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	<id>https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arkani</id>
	<title>Isleward Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arkani"/>
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	<updated>2026-10-29T03:31:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6157</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6157"/>
		<updated>2020-09-18T05:01:13Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sewer.png|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! New Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:new_sewers.png|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[bandit|Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Giant Rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6154</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6154"/>
		<updated>2020-09-18T04:42:08Z</updated>

		<summary type="html">&lt;p&gt;Arkani: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sewer.png|150px]] &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! New Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:new_sewers.png|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[bandit|Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6153</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6153"/>
		<updated>2020-09-18T04:32:41Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor image fix two&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sewer.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
! New Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:new_sewers.png|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[bandit|Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6152</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6152"/>
		<updated>2020-09-18T04:32:00Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor image fix one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sewer.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
! New Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:new_sewers.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[bandit|Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=File:New_sewers.png&amp;diff=6151</id>
		<title>File:New sewers.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=File:New_sewers.png&amp;diff=6151"/>
		<updated>2020-09-18T04:29:43Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=File:Sewer.png&amp;diff=6149</id>
		<title>File:Sewer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=File:Sewer.png&amp;diff=6149"/>
		<updated>2020-09-18T04:19:41Z</updated>

		<summary type="html">&lt;p&gt;Arkani: Arkani uploaded a new version of File:Sewer.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6148</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6148"/>
		<updated>2020-09-18T04:15:42Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[bandit|Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Idol&amp;diff=6146</id>
		<title>Idol</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Idol&amp;diff=6146"/>
		<updated>2020-09-18T04:14:18Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Idols =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Idols&#039;&#039;&#039; are used in [[Crafting]] to alter item&#039;s stats, level, ability and slot. You can obtain idols by killing and looting [[monster|Monsters]], or receive 5 random idols by exchanging a set of [[Cards|Tradesman&#039;s Pride]] with the [[Shady Dealer]].&lt;br /&gt;
&lt;br /&gt;
Idols are also commonly used for trading. Depending on the idol, you could trade with other players for various items. &lt;br /&gt;
&lt;br /&gt;
One way of efficiently getting lots of idols is the [[Narkle Method]] (click for more info on the method).&lt;br /&gt;
&lt;br /&gt;
There are currently 5 kinds of idols in the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto;&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;List of Idol&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Image&lt;br /&gt;
! Description / Effect &lt;br /&gt;
! [[Quality|Rarity]]&lt;br /&gt;
|-&lt;br /&gt;
| Unstable Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Unstable Totem.png|100px]]&lt;br /&gt;
| Rerolls the item&#039;s stats.&amp;lt;br&amp;gt;Randomize all stats on an item excluding those gained from [[augmentation|augment]] and [[:Category:Special stat item|Special stat item]]&lt;br /&gt;
| Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ascendant Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Ascendant Totem.png|100px]]&lt;br /&gt;
| Increase the item&#039;s level&amp;lt;br&amp;gt;Increases the level requirement of an item by 1 to 3.&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Bone Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Brawler&#039;s Totem.png|100px]]&lt;br /&gt;
| Rerolls the item&#039;s ability&amp;lt;br&amp;gt;Randomize the damage of a [[Weapon]]&lt;br /&gt;
| Epic&lt;br /&gt;
|-&lt;br /&gt;
| Dragon-Glass Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Gambler&#039;s Totem.png|100px]]&lt;br /&gt;
| Rerollls the item&#039;s slot&amp;lt;br&amp;gt;Changes the slot ([[weapon]], [[waist|belt]], [[feet|boots]], ...) of an equipment, removes all augmented stats &amp;lt;br&amp;gt;And rerolls stats that &#039;&#039;&#039;can&#039;t be preserved&#039;&#039;&#039; in the new slot&lt;br /&gt;
| Epic&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Idol&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:SmolderingIdol.png|100px]]&lt;br /&gt;
| Remove augmented stats from an item&amp;lt;br&amp;gt;Removes all augmented stats from the equipment&lt;br /&gt;
| Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The Smoldering Idol was added in v0.1.10.&lt;br /&gt;
* Before v0.1.10, idols were called totems.&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6143</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6143"/>
		<updated>2020-09-18T04:00:22Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix four&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[bandit|Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6142</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6142"/>
		<updated>2020-09-18T03:59:47Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix three&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[Crystal Caves|caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6141</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6141"/>
		<updated>2020-09-18T03:58:57Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bandit|Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6140</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6140"/>
		<updated>2020-09-18T03:58:11Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s, there you will find a pipe that leads to the sewers.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[Rat|rats]], along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
It is recommended to level up at level 10-16, because of the quests there give you large amounts of XP at a time, and the mobs are about the same level as the player(s). [[Sewers]] is also a great place to stay if you are ill-prepared for the [[caves]].&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat|Dire Rats]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 11, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
&lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Large rat]] and occasionally [[Rat|Bloodthirsty Rat]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
* Had various redesigns up until this current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lore&amp;diff=6138</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lore&amp;diff=6138"/>
		<updated>2020-09-18T03:49:08Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lore =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;lore&#039;&#039;&#039; of [[Isleward]] is still being developed.&lt;br /&gt;
*You can join the discussion on [https://gitlab.com/Isleward/lore GitLab].&lt;br /&gt;
*You can join the discussion on [http://discord.isleward.com Discord]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Some already fan - made lore:&lt;br /&gt;
* Vanquishing corrupted animals throughout the island, the three brave heroes collected and augmented gear they picked up to suit their needs until they believed they were strong enough to defeat this monster in the depths of Estuary; M&#039;ogresh. They all banded together and embarked on their trek through Estuary. As they entered this evil place they noticed something distinctly wrong with the corrupt animals around them. They were much more fierce and vicious than what they were used to. Our three brave heroes fought, just trying to survive in this horrid place as they made turn after turn. The wizard named Owl surmised that because of their proximity to the spawn of Necros, the evil influence was having a much stronger influence on the wildlife as they now held no self restraint and attacked at the first sign of movement. This was bad for our heroes as the animals soon proved to be too dangerous for them. They tried to escape out of Estuary, but after making so many turns through the maze, they could not find their way out. The hero, Lynx, decided to scout around and find anything that looked familiar for them to escape through. The other two heroes agreed and waited for him to return. After about a minute, they started hearing creaking and grinding around them and were horrified to watch their surroundings change before their eyes. The path their friend took was no more to be seen as the mountains and ravines shifted into different places. Owl and Bear frantically searched for the other hero through every path. They were about to give up as they saw an orange glow coming down one of the paths ahead of them. They went toward it to investigate and coming around the corner, they saw it. The fiery creature made of bones called M&#039;ogresh. Owl and Bear quickly hid in some bushes, but heard some rustling next to them. As they turned to look, they saw Lynx sneaking over to them, motioning to stay quiet. This was their moment at last. &amp;lt;br&amp;gt; Will the heroes be strong enough to defeat the spawn of Necros? Will M&#039;ogresh’s defeat undo the corruption in this world or is there a deeper force they have not yet seen? - GaaraOfTheSand#1437&lt;br /&gt;
* Long ago there where once 3 gods: Necros, the god of chaos, Helos, the god of justice, and Elementa, the god of law. These three gods ruled the universe peacefully until Necros decided that it was time to change... for worse. He flooded the world with his evil magic giving rise to fierce monsters and corrupting the word as we know it, but all was not lost, even though it appeared to be. A hero of legend appeared to stop Necros. Using the mythical spell blade Pnévma, he was able to stop the evil god... at the cost of his own life. The universe was saved... or so it seemed. A lonely monster who once served under Necros has risen to power and his name was M&#039;ogresh, the Crypt ruler. Using his evil power bestowed to him by the chaos god Necros, he has once again corrupted the world, but the legend states that the split soul of the hero of the past will be given to three new heroes: a brave knight with the strength of a bear, a cunning thief with the dexterity of a lynx, and a bright mage with the intellect of a owl. Three heroes rising from the ashes of the hero who has fallen all to end the terror M&#039;ogresh has re-created on earth, aided by the two remaining gods. The heroes will journey to the lair of the demon. The otherworldly lair being the Estuary once a holy ground now corrupted by darkness. Will the heroes of promise save the world? - Deleted User#0000&lt;br /&gt;
* Runes are obviously a very important integral part of the game, they allow you to use amazing powers that couldn&#039;t be granted to you without possessing that rune. But how are these runes made? Like sure the rune-crafter makes them but what if he just refines their power and makes them stable enough to use for combat. What if these runes are actually the exhaust energy or remnants  from the God and/or God&#039;s of IsleWard that used to walk on the Earth before the Age of Man, that have formed and condensed into the stone of the earth. Making these Runes Very holy indeed in a clergy stand point and that&#039;s why the churches are fighting, Over which of the Churches god created the Runes. And you The Player Have  Crashed on the Isles of IsleWard while traveling in your quest  to find the Legendary mythical Summit&amp;lt;Put Better Name for Resting place of the Gods here&amp;gt; (The Island where the True God/Gods reside) in order to put to rest the Millennia long argument on who the True gods are. And now that you are In IsleWard your goal is to train, research, and find the Summit and forever write your name in history. - And_Man#1184&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lore&amp;diff=6137</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lore&amp;diff=6137"/>
		<updated>2020-09-18T03:48:49Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lore =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;lore&#039;&#039;&#039; of [[Isleward]] is still being developed.&lt;br /&gt;
*You can join the discussion on [https://gitlab.com/Isleward/lore GitLab].&lt;br /&gt;
*You can join the discussion on [http://discord.isleward.com Discord]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Some already fan - made lore:&lt;br /&gt;
* Vanquishing corrupted animals throughout the island, the three brave heroes collected and augmented gear they picked up to suit their needs until they believed they were strong enough to defeat this monster in the depths of Estuary; M&#039;ogresh. They all banded together and embarked on their trek through Estuary. As they entered this evil place they noticed something distinctly wrong with the corrupt animals around them. They were much more fierce and vicious than what they were used to. Our three brave heroes fought, just trying to survive in this horrid place as they made turn after turn. The wizard named Owl surmised that because of their proximity to the spawn of Necros, the evil influence was having a much stronger influence on the wildlife as they now held no self restraint and attacked at the first sign of movement. This was bad for our heroes as the animals soon proved to be too dangerous for them. They tried to escape out of Estuary, but after making so many turns through the maze, they could not find their way out. The hero, Lynx, decided to scout around and find anything that looked familiar for them to escape through. The other two heroes agreed and waited for him to return. After about a minute, they started hearing creaking and grinding around them and were horrified to watch their surroundings change before their eyes. The path their friend took was no more to be seen as the mountains and ravines shifted into different places. Owl and Bear frantically searched for the other hero through every path. They were about to give up as they saw an orange glow coming down one of the paths ahead of them. They went toward it to investigate and coming around the corner, they saw it. The fiery creature made of bones called M&#039;ogresh. Owl and Bear quickly hid in some bushes, but heard some rustling next to them. As they turned to look, they saw Lynx sneaking over to them, motioning to stay quiet. This was their moment at last. &amp;lt;/br&amp;gt; Will the heroes be strong enough to defeat the spawn of Necros? Will M&#039;ogresh’s defeat undo the corruption in this world or is there a deeper force they have not yet seen? - GaaraOfTheSand#1437&lt;br /&gt;
* Long ago there where once 3 gods: Necros, the god of chaos, Helos, the god of justice, and Elementa, the god of law. These three gods ruled the universe peacefully until Necros decided that it was time to change... for worse. He flooded the world with his evil magic giving rise to fierce monsters and corrupting the word as we know it, but all was not lost, even though it appeared to be. A hero of legend appeared to stop Necros. Using the mythical spell blade Pnévma, he was able to stop the evil god... at the cost of his own life. The universe was saved... or so it seemed. A lonely monster who once served under Necros has risen to power and his name was M&#039;ogresh, the Crypt ruler. Using his evil power bestowed to him by the chaos god Necros, he has once again corrupted the world, but the legend states that the split soul of the hero of the past will be given to three new heroes: a brave knight with the strength of a bear, a cunning thief with the dexterity of a lynx, and a bright mage with the intellect of a owl. Three heroes rising from the ashes of the hero who has fallen all to end the terror M&#039;ogresh has re-created on earth, aided by the two remaining gods. The heroes will journey to the lair of the demon. The otherworldly lair being the Estuary once a holy ground now corrupted by darkness. Will the heroes of promise save the world? - Deleted User#0000&lt;br /&gt;
* Runes are obviously a very important integral part of the game, they allow you to use amazing powers that couldn&#039;t be granted to you without possessing that rune. But how are these runes made? Like sure the rune-crafter makes them but what if he just refines their power and makes them stable enough to use for combat. What if these runes are actually the exhaust energy or remnants  from the God and/or God&#039;s of IsleWard that used to walk on the Earth before the Age of Man, that have formed and condensed into the stone of the earth. Making these Runes Very holy indeed in a clergy stand point and that&#039;s why the churches are fighting, Over which of the Churches god created the Runes. And you The Player Have  Crashed on the Isles of IsleWard while traveling in your quest  to find the Legendary mythical Summit&amp;lt;Put Better Name for Resting place of the Gods here&amp;gt; (The Island where the True God/Gods reside) in order to put to rest the Millennia long argument on who the True gods are. And now that you are In IsleWard your goal is to train, research, and find the Summit and forever write your name in history. - And_Man#1184&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lore&amp;diff=6136</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lore&amp;diff=6136"/>
		<updated>2020-09-18T03:48:34Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix four&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lore =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;lore&#039;&#039;&#039; of [[Isleward]] is still being developed.&lt;br /&gt;
*You can join the discussion on [https://gitlab.com/Isleward/lore GitLab].&lt;br /&gt;
*You can join the discussion on [http://discord.isleward.com Discord]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
Some already fan - made lore:&lt;br /&gt;
* Vanquishing corrupted animals throughout the island, the three brave heroes collected and augmented gear they picked up to suit their needs until they believed they were strong enough to defeat this monster in the depths of Estuary; M&#039;ogresh. They all banded together and embarked on their trek through Estuary. As they entered this evil place they noticed something distinctly wrong with the corrupt animals around them. They were much more fierce and vicious than what they were used to. Our three brave heroes fought, just trying to survive in this horrid place as they made turn after turn. The wizard named Owl surmised that because of their proximity to the spawn of Necros, the evil influence was having a much stronger influence on the wildlife as they now held no self restraint and attacked at the first sign of movement. This was bad for our heroes as the animals soon proved to be too dangerous for them. They tried to escape out of Estuary, but after making so many turns through the maze, they could not find their way out. The hero, Lynx, decided to scout around and find anything that looked familiar for them to escape through. The other two heroes agreed and waited for him to return. After about a minute, they started hearing creaking and grinding around them and were horrified to watch their surroundings change before their eyes. The path their friend took was no more to be seen as the mountains and ravines shifted into different places. Owl and Bear frantically searched for the other hero through every path. They were about to give up as they saw an orange glow coming down one of the paths ahead of them. They went toward it to investigate and coming around the corner, they saw it. The fiery creature made of bones called M&#039;ogresh. Owl and Bear quickly hid in some bushes, but heard some rustling next to them. As they turned to look, they saw Lynx sneaking over to them, motioning to stay quiet. This was their moment at last. &amp;lt;/br&amp;gt; Will the heroes be strong enough to defeat the spawn of Necros? Will M&#039;ogresh’s defeat undo the corruption in this world or is there a deeper force they have not yet seen? - GaaraOfTheSand#1437&lt;br /&gt;
* Long ago there where once 3 gods: Necros, the god of chaos, Helos, the god of justice, and Elementa, the god of law. These three gods ruled the universe peacefully until Necros decided that it was time to change... for worse. He flooded the world with his evil magic giving rise to fierce monsters and corrupting the word as we know it, but all was not lost, even though it appeared to be. A hero of legend appeared to stop Necros. Using the mythical spell blade Pnévma, he was able to stop the evil god... at the cost of his own life. The universe was saved... or so it seemed. A lonely monster who once served under Necros has risen to power and his name was M&#039;ogresh, the Crypt ruler. Using his evil power bestowed to him by the chaos god Necros, he has once again corrupted the world, but the legend states that the split soul of the hero of the past will be given to three new heroes: a brave knight with the strength of a bear, a cunning thief with the dexterity of a lynx, and a bright mage with the intellect of a owl. Three heroes rising from the ashes of the hero who has fallen all to end the terror M&#039;ogresh has re-created on earth, aided by the two remaining gods. The heroes will journey to the lair of the demon. The otherworldly lair being the Estuary once a holy ground now corrupted by darkness. Will the heroes of promise save the world? - Deleted User#0000&lt;br /&gt;
* Runes are obviously a very important integral part of the game, they allow you to use amazing powers that couldn&#039;t be granted to you without possessing that rune. But how are these runes made? Like sure the rune-crafter makes them but what if he just refines their power and makes them stable enough to use for combat. What if these runes are actually the exhaust energy or remnants  from the God and/or God&#039;s of IsleWard that used to walk on the Earth before the Age of Man, that have formed and condensed into the stone of the earth. Making these Runes Very holy indeed in a clergy stand point and that&#039;s why the churches are fighting, Over which of the Churches god created the Runes. And you The Player Have  Crashed on the Isles of IsleWard while traveling in your quest  to find the Legendary mythical Summit&amp;lt;Put Better Name for Resting place of the Gods here&amp;gt; (The Island where the True God/Gods reside) in order to put to rest the Millennia long argument on who the True gods are. And now that you are In IsleWard your goal is to train, research, and find the Summit and forever write your name in history. - And_Man#1184&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Passive_tree&amp;diff=6135</id>
		<title>Passive tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Passive_tree&amp;diff=6135"/>
		<updated>2020-09-18T03:47:45Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
= Passive Skill Tree =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Passive skill tree&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PassiveTree.png|500px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bear starting node : &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Red &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Owl starting node : &amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Blue &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lynx starting node : &amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Green &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Passive Skill Tree&#039;&#039;&#039; adds various [[stat]]s to your character as you level up. You can access the skill tree by pressing &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each [[spirit]] starts at 0 point at a different &#039;&#039;&#039;node&#039;&#039;&#039; in the tree, and you gain 1 point upon level up which can be used to expand to one of the connected node. It is recommended to expand your skills within the [[spirit]] colors, because of the synergy with your spirit.&lt;br /&gt;
&lt;br /&gt;
* You gain 2 points instead of 1 when leveling 19 -&amp;gt; 20.&lt;br /&gt;
* Passive trees also greatly influence and shape your play style. &lt;br /&gt;
* Each node or block has it&#039;s own stat that you can obtain by clicking on it. (you will have multiple options.)&lt;br /&gt;
* You have a limited amount of nodes you can choose and by level 20 you will be able to select 21.&lt;br /&gt;
* Depending on how you set your passive tree you could do various things for example: selecting str over vit as a bear would allow you to deal more damage but at the cost of health. &lt;br /&gt;
* There is no specific &amp;quot;best&amp;quot; final tree. Many players have varying play styles.&lt;br /&gt;
* If you want to get an idea on what your skill tree should look like, visit the [[Advanced Guide]].&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lore&amp;diff=6133</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lore&amp;diff=6133"/>
		<updated>2020-09-18T03:40:43Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix three&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lore =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;lore&#039;&#039;&#039; of [[Isleward]] is still being developed.&lt;br /&gt;
*You can join the discussion on [https://gitlab.com/Isleward/lore GitLab].&lt;br /&gt;
*You can join the discussion on [http://discord.isleward.com Discord]&lt;br /&gt;
&lt;br /&gt;
* Some already fan - made lore:&lt;br /&gt;
** Vanquishing corrupted animals throughout the island, the three brave heroes collected and augmented gear they picked up to suit their needs until they believed they were strong enough to defeat this monster in the depths of Estuary; M&#039;ogresh. They all banded together and embarked on their trek through Estuary. As they entered this evil place they noticed something distinctly wrong with the corrupt animals around them. They were much more fierce and vicious than what they were used to. Our three brave heroes fought, just trying to survive in this horrid place as they made turn after turn. The wizard named Owl surmised that because of their proximity to the spawn of Necros, the evil influence was having a much stronger influence on the wildlife as they now held no self restraint and attacked at the first sign of movement. This was bad for our heroes as the animals soon proved to be too dangerous for them. They tried to escape out of Estuary, but after making so many turns through the maze, they could not find their way out. The hero, Lynx, decided to scout around and find anything that looked familiar for them to escape through. The other two heroes agreed and waited for him to return. After about a minute, they started hearing creaking and grinding around them and were horrified to watch their surroundings change before their eyes. The path their friend took was no more to be seen as the mountains and ravines shifted into different places. Owl and Bear frantically searched for the other hero through every path. They were about to give up as they saw an orange glow coming down one of the paths ahead of them. They went toward it to investigate and coming around the corner, they saw it. The fiery creature made of bones called M&#039;ogresh. Owl and Bear quickly hid in some bushes, but heard some rustling next to them. As they turned to look, they saw Lynx sneaking over to them, motioning to stay quiet. This was their moment at last. &amp;lt;/br&amp;gt; Will the heroes be strong enough to defeat the spawn of Necros? Will M&#039;ogresh’s defeat undo the corruption in this world or is there a deeper force they have not yet seen? - GaaraOfTheSand#1437&lt;br /&gt;
** Long ago there where once 3 gods: Necros, the god of chaos, Helos, the god of justice, and Elementa, the god of law. These three gods ruled the universe peacefully until Necros decided that it was time to change... for worse. He flooded the world with his evil magic giving rise to fierce monsters and corrupting the word as we know it, but all was not lost, even though it appeared to be. A hero of legend appeared to stop Necros. Using the mythical spell blade Pnévma, he was able to stop the evil god... at the cost of his own life. The universe was saved... or so it seemed. A lonely monster who once served under Necros has risen to power and his name was M&#039;ogresh, the Crypt ruler. Using his evil power bestowed to him by the chaos god Necros, he has once again corrupted the world, but the legend states that the split soul of the hero of the past will be given to three new heroes: a brave knight with the strength of a bear, a cunning thief with the dexterity of a lynx, and a bright mage with the intellect of a owl. Three heroes rising from the ashes of the hero who has fallen all to end the terror M&#039;ogresh has re-created on earth, aided by the two remaining gods. The heroes will journey to the lair of the demon. The otherworldly lair being the Estuary once a holy ground now corrupted by darkness. Will the heroes of promise save the world? - Deleted User#0000&lt;br /&gt;
** Runes are obviously a very important integral part of the game, they allow you to use amazing powers that couldn&#039;t be granted to you without possessing that rune. But how are these runes made? Like sure the rune-crafter makes them but what if he just refines their power and makes them stable enough to use for combat. What if these runes are actually the exhaust energy or remnants  from the God and/or God&#039;s of IsleWard that used to walk on the Earth before the Age of Man, that have formed and condensed into the stone of the earth. Making these Runes Very holy indeed in a clergy stand point and that&#039;s why the churches are fighting, Over which of the Churches god created the Runes. And you The Player Have  Crashed on the Isles of IsleWard while traveling in your quest  to find the Legendary mythical Summit&amp;lt;Put Better Name for Resting place of the Gods here&amp;gt; (The Island where the True God/Gods reside) in order to put to rest the Millennia long argument on who the True gods are. And now that you are In IsleWard your goal is to train, research, and find the Summit and forever write your name in history. - And_Man#1184&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lore&amp;diff=6132</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lore&amp;diff=6132"/>
		<updated>2020-09-18T03:40:08Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix two&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lore =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;lore&#039;&#039;&#039; of [[Isleward]] is still being developed.&lt;br /&gt;
*You can join the discussion on [https://gitlab.com/Isleward/lore GitLab].&lt;br /&gt;
*You can join the discussion on [http://discord.isleward.com Discord]&lt;br /&gt;
&lt;br /&gt;
* Some already fan - made lore:&lt;br /&gt;
&lt;br /&gt;
** Vanquishing corrupted animals throughout the island, the three brave heroes collected and augmented gear they picked up to suit their needs until they believed they were strong enough to defeat this monster in the depths of Estuary; M&#039;ogresh. They all banded together and embarked on their trek through Estuary. As they entered this evil place they noticed something distinctly wrong with the corrupt animals around them. They were much more fierce and vicious than what they were used to. Our three brave heroes fought, just trying to survive in this horrid place as they made turn after turn. The wizard named Owl surmised that because of their proximity to the spawn of Necros, the evil influence was having a much stronger influence on the wildlife as they now held no self restraint and attacked at the first sign of movement. This was bad for our heroes as the animals soon proved to be too dangerous for them. They tried to escape out of Estuary, but after making so many turns through the maze, they could not find their way out. The hero, Lynx, decided to scout around and find anything that looked familiar for them to escape through. The other two heroes agreed and waited for him to return. After about a minute, they started hearing creaking and grinding around them and were horrified to watch their surroundings change before their eyes. The path their friend took was no more to be seen as the mountains and ravines shifted into different places. Owl and Bear frantically searched for the other hero through every path. They were about to give up as they saw an orange glow coming down one of the paths ahead of them. They went toward it to investigate and coming around the corner, they saw it. The fiery creature made of bones called M&#039;ogresh. Owl and Bear quickly hid in some bushes, but heard some rustling next to them. As they turned to look, they saw Lynx sneaking over to them, motioning to stay quiet. This was their moment at last. &amp;lt;/br&amp;gt; Will the heroes be strong enough to defeat the spawn of Necros? Will M&#039;ogresh’s defeat undo the corruption in this world or is there a deeper force they have not yet seen? - GaaraOfTheSand#1437&lt;br /&gt;
&lt;br /&gt;
** Long ago there where once 3 gods: Necros, the god of chaos, Helos, the god of justice, and Elementa, the god of law. These three gods ruled the universe peacefully until Necros decided that it was time to change... for worse. He flooded the world with his evil magic giving rise to fierce monsters and corrupting the word as we know it, but all was not lost, even though it appeared to be. A hero of legend appeared to stop Necros. Using the mythical spell blade Pnévma, he was able to stop the evil god... at the cost of his own life. The universe was saved... or so it seemed. A lonely monster who once served under Necros has risen to power and his name was M&#039;ogresh, the Crypt ruler. Using his evil power bestowed to him by the chaos god Necros, he has once again corrupted the world, but the legend states that the split soul of the hero of the past will be given to three new heroes: a brave knight with the strength of a bear, a cunning thief with the dexterity of a lynx, and a bright mage with the intellect of a owl. Three heroes rising from the ashes of the hero who has fallen all to end the terror M&#039;ogresh has re-created on earth, aided by the two remaining gods. The heroes will journey to the lair of the demon. The otherworldly lair being the Estuary once a holy ground now corrupted by darkness. Will the heroes of promise save the world? - Deleted User#0000&lt;br /&gt;
&lt;br /&gt;
** Runes are obviously a very important integral part of the game, they allow you to use amazing powers that couldn&#039;t be granted to you without possessing that rune. But how are these runes made? Like sure the rune-crafter makes them but what if he just refines their power and makes them stable enough to use for combat. What if these runes are actually the exhaust energy or remnants  from the God and/or God&#039;s of IsleWard that used to walk on the Earth before the Age of Man, that have formed and condensed into the stone of the earth. Making these Runes Very holy indeed in a clergy stand point and that&#039;s why the churches are fighting, Over which of the Churches god created the Runes. And you The Player Have  Crashed on the Isles of IsleWard while traveling in your quest  to find the Legendary mythical Summit&amp;lt;Put Better Name for Resting place of the Gods here&amp;gt; (The Island where the True God/Gods reside) in order to put to rest the Millennia long argument on who the True gods are. And now that you are In IsleWard your goal is to train, research, and find the Summit and forever write your name in history. - And_Man#1184&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Lore&amp;diff=6131</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Lore&amp;diff=6131"/>
		<updated>2020-09-18T03:30:42Z</updated>

		<summary type="html">&lt;p&gt;Arkani: minor fix one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Lore =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;lore&#039;&#039;&#039; of [[Isleward]] is still being developed.&lt;br /&gt;
*You can join the discussion on [https://gitlab.com/Isleward/lore GitLab].&lt;br /&gt;
*You can join the discussion on [http://discord.isleward.com Discord]&lt;br /&gt;
&lt;br /&gt;
*Some already fan - made lore:&lt;br /&gt;
*Vanquishing corrupted animals throughout the island, the three brave heroes collected and augmented gear they picked up to suit their needs until they believed they were strong enough to defeat this monster in the depths of Estuary; Mo’gresh. They all banded together and embarked on their trek through Estuary. As they entered this evil place they noticed something distinctly wrong with the corrupt animals around them. They were much more fierce and vicious than what they were used to. Our three brave heroes fought, just trying to survive in this horrid place as they made turn after turn. The wizard named Owl surmised that because of their proximity to the spawn of Necros, the evil influence was having a much stronger influence on the wildlife as they now held no self restraint and attacked at the first sign of movement. This was bad for our heroes as the animals soon proved to be too dangerous for them. They tried to escape out of Estuary, but after making so many turns through the maze, they could not find their way out. The hero, Lynx, decided to scout around and find anything that looked familiar for them to escape through. The other two heroes agreed and waited for him to return. After about a minute, they started hearing creaking and grinding around them and were horrified to watch their surroundings change before their eyes. The path their friend took was no more to be seen as the mountains and ravines shifted into different places. Owl and Bear frantically searched for the other hero through every path. They were about to give up as they saw an orange glow coming down one of the paths ahead of them. They went toward it to investigate and coming around the corner, they saw it. The fiery creature made of bones called Mo’gresh. Owl and Bear quickly hid in some bushes, but heard some rustling next to them. As they turned to look, they saw Lynx sneaking over to them, motioning to stay quiet. This was their moment at last.&lt;br /&gt;
Will the heroes be strong enough to defeat the spawn of Necros? Will Mo’gresh’s defeat undo the corruption in this world or is there a deeper force they have not yet seen? - GaaraOfTheSand#1437&lt;br /&gt;
&lt;br /&gt;
*long ago there where once 3 gods&lt;br /&gt;
necros the god of chaos&lt;br /&gt;
helos the god of justice&lt;br /&gt;
and elementa the god of law&lt;br /&gt;
these three gods ruled the universe peacefuly&lt;br /&gt;
until necros decided that it was time to change..for worse&lt;br /&gt;
he flooded the world with his evil magic giving rise to fierce monsters and corrupting the word as we know it&lt;br /&gt;
but all was not lost. even though it appeared to be.&lt;br /&gt;
a hero of legend appeared to stop necros&lt;br /&gt;
using the mythical  spell blade pnévma he was able to stop the evil god&lt;br /&gt;
...at the cost of his own life&lt;br /&gt;
the universe was saved...or so it seemed&lt;br /&gt;
a lonely monster who once served under necros has risen to power&lt;br /&gt;
and his name was M&#039;ogresh the crypt ruler&lt;br /&gt;
using his evil power bestowed by him by the chaos god necros he has once again corrupted the world&lt;br /&gt;
but the legend states that the split soul of the hero of the past will be given to three new heros&lt;br /&gt;
a brave knight with the strength of a bear&lt;br /&gt;
a cunning thief with the dexterity of a lynx&lt;br /&gt;
and a bright mage with the intellect of a owl&lt;br /&gt;
three heros rising from the ashes of the hero who has fallen&lt;br /&gt;
all to end the terror m&#039;ogresh has re created on earth&lt;br /&gt;
aided by the two remainning gods the heros will journey to the lair of the demon.&lt;br /&gt;
the otherworldy lair being the Estuary once a holy ground now corupted by darkness&lt;br /&gt;
will the heros of promise save the world? - Deleted User&lt;br /&gt;
#0000&lt;br /&gt;
&lt;br /&gt;
*Runes are obviously  a very important integral part of the game, they allow you to use amazing powers that couldn&#039;t be granted to you without possessing that rune. But how are these runes made? Like sure the Rune crafter makes them but what if he just refines their power and makes them stable enough to use for combat. What if these runes are actually the exhaust energy or remnants  from the God and/or God&#039;s of IsleWard that used to walk on the Earth before the Age of Man, that have formed and condensed into the stone of the earth. Making these Runes Very holy indeed in a clergy stand point and that&#039;s why the churches are fighting, Over which of the Churches god created the Runes. And you The Player Have  Crashed on the Isles of IsleWard while traveling in your quest  to find the Legendary mythical Summit&amp;lt;Put Better Name for Resting place of the Gods here&amp;gt; (The Island where the True God/Gods reside) in order to put to rest the Millennia long argument on who the True gods are. And now that you are In IsleWard your goal is to train, research, and find the Summit and forever write your name in history. - And_Man&lt;br /&gt;
#1184&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Pyramid_of_the_Sun&amp;diff=6124</id>
		<title>Pyramid of the Sun</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Pyramid_of_the_Sun&amp;diff=6124"/>
		<updated>2020-09-18T00:45:24Z</updated>

		<summary type="html">&lt;p&gt;Arkani: labeling pyramid as a dungeon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Pyramid of the Sun =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pyramid of the Sun&#039;&#039;&#039; is a randomly-generated [[dungeon]] which is part of the [[Festival of the Sun]] event.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
* [[Moonbound Cultist]]&lt;br /&gt;
* [[Restless Mummy]]&lt;br /&gt;
* [[Firestriker Scorpion]]&lt;br /&gt;
* [[Sandspitter Scorpion]]&lt;br /&gt;
* [[Vizier Zunni]] (boss)&lt;br /&gt;
* [[Moonpriest Sahira]] (boss)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
* [[Priestess Amina]]&lt;br /&gt;
&lt;br /&gt;
== Boss Room ==&lt;br /&gt;
&lt;br /&gt;
Somewhere in the Pyramid there is a boss room.&lt;br /&gt;
When someone enters, a door closes preventing them from leaving, but a teleport spot allows more players to enter the fight.&lt;br /&gt;
&lt;br /&gt;
The first phase is a fight with Vizier Zunni, the purple boss.&lt;br /&gt;
Zunni spawns with at least 500k health and has a unique attack that spawns purple spikes which explode and deal significant damage.&lt;br /&gt;
&lt;br /&gt;
The second phase is a fight with Moonpriest Sahira, the green boss.&lt;br /&gt;
Sahira also has at least 500k health and shoots projectiles at everyone in the fight.&lt;br /&gt;
However, the projectiles can be blocked by standing behind one of Zunni&#039;s spikes.&lt;br /&gt;
&lt;br /&gt;
In the third phase, both bosses are fought at the same time, each with at least 500k health.&lt;br /&gt;
Sahira stays in one spot for the whole fight but Zunni will chase the player that they are aggroed on.&lt;br /&gt;
Sahira also shoots a shiny, higher-damage projectile which players should try to avoid using the spikes since it&#039;s stronger than the normal projectiles.&lt;br /&gt;
Once either boss is dead, the high-damage projectile stops being cast which makes the fight easier, so players should focus on killing one boss at a time.&lt;br /&gt;
Players should take advantage of Zunni&#039;s crystals to block Sahira&#039;s attacks, and kill Sahira first since Sahira is more dangerous.&lt;br /&gt;
However, they should be careful of standing right next to the crystals since they eventually shatter and deal damage.&lt;br /&gt;
Once Sahira is dead, the fight becomes much easier because the only ways to die are Zunni&#039;s melee attacks and the spike explosions, which can be easily avoided since the spikes are no longer needed for protection.&lt;br /&gt;
&lt;br /&gt;
After all 3 phases are completed, a chest spawns in the boss room.&lt;br /&gt;
This chest can have [[Solar Tear]]s and other unique [[Festival of the Sun#Items|event items]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Dungeons&amp;diff=6123</id>
		<title>Category:Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Dungeons&amp;diff=6123"/>
		<updated>2020-09-18T00:44:01Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
= Dungeons =&lt;br /&gt;
&lt;br /&gt;
Different [[island]]s in [[Isleward]] have their own unique &#039;&#039;&#039;dungeons&#039;&#039;&#039;. Most dungeons have you fighting your way through [[monster]]s and then fighting a [[Monster#Boss Monsters|dungeon boss]].&lt;br /&gt;
&lt;br /&gt;
== List of Dungeons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! [[Island]]s !! Monster Levels&lt;br /&gt;
|-&lt;br /&gt;
| [[Fjolgard Sewers]] || [[Fjolgard]] || 11-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Caves]] || [[Fjolarok]] || 14-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Estuary]] || [[Fjolarok]] || 15-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple]] || [[Fjolarok]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Pyramid of the Sun|Pyramid]] || [[Fjolarok]] || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The [[temple]] was added in v0.3.1.&lt;br /&gt;
* Prior to v0.2.1, dungeons used to have a character level cap, and players above the cap will be downscaled.&lt;br /&gt;
* The [[Pyramid of the Sun|pyramid]] was added in v0.8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Dungeons&amp;diff=6122</id>
		<title>Category:Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Dungeons&amp;diff=6122"/>
		<updated>2020-09-18T00:43:08Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
= Dungeons =&lt;br /&gt;
&lt;br /&gt;
Different [[island]]s in [[Isleward]] have their own unique &#039;&#039;&#039;dungeons&#039;&#039;&#039;. Most dungeons have you fighting your way through [[monster]]s and then fighting a [[Monster#Boss Monsters|dungeon boss]].&lt;br /&gt;
&lt;br /&gt;
== List of Dungeons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! [[Island]]s !! Monster Levels&lt;br /&gt;
|-&lt;br /&gt;
| [[Fjolgard Sewers]] || [[Fjolgard]] || 11-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Caves]] || [[Fjolarok]] || 14-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Estuary]] || [[Fjolarok]] || 15-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple]] || [[Fjolarok]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Pyramid of the Sun|Pyramid]] || [[Fjolarok]] || 20&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The [[temple]] was added in v0.3.1.&lt;br /&gt;
* Prior to v0.2.1, dungeons used to have a character level cap, and players above the cap will be downscaled.&lt;br /&gt;
* The [[Pyramid of the Sun|pyramid]] was added in v0.8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Version_0.8.0&amp;diff=6116</id>
		<title>Version 0.8.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Version_0.8.0&amp;diff=6116"/>
		<updated>2020-09-14T19:43:37Z</updated>

		<summary type="html">&lt;p&gt;Arkani: oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Version 0.8.0 =&lt;br /&gt;
&lt;br /&gt;
Released on September 12th, 2020.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Rebuilt the chat UI to make it easier to chat in different channels ({{issue|1482}})&lt;br /&gt;
* It is now possible to regenerate random maps during runtime ({{issue|1495}})&lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
* Music files are now loaded using WebAudio which uses way less memory as the old method was causing some mobile devices to crash ({{issue|1487}})&lt;br /&gt;
&lt;br /&gt;
== Mobile ==&lt;br /&gt;
* You can now use quickslotted items ({{issue|1471}})&lt;br /&gt;
* Info messages are now shown as announcements ({{issue|1488}})&lt;br /&gt;
* Added support for iPadOS 13 Safari ({{issue|1491}})&lt;br /&gt;
* Added a new interact icon ({{issue|1494}})&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* Rarely, random maps will generate without end/boss rooms ({{issue|1485}})&lt;br /&gt;
* When entering high level zones, other quests are sometimes reset ({{issue|1496}})&lt;br /&gt;
* Item context menus will no longer be rendered if there are no options ({{issue|1509}})&lt;br /&gt;
* The killMob event phase only works once ({{issue|1512}})&lt;br /&gt;
* Objects with multiple projectile components only spawn a single explosion component ({{issue|1516}})&lt;br /&gt;
* Generated items are no longer allowed to be spells or currency items if a type is specified in the blueprint ({{issue|1520}})&lt;br /&gt;
* Hidden sprites are sometimes visible when they shouldn&#039;t be ({{issue|1542}})&lt;br /&gt;
* Non-selectable targets are still auto-attacked if the attack was initiated before the target became non-selectable ({{issue|1543}})&lt;br /&gt;
* Projectiles that have targets with sprite offsets ignore the sprite offset ({{issue|1545}})&lt;br /&gt;
* Tiles that exist in two different hiders aren&#039;t visible when you are outside both hiders but one of them has been discovered ({{issue|1549}})&lt;br /&gt;
* Duration events aren&#039;t being stopped when they should ({{issue|1551}})&lt;br /&gt;
* If a closed door is destroyed, the tile remains blocked ({{issue|1553}})&lt;br /&gt;
* There are situations in which synced modifications to objects are lost ({{issue|1554}})&lt;br /&gt;
* When region objects spawn in rotated rooms, it&#039;s possible for them to overlap the map boundaries ({{issue|1556}})&lt;br /&gt;
* Duration events don&#039;t allow for commas in their cron strings ({{issue|1560}})&lt;br /&gt;
&lt;br /&gt;
== Modding ==&lt;br /&gt;
* Removed fishing event hardcoding from giveRewards and getCloseEvents ({{issue|763}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;onBeforeGetCommandRoles&amp;lt;/code&amp;gt; that allows new social commands to be added ({{issue|1486}})&lt;br /&gt;
* Mods can now define new textures that should be added to the texture atlas through the &amp;lt;code&amp;gt;onBeforeGetClientConfig&amp;lt;/code&amp;gt; event ({{issue|1492}})&lt;br /&gt;
* Textures added through mods can specify custom tile opacities through the &amp;lt;code&amp;gt;onBeforeGetClientConfig&amp;lt;/code&amp;gt; event ({{issue|1493}})&lt;br /&gt;
* Override maps defined in mods can now use different spritesheets for their tiles than defined in the base map through the &amp;lt;code&amp;gt;onBeforeGetCellInfo&amp;lt;/code&amp;gt; event ({{issue|1497}})&lt;br /&gt;
* Mods can now define custom renderers for the login background with the &amp;lt;code&amp;gt;onBeforeGetClientConfig&amp;lt;/code&amp;gt; event ({{issue|1498}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;onBeforeCreateBag&amp;lt;/code&amp;gt; which allows mods to change how dropped bags look and where they spawn ({{issue|1499}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;afterCastSpell&amp;lt;/code&amp;gt; ({{issue|1505}})&lt;br /&gt;
* The &amp;lt;code&amp;gt;onBeforeCalculateDamage&amp;lt;/code&amp;gt; event now includes the actual spell as a property ({{issue|1506}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;beforeAddSpellEffect&amp;lt;/code&amp;gt; that allows particles added through certain spells like Charge to be modified ({{issue|1508}})&lt;br /&gt;
* Vendor items can now have specific positions (rather than all clumped together at the top) ({{issue|1510}})&lt;br /&gt;
* The spawnMob and spawnObject event phase can now be provided with a function that will generate a position for the mob/object ({{issue|1513}} &amp;amp; {{issue|1547}})&lt;br /&gt;
* The spawnMob event phase can now be provided with a percentage of hp at which the mob should spawn ({{issue|1514}})&lt;br /&gt;
* Components added to objects through eventChain phases are no longer synced to the client if the components have no simplify methods ({{issue|1518}})&lt;br /&gt;
* Item blueprints can now specify attribute requirements ({{issue|1540}})&lt;br /&gt;
* It is now possible to modify the particles spawned by smokebomb through the &amp;lt;code&amp;gt;beforeSpawnParticles&amp;lt;/code&amp;gt; event ({{issue|1541}})&lt;br /&gt;
* Portals can now send you to positions relative to their own positions ({{issue|1552}})&lt;br /&gt;
* The projectile spell now allows the projectile&#039;s spritesheet to be modified ({{issue|1555}})&lt;br /&gt;
* The Warnblast spell now allows the attackAnimations to be modified ({{issue|1558}})&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* The Estuary has been moved to a custom mod ({{issue|1483}})&lt;br /&gt;
* Moved viewDistance to consts for easier editing ({{issue|1484}})&lt;br /&gt;
* The &amp;lt;code&amp;gt;Key to the world&amp;lt;/code&amp;gt; item is no longer salvageable ({{issue|1504}})&lt;br /&gt;
* Particle speed and lifetime is now hardcoded in the explosion component so that explosion particles are always fast and short-lived ({{issue|1507}})&lt;br /&gt;
* Folders can now be placed inside event folders (for storing helper files used by events) ({{issue|1511}})&lt;br /&gt;
* The camera can now be made static through the dev console ({{issue|1515}})&lt;br /&gt;
* Microtransaction items have been removed from the codebase and added to a private mod ({{issue|1517}})&lt;br /&gt;
* Spells can now define destroy handlers to be called when the owner object is destroyed ({{issue|1550}})&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Updates]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Version_0.8.0&amp;diff=6115</id>
		<title>Version 0.8.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Version_0.8.0&amp;diff=6115"/>
		<updated>2020-09-14T19:43:07Z</updated>

		<summary type="html">&lt;p&gt;Arkani: v0.8.0 release notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Version 0.8.0 =&lt;br /&gt;
&lt;br /&gt;
Released on September 12th, 2020.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Rebuilt the chat UI to make it easier to chat in different channels ({{issue|1482}})&lt;br /&gt;
* It is now possible to regenerate random maps during runtime ({{issue|1495}})&lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
* Music files are now loaded using WebAudio which uses way less memory as the old method was causing some mobile devices to crash ({{issue|1487}})&lt;br /&gt;
&lt;br /&gt;
== Mobile ==&lt;br /&gt;
* You can now use quickslotted items ({{issue|1471}})&lt;br /&gt;
* Info messages are now shown as announcements ({{issue|1488}})&lt;br /&gt;
* Added support for iPadOS 13 Safari ({{issue|1491}})&lt;br /&gt;
* Added a new interact icon ({{issue|1494}})&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* Rarely, random maps will generate without end/boss rooms ({{issue|1485}})&lt;br /&gt;
* When entering high level zones, other quests are sometimes reset ({{issue|1496}})&lt;br /&gt;
* Item context menus will no longer be rendered if there are no options ({{issue|1509}})&lt;br /&gt;
* The killMob event phase only works once ({{issue|1512}})&lt;br /&gt;
* Objects with multiple projectile components only spawn a single explosion component ({{issue|1516}})&lt;br /&gt;
* Generated items are no longer allowed to be spells or currency items if a type is specified in the blueprint ({{issue|1520}})&lt;br /&gt;
* Hidden sprites are sometimes visible when they shouldn&#039;t be ({{issue|1542}})&lt;br /&gt;
* Non-selectable targets are still auto-attacked if the attack was initiated before the target became non-selectable ({{issue|1543}})&lt;br /&gt;
* Projectiles that have targets with sprite offsets ignore the sprite offset ({{issue|1545}})&lt;br /&gt;
* Tiles that exist in two different hiders aren&#039;t visible when you are outside both hiders but one of them has been discovered ({{issue|1549}})&lt;br /&gt;
* Duration events aren&#039;t being stopped when they should ({{issue|1551}})&lt;br /&gt;
* If a closed door is destroyed, the tile remains blocked ({{issue|1553}})&lt;br /&gt;
* There are situations in which synced modifications to objects are lost ({{issue|1554}})&lt;br /&gt;
* When region objects spawn in rotated rooms, it&#039;s possible for them to overlap the map boundaries ({{issue|1556}})&lt;br /&gt;
* Duration events don&#039;t allow for commas in their cron strings ({{issue|1560}})&lt;br /&gt;
&lt;br /&gt;
== Modding ==&lt;br /&gt;
* Rarely, drops will have red particles ({{issue|291}})&lt;br /&gt;
* When you un-equip a quickslot item from the equipment UI, the item changes position in your inventory ({{issue|1438}})&lt;br /&gt;
* If an object&#039;s sprite changes during an animation, it will revert back to the previous sprite ({{issue|1450}})&lt;br /&gt;
&lt;br /&gt;
== Modding ==&lt;br /&gt;
* Removed fishing event hardcoding from giveRewards and getCloseEvents ({{issue|763}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;onBeforeGetCommandRoles&amp;lt;/code&amp;gt; that allows new social commands to be added ({{issue|1486}})&lt;br /&gt;
* Mods can now define new textures that should be added to the texture atlas through the &amp;lt;code&amp;gt;onBeforeGetClientConfig&amp;lt;/code&amp;gt; event ({{issue|1492}})&lt;br /&gt;
* Textures added through mods can specify custom tile opacities through the &amp;lt;code&amp;gt;onBeforeGetClientConfig&amp;lt;/code&amp;gt; event ({{issue|1493}})&lt;br /&gt;
* Override maps defined in mods can now use different spritesheets for their tiles than defined in the base map through the &amp;lt;code&amp;gt;onBeforeGetCellInfo&amp;lt;/code&amp;gt; event ({{issue|1497}})&lt;br /&gt;
* Mods can now define custom renderers for the login background with the &amp;lt;code&amp;gt;onBeforeGetClientConfig&amp;lt;/code&amp;gt; event ({{issue|1498}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;onBeforeCreateBag&amp;lt;/code&amp;gt; which allows mods to change how dropped bags look and where they spawn ({{issue|1499}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;afterCastSpell&amp;lt;/code&amp;gt; ({{issue|1505}})&lt;br /&gt;
* The &amp;lt;code&amp;gt;onBeforeCalculateDamage&amp;lt;/code&amp;gt; event now includes the actual spell as a property ({{issue|1506}})&lt;br /&gt;
* New modding event: &amp;lt;code&amp;gt;beforeAddSpellEffect&amp;lt;/code&amp;gt; that allows particles added through certain spells like Charge to be modified ({{issue|1508}})&lt;br /&gt;
* Vendor items can now have specific positions (rather than all clumped together at the top) ({{issue|1510}})&lt;br /&gt;
* The spawnMob and spawnObject event phase can now be provided with a function that will generate a position for the mob/object ({{issue|1513}} &amp;amp; {{issue|1547}})&lt;br /&gt;
* The spawnMob event phase can now be provided with a percentage of hp at which the mob should spawn ({{issue|1514}})&lt;br /&gt;
* Components added to objects through eventChain phases are no longer synced to the client if the components have no simplify methods ({{issue|1518}})&lt;br /&gt;
* Item blueprints can now specify attribute requirements ({{issue|1540}})&lt;br /&gt;
* It is now possible to modify the particles spawned by smokebomb through the &amp;lt;code&amp;gt;beforeSpawnParticles&amp;lt;/code&amp;gt; event ({{issue|1541}})&lt;br /&gt;
* Portals can now send you to positions relative to their own positions ({{issue|1552}})&lt;br /&gt;
* The projectile spell now allows the projectile&#039;s spritesheet to be modified ({{issue|1555}})&lt;br /&gt;
* The Warnblast spell now allows the attackAnimations to be modified ({{issue|1558}})&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* The Estuary has been moved to a custom mod ({{issue|1483}})&lt;br /&gt;
* Moved viewDistance to consts for easier editing ({{issue|1484}})&lt;br /&gt;
* The &amp;lt;code&amp;gt;Key to the world&amp;lt;/code&amp;gt; item is no longer salvageable ({{issue|1504}})&lt;br /&gt;
* Particle speed and lifetime is now hardcoded in the explosion component so that explosion particles are always fast and short-lived ({{issue|1507}})&lt;br /&gt;
* Folders can now be placed inside event folders (for storing helper files used by events) ({{issue|1511}})&lt;br /&gt;
* The camera can now be made static through the dev console ({{issue|1515}})&lt;br /&gt;
* Microtransaction items have been removed from the codebase and added to a private mod ({{issue|1517}})&lt;br /&gt;
* Spells can now define destroy handlers to be called when the owner object is destroyed ({{issue|1550}})&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Updates]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Version_0.7.0&amp;diff=6108</id>
		<title>Version 0.7.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Version_0.7.0&amp;diff=6108"/>
		<updated>2020-09-14T19:05:30Z</updated>

		<summary type="html">&lt;p&gt;Arkani: v0.7.0 release notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Version 0.7.0 =&lt;br /&gt;
&lt;br /&gt;
Released on May 26th, 2020.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Added music to all zones and sound effects to many UI actions&lt;br /&gt;
&lt;br /&gt;
== Server ==&lt;br /&gt;
* Fixed a major issue that caused the server to use more and more memory over time ({{issue|1481}})&lt;br /&gt;
&lt;br /&gt;
== Polish ==&lt;br /&gt;
* The resolution is now limited on retina displays ({{issue|257}})&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* Under rare conditions, it&#039;s not possible to enchant certain items ({{issue|1476}})&lt;br /&gt;
&lt;br /&gt;
== Modding ==&lt;br /&gt;
* Added dozens of new events ({{issue|1473}})&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Updates]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Game_Updates&amp;diff=6106</id>
		<title>Category:Game Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Game_Updates&amp;diff=6106"/>
		<updated>2020-09-14T18:55:10Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Game Updates =&lt;br /&gt;
[[Isleward]] is updated every few months, bringing new features, balances, bug fixes and polishes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
! Version !! Date !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.0]] || 2020-09-12 || [[Festival of the Sun]] event, new dungeon&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.7.0]] || 2020-05-26 || UI sounds and music&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.6.1]] || 2020-04-24 || Report issue and report player in-game&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.6.0]] || 2020-04-11 || Mounts, new enchanting UI, extended Crab ruins area, bows&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.5.1]] || 2020-04-03 || Minor fixes to various bugs&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.5.0]] || 2020-03-15 || New events, [[Putrid Shank]] skin change, external [[temple]] snakes and path&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.4]] || 2020-02-14 || [[Sjofni&#039;s Embrace]] event, pets&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.3]] || 2020-02-01 || Inter-player trading, options menu&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.2]] || 2020-01-02 || Titangrip removed, certain runes damages increased, quick salvage&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.1]] || 2019-12-12 || [[Merrywinter]] event, rare serpents in [[temple]] and new unique item in [[temple]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.0]] || 2019-12-08 || New Sewer Map, Runecrafting and Life on Hit on certain items!&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.3]] || 2019-10-12 || Small changes, fixes, QOL&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.2]] || 2019-05-14 || Migrated from SQLite to RethinkDB, small changes&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.1]] || 2018-12-12 || Android version, block command, auto-sort button, add first rooms of the [[temple]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.0]] || 2018-10-06 || Inspect player, spell casting time, loading screen&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.2.1]] || 2018-09-04 || Alchemy, cooking, shared Estuary, removed downscaling&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.2.0]] || 2018-05-13 || Passive skill tree, attribute requirement, attack/spell crit, dodge chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.11]] || 2018-04-19 || Moderator commands, XP loss&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.10]] || 2018-03-24 || Game reset, extended sewer, player downscaling&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.9]] || 2017-12-29 || New runes and slots, stack splitting&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.8]] || 2017-12-09 || Wardrobe, reward cards, attack/cast speed, Steelclaw, Merrywinter, remapped Fjolgard&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.7]] || 2017-10-22 || Soul&#039;s Moor, item mailing, custom chat channels&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.6]] || 2017-08-30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.5]] || 2017-08-22 || Fishing Tournament, Austure, daily login rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.4]] || 2017-07-02 || Crystal Cave, Necromancer&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.3]] || 2017-05-24 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.2]] || 2017-03-11 ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Main_Page&amp;diff=6100</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Main_Page&amp;diff=6100"/>
		<updated>2020-09-14T18:45:33Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the official [[Isleward]] Wiki, a player-maintained source of information about the MMO roguelike.&lt;br /&gt;
&lt;br /&gt;
[http://play.isleward.com/ &amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Play in Browser&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
[https://bigbadwaffle.itch.io/isleward &amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Get the Client&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
Current version: &#039;&#039;&#039;0.8.0&#039;&#039;&#039; ([[Game Updates|Version History]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;width: 50em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Isleward|About Isleward]] | &lt;br /&gt;
[http://discord.isleward.com Discord] | &lt;br /&gt;
[https://www.reddit.com/r/isleward Reddit] | &lt;br /&gt;
[https://twitter.com/playisleward Isleward Twitter] | &lt;br /&gt;
[https://twitter.com/bigbadwofl Big Bad Waffle&#039;s Twitter] | &lt;br /&gt;
[https://facebook.com/isleward Facebook] | &lt;br /&gt;
[https://gitlab.com/Isleward/isleward GitLab] | &lt;br /&gt;
[http://patreon.com/bigbadwaffle Patreon]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;padding-top: 1em; width: 80%; margin-left: auto; margin-right: auto;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 30%; horizontal-align: left;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 130%; font-weight: bold;&amp;quot;&amp;gt;[[File:BrittleTome.png|32px|link=]] [[Getting Started|Beginner’s Guide]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 130%; font-weight: bold;&amp;quot;&amp;gt;[[File:AncientTome.png|32px|link=]] [[Advanced_Guide|Advanced Guide / Build]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 30%; horizontal-align: left;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- &amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;[[File:IslewardMapIcon.png|32px|link=]] [https://polfy.github.io/isleward_map/ Isleward Map]&amp;lt;/div&amp;gt; --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 25%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;Character [[File:Warrior2.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Spirit]]s&lt;br /&gt;
** [[Stat|Stats]]&lt;br /&gt;
** [[Passive Skill Tree]]&lt;br /&gt;
** [[Combat]]&lt;br /&gt;
** [[Skins]]&lt;br /&gt;
* [[Salvaging]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[:Category:Crafting_Station|Crafting Stations]]&lt;br /&gt;
* [[Gathering]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;Gameplay [[File:Forged_Ember.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[:Category:Guides|Guides]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Quest|Quests]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Shared Stash]]&lt;br /&gt;
* [[Event|Events]]&lt;br /&gt;
* [[Login Rewards]]&lt;br /&gt;
* [[:Category:Microtransactions|Microtransactions]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[Isleward_Wiki:Community_Portal|Isleward Wiki]] [[File:City.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Isleward_Wiki:Community_Portal|Community Portal]]&lt;br /&gt;
* [[Special:RecentChanges|Recent Changes]]&lt;br /&gt;
* [[Special:NewPages|New Pages]]&lt;br /&gt;
* [[Special:NewFiles|New Files]]&lt;br /&gt;
* [[Isleward_Wiki:Sandbox|Sandbox]]&lt;br /&gt;
* [[:Category:Work In Progress|Work In Progress]]&lt;br /&gt;
| style=&amp;quot;width: 25%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;The World [[File:Tree2.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Island|Islands]]&lt;br /&gt;
** [[Settlement|Settlements]]&lt;br /&gt;
** [[Dungeon|Dungeons]]&lt;br /&gt;
* [[Monster|Monsters]]&lt;br /&gt;
* [[Lore]]&lt;br /&gt;
* [[Faction|Factions]]&lt;br /&gt;
* [[:Category:Non-Player Characters|NPCs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[:Category:Item|Items]] [[File:Leather_Armor.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Equipment|Equipments]]&lt;br /&gt;
** [[Weapon|Weapons]]&lt;br /&gt;
** [[Rune|Runes]]&lt;br /&gt;
* [[Crafting Material|Crafting Materials]]&lt;br /&gt;
** [[Idol]]s&lt;br /&gt;
** [[:Category:Herb|Herbs]]&lt;br /&gt;
* [[Cards]]&lt;br /&gt;
* [[Quality|Item Quality]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[Development]][[File:Iron_Bar.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://gitlab.com/Isleward/isleward Source Code (GitLab)]&lt;br /&gt;
* [[Upcoming changes/additions]]&lt;br /&gt;
* [[Public Test Realm]]&lt;br /&gt;
* [[Addons]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
** [[Sprite Editor]]&lt;br /&gt;
* [https://discord.gg/7eq4AAJ Isleward Wiki Discord]&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;News &amp;amp; Events [[File:SmolderingIdol.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;2020-09-12&#039;&#039;&#039; Version 0.8.0 released and [[Festival of the Sun]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2020-05-26&#039;&#039;&#039; Version 0.7.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-04-25&#039;&#039;&#039; Version 0.6.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-04-11&#039;&#039;&#039; Version 0.6.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-04-03&#039;&#039;&#039; Version 0.5.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-03-15&#039;&#039;&#039; Version 0.5.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-29&#039;&#039;&#039; [[Sjofni&#039;s Embrace]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-14&#039;&#039;&#039; Version 0.4.4 released and [[Sjofni&#039;s Embrace]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-01&#039;&#039;&#039; Version 0.4.3 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-01-02&#039;&#039;&#039; Version 0.4.2 released and [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2019-12-12&#039;&#039;&#039; Version 0.4.1 released and [[Merrywinter]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2019-12-08&#039;&#039;&#039; Version 0.4.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2019-11-08&#039;&#039;&#039; [[Soul&#039;s Moor]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2019-10-12&#039;&#039;&#039; Version 0.3.3 released!&lt;br /&gt;
* &#039;&#039;&#039;2019-10-04&#039;&#039;&#039; [[Soul&#039;s Moor]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2019-05-14&#039;&#039;&#039; Version 0.3.2 released and [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2018-12-13&#039;&#039;&#039; Version 0.3.1 released and [[Merrywinter]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2018-11-12&#039;&#039;&#039; [[Soul&#039;s Moor]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2018-10-06&#039;&#039;&#039; Version 0.3.0 released and [[Soul&#039;s Moor]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2018-09-05&#039;&#039;&#039; Version 0.2.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-05-13&#039;&#039;&#039; Version 0.2.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-04-19&#039;&#039;&#039; Version 0.1.11 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-03-24&#039;&#039;&#039; Version 0.1.10 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-03-18&#039;&#039;&#039; [[Public Test Realm|PTR]] Stress Test&lt;br /&gt;
* &#039;&#039;&#039;2018-01-01&#039;&#039;&#039; [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2017-12-29&#039;&#039;&#039; Version 0.1.9 released!&lt;br /&gt;
* &#039;&#039;&#039;2017-12-09&#039;&#039;&#039; Version 0.1.8 released!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Main_Page&amp;diff=6082</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Main_Page&amp;diff=6082"/>
		<updated>2020-09-13T21:19:50Z</updated>

		<summary type="html">&lt;p&gt;Arkani: updated v0.6.0 to v0.8.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the official [[Isleward]] Wiki, a player-maintained source of information about the MMO roguelike.&lt;br /&gt;
&lt;br /&gt;
[http://play.isleward.com/ &amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Play in Browser&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
[https://bigbadwaffle.itch.io/isleward &amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Get the Client&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
Current version: &#039;&#039;&#039;0.8.0&#039;&#039;&#039; ([[Game Updates|Version History]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;width: 50em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Isleward|About Isleward]] | &lt;br /&gt;
[http://discord.isleward.com Discord] | &lt;br /&gt;
[https://www.reddit.com/r/isleward Reddit] | &lt;br /&gt;
[https://twitter.com/playisleward Isleward Twitter] | &lt;br /&gt;
[https://twitter.com/bigbadwofl Big Bad Waffle&#039;s Twitter] | &lt;br /&gt;
[https://facebook.com/isleward Facebook] | &lt;br /&gt;
[https://gitlab.com/Isleward/isleward GitLab] | &lt;br /&gt;
[http://patreon.com/bigbadwaffle Patreon]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;padding-top: 1em; width: 80%; margin-left: auto; margin-right: auto;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 30%; horizontal-align: left;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 130%; font-weight: bold;&amp;quot;&amp;gt;[[File:BrittleTome.png|32px|link=]] [[Getting Started|Beginner’s Guide]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 130%; font-weight: bold;&amp;quot;&amp;gt;[[File:AncientTome.png|32px|link=]] [[Advanced_Guide|Advanced Guide / Build]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 30%; horizontal-align: left;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- &amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;[[File:IslewardMapIcon.png|32px|link=]] [https://polfy.github.io/isleward_map/ Isleward Map]&amp;lt;/div&amp;gt; --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 25%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;Character [[File:Warrior2.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Spirit]]s&lt;br /&gt;
** [[Stat|Stats]]&lt;br /&gt;
** [[Passive Skill Tree]]&lt;br /&gt;
** [[Combat]]&lt;br /&gt;
** [[Skins]]&lt;br /&gt;
* [[Salvaging]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[:Category:Crafting_Station|Crafting Stations]]&lt;br /&gt;
* [[Gathering]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;Gameplay [[File:Forged_Ember.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[:Category:Guides|Guides]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Quest|Quests]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Shared Stash]]&lt;br /&gt;
* [[Event|Events]]&lt;br /&gt;
* [[Login Rewards]]&lt;br /&gt;
* [[:Category:Microtransactions|Microtransactions]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[Isleward_Wiki:Community_Portal|Isleward Wiki]] [[File:City.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Isleward_Wiki:Community_Portal|Community Portal]]&lt;br /&gt;
* [[Special:RecentChanges|Recent Changes]]&lt;br /&gt;
* [[Special:NewPages|New Pages]]&lt;br /&gt;
* [[Special:NewFiles|New Files]]&lt;br /&gt;
* [[Isleward_Wiki:Sandbox|Sandbox]]&lt;br /&gt;
* [[:Category:Work In Progress|Work In Progress]]&lt;br /&gt;
| style=&amp;quot;width: 25%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;The World [[File:Tree2.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Island|Islands]]&lt;br /&gt;
** [[Settlement|Settlements]]&lt;br /&gt;
** [[Dungeon|Dungeons]]&lt;br /&gt;
* [[Monster|Monsters]]&lt;br /&gt;
* [[Lore]]&lt;br /&gt;
* [[Faction|Factions]]&lt;br /&gt;
* [[:Category:Non-Player Characters|NPCs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[:Category:Item|Items]] [[File:Leather_Armor.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Equipment|Equipments]]&lt;br /&gt;
** [[Weapon|Weapons]]&lt;br /&gt;
** [[Rune|Runes]]&lt;br /&gt;
* [[Crafting Material|Crafting Materials]]&lt;br /&gt;
** [[Idol]]s&lt;br /&gt;
** [[:Category:Herb|Herbs]]&lt;br /&gt;
* [[Cards]]&lt;br /&gt;
* [[Quality|Item Quality]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[Development]][[File:Iron_Bar.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://gitlab.com/Isleward/isleward Source Code (GitLab)]&lt;br /&gt;
* [[Upcoming changes/additions]]&lt;br /&gt;
* [[Public Test Realm]]&lt;br /&gt;
* [[Addons]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
** [[Sprite Editor]]&lt;br /&gt;
* [https://discord.gg/7eq4AAJ Isleward Wiki Discord]&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;News &amp;amp; Events [[File:SmolderingIdol.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;2020-04-11&#039;&#039;&#039; Version 0.6.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-04-03&#039;&#039;&#039; Version 0.5.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-03-15&#039;&#039;&#039; Version 0.5.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-29&#039;&#039;&#039; [[Sjofni&#039;s Embrace]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-14&#039;&#039;&#039; Version 0.4.4 released and [[Sjofni&#039;s Embrace]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-01&#039;&#039;&#039; Version 0.4.3 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-01-02&#039;&#039;&#039; Version 0.4.2 released and [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2019-12-12&#039;&#039;&#039; Version 0.4.1 released and [[Merrywinter]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2019-12-08&#039;&#039;&#039; Version 0.4.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2019-11-08&#039;&#039;&#039; [[Soul&#039;s Moor]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2019-10-12&#039;&#039;&#039; Version 0.3.3 released!&lt;br /&gt;
* &#039;&#039;&#039;2019-10-04&#039;&#039;&#039; [[Soul&#039;s Moor]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2019-05-14&#039;&#039;&#039; Version 0.3.2 released and [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2018-12-13&#039;&#039;&#039; Version 0.3.1 released and [[Merrywinter]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2018-11-12&#039;&#039;&#039; [[Soul&#039;s Moor]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2018-10-06&#039;&#039;&#039; Version 0.3.0 released and [[Soul&#039;s Moor]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2018-09-05&#039;&#039;&#039; Version 0.2.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-05-13&#039;&#039;&#039; Version 0.2.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-04-19&#039;&#039;&#039; Version 0.1.11 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-03-24&#039;&#039;&#039; Version 0.1.10 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-03-18&#039;&#039;&#039; [[Public Test Realm|PTR]] Stress Test&lt;br /&gt;
* &#039;&#039;&#039;2018-01-01&#039;&#039;&#039; [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2017-12-29&#039;&#039;&#039; Version 0.1.9 released!&lt;br /&gt;
* &#039;&#039;&#039;2017-12-09&#039;&#039;&#039; Version 0.1.8 released!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=M%27ogresh&amp;diff=6081</id>
		<title>M&#039;ogresh</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=M%27ogresh&amp;diff=6081"/>
		<updated>2020-09-13T21:12:42Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster|monstername= M&#039;ogresh|filename=M&#039;ogresh.png|level=20|attack=&#039;&#039;&#039;Poison&#039;&#039;&#039; Ranged/Rune|health=96000-140000|mana=/|armor=/|drops=3 [[item]]s of magic or better [[quality]]|location=[[Estuary]]}}&lt;br /&gt;
&#039;&#039;&#039;M&#039;ogresh&#039;&#039;&#039; is the boss [[monster]] for the [[Estuary]] in [[Fjolarok]].&lt;br /&gt;
&lt;br /&gt;
It is usually found deep within the Estuary, and may take some time to find. He is significantly stronger than other monsters in the Estuary, and can use [[runes]] normally used by players (M&#039;ogresh is significantly easier when it has the [[Circle of Healing]] skill rather than another skill).&lt;br /&gt;
&lt;br /&gt;
It is recommended to fight M&#039;ogresh in a group to decrease the difficulty and enable more players to obtain loot.&lt;br /&gt;
&lt;br /&gt;
Due its increased difficulty, M&#039;ogresh always drops 3 [[item]]s of magic or better [[quality]]. Thus quality doesn&#039;t affect him.&lt;br /&gt;
&lt;br /&gt;
He does poison damage.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! @Nyaro#1841 art from Discord&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NyaroMogArt.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
The main strategy is to stun &#039;&#039;&#039;M&#039;ogresh&#039;&#039;&#039; with [[Rune of Charge|charge]] or [[Rune of Smite|smite]] and deal the maximum damage you can with [[Rune of Flurry|Flurry]] or other [[runes]] before dying.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t try to stun him permanently, a [[monster]] can&#039;t be chain stun.&lt;br /&gt;
* Owl can use : [[Rune of Flurry|Flurry]], [[Rune of Smite|smite]], [[Rune of Magic Missile|magic missile]] and [[Rune of Consecrate|consecrate]] if you need heal.&lt;br /&gt;
* Bear can use : [[Rune of Flurry|Flurry]], [[Rune of Charge|charge]], [[Rune of Slash|slash]] and [[Rune of Harvest Life|harvest life]] if you need heal.&lt;br /&gt;
* Lynx can use : [[Rune of Flurry|Flurry]], [[Rune of Charge|charge]], [[Rune of Smokebomb|smokebomb]] and [[Rune of Harvest Life|harvest life]] if you need heal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tips&#039;&#039;&#039;&lt;br /&gt;
* M&#039;ogresh respawn every 2 minutes and 30 seconds.&lt;br /&gt;
* Try to be out of his attack range before respawn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Boss]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Main_Page&amp;diff=6080</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Main_Page&amp;diff=6080"/>
		<updated>2020-09-13T20:24:37Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the official [[Isleward]] Wiki, a player-maintained source of information about the MMO roguelike.&lt;br /&gt;
&lt;br /&gt;
[http://play.isleward.com/ &amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Play in Browser&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
[https://bigbadwaffle.itch.io/isleward &amp;lt;span style=&amp;quot;font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;Get the Client&amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
Current version: &#039;&#039;&#039;0.6.0&#039;&#039;&#039; ([[Game Updates|Version History]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;width: 50em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Isleward|About Isleward]] | &lt;br /&gt;
[http://discord.isleward.com Discord] | &lt;br /&gt;
[https://www.reddit.com/r/isleward Reddit] | &lt;br /&gt;
[https://twitter.com/playisleward Isleward Twitter] | &lt;br /&gt;
[https://twitter.com/bigbadwofl Big Bad Waffle&#039;s Twitter] | &lt;br /&gt;
[https://facebook.com/isleward Facebook] | &lt;br /&gt;
[https://gitlab.com/Isleward/isleward GitLab] | &lt;br /&gt;
[http://patreon.com/bigbadwaffle Patreon]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;padding-top: 1em; width: 80%; margin-left: auto; margin-right: auto;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 30%; horizontal-align: left;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 130%; font-weight: bold;&amp;quot;&amp;gt;[[File:BrittleTome.png|32px|link=]] [[Getting Started|Beginner’s Guide]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 130%; font-weight: bold;&amp;quot;&amp;gt;[[File:AncientTome.png|32px|link=]] [[Advanced_Guide|Advanced Guide / Build]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 30%; horizontal-align: left;&amp;quot; |&lt;br /&gt;
&amp;lt;!-- &amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 140%; font-weight: bold;&amp;quot;&amp;gt;[[File:IslewardMapIcon.png|32px|link=]] [https://polfy.github.io/isleward_map/ Isleward Map]&amp;lt;/div&amp;gt; --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 25%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;Character [[File:Warrior2.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Spirit]]s&lt;br /&gt;
** [[Stat|Stats]]&lt;br /&gt;
** [[Passive Skill Tree]]&lt;br /&gt;
** [[Combat]]&lt;br /&gt;
** [[Skins]]&lt;br /&gt;
* [[Salvaging]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[:Category:Crafting_Station|Crafting Stations]]&lt;br /&gt;
* [[Gathering]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;Gameplay [[File:Forged_Ember.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[:Category:Guides|Guides]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Quest|Quests]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Shared Stash]]&lt;br /&gt;
* [[Event|Events]]&lt;br /&gt;
* [[Login Rewards]]&lt;br /&gt;
* [[:Category:Microtransactions|Microtransactions]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[Isleward_Wiki:Community_Portal|Isleward Wiki]] [[File:City.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Isleward_Wiki:Community_Portal|Community Portal]]&lt;br /&gt;
* [[Special:RecentChanges|Recent Changes]]&lt;br /&gt;
* [[Special:NewPages|New Pages]]&lt;br /&gt;
* [[Special:NewFiles|New Files]]&lt;br /&gt;
* [[Isleward_Wiki:Sandbox|Sandbox]]&lt;br /&gt;
* [[:Category:Work In Progress|Work In Progress]]&lt;br /&gt;
| style=&amp;quot;width: 25%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;The World [[File:Tree2.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Island|Islands]]&lt;br /&gt;
** [[Settlement|Settlements]]&lt;br /&gt;
** [[Dungeon|Dungeons]]&lt;br /&gt;
* [[Monster|Monsters]]&lt;br /&gt;
* [[Lore]]&lt;br /&gt;
* [[Faction|Factions]]&lt;br /&gt;
* [[:Category:Non-Player Characters|NPCs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[:Category:Item|Items]] [[File:Leather_Armor.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Equipment|Equipments]]&lt;br /&gt;
** [[Weapon|Weapons]]&lt;br /&gt;
** [[Rune|Runes]]&lt;br /&gt;
* [[Crafting Material|Crafting Materials]]&lt;br /&gt;
** [[Idol]]s&lt;br /&gt;
** [[:Category:Herb|Herbs]]&lt;br /&gt;
* [[Cards]]&lt;br /&gt;
* [[Quality|Item Quality]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;[[Development]][[File:Iron_Bar.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://gitlab.com/Isleward/isleward Source Code (GitLab)]&lt;br /&gt;
* [[Upcoming changes/additions]]&lt;br /&gt;
* [[Public Test Realm]]&lt;br /&gt;
* [[Addons]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
** [[Sprite Editor]]&lt;br /&gt;
* [https://discord.gg/7eq4AAJ Isleward Wiki Discord]&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.2em 0.5em 0.2em 0.5em; font-size: 120%; font-weight: bold;&amp;quot;&amp;gt;News &amp;amp; Events [[File:SmolderingIdol.png|32px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;2020-04-11&#039;&#039;&#039; Version 0.6.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-04-03&#039;&#039;&#039; Version 0.5.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-03-15&#039;&#039;&#039; Version 0.5.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-29&#039;&#039;&#039; [[Sjofni&#039;s Embrace]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-14&#039;&#039;&#039; Version 0.4.4 released and [[Sjofni&#039;s Embrace]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2020-02-01&#039;&#039;&#039; Version 0.4.3 released!&lt;br /&gt;
* &#039;&#039;&#039;2020-01-02&#039;&#039;&#039; Version 0.4.2 released and [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2019-12-12&#039;&#039;&#039; Version 0.4.1 released and [[Merrywinter]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2019-12-08&#039;&#039;&#039; Version 0.4.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2019-11-08&#039;&#039;&#039; [[Soul&#039;s Moor]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2019-10-12&#039;&#039;&#039; Version 0.3.3 released!&lt;br /&gt;
* &#039;&#039;&#039;2019-10-04&#039;&#039;&#039; [[Soul&#039;s Moor]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2019-05-14&#039;&#039;&#039; Version 0.3.2 released and [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2018-12-13&#039;&#039;&#039; Version 0.3.1 released and [[Merrywinter]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2018-11-12&#039;&#039;&#039; [[Soul&#039;s Moor]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2018-10-06&#039;&#039;&#039; Version 0.3.0 released and [[Soul&#039;s Moor]] has started!&lt;br /&gt;
* &#039;&#039;&#039;2018-09-05&#039;&#039;&#039; Version 0.2.1 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-05-13&#039;&#039;&#039; Version 0.2.0 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-04-19&#039;&#039;&#039; Version 0.1.11 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-03-24&#039;&#039;&#039; Version 0.1.10 released!&lt;br /&gt;
* &#039;&#039;&#039;2018-03-18&#039;&#039;&#039; [[Public Test Realm|PTR]] Stress Test&lt;br /&gt;
* &#039;&#039;&#039;2018-01-01&#039;&#039;&#039; [[Merrywinter]] has ended!&lt;br /&gt;
* &#039;&#039;&#039;2017-12-29&#039;&#039;&#039; Version 0.1.9 released!&lt;br /&gt;
* &#039;&#039;&#039;2017-12-09&#039;&#039;&#039; Version 0.1.8 released!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6033</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6033"/>
		<updated>2020-09-09T01:39:49Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[rat]]s, along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
This is the best place to level up at level 10-16.&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit|Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 15, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Dire Rat]] in [[Bandit Hideout]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6032</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6032"/>
		<updated>2020-09-09T01:39:28Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[rat]]s, along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
This is the best place to level up at level 10-16.&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[bandit||Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 15, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Dire Rat]] in [[Bandit Hideout]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6031</id>
		<title>Fjolgard Sewers</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Fjolgard_Sewers&amp;diff=6031"/>
		<updated>2020-09-09T01:38:35Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Fjolgard Sewers =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Fjolgard Sewers Banner&lt;br /&gt;
|-&lt;br /&gt;
| [[File:sewer.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:center; margin-left: 30px;&amp;quot;&lt;br /&gt;
! [https://polfy.github.io/isleward_map/#Sewer Sewer Map]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fjolgard Sewers&#039;&#039;&#039; is a static [[dungeon]] located within the city of [[Fjolgard]]. The entrance to the dungeon can be found in the south-western portion of the city, next to the [[Mud Crab]]s.&lt;br /&gt;
&lt;br /&gt;
The sewer is inhabited by [[rat]]s, along with the boss [[Stinktooth]] in the circular area and a good source of [[Cards|Godly Promise]].&lt;br /&gt;
&lt;br /&gt;
This is the best place to level up at level 10-16.&lt;br /&gt;
&lt;br /&gt;
== Secret Room (Bandit Hideout)==&lt;br /&gt;
The [[Bandit Hideout]] has a hidden entrance near the middle of the sewers. To enter, first, go to the intersection, and then go right. There is a set of stairs that you go down. Next, you go left to enter the secret room. [[Bandits]] will attack you on sit, and there is a elite bandit that might spawn called [[Cutthroat]]. At the bottom, you will see a house that when you enter, [[Bera the Blade]] and 2 [[Dire Rat]] will attack you. They are very dangerous enemies, so do not attempt to kill them if you are below level 15, or if you don&#039;t have good gear. There is a locked door in which you must obtain a [[Rusted Key]] which is sometimes dropped by monsters in the sewer. The key disintegrates when used to unlock the door. Inside the room, you will find stairs that will bring you back up to the overworld. &lt;br /&gt;
== List of Monsters ==&lt;br /&gt;
&lt;br /&gt;
*[[Rat]]&lt;br /&gt;
*[[Stinktooth]]&lt;br /&gt;
*[[Bandit]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Cutthroat]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Bera the Blade]] in [[Bandit Hideout]]&lt;br /&gt;
*[[Dire Rat]] in [[Bandit Hideout]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* The sewer used to be level capped at level 13.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=User:Arkani&amp;diff=6026</id>
		<title>User:Arkani</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=User:Arkani&amp;diff=6026"/>
		<updated>2020-08-30T03:36:53Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Guy who Edits the Wiki using This Account&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Discord: @NoSocialLife#5536 &amp;lt;br&amp;gt;&lt;br /&gt;
In-game Characters: Wryyyyy, Wryyyy, Wryyy, Wryy, KillerQueeen, WaifuZ, LUCINA, ZeroII  &amp;lt;br&amp;gt;&lt;br /&gt;
(yea... i have a ton of characters so i just put the main ones up... and yes, it&#039;s a JOJO reference :p) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=File:Serpentine_Sinnew.png&amp;diff=5986</id>
		<title>File:Serpentine Sinnew.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=File:Serpentine_Sinnew.png&amp;diff=5986"/>
		<updated>2020-04-15T20:38:13Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=File:Bow.png&amp;diff=5985</id>
		<title>File:Bow.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=File:Bow.png&amp;diff=5985"/>
		<updated>2020-04-15T20:37:32Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5981</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5981"/>
		<updated>2020-04-15T00:11:01Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&amp;lt;br&amp;gt;Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&amp;lt;br&amp;gt;New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5980</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5980"/>
		<updated>2020-04-15T00:10:35Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&amp;lt;br&amp;gt;Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
| New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5979</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5979"/>
		<updated>2020-04-15T00:09:59Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
| New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5978</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5978"/>
		<updated>2020-04-15T00:09:12Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
| Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
| New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5977</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5977"/>
		<updated>2020-04-15T00:08:48Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&lt;br /&gt;
| Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
| New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5976</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5976"/>
		<updated>2020-04-15T00:03:53Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|150px|thumb|upright|border|Old Sprite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|150px|thumb|upright|border|New Sprite]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5975</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5975"/>
		<updated>2020-04-15T00:03:24Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px|thumb|upright|border|Old Sprite]]style=&amp;quot;background-color:#2D2136&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:PutridShank.PNG|100px|thumb|upright|border|New Sprite]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5974</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5974"/>
		<updated>2020-04-15T00:02:43Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:Putrid_Shank.png|100px|thumb|upright|border|Old Sprite]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2D2136&amp;quot;|[[File:PutridShank.PNG|100px|thumb|upright|border|New Sprite]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5973</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5973"/>
		<updated>2020-04-15T00:00:35Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
! Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5972</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5972"/>
		<updated>2020-04-15T00:00:07Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
! Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|-&lt;br /&gt;
| Type: [[Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
| Ability: /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5971</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5971"/>
		<updated>2020-04-14T23:58:35Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
! Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG|100px]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|}&lt;br /&gt;
{{Weapon|weaponname=Putrid Shank|filename=Putrid_Shank.png|type=[[Dagger]]|ability=/}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5970</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5970"/>
		<updated>2020-04-14T23:56:29Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.PNG]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5969</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5969"/>
		<updated>2020-04-14T23:55:56Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PutridShank.png]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5968</id>
		<title>Putrid Shank</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Putrid_Shank&amp;diff=5968"/>
		<updated>2020-04-14T23:55:26Z</updated>

		<summary type="html">&lt;p&gt;Arkani: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Putrid Shank ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right:10px; text-align:center&amp;quot;&lt;br /&gt;
! Putrid Shank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Putrid_Shank.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Old Sprite&lt;br /&gt;
|-&lt;br /&gt;
| [[PutridShank.png]]&lt;br /&gt;
|-&lt;br /&gt;
! New Sprite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Putrid Shank&#039;&#039;&#039; is a legendary [[dagger]] rarely dropped by Stinktooth. &lt;br /&gt;
&lt;br /&gt;
Damage range : &amp;lt;code&amp;gt;0.88 - 5.79&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Effects ==&lt;br /&gt;
&lt;br /&gt;
* You have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; % to cast a [[Rune of Smokebomb|smokebomb]] on hit.&lt;br /&gt;
* Instead of attack crit chance, you have a &amp;lt;code&amp;gt;5 - 20&amp;lt;/code&amp;gt; life on hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Special stat item]]&lt;/div&gt;</summary>
		<author><name>Arkani</name></author>
	</entry>
</feed>