the preferred offhand slot item because of its block chance implicit stat being more useful than &lt;br /&gt;
the Spell Crit Chance and multi implicits of the Tomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=File:PassiveTree(with_labels).png&amp;diff=8411</id>
		<title>File:PassiveTree(with labels).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=File:PassiveTree(with_labels).png&amp;diff=8411"/>
		<updated>2022-04-20T02:25:49Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: Passive tree with vague labelling, credits to Polfy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Passive tree with vague labelling, credits to Polfy&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Version_0.10.6&amp;diff=8419</id>
		<title>Version 0.10.6</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Version_0.10.6&amp;diff=8419"/>
		<updated>2022-04-20T01:42:04Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: adding 10.6 to the game updates category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Version 0.10.6 =&lt;br /&gt;
&lt;br /&gt;
Released on February 14th, 2022. The original [https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.10.6-Release-Notes release notes] are accessible on GitLab.&lt;br /&gt;
&lt;br /&gt;
== Content ==&lt;br /&gt;
&lt;br /&gt;
* The Sjofni&#039;s Embrace event is live!&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
* Added a message of the day feature. This also supports zone messages and timed messages&lt;br /&gt;
* New command added to the housing district: /exitHousing&lt;br /&gt;
* New rune: Rune of Roll&lt;br /&gt;
* New rune: Rune of Healing Touch&lt;br /&gt;
&lt;br /&gt;
== Balance ==&lt;br /&gt;
&lt;br /&gt;
* Rune of Whirlwind can now drop from mobs at any level&lt;br /&gt;
* Rune of Ambush can now drop from mobs at any level&lt;br /&gt;
* Newly crafted Sturdy Bows are now always level 20&lt;br /&gt;
* Bows now have implicit sprint chance&lt;br /&gt;
* Life on hit now only applies to physical damage&lt;br /&gt;
* Rune of Harvest Life healing percent is now [2, 15], down from [10, 30]&lt;br /&gt;
* Rune of Consecrate cooldown is now 15, up from 5&lt;br /&gt;
* Rune of Consecrate mana cost is n ow 12, up from 8&lt;br /&gt;
* Rune of Crystal Spikes cooldown is now 15, down from 20&lt;br /&gt;
* Rune of Crystal Spikes damage is now [3, 18], up from [3, 16]&lt;br /&gt;
* Rune of Crystal Spikes is now an attack, not a spell&lt;br /&gt;
* Rune of Swiftness now has an amount of [8, 20], up from [5, 10]&lt;br /&gt;
&lt;br /&gt;
== Polish ==&lt;br /&gt;
&lt;br /&gt;
* Healing text is now colored according to the healing element&lt;br /&gt;
&lt;br /&gt;
== Code ==&lt;br /&gt;
&lt;br /&gt;
* The internal buffs and auras system has been rewritten. This means that we can start implementing better visuals, a wider variety of effects and stacking buffs. Thanks to notme for his work on this&lt;br /&gt;
* The rezone code has been rewritten completely. Now, a handshake is in place to ensure that things happen in the right order. This should mitigate most instances of players being stuck in the void&lt;br /&gt;
* Rewrote much of the player stash code. Increased stash space MTXs should now apply properly&lt;br /&gt;
[[Category:Game Updates]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=8422</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=8422"/>
		<updated>2022-04-16T04:32:35Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: /* Regular Monsters */  giving ringo the recognition it deserves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Monsters =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||1 ||Melee ||4 ||? ||? || / || / ||[[Fjolarok]] || Drops [[Family Heirloom]] for level 1 players only.&lt;br /&gt;
|- &lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||20 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||60 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||120 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||170 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||230 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||310 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||400 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||850 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||900 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1210 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1300 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||(Change this to actual level) || / ||(Change this to actual health)||? ||? || / || / || [[Fjolgard Sewers]] || Spawn during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3800 ||? ||? || / || +6[[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||11000 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||9000 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2300 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3000 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] || 18 || / || 4200 || ? || ? || / || / || [[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ringo]]  || 1 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || ? || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  || 15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 10000-13000 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  || 15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 10000-13000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] || 16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 13000-19000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  || 16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 13000-19000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  || 17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 13000-19000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] || 18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16000-22000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] || 15 || Melee || ? || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] || 17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || ? || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] || 20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 120000  || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] || 20 ||Melee/Charge || 80000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] || 20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range || 60000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||100 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||200 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||350 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||500 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||800 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1300 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2400 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4000 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Health !!Mana !!Armor !! Reputaion !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] || 9 || Melee/Rune || ? || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||20000 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] || 13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed.&lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||300000-500000 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] || 20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune || 100000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Depend his&amp;lt;br&amp;gt;level || ? || ? || Gathered&amp;lt;br&amp;gt;pumpkin || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoot [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || N/A || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and then teleport.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || N/A || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || N/A || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoot a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || N/A || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || N/A || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Stat&amp;diff=8412</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Stat&amp;diff=8412"/>
		<updated>2022-04-12T04:25:50Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: /* Defense */  minor edit on loh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.4.0}}&lt;br /&gt;
= Stats =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039; determine a character&#039;s attributes, such as damage, health, and mana. You can view your stats in the character sheet by pressing the &amp;lt;code&amp;gt;J&amp;lt;/code&amp;gt; key. Your character&#039;s stats can be improved by wearing better [[equipment]]. Stats may also be temporarily affected by [[aura]] runes. Stats are also greatly affected by your [[spirit|spirits]] and the amount of int,str or dex that you have depending on that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can find in-depth info [https://docs.google.com/spreadsheets/d/19QyBzRNMCFd3l8GwQPfDfPvwvXO_vnDtY3IHFa6kQeU/edit?usp=sharing here(v0.3.3)]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Basic ==&lt;br /&gt;
; Level&lt;br /&gt;
: &#039;&#039;Main Article: [[Character Level]]&#039;&#039;&lt;br /&gt;
: The level of your character determines the maximum health and [[equipment]]s you can use. The maximum level is capped at 20. You can only use equipment with a level requirement equal to or lower than your character&#039;s level (except when the item has level reduction). You can level up by gaining experience which you get when killing mobs. Note that you gain the most xp from killing mobs your own level.&lt;br /&gt;
&lt;br /&gt;
; Experience Points (XP)&lt;br /&gt;
: &#039;&#039;Main Article: [[Experience Point]]&#039;&#039;&lt;br /&gt;
: Experience points are used to level up your character. You will gain experience by killing [[monster]]s, completing [[quest]]s and by [[gathering]]. The experience required to level up is: &amp;lt;code&amp;gt;XL * 5 + XL * 10 * (XL^2.2)&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;XL&amp;lt;/code&amp;gt; is your current level. You also receive reduced experience if the monster killed is not the same level as you. The multiplier is: &amp;lt;code&amp;gt;(1-D/10)^2&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;D&amp;lt;/code&amp;gt; is the difference of levels, and you gain no experience if the difference is 10 or higher.&lt;br /&gt;
&lt;br /&gt;
; Strength&lt;br /&gt;
: Strength is the primary stat of the [[Warrior|Bear]] Spirit. It improves the damage of [[Axe]]s and [[Sword]]s. Every strength point increases your armor by 1.&lt;br /&gt;
&lt;br /&gt;
; Intellect&lt;br /&gt;
: Intellect is the primary stat of the [[Wizard|Owl]] Spirit. It improves the damage of [[Staff]]s and [[Weapon|Wand]]s. Every 6 intellect points increases your maximum mana by 1.&lt;br /&gt;
&lt;br /&gt;
; Dexterity&lt;br /&gt;
: Dexterity is the primary stat of the [[Thief|Lynx]] Spirit. It improves the damage of [[Dagger]]s and [[Spear]]s. Every 12 dexterity points increases your dodge chance by 1%.&lt;br /&gt;
&lt;br /&gt;
; &amp;quot;to all attributes&amp;quot;&lt;br /&gt;
: + &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt; to all attributes mean that increases &#039;&#039;&#039;Strength&#039;&#039;&#039;, &#039;&#039;&#039;Intellect&#039;&#039;&#039;, &#039;&#039;&#039;Dexterity&#039;&#039;&#039; by &amp;lt;code&amp;gt;X&amp;lt;/code&amp;gt;&lt;br /&gt;
* Only on [[Finger]] and [[Neck]] slot&lt;br /&gt;
&lt;br /&gt;
; Vitality&lt;br /&gt;
: Vitality increases your max health by 10 health per point.&lt;br /&gt;
&lt;br /&gt;
; Max Mana&lt;br /&gt;
: Increase your character&#039;s maximum mana by 1 mana per point.&lt;br /&gt;
&lt;br /&gt;
; HP Regeneration&lt;br /&gt;
: The rate of health restored per tick during [[combat]]. Outside combat, HP regenerates at the rate of &amp;lt;code&amp;gt;max(MaxHP / 112, HPRegen * 0.2)&amp;lt;/code&amp;gt; per tick, while it only regenerates by &amp;lt;code&amp;gt;HPRegen * 0.2&amp;lt;/code&amp;gt; per tick during combat.&lt;br /&gt;
&lt;br /&gt;
; MP Regeneration&lt;br /&gt;
: The rate of mana restored per tick. The amount of MP regenerated per tick is &amp;lt;code&amp;gt;MPRegen / 50&amp;lt;/code&amp;gt;. Mana regenerates the same in combat as out of combat.&lt;br /&gt;
&lt;br /&gt;
== Offense ==&lt;br /&gt;
; Global critical hit chance&lt;br /&gt;
: This will increase your &#039;&#039;&#039;Attack critical chance&#039;&#039;&#039; and &#039;&#039;&#039;Spell critical chance&#039;&#039;&#039; by the amount of it you have.&lt;br /&gt;
: The base Global critical hit chance is 5% for all spirits.&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack critical chance&lt;br /&gt;
: The chance of dealing a critical hit with physical attack.&lt;br /&gt;
: The base chance is 5% (Because of the base 5% of &#039;&#039;&#039;Global critical hit chance&#039;&#039;&#039;).&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Spell critical chance&lt;br /&gt;
: The chance of dealing a critical hit with a spell attack.&lt;br /&gt;
: The base chance is 5% (Because of the base 5% of &#039;&#039;&#039;Global critical hit chance&#039;&#039;&#039;).&lt;br /&gt;
* Only on level 7+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Global critical hit multiplier&lt;br /&gt;
: This will increase your &#039;&#039;&#039;Attack critical multiplier&#039;&#039;&#039; and &#039;&#039;&#039;Spell critical multiplier&#039;&#039;&#039; by the amount of it you have.&lt;br /&gt;
: The base Global critical hit chance is 150% for all spirits.&lt;br /&gt;
* Only on level 12+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack critical multiplier&lt;br /&gt;
: The multiplied damage when performing a critical hit with physical attack.&lt;br /&gt;
: The base chance is 150% (Because of the base 150% of &#039;&#039;&#039;Global critical hit multiplier&#039;&#039;&#039;).&lt;br /&gt;
* Only on level 12+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Spell critical multiplier&lt;br /&gt;
: The multiplied damage when performing a critical hit with a spell attack.&lt;br /&gt;
: The base chance is 150% (Because of the base 150% of &#039;&#039;&#039;Global critical hit multiplier&#039;&#039;&#039;).&lt;br /&gt;
* Only on level 12+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Arcane increase / Fire increase / Frost increase / Holy increase / Poison increase / Physical increase / Spell Increase&lt;br /&gt;
: Increase the elemental/type of damage by 1% per point.&lt;br /&gt;
* Only on [[Finger]] and [[Neck]] slot&lt;br /&gt;
* Only on level 10+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
; Attack Speed / Cast Speed&lt;br /&gt;
: The chance of attacking or casting spells without cooling down in succession. In-game, the value is displayed as &amp;lt;code&amp;gt;100% + chance&amp;lt;/code&amp;gt;, so 110% implies that there is a 10% chance of performing the attack without cooling down whereas cast speed allows you to cast abilities faster.&lt;br /&gt;
* Only on [[Finger]], [[Neck]] and [[Trinket]] slot&lt;br /&gt;
&lt;br /&gt;
== Defense ==&lt;br /&gt;
; Armor&lt;br /&gt;
: &#039;&#039;&#039;Armor&#039;&#039;&#039; reduces the damage taken. The percentage of damage mitigated is &amp;lt;code&amp;gt;Armor / (100 * XL)&amp;lt;/code&amp;gt; where &amp;lt;code&amp;gt;XL&amp;lt;/code&amp;gt; is the level of the damage source and the reduction is capped 50%. Therefore, against a level 10 [[monster]] you need 500 armor (&amp;lt;code&amp;gt;500 / (100 * 10) = 50%&amp;lt;/code&amp;gt;) to achieve the maximum damage reduction.&lt;br /&gt;
&lt;br /&gt;
; Chance to block Attacks / Spells&lt;br /&gt;
: The chance to negate an attack or spell completely.&lt;br /&gt;
* Only on [[OffHand|Shield]] slot&lt;br /&gt;
&lt;br /&gt;
; Chance to dodge Attacks / Spells&lt;br /&gt;
: The chance to negate an attack or spell completely.&lt;br /&gt;
* Only on [[Feet]] slot&lt;br /&gt;
&lt;br /&gt;
; Arcane Resistance / Fire Resistance / Frost Resistance / Holy Resistance / Physical Resistance / Poison Resistance / All Resistance&lt;br /&gt;
: &#039;&#039;&#039;Resistance&#039;&#039;&#039; reduces the damage taken from a particular types of element (and &#039;&#039;&#039;All Resistance&#039;&#039;&#039; applies to all types of elements). Each point of resistance reduces the damage taken by &amp;lt;code&amp;gt;0.5%&amp;lt;/code&amp;gt; and is capped at 50%. Therefore, you need 100 points of resistance to achieve the maximum possible damage mitigation.&lt;br /&gt;
* Only on level 15+ [[equipment]]&lt;br /&gt;
&lt;br /&gt;
The damage reduction offered by armor and resistances stack with each other. If both mitigation sources are capped at 50%, you will only receive 25% of the full damage.&lt;br /&gt;
&lt;br /&gt;
; Life on hit&lt;br /&gt;
: Your auto attack gives you a certain amount of hp per hit. Founs on sickles, offhand and trinket slot items.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
&lt;br /&gt;
; Item Quality&lt;br /&gt;
: The chance of finding higher [[quality]] items.&lt;br /&gt;
: Each point reduces the chance to get a common item by 7 (capped at 286 quality).&lt;br /&gt;
: (This stat was previously called &#039;&#039;&#039;Magic Find&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
; Item Quantity&lt;br /&gt;
: The chance of finding more items (capped at 200%).&lt;br /&gt;
&lt;br /&gt;
; Sprint Chance&lt;br /&gt;
: The chance of moving two tiles in one tick. Only [[Feet|boots]] may generate with this stat, and you also gain this stat by using a [[rune of Swiftness]].&lt;br /&gt;
&lt;br /&gt;
; XP Increase&lt;br /&gt;
: Increase the experience points gained by killing [[monster]]s and quests.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Bear&amp;diff=8404</id>
		<title>Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Bear&amp;diff=8404"/>
		<updated>2022-04-11T06:01:59Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: added player opinion to the guide section, removed the part about charge (already in the charge page, nothing to do with bear class)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.10.5}}&lt;br /&gt;
{{OB}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;float:right;margin-left:10px;&amp;quot;&lt;br /&gt;
! Bear&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#3A3B4A&amp;quot; | [[File:Portrait_Warrior.png|128px]]&lt;br /&gt;
|-&lt;br /&gt;
| Portrait&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#2D2136&amp;quot; | [[File:Warrior.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| Default skin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Bear =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bear&#039;&#039;&#039; is one of the three [[spirit]] options.&lt;br /&gt;
Bears gain 1 strength every level.&lt;br /&gt;
Bears start with a [[Rune of Charge]], a [[Rune of Slash]] and a [[sword]].&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
&lt;br /&gt;
Bears are primarily used as tanks with high, single target, damage.&lt;br /&gt;
&lt;br /&gt;
Bears typically use weapons that scale damage with Strength, like the [[axe]], [[sword]] and [[sickle]]. Bears generally use runes that scale damage with Strength, like [[Charge]] for stun and moving close up for melee attacks, [[Slash]] for damage and [[Harvest Life]] for healing. Bears, however, are not obligated to use these runes, as every rune offers its own functions, pros and cons and opportunities for better builds. You can consult the [[Advanced Guide]] to aid you in your rune and stat choice.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Cerulean_Pearl&amp;diff=8408</id>
		<title>Cerulean Pearl</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Cerulean_Pearl&amp;diff=8408"/>
		<updated>2022-04-08T13:13:55Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: just a clarification about fishing pearls (sorry the sentence structure is weird)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.8.3}}&lt;br /&gt;
&lt;br /&gt;
{{Item|name=Cerulean Pearl}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cerulean Pearls&#039;&#039;&#039; are a type of [[Crafting Material|crafting material]] that can be used to [[Augmentation|augment]] [[Fishing|fishing rods]].&lt;br /&gt;
Cerulean pearls can be obtained in 2 ways:&lt;br /&gt;
Buying them from [[Angler Nayla]] using  [[Angler&#039;s Mark]]s, and [[fishing]] with a fishing rod with the &amp;quot;Extra chance to hook items&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
Cerulean pearls are of epic [[quality]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafting Materials]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=8381</id>
		<title>Category:Mobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Mobs&amp;diff=8381"/>
		<updated>2022-04-08T01:04:46Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: added snakelets, hatchlings and sundfehr to the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
= Monsters =&lt;br /&gt;
&lt;br /&gt;
Monsters can be found wandering around islands, as well as in [[dungeon]]s. Players fight and kill monsters for [[item]]s, experience, and to finish [[quest]]s. Monsters may drop [[equipment]]s, [[card]]s, [[idol]]s and quest items when killed. Some monsters may auto-attack players if they get too close, and return to their natural habitat when they stray too far.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health, Mana, Damage, and Armor of a monster are RANDOMLY generated&#039;&#039;&#039; (The health column is an &amp;lt;code&amp;gt;&amp;quot;average&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Regular Monsters ==&lt;br /&gt;
The table below summarizes information about the monsters in [[Isleward]]. For brevity, only quest drops and special/important drops are listed in the drops column.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !! Quest Item Drops !! Reputation !!Location !!Notes &lt;br /&gt;
|-&lt;br /&gt;
| [[Crazed Seagull]] ||1 ||Melee ||4 ||? ||? || / || / ||[[Fjolarok]] || Drops [[Family Heirloom]] for level 1 players only.&lt;br /&gt;
|- &lt;br /&gt;
| [[Seagull]] ||2 ||Melee ||20 ||? ||? ||[[Gull Feather]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Bunny]] ||3 ||Melee ||60 ||? ||? ||[[Rabbit Foot]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Elk]] ||4 ||Melee ||120 ||? ||? ||[[Elk Antler]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamingo]]||5 || Melee ||170 ||? ||? || / || / ||[[Fjolarok]] ||Small chance of dropping [[card|The Other Heirloom]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]] ||6 ||Melee ||230 ||? ||? ||[[Severed Pincer]] || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan Crab]]||7 ||Melee ||310 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Frog]] ||8 ||Melee ||400 ||? ||? || / || / ||[[Fjolarok]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Crab]] ||9 ||Melee ||850 ||? ||? || / || / ||[[Fjolgard]] || /&lt;br /&gt;
|-&lt;br /&gt;
| [[Eagle]] ||10 ||Melee ||900 ||? ||? || / || / || [[Fjolarok]] ||Small chance of dropping [[Eagle Feather]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat]] ||11 ||Melee ||1210 ||? ||? || / || +6 [[Fjolgard]] ||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bandit]] ||11 ||Melee ||1300 ||? ||? || / || +18 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodthirsty Rat]] ||(Change this to actual level) || / ||(Change this to actual health)||? ||? || / || / || [[Fjolgard Sewers]] || Spawn during the [[Plague of Rats]] event.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Rat]] ||12 ||Melee ||3800 ||? ||? || / || +6[[Fjolgard]]||[[Fjolgard Sewers]] ||Small chance of dropping [[card|Godly Promise]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whiskers]] (no longer in game) ||13 ||Melee ||1800 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dire Rat]] ||13 ||Melee ||11000 ||? ||? || / || +22 [[Fjolgard]]||[[Bandit Hideout]] ||Small chance of dropping [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bera the Blade]] ||14 ||Melee ||9000 ||? ||? || / || +25 [[Fjolgard]]||[[Bandit Hideout]] ||High chance of dropping [[Rusted Key]] and [[card|Godly Promise]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Snail]] ||14 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||2300 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Whelk]] ||16 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/AOE ||3000 ||? ||? ||[[Digested Crystal]]&amp;lt;br&amp;gt;+15 [[The Akarei]] || / ||[[Crystal Caves]] ||Emits gas in area around itself, dealing damage. Attacks players hit by gas.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slimy Offspring]] || 18 || / || 4200 || ? || ? || / || / || [[Crystal Caves]] || Heals [[Radulos]] when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanged Rabbit]]  || 15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 10000-13000 || ? || ? || / || +15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Gull]]  || 15 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 10000-13000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrown Beaver]] || 16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 13000-19000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghastly Toad]]  || 16 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 13000-19000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge Flamingo]]  || 17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 13000-19000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironskull Goat]] || 18 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee || 16000-22000 || ? || ? || / ||+15 [[Gaekatla]] || [[Estuary]] || Small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snakelet]] || 15 || Melee || ? || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hatchling]] || 17 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || ? || ? || ? || / || / || [[Fjolarok]] (Outer Temple) || Its ranged attack applies a DoT that drains your hp by ? per tick for a short duration.&amp;lt;br&amp;gt;Releases a [[Smokebomb]] on death that deals damage if you walk on it. Small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed. &amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Viridian Serpent]] || 20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/DOT || 120000  || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack applies a DoT that drains your hp by 20 per tick for a short duration.&amp;lt;br&amp;gt;Releases a lava-kind of hazard on death that deals damage if you walk on it.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarlet Serpent]] || 20 ||Melee/Charge || 80000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Can charge at the player and deal massive damage.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Serpent]] || 20 ||Melee&amp;lt;br&amp;gt;&#039;&#039;&#039;Poison&#039;&#039;&#039; Range || 60000 || ? || ? || / || +15 [[Gaekatla]] || [[Temple]] || Its ranged attack can slow your movement speed for a short duration.&amp;lt;br&amp;gt;Attacks players on sight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AoE = Area Of Effect damage&lt;br /&gt;
*DoT = Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span id=&amp;quot;Rare Monsters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Rare Monsters==&lt;br /&gt;
&lt;br /&gt;
Rare monsters occasionally spawn (4% chance) in the place of regular monsters, and have 1.5 times as much health and deal 1.5 times as much damage. Rare monsters always drop [[Quality|magic]] items or better, and can use one or skills normally used by players. As a result, some rare monsters of the same type are easier to defeat than others, as the [[Circle of Healing]] skill confers nearly no utility for the monster, whereas the [[Magic Missile]] skill can significantly increase the difficulty. It is recommended to fight rare monsters in groups, as all participating players will receive loot, and it is easier to deal with the monster&#039;s skills. Monsters in [[dungeon]]s can spawn as rare monsters, but do not change their name and are not listed below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Thumper]] ||3 ||Melee/Rune ||100 ||? ||? ||[[Bunny]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironhorn]] ||4 ||Melee/Rune ||200 ||? ||? ||[[Elk]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Squiggles]] ||6 ||Melee/Rune ||350 ||? ||? ||[[Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pincer King]] ||7 ||Melee/Rune ||500 ||? ||? ||[[Titan Crab]] ||[[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Muck Prince]] ||8 ||Melee/Rune ||800 ||? ||? ||[[Frog]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wreckapod]] ||9 ||Melee/Rune ||1300 ||? ||? ||[[Mud Crab]]|| [[Fjolgard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshripper]] ||10 ||Melee/Rune ||2400 ||? ||? ||[[Eagle]]|| [[Fjolarok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Enraged Rat]] ||11 ||Melee/Rune ||4000 ||? ||? ||[[Rat]]|| [[Fjolgard Sewers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[Big Red]] is an old &#039;&#039;&#039;rare monster&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Boss Monsters ==&lt;br /&gt;
Boss monsters are special monsters that are extremely strong and often use skills, including skills that are not available to players.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !!Level !!Attack !!Health !!Mana !!Armor !! Reputaion !!Location !!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sundfehr]] || 9 || Melee/Rune || ? || ? ||? || / ||[[Fjolgard]] || Technically a mini-boss, Sundefehr attacks players with [[Magic Missile]] and [[Crystal Spikes]] upon being attacked. &lt;br /&gt;
|-&lt;br /&gt;
| [[Stinktooth]] ||13 || Melee/Rune ||20000 ||30-40 ||? || +15 [[Fjolgard]]||[[Fjolgard Sewers]] || Will [[Rune of Charge|charge]] at anybody who enters his range, and follow up with a powerful 2 radius [[Rune of Whirlwind|Whirlwind]].&amp;lt;br&amp;gt;Has a small chance of dropping [[Putrid Shank]], [[Muddy Runestone]] and [[Recipes|Whirlwind Recipe]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Steelclaw]] || 13 || Melee/Rune || ? || ? || ? || +15 [[Fjolgard]]|| [[Fjolgard Sewers]] || Rare, stronger version of [[Stinktooth]].&amp;lt;br&amp;gt;Has a 20% chance of dropping [[card|Fangs of Fury]] when killed.&lt;br /&gt;
|- &lt;br /&gt;
| [[Radulos]] ||18 ||&#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;Melee/Rune/AoE ||300000-500000 ||30-40 ||? || / || [[Crystal Caves]] ||Emits AoE gas in large areas somewhat close to itself,&amp;lt;br&amp;gt;dealing large amounts of damage.&amp;lt;br&amp;gt;Summons [[Slimy Offspring]] to heal himself when he eats them.&lt;br /&gt;
|-&lt;br /&gt;
| [[M&#039;ogresh]] || 20 ||&#039;&#039;&#039;Poison&#039;&#039;&#039;&amp;lt;br&amp;gt;Range/Melee/Rune || 100000 || 30 || ? ||+120 [[Gaekatla]] || [[Estuary]] || Uses two random player skills.&amp;lt;br&amp;gt;Has a [[hatchling]]-like ranged attack that shoots at all players within his range, but will also move towards his to attack them with melee as well.&amp;lt;br&amp;gt;Can summon crystal spikes multiple times to attack.&amp;lt;br&amp;gt;Has a small chance of dropping [[card|Benthic Incantation]] when killed.&amp;lt;br&amp;gt;Will attack players if they get into his aggro range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Seasonal Monsters ==&lt;br /&gt;
These monsters are only found during certain [[:Category:Events|events]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name !!Level !!Attack !!Health !!Mana !!Armor !!Replaces !!Location!!Seasonal Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Rude Holf]] || 4 || Melee || 200 || ? || ? || [[Ironhorn]] || [[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Crab]] || 6 || Melee || 500 || ? || ? || [[The Pincer King]] || [[Fjolarok]]|| [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin]] ||8 ||Melee ||400 ||? ||? || [[Frog]] ||[[Fjolarok]] || [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Huckle]] ||8 ||Melee/Rune ||800 ||? ||? || [[Penguin]] ||[[Fjolgard]] || The rare version of [[Penguin]] during [[Merrywinter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Nibbler]] ||Player who&amp;lt;br&amp;gt;gather || Melee || Depend his&amp;lt;br&amp;gt;level || ? || ? || Gathered&amp;lt;br&amp;gt;pumpkin || [[Fjolarok]] || [[Soul&#039;s Moor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Pumpkin]] ||10 || Melee/Rune || 4000 || 40 ||? || / || [[The Squash Patch]] ||This weak mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Pumpkin]] ||10 || Melee/Rune || 8000 || 25 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Attacks using melee and a purple [[Rune of Whirlwind|Whirlwind]]-like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Risen Eggplant]] ||20 ||Range/Rune || 400000-450000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Eggplant]] ||20 ||Range/Rune || 1200000 || 40 ||? || / || [[The Squash Patch]] ||This mob is only found in the [[The Squash Patch]].&amp;lt;br&amp;gt; Shoots a ranged projectile, and summons an extremely long delay [[Rune of Crystal Spikes|Crystal Spikes]] which can be dodged by watching for the telltale purple sparkles.&amp;lt;br&amp;gt;Drops [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord Squash]] ||10 || Range/Unique || 270000 ||? ||? || / || [[The Squash Patch]] ||This &#039;&#039;&#039;boss&#039;&#039;&#039; spawns only during [[Soul&#039;s Moor]] [[event]].&amp;lt;br&amp;gt;Attacks all players fighting it simultaneously.&amp;lt;br&amp;gt;Drops chunks on the ground which shoot [[Rune of Magic Missile|MM]] at Squash while draining player health rapidly for a short time after being walked over.&amp;lt;br&amp;gt;Give 2000 [[reputation]] with [[The Pumpkin Sailor]] and [[Candy Corn]] when killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandspitter Scorpion]] ||20 ||Ranged/Special ||40000 ||? ||? || N/A || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun &amp;lt;br&amp;gt; Has a low damage, rapid firing ranged attack, and the ability to become untargetable and then teleport.&lt;br /&gt;
|-&lt;br /&gt;
| [[Firestriker Scorpion]] ||20 || Melee ||50000 ||? ||? || N/A || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. &amp;lt;br&amp;gt;Has a melee attack that should not be ignored despite its seemingly low power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonbound Cultist]] ||20 || Ranged/Rune ||50000 ||? ||? || N/A || [[Pyramid of the Sun]] || This mob is only found in the Pyramid of the Sun. Can summon up to 3 [[Restless Mummy]]s and also shoot a magic missile like attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vizier Zunni]] ||20 || Melee/Special ||500000 ||? ||? || N/A || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Melee. Has a special ability that creates purple crystals which she can shatter at will, dealing damage to those in the surrounding 1 blocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonpriest Sahira]] ||20 || Ranged/Special ||500000 ||? ||? || N/A || [[Pyramid of the Sun]] || One of the two &#039;&#039;&#039;bosses&#039;&#039;&#039; deep within the Pyramid of the Sun. &amp;lt;br&amp;gt; Has an extremely powerful magic missile that she fires at all players simultaneously at regular intervals. Can be blocked by Zunnis crystals. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 [[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Glossary&amp;diff=8378</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Glossary&amp;diff=8378"/>
		<updated>2022-04-07T03:32:34Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: added a few stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Please keep this list in alphabetical order. --&amp;gt;&lt;br /&gt;
{{Version 0.8.3}}&lt;br /&gt;
&lt;br /&gt;
= Glossary =&lt;br /&gt;
This list explains [[Isleward]]-specific terms and abbreviations.&lt;br /&gt;
Other terms used in games and MMOs specifically can be looked up on their own (such as on [https://mmos.com/mmo-terms this site])&lt;br /&gt;
&lt;br /&gt;
; Amb&lt;br /&gt;
: [[Rune of Ambush]]&lt;br /&gt;
&lt;br /&gt;
; Asc&lt;br /&gt;
: [[idol|Ascendant Idol]]&lt;br /&gt;
&lt;br /&gt;
; BBW&lt;br /&gt;
: [[Big Bad Waffle]], the main developer of [[Isleward]].&lt;br /&gt;
&lt;br /&gt;
; CB&lt;br /&gt;
: [[Corrupted Blossom]]&lt;br /&gt;
&lt;br /&gt;
; CC&lt;br /&gt;
: The [[Crystal Caves]] area&lt;br /&gt;
&lt;br /&gt;
; COB&lt;br /&gt;
: [[Cowl of Obscurity]]&lt;br /&gt;
&lt;br /&gt;
; Crit&lt;br /&gt;
: Critical hit&lt;br /&gt;
&lt;br /&gt;
; Crystal &lt;br /&gt;
: [[Digested Crystal]]&lt;br /&gt;
&lt;br /&gt;
; CS&lt;br /&gt;
: The [[Rune of Crystal Spikes]]&lt;br /&gt;
&lt;br /&gt;
; Dev&lt;br /&gt;
: Developer, usually [[Big Bad Waffle]]&lt;br /&gt;
&lt;br /&gt;
; Dex&lt;br /&gt;
: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
; DPS&lt;br /&gt;
: Damage per second&lt;br /&gt;
&lt;br /&gt;
; DPT&lt;br /&gt;
: Damage per tick&lt;br /&gt;
&lt;br /&gt;
; Est&lt;br /&gt;
: [[Estuary]]&lt;br /&gt;
&lt;br /&gt;
; Flurry&lt;br /&gt;
: [[Runes|Rune of Flurry]]&lt;br /&gt;
&lt;br /&gt;
; Fof&lt;br /&gt;
: [[Card|Fangs of Fury]]&lt;br /&gt;
&lt;br /&gt;
; Gaek&lt;br /&gt;
: [[Gaekatla]]&lt;br /&gt;
&lt;br /&gt;
; GP&lt;br /&gt;
: [[Card|Godly Promise]]&lt;br /&gt;
&lt;br /&gt;
; Int&lt;br /&gt;
: [[Intellect]]&lt;br /&gt;
&lt;br /&gt;
; IWD&lt;br /&gt;
: [[Isleward]]&lt;br /&gt;
&lt;br /&gt;
; MM&lt;br /&gt;
: [[Rune of Magic Missile]]&lt;br /&gt;
&lt;br /&gt;
; Mod&lt;br /&gt;
: A server-side [[Mod]] (see also: [[Modding]]), a client-side [[Addon]], or an in-game Moderator that helps new players and keeps players and the chat peaceful.&lt;br /&gt;
&lt;br /&gt;
; Mog&lt;br /&gt;
: [[M&#039;ogresh]], the boss of the [[Estuary]].&lt;br /&gt;
&lt;br /&gt;
; Nyx&lt;br /&gt;
: [[Nyxaliss]], the boss of the [[Temple of Gaekatla]]&lt;br /&gt;
&lt;br /&gt;
; PTR&lt;br /&gt;
: The [[Public Test Realm]] or Patron Test Realm (called this when the test server is only available to patrons).&lt;br /&gt;
&lt;br /&gt;
; PvP&lt;br /&gt;
: Player versus player. The act of fighting another player is currently available through the butcher prophecy.&lt;br /&gt;
&lt;br /&gt;
; QQ&lt;br /&gt;
: Refers to the [[Quality]] and [[Loot|Quantity]] stats.&lt;br /&gt;
&lt;br /&gt;
; Rad&lt;br /&gt;
: [[Radulos]], the boss of the [[Crystal Caves|crystal cave]].&lt;br /&gt;
&lt;br /&gt;
; Rep&lt;br /&gt;
: [[Reputation]]&lt;br /&gt;
&lt;br /&gt;
; Smold&lt;br /&gt;
: [[Idol|Smoldering Idol]]&lt;br /&gt;
&lt;br /&gt;
; Snails&lt;br /&gt;
: Refers to [[Crystal Whelk]] and [[Crystal Snail]]&lt;br /&gt;
&lt;br /&gt;
; Spriteward&lt;br /&gt;
: [[Sprite Editor]]&lt;br /&gt;
&lt;br /&gt;
; Str&lt;br /&gt;
: [[Strength]]&lt;br /&gt;
&lt;br /&gt;
; TMP&lt;br /&gt;
: [[Card|Trademan&#039;s Pride]]&lt;br /&gt;
&lt;br /&gt;
; Uns&lt;br /&gt;
: [[Idol|Unstable Idol]]&lt;br /&gt;
&lt;br /&gt;
; Vit&lt;br /&gt;
: [[Vitality]]&lt;br /&gt;
&lt;br /&gt;
; XP&lt;br /&gt;
: Experience/Experience Points&lt;br /&gt;
&lt;br /&gt;
; Yala&lt;br /&gt;
: [[Thaumaturge Yala]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Roll&amp;diff=8380</id>
		<title>Roll</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Roll&amp;diff=8380"/>
		<updated>2022-03-14T14:54:13Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: unverified values for maxDistance according to daniel (sorry for adding unverified info guess its temporary)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rune|runename=Roll|filename=Roll.png|mana=6|stats=none|cooldown=10 ticks&amp;lt;br&amp;gt;Cast time: ??|element=none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Roll away from your foe.&lt;br /&gt;
&lt;br /&gt;
The [[rune]] of Roll is a transport rune that allows you to quickly roll towards the tile your mouse is on. It can be used to chase your prey, or make a quick getaway.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roll&#039;&#039;&#039; has 1 stat:&lt;br /&gt;
* maxDistance [5 - 10(?)]&lt;br /&gt;
&lt;br /&gt;
Although the range is 20, the distance you roll is determined by the maxDistance stat. Although a DPT value is displayed when hovering over the roll icon the top right, the rune deals no damage. It does not scale with any stat.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Though it provides no damage or heal, Roll finds great use in [[PvP]] combat.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=The_Muck_Prince&amp;diff=8382</id>
		<title>The Muck Prince</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=The_Muck_Prince&amp;diff=8382"/>
		<updated>2022-03-01T01:10:58Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: removed the file and note about penguins, this can be added to the main frog page (file was also not visible)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Monster|monstername=The Muck Prince|filename=frog.png|level=7|attack=Melee/Rune|health=500|mana=/|armor=/|drops=Magic+ Equipment|location=[[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Muck Prince&#039;&#039;&#039; is a level 8 [[Monster#Rare Monsters|rare monster]] that can be found on [[Fjolarok]]. It is a stronger version of a [[frog]], and occasionally spawns in place of one. The Muck Prince can be identified from a regular frog by the square marking around it. The Muck Prince is able to use [[rune]] normally used by players, thus rendering some The Muck Prince more dangerous than others.&lt;br /&gt;
&lt;br /&gt;
Like other rare monsters, The Muck Prince always drops magic items or better, and this it is recommended to fight The Muck Prince in a group, decreasing the difficulty of the battle and enabling multiple players to obtain loot.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Ingar&amp;diff=8383</id>
		<title>Ingar</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Ingar&amp;diff=8383"/>
		<updated>2022-03-01T01:03:57Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: added the squiggle part into here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{NPC|name=Ingar|filename=Gaekatla_Priest.png|level=20|health=10000|mana=29|location=[[Fjolgard]]|faction=/}}&lt;br /&gt;
{{Blockquote|“peace be with you”&lt;br /&gt;
&lt;br /&gt;
-- The Gaekalta Priest}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ingar&#039;&#039;&#039;, the Gaekatla Priest, is a [[:Category:Non-Player Characters|NPC]] that sells special [[equipment]] affiliated with the [[Gaekatla]] faction.&lt;br /&gt;
He can be found in Gaekatla&#039;s Sanctuary in [[Fjolgard]].&lt;br /&gt;
&lt;br /&gt;
== Trading ==&lt;br /&gt;
&lt;br /&gt;
{{vendor table header}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = {{item icon|Gaekatlan Druid}}&lt;br /&gt;
| rarity = {{q common}}&lt;br /&gt;
| type = Skin&lt;br /&gt;
| cost = 1000 gold&lt;br /&gt;
| reputation = [[Gaekatla]]: Exalted&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
| item = {{item icon|Cowl of Obscurity}}&lt;br /&gt;
| rarity = {{q legendary}}&lt;br /&gt;
| type = Silk Cowl&lt;br /&gt;
| cost = 1000 gold&lt;br /&gt;
| reputation = [[Gaekatla]]: Exalted&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to the listed items, Ingar sells random items with the Gaekatla faction effect.&lt;br /&gt;
This effect has a chance on kill to summon a critter called a Squiggle to assist the player in battle.&lt;br /&gt;
These items require [[Gaekatla]]: Honored to purchase or equip.&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Summon_Skeleton&amp;diff=8395</id>
		<title>Summon Skeleton</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Summon_Skeleton&amp;diff=8395"/>
		<updated>2022-02-24T23:43:38Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Summon Skeleton|filename=Summon Skeleton.png|mana=5|stats=[[Strength]], [[Intellect]]|cooldown=6 ticks&amp;lt;br&amp;gt;Cast time: 6|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Summons a skeletal warrior to assist you in combat.&lt;br /&gt;
&lt;br /&gt;
The heath/strength of the skeleton scales with the user&#039;s [[strength]] and [[intellect]].&lt;br /&gt;
&lt;br /&gt;
You can Summon Skeleton in a range of 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summon Skeleton&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*DamagePercent [20-76] : Scale the damage of the skeleton&lt;br /&gt;
*HpPercent [40-60] : Scale the hp of the skeleton&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summon Skeleton&#039;&#039;&#039; is a very useful skill for all classes at low level (1-12). The skeleton is good at applying constant damage and drawing aggro away from the player.&lt;br /&gt;
&lt;br /&gt;
Multiple skeletons can be summoned by slotting more than one &#039;&#039;&#039;Summon Skeleton Rune&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Skeletons can also be resummoned at full health at any time.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-The summoned skeleton can be very useful to deal extra damage to your target, or tank the target, or stall the target while you cast a spell, heal yourself, or do &lt;br /&gt;
something else&lt;br /&gt;
&lt;br /&gt;
-The skeleton will stay with you until it&#039;s killed or you move to a new map&lt;br /&gt;
&lt;br /&gt;
-Damage and health points (HP) of the skeleton are a percentage of the player&#039;s own damage and health points&lt;br /&gt;
&lt;br /&gt;
-Moderate mana cost&lt;br /&gt;
&lt;br /&gt;
-You can cast Rune of Blood Barrier on a skeleton to give it the frenzy effect and deal more damage (to be verified)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Can get easily killed by bosses or monsters that deal high damage, so it&#039;s useless at times like those&lt;br /&gt;
&lt;br /&gt;
-Can sometimes go after and kill other Butchers if you accidentally hit them with your attack, which is often annoying to said players&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Harvest_Life&amp;diff=8394</id>
		<title>Harvest Life</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Harvest_Life&amp;diff=8394"/>
		<updated>2022-02-24T23:40:36Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Harvest Life|filename=Harvest Life.png|mana=5|stats=[[Strength]] [[Intellect]]|cooldown=10 ticks&amp;lt;br&amp;gt;Cast time: 3|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;|class=All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Absorbs the life-force of your enemies.&lt;br /&gt;
&lt;br /&gt;
The damage of Harvest Life scale with the user&#039;s [[strength]] and [[intellect]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harvest Life&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [4 - 14]&lt;br /&gt;
*HealPercent [2 - 15] : % of the damage you deal convert into hp for the user&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harvest Life&#039;&#039;&#039; is a very strong rune for bear to regen some HP&lt;br /&gt;
&lt;br /&gt;
Combine this rune with a [[Steelclaw&#039;s Bite]] and good piece of gear and you have a nice HP regeneration build.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Relatively high damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-Moderate mana cost&lt;br /&gt;
&lt;br /&gt;
-Heals you for a percentage of the damage you deal (and so very useful for tank builds, or for healing yourself)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Relatively high cooldown time&lt;br /&gt;
&lt;br /&gt;
-Only damages a single target&lt;br /&gt;
&lt;br /&gt;
-It&#039;s a melee attack, so you need to be close to your target&lt;br /&gt;
&lt;br /&gt;
-Scales with 2 stats (technically half as useful to both classes)&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Charge&amp;diff=8393</id>
		<title>Charge</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Charge&amp;diff=8393"/>
		<updated>2022-02-24T23:36:29Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Charge|filename=Charge.png|mana=3|cooldown=14|stats=[[Strength]]|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;|class=All}}&lt;br /&gt;
&lt;br /&gt;
[[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Charges at a foe, dealing damage and stunning them for a short period.&lt;br /&gt;
&lt;br /&gt;
The damage of the [[rune]] of &#039;&#039;&#039;Charge&#039;&#039;&#039; scale with user&#039;s [[Strength]] and have a range of 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charge&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [2 - 11]&lt;br /&gt;
*StunDuration [6 - 10]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
You can also speed up movement by charging at weaker monsters on the path.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Stuns enemies, which makes them unable to attack &lt;br /&gt;
&lt;br /&gt;
-Has a longer range than most other ranged attacks or Runes&lt;br /&gt;
&lt;br /&gt;
-You do not take any damage when you charge towards the target&lt;br /&gt;
&lt;br /&gt;
-Low mana cost&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Takes you directly to your target, which can sometimes be undesirable&lt;br /&gt;
&lt;br /&gt;
-A not-so-impressive damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-High cooldown time&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Ice_Spear&amp;diff=8392</id>
		<title>Ice Spear</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Ice_Spear&amp;diff=8392"/>
		<updated>2022-02-24T15:17:40Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Ice Spear|filename=IceSpear.png|mana=4|cooldown=10 ticks&amp;lt;br&amp;gt;Cast time: 2|stats=[[Intellect]]|element=&amp;lt;code&amp;gt;Frost&amp;lt;/code&amp;gt;|class=All}}&lt;br /&gt;
&lt;br /&gt;
[[File:IceSpearUse.PNG|thumb|upright=0.7|Ice Spear used by an Owl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A jagged projectile of pure ice pierces your target and slows his movement.&lt;br /&gt;
&lt;br /&gt;
The Ice Spear damage scales with user&#039;s [[Intellect]] and have a range 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Spear&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [2 - 8]&lt;br /&gt;
*FreezeDuration [6 - 10]&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Slows down enemies&lt;br /&gt;
&lt;br /&gt;
-Has a moderate damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-Relatively fast casting time&lt;br /&gt;
&lt;br /&gt;
Overall a really good rune for Owls using a kiting strategy (maintaining distance throughout)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Only hits a single target&lt;br /&gt;
&lt;br /&gt;
-Relatively high cooldown time&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Smokebomb&amp;diff=8391</id>
		<title>Smokebomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Smokebomb&amp;diff=8391"/>
		<updated>2022-02-24T15:14:45Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Smokebomb|filename=Smokebomb.png|mana=6|cooldown=5|stats=[[Dexterity]]|element=&amp;lt;code&amp;gt;Poison&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Envelops the caster in a cloud of poisonous smoke, dealing damage to enemies every tick until it dissipates.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Rune of Smokebomb&#039;&#039;&#039; grants the ability to envelop the caster and the space around in a cloud of poisonous smoke. The cloud deals damage to enemies inside the cloud every tick until it dissipates.&lt;br /&gt;
&lt;br /&gt;
The damage of &#039;&#039;&#039;Rune of Smokebomb&#039;&#039;&#039; scale with the user&#039;s [[dexterity]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Somebomb&#039;&#039;&#039; has 3 stats:&lt;br /&gt;
*Damage [0.25 - 1.45]&lt;br /&gt;
*Radius [1 - 3] : This is the radius where the cloud appears&lt;br /&gt;
*Duration [7 - 13]&lt;br /&gt;
&lt;br /&gt;
==Player Opinion on Rune==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-AoE (area covered varies)&lt;br /&gt;
&lt;br /&gt;
-Relatively high damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-Deals continuous damage to all enemies in its area, so it&#039;s useful when dealing with multiple enemies&lt;br /&gt;
&lt;br /&gt;
-Relatively fast cooldown time&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Damage is dealt over time (DoT), not in a single go&lt;br /&gt;
&lt;br /&gt;
-Can only damage targets inside its radius, which means you have to get close to your target (this is where radius comes in)&lt;br /&gt;
&lt;br /&gt;
-Only damages the enemies, and has no other effect&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fireblast&amp;diff=8390</id>
		<title>Fireblast</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fireblast&amp;diff=8390"/>
		<updated>2022-02-24T15:12:25Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Fireblast|filename=Fireblast.png|mana=5|stats=[[Intellect]]|cooldown=4 ticks&amp;lt;br&amp;gt;Cast time: 2|element=&amp;lt;code&amp;gt;Fire&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:FireBlastUse.PNG|thumb|upright=0.7|Fireblast pushes a [[Flamingo]] away from the caster]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Unleashes a blast of fire that damages and pushes back nearby foes.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Rune of Fireblast&#039;&#039;&#039; creates an area of fire centered around the caster, causing damage to pushes foes back. &lt;br /&gt;
&lt;br /&gt;
Fireblast damage scale with the user&#039;s [[Intellect]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireblast&#039;&#039;&#039; runes has 3 stats:&lt;br /&gt;
*Damage [2 - 5]&lt;br /&gt;
*Radius [1 - 2] : Radius of your fireblast&lt;br /&gt;
*PushBack [2 - 5] : The numbers of tiles you push the [[monster]]s&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Decent damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-AoE(3 by 3 square)&lt;br /&gt;
&lt;br /&gt;
-Pushes back enemies&lt;br /&gt;
&lt;br /&gt;
-Useful for dealing damage to multiple enemies at the same time&lt;br /&gt;
&lt;br /&gt;
-A relatively fast cooldown time&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Can only damage targets inside its radius, which means you have to get close to your target (this is where the radius comes in)&lt;br /&gt;
&lt;br /&gt;
-Mana cost is somewhat high when compared to the amount of damage it does (relatively low damage, in other words)&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Smite&amp;diff=8389</id>
		<title>Smite</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Smite&amp;diff=8389"/>
		<updated>2022-02-24T15:09:52Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rune|runename=Smite|filename=Smite.png|mana=7|stats=[[Intellect]]|cooldown=4 ticks&amp;lt;br&amp;gt;Cast time: 6|element=&amp;lt;code&amp;gt;Holy&amp;lt;/code&amp;gt;|class=All}}&lt;br /&gt;
&lt;br /&gt;
{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description :&#039;&#039;&#039; Calls down holy energy from the heavens upon your foe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smite&#039;&#039;&#039; is a [[rune]] that deals holy damage and stuns the [[monster]] for a short duration.&lt;br /&gt;
&lt;br /&gt;
The smite damage scales with the character&#039;s [[Intellect]] and has a range of 9.&lt;br /&gt;
&lt;br /&gt;
Smite has 2 stats:&lt;br /&gt;
*Damage [4 - 14]&lt;br /&gt;
*Stun Duration [6 - 10]&lt;br /&gt;
&lt;br /&gt;
==Player Opinion on Rune==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Stuns enemies, which makes them unable to attack&lt;br /&gt;
&lt;br /&gt;
-Moderate damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-Fast cooldown time&lt;br /&gt;
&lt;br /&gt;
-Is a ranged attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Relatively long casting time&lt;br /&gt;
&lt;br /&gt;
-Relatively high mana cost&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Magic_Missile&amp;diff=8388</id>
		<title>Magic Missile</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Magic_Missile&amp;diff=8388"/>
		<updated>2022-02-24T15:08:50Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Rune|runename=Magic Missile|filename=MagicMissile.png|mana=4|stats=[[Intellect]]|cooldown=6 ticks&amp;lt;br&amp;gt;Cast time: 8|element=&amp;lt;code&amp;gt;Arcane&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:MagicMissileUse.PNG|thumb|upright=0.7|Magic Missile used by an [[Wizard|Owl]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Launches an orb of unfocused energy at your target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Missile&#039;&#039;&#039; damage scales with [[Intellect]] an have a range of 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Missile&#039;&#039;&#039; has only 1 stat:&lt;br /&gt;
*Damage [4 - 32]&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Relatively high damage per tick (DPT)&lt;br /&gt;
&lt;br /&gt;
-Relatively low mana cost&lt;br /&gt;
&lt;br /&gt;
-Moderate cooldown time&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Long casting time&lt;br /&gt;
&lt;br /&gt;
-Hits a single target only&lt;br /&gt;
&lt;br /&gt;
-Only damages the enemy, and has no other effect&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Crystal_Spikes&amp;diff=8387</id>
		<title>Crystal Spikes</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Crystal_Spikes&amp;diff=8387"/>
		<updated>2022-02-24T15:04:41Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: dissolving the Rune Choice page into the respective rune pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version Unknown}}&lt;br /&gt;
{{Rune|runename=Crystal Spikes|filename=CrystalSpikes.png|mana=14|stats=[[Dexterity]], [[Intellect]]|cooldown=15|element=&amp;lt;code&amp;gt;Physical&amp;lt;/code&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[File:CrystalSpikesUse.PNG|thumb|upright=0.7|Crystal Spikes used by a [[warrior]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Jagged crystals break through the ground at your target destination.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Crystal Spikes&#039;&#039;&#039; have a range of 9 and damage scales with user&#039;s [[Dexterity]] and [[Intellect]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal Spikes&#039;&#039;&#039; has 2 stats:&lt;br /&gt;
*Damage [3 - 18] &lt;br /&gt;
*Delay [1 - 4] : Time before the spikes appears&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal Spikes&#039;&#039;&#039; is a ranged attack belonging to the Physical element. Crystal Spikes causes damage in a 3 by 3 area from the target destination.   &lt;br /&gt;
&lt;br /&gt;
The target destination is the current position of your cursor on screen. &lt;br /&gt;
&lt;br /&gt;
Your cursor must be in your line of sight to use Crystal Spikes.&lt;br /&gt;
&lt;br /&gt;
== Player Opinion on Rune ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* High damage per tick ([[DPT]])&lt;br /&gt;
&lt;br /&gt;
* AoE(3 by 3 square)&lt;br /&gt;
&lt;br /&gt;
* Physical damage, which works with the increased physical damage nodes in the [[Passive Tree]], and works with the Life on Hit stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Has a small delay&lt;br /&gt;
&lt;br /&gt;
* Uses two main stats (Dexterity and Intellect) to calculate damage, technically making it half as useful for each spirit&lt;br /&gt;
&lt;br /&gt;
* High mana cost&lt;br /&gt;
&lt;br /&gt;
* High cooldown time&lt;br /&gt;
&lt;br /&gt;
* Only damages the enemy, and has no other effect&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Stinktooth&amp;diff=8339</id>
		<title>Stinktooth</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Stinktooth&amp;diff=8339"/>
		<updated>2022-02-24T14:48:06Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: merged trivia and strategy (the g rat thing is a strategy)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.8.3}}&lt;br /&gt;
&lt;br /&gt;
{{Monster|monstername=Stinktooth|filename=Stinktooth.png|level=13|attack=Melee/Rune|health=17420|mana=/|armor=/|drops=[[Fangs of Fury|Fangs of Fury]],&amp;lt;br&amp;gt; [[Putrid Shank]],&amp;lt;br&amp;gt; [[Recipes|Recipe: Rune of Whirlwind]],&amp;lt;br&amp;gt; [[Muddy Runestone]]|location=[[Fjolgard Sewers]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stinktooth&#039;&#039;&#039; is a level 13 boss [[monster]] found in the [[Fjolgard Sewers]]. He spawns on the highest layer in a large, circular room, and is stronger than the monsters in the surrounding areas. Killing Stinktooth will give 15 [[reputation]] with [[Fjolgard]]. He is hostile to all players. Stinktooth respawns 1714 ticks &#039;&#039;(10 minutes)&#039;&#039; after you kill it.&lt;br /&gt;
&lt;br /&gt;
== Attack Patterns ==&lt;br /&gt;
Stinktooth will [[Rune of Charge|charge]] at the first player who steps within its range (the elliptical area). He then will repeatedly follow up with [[Rune of Whirlwind|whirlwind]] with a radius of 2 for 3 times, or until the target is dead. While attacking, he will summon 4 rats, a combination of either [[Biter Rats]] or [[Spitter Rats]], one for each corner of the circular area. These minions will attack the target, and despawn if target is dead.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
{{OB}}&lt;br /&gt;
* Although level 13, Stinktooth can prove to be tough for the average level 13-16 players. It is recommended to attack in groups to decrease difficulty.&lt;br /&gt;
* It&#039;s best to stay out of his range, unless there is a level 20 player there, so camp on the steps that lead into this circular area. Players should still be able hit Stinktooth with their ranged spells or a basic attack from any wand or staff, if you are an owl. If not, just charge at stink and run away. &lt;br /&gt;
* Another method, if you are an owl, this will require 2 strong [[Rune of Summon Skeleton|skeletons]] and 1 long-stun [[Rune of Smite|smite]]. Use [[Rune of Smite|smite]] on Stinktooth while your [[Rune of Summon Skeleton|skeletons]] attack, and hide yourself behind a wall to prevent him from charging at you. Stinktooth is now forced to fight your minions because his hostility is focused on his nearest attackers. Then, keep summoning your [[Rune of Summon Skeleton|skeletons]] keep a Stinktooth at bay. This method may take a while, but has a high success rate if done correctly.&lt;br /&gt;
* If you manage to get Stinktooth out of his arena and below the steps, his whirlwind hits a [[Giant Rat]], than the [[Giant Rat]]s will attack Stinktooth. Try it out for yourself! (This is best if you use a ranged weapon, and are very tanky) &lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Sundfehr&amp;diff=8343</id>
		<title>Sundfehr</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Sundfehr&amp;diff=8343"/>
		<updated>2022-02-24T14:13:45Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: changed some inaccurate stuff and added an entirely useless unverified lore section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster|monstername=Sundfehr|filename=Sundfehr.png|level=9|attack=melee|health=?|mana=/|armor=/|drops=/|location=[[Fjolarok]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sundfehr&#039;&#039;&#039; is a level 9 rare [[monster]] that spawns every 2 hours at xx:00 server time. It spawns in [[Fjolarok]], to the right of the [[crab]]s. It has an abundant amount of health for its level, and for that it&#039;s considered a mini-boss by lower-level players.&lt;br /&gt;
&lt;br /&gt;
Like every rare monster, Sundfehr drops magic or higher rarity items, and it is advisable for low level players to kill it in groups, to prevent deaths and to allow more players to get the high rarity gear.&lt;br /&gt;
&lt;br /&gt;
==Attacks==&lt;br /&gt;
&lt;br /&gt;
Sundfehr has two [[runes]] it can use - a [[Rune of Magic Missile]], and a [[Rune of Crystal Spikes]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
Sundfehr is commonly known to be associated with the [[Festival of the Sun]] for several reasons:&lt;br /&gt;
* Sundfehr&#039;s [[Magic Missile]] has the Solar Blast Magic Missile MTX applied (found in the [[Festival of the Sun Supporter Pack]])&lt;br /&gt;
* The rocks around the area Sundfehr spawns in is shaped to look like a sun&lt;br /&gt;
* Sun-dfehr. Thought you&#039;d figure that out by now.&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Hatchling&amp;diff=8342</id>
		<title>Hatchling</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Hatchling&amp;diff=8342"/>
		<updated>2022-02-24T06:55:53Z</updated>

		<summary type="html">&lt;p&gt;Lelojello173: miiinor changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.8.3}}&lt;br /&gt;
&lt;br /&gt;
{{Monster|monstername=Hatchling|filename=Hatchling.png|level=17|attack=&#039;&#039;&#039;Poison&#039;&#039;&#039;|health=varies|mana=varies|armor=?|drops=[[Serpentine Sinnew]], [[Broken Elderbow]]|location=[[Fjolgard]] (Outer Temple)}}&lt;br /&gt;
The &#039;&#039;&#039;Hatchling&#039;&#039;&#039; is a [[Monster]] that is found near the [[Temple]] entrance. Hatchlings are aggressive towards the player and will shoot poison projectiles that will deal damage to the player over a short period of time. When killed, they will release a [[smokebomb]] that deals damage to players who step in it. Hatchlings have a small chance of dropping [[Serpentine Sinnew]] or [[Broken Elderbow]] when killed, which is used in crafting [[Sturdy Bow]]s.&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Lelojello173</name></author>
	</entry>
</feed>