Difference between revisions of "Weapon"

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= Weapons =
 
= Weapons =
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'''Weapons''' are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be augmented with and salvaged to produce [[Iron Bar|iron bars]].
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'''Weapons''' are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be [[augmentation|augmented]] with and salvaged to produce [[Iron Bar|iron bars]].
  
 
== Properties ==
 
== Properties ==
Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in [[Isleward]] and never provide [[armor]]. Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.
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Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.
  
 
== List of Weapons ==
 
== List of Weapons ==
 
{| class="wikitable" style="text-align: center; margin: 0 auto;"
 
{| class="wikitable" style="text-align: center; margin: 0 auto;"
! Name !! Image !! Handedness || [[Stat]] || Damage range<br>(Max range can only be hit<br>when the weapon is lvl 20)|| Notes
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! Name !! Image !! Handedness || [[Stat]] || Damage range<br>(Max range can only be hit<br>when the weapon is lvl 20)|| Implicit stat / Notes
|-
 
| Sword || style="background-color:#2D2136" | [[File:Sword.png]] || 1H || [[Strength]] || 1.47 - 9.65 ||
 
 
|-
 
|-
| Axe || style="background-color:#2D2136" | [[File:Axe.png]] || 2H || [[Strength]] || 2.64 - 17.37 ||
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| Sword || style="background-color:#2D2136" | [[File:Sword.png]] || 1H || [[Strength]] || 1.47 - 9.65 || [[stat|Attack Speed]] [1 - 5]
 
|-
 
|-
| Wand || style="background-color:#2D2136" | [[File:Wand.png]] || 1H || [[Intellect]] || 1.17 - 7.72 ||Do holy damage
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| Axe || style="background-color:#2D2136" | [[File:Axe.png]] || 2H || [[Strength]] || 2.64 - 17.37 || [[stat|Attack Crit Multiplier]] [10 - 30]
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|-
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| Wand || style="background-color:#2D2136" | [[File:Wand.png]] || 1H || [[Intellect]] || 1.17 - 7.72 || [[stat|Cast Speed]] [1 - 5]<br>Deal holy damage
 
|-
 
|-
| Gnarled Staff || style="background-color:#2D2136" | [[File:Gnarled_Staff.png]] || 2H || [[Intellect]] || 1.65 - 10.81 || Do arcane damage
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| Gnarled Staff || style="background-color:#2D2136" | [[File:Gnarled_Staff.png]] || 2H || [[Intellect]] || 1.65 - 10.81 || [[stat|Mana Regeneration]] [3 - 9]<br>Deal arcane damage
 
|-
 
|-
| Dagger || style="background-color:#2D2136" | [[File:Dagger.png]] || 1H || [[Dexterity]] || 0.88 - 5.79 ||
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| Dagger || style="background-color:#2D2136" | [[File:Dagger.png]] || 1H || [[Dexterity]] || 0.88 - 5.79 || [[stat|Attack Crit Chance]] [10 - 50]
 
|-
 
|-
| Spear || style="background-color:#2D2136" | [[File:Spear.png]] || 2H || [[Dexterity]] || 1.76 - 11.58 ||Used to scale with [[strength]]
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| Spear || style="background-color:#2D2136" | [[File:Spear.png]] || 2H || [[Dexterity]] || 1.76 - 11.58 || [[stat|Dodge Attack Chance]] [1 - 7]
 
|-
 
|-
| Sickle || style="background-color:#2D2136" | [[File:Scythe.png]] || 1H || [[Strength]] + [[Intellect]] || / ||Very low damage<br>Used by an revomed spirit
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| Sickle || style="background-color:#2D2136" | [[File:Scythe.png]] || 1H || [[Strength]] + [[Intellect]] || / ||Very low damage<br>Used by a [[Necromancer|removed spirit]], thus currently useless.
 
|-
 
|-
 
| Mace || style="background-color:#2D2136" | [[File:Mace.png]] || 1H || [[Intellect]] || / ||Removed since v0.1.10.
 
| Mace || style="background-color:#2D2136" | [[File:Mace.png]] || 1H || [[Intellect]] || / ||Removed since v0.1.10.

Latest revision as of 21:46, 2 July 2019

Version 0.3.2: This article is up to date for the latest version of Isleward.

Weapons[edit]

Weapons are a type of equipment that can be obtained by killing monsters. Weapons can be augmented with and salvaged to produce iron bars.

Properties[edit]

Weapons can have prefixes of Biting, Booming, Carve, Cleave, Devouring, Forge, Piercing, Reaper, and Steady and suffixes of Bite, Crusher, Executor, Implement, Reaper, Render, Siphon, Slasher, Smite, Splitter, Talon, Union, Weapon, Wrecker, Decimator, Reach, Bane, and Obliterator in addition to the generic list of prefixes and suffixes for rare or higher quality items.

List of Weapons[edit]

Name Image Handedness Stat Damage range
(Max range can only be hit
when the weapon is lvl 20)
Implicit stat / Notes
Sword Sword.png 1H Strength 1.47 - 9.65 Attack Speed [1 - 5]
Axe Axe.png 2H Strength 2.64 - 17.37 Attack Crit Multiplier [10 - 30]
Wand Wand.png 1H Intellect 1.17 - 7.72 Cast Speed [1 - 5]
Deal holy damage
Gnarled Staff Gnarled Staff.png 2H Intellect 1.65 - 10.81 Mana Regeneration [3 - 9]
Deal arcane damage
Dagger Dagger.png 1H Dexterity 0.88 - 5.79 Attack Crit Chance [10 - 50]
Spear Spear.png 2H Dexterity 1.76 - 11.58 Dodge Attack Chance [1 - 7]
Sickle Scythe.png 1H Strength + Intellect / Very low damage
Used by a removed spirit, thus currently useless.
Mace Mace.png 1H Intellect / Removed since v0.1.10.

Unique Weapons[edit]

Some unique weapons can only be obtained by trading in the associated card set to Vikar. These weapons are unique in appearance to other weapons of the same type.

Name Image Card Set
Princess Morgawsa's Trident Trident.png Benthic Incantation
Steelclaw's Bite Steelclaws Bite.png Fangs of Fury
Festive Spear FestiveSpear.png Cheer and Spear