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	<id>https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AntiChicken</id>
	<title>Isleward Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.isleward.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AntiChicken"/>
	<link rel="alternate" type="text/html" href="https://wiki.isleward.com/Special:Contributions/AntiChicken"/>
	<updated>2026-10-29T04:59:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Category:Game_Updates&amp;diff=7169</id>
		<title>Category:Game Updates</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Category:Game_Updates&amp;diff=7169"/>
		<updated>2021-05-17T16:00:19Z</updated>

		<summary type="html">&lt;p&gt;AntiChicken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= Game Updates =&lt;br /&gt;
[[Isleward]] is updated every few months, bringing new features, balances, bug fixes and polishes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
! Version !! Date !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.9.0]] || 2021-05-15 || [[Fjolgard]] zone remake, gameplay balance changes, and assorted fixes&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.6]] || 2020-11-17 || [[Sjofni&#039;s Embrace]] event, QOL&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.5]] || 2020-11-17 || Minor fixes to various bugs&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.4]] || 2020-11-17 || [[Merrywinter]] event&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.3]] || 2020-11-17 || Mail rewrite&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.2]] || 2020-10-24 || [[Soul&#039;s Moor]] event&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.1]] || 2020-10-20 || Party UI changes and minor fixes&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.8.0]] || 2020-09-12 || [[Festival of the Sun]] event, new dungeon&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.7.0]] || 2020-05-26 || UI sounds and music&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.6.1]] || 2020-04-24 || Report issue and report player in-game&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.6.0]] || 2020-04-11 || Mounts, new enchanting UI, extended Crab ruins area, bows&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.5.1]] || 2020-04-03 || Minor fixes to various bugs&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.5.0]] || 2020-03-15 || New events, [[Putrid Shank]] skin change, external [[temple]] snakes and path&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.4]] || 2020-02-14 || [[Sjofni&#039;s Embrace]] event, pets&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.3]] || 2020-02-01 || Inter-player trading, options menu&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.2]] || 2020-01-02 || Titangrip removed, certain runes damages increased, quick salvage&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.1]] || 2019-12-12 || [[Merrywinter]] event, rare serpents in [[temple]] and new unique item in [[temple]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.4.0]] || 2019-12-08 || New Sewer Map, Runecrafting and Life on Hit on certain items!&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.3]] || 2019-10-12 || Small changes, fixes, QOL&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.2]] || 2019-05-14 || Migrated from SQLite to RethinkDB, small changes&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.1]] || 2018-12-12 || Android version, block command, auto-sort button, add first rooms of the [[temple]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.3.0]] || 2018-10-06 || Inspect player, spell casting time, loading screen&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.2.1]] || 2018-09-04 || Alchemy, cooking, shared Estuary, removed downscaling&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.2.0]] || 2018-05-13 || Passive skill tree, attribute requirement, attack/spell crit, dodge chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.11]] || 2018-04-19 || Moderator commands, XP loss&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.10]] || 2018-03-24 || Game reset, extended sewer, player downscaling&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.9]] || 2017-12-29 || New runes and slots, stack splitting&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.8]] || 2017-12-09 || Wardrobe, reward cards, attack/cast speed, Steelclaw, Merrywinter, remapped Fjolgard&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.7]] || 2017-10-22 || Soul&#039;s Moor, item mailing, custom chat channels&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.6]] || 2017-08-30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.5]] || 2017-08-22 || Fishing Tournament, Austere, daily login rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.4]] || 2017-07-02 || Crystal Cave, Necromancer&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.3]] || 2017-05-24 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Version 0.1.2]] || 2017-03-11 ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AntiChicken</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Crafting&amp;diff=6079</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Crafting&amp;diff=6079"/>
		<updated>2020-09-08T17:53:19Z</updated>

		<summary type="html">&lt;p&gt;AntiChicken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Version 0.3.3}}&lt;br /&gt;
= Crafting =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; alters the properties of [[Equipment]]s by using [[Crafting Material]]s. To access the crafting window, press the &amp;lt;code&amp;gt;U&amp;lt;/code&amp;gt; key when available.&lt;br /&gt;
&lt;br /&gt;
[[File:CraftMenu.PNG|center|frame|&#039;&#039;&#039;The Crafting UI&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
To craft, you must select the item you want to craft in the &amp;lt;code&amp;gt;item&amp;lt;/code&amp;gt; slot and the action you want to take on the left, as well as having the required materials in the inventory. The UI shows the number of materials required as well. Press the hammer button to start crafting.&lt;br /&gt;
&lt;br /&gt;
== Crafting Mechanisms ==&lt;br /&gt;
&lt;br /&gt;
There are 6 crafting mechanisms available in [[Isleward]].&lt;br /&gt;
&lt;br /&gt;
{{Note|[[Rune]]s and some special equipment cannot be crafted.}}&lt;br /&gt;
&lt;br /&gt;
=== Augmentation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmentation&#039;&#039;&#039; uses [[Crafting Material]]s gathered from [[salvaging]] to add random [[stat]]s to items. The type of material needed depends on the type and of the equipment, and higher [[quality]] items requires more materials to augment. An equipment may be augmented for up to 3 times (indicated by the number of green &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; signs under the item&#039;s name), and the material cost increases after each augment.&lt;br /&gt;
&lt;br /&gt;
*The materials required for gear augmentation is &amp;lt;code&amp;gt;Q * 15 * 2 ^ N&amp;lt;/code&amp;gt;, where &amp;lt;code&amp;gt;Q&amp;lt;/code&amp;gt; is the quality (1 for Common, 2 for Magic, ..., 5 for Legendary), and &amp;lt;code&amp;gt;N&amp;lt;/code&amp;gt; is the number of augmentations on the item. &lt;br /&gt;
*For [[trinket]]s, they require [[Essence]]s of the same quality to augmentation. The first augmentation requires 5 essences and the cost doubles after each one.&lt;br /&gt;
*For [[Fishing|Fishing rods]], they require [[Cerulean Pearl]]s to augmentation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Augmentation Material Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Gear !!!! colspan=&amp;quot;5&amp;quot;|[[Trinket]] !!!! colspan=&amp;quot;5&amp;quot;|[[Fishing|Fishing rod]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Quality]] !! 1st !! 2nd !! 3rd !! Total !! !! [[Quality]] !! 1st !! 2nd !! 3rd !! Total !! !! [[Quality]] !! 1st !! 2nd !! 3rd !! Total&lt;br /&gt;
|-&lt;br /&gt;
| Common || 15 || 30 || 60 || 105 || || Common || 5 || 10 || 20 || 35 || || Common || 5 || 10 || 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#4AC441&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt; || 30 || 60 || 120 || 210 || || &amp;lt;span style=&amp;quot;color:#4AC441&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#4AC441&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt; || 10 || 20 || 40 || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#3FA7DD&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 45 || 90 || 180 || 315 || || &amp;lt;span style=&amp;quot;color:#3FA7DD&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#3FA7DD&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || 15 || 30 || 60 || 105&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#A24EFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 60 || 120 || 240 || 420 || || &amp;lt;span style=&amp;quot;color:#A24EFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#A24EFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || / || / || / || /&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ED6443&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || 75 || 150 || 300 || 525 || || &amp;lt;span style=&amp;quot;color:#ED6443&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || 5 || 10 || 20 || 35 || || &amp;lt;span style=&amp;quot;color:#ED6443&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || / || / || / || /&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reroll ===&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Unstable Idol]].&lt;br /&gt;
: Randomize all stats on an item excluding those gained from augment and [[Special Effects]] stats.&lt;br /&gt;
&lt;br /&gt;
=== Increase Level ===&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Ascendant Idol]].&lt;br /&gt;
: Increases the level requirement of an item by 1, 2, or 3.&lt;br /&gt;
&lt;br /&gt;
=== Reslot ===&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Dragon-Glass Idol]].&lt;br /&gt;
: Changes the slot ([[weapon]], [[waist|belt]], [[feet|boots]], ...) of an equipment, removes all augmented stats and rerolls stats that can&#039;t be preserved in the new slot.&lt;br /&gt;
&lt;br /&gt;
=== Reforge ===&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Bone Idol]].&lt;br /&gt;
: Randomize the damage of a [[weapon]].&lt;br /&gt;
&lt;br /&gt;
=== Scour ===&lt;br /&gt;
&lt;br /&gt;
: Requires 1 [[Idol|Smoldering Idol]].&lt;br /&gt;
: Removes all augmented stats from the equipment.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
* Prior to v0.1.10, augmentation could fail and a failure removes all augmented stats from the item. Scouring was available with a low material cost.&lt;br /&gt;
* Prior to v0.3.0, reslot did not remove any augmented stats.&lt;/div&gt;</summary>
		<author><name>AntiChicken</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Passive_tree&amp;diff=6091</id>
		<title>Passive tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Passive_tree&amp;diff=6091"/>
		<updated>2020-08-30T02:27:38Z</updated>

		<summary type="html">&lt;p&gt;AntiChicken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version 0.3.3}}&lt;br /&gt;
= Passive Skill Tree =&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
! Passive skill tree&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PassiveTree.png|500px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bear starting node : &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Red &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Owl starting node : &amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Blue &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lynx starting node : &amp;lt;span style=&amp;quot;color:#00ff00&amp;quot;&amp;gt;Green &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Passive Skill Tree&#039;&#039;&#039; adds various [[stat]]s to your character as you level up. You can access the skill tree by pressing &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each [[spirit]] starts at 0 point at a different &#039;&#039;&#039;node&#039;&#039;&#039; in the tree, and you gain 1 point upon level up which can be used to expand to one of the connected node. It is recommended to expand your skills within the [[spirit]] colors, because of the adjustment to your &#039;&#039;&#039;spirit animal&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Note|You gain 2 points instead of 1 when leveling 19 -&amp;gt; 20}}&lt;/div&gt;</summary>
		<author><name>AntiChicken</name></author>
	</entry>
	<entry>
		<id>https://wiki.isleward.com/index.php?title=Albino_Serpent&amp;diff=6029</id>
		<title>Albino Serpent</title>
		<link rel="alternate" type="text/html" href="https://wiki.isleward.com/index.php?title=Albino_Serpent&amp;diff=6029"/>
		<updated>2020-08-30T02:24:36Z</updated>

		<summary type="html">&lt;p&gt;AntiChicken: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Albino Serpent&amp;#039;&amp;#039;&amp;#039; is a boss monster found in the Temple. He is hostile to all players.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Albino Serpent&#039;&#039;&#039; is a boss [[monster]] found in the [[Temple]]. He is hostile to all players.&lt;/div&gt;</summary>
		<author><name>AntiChicken</name></author>
	</entry>
</feed>