Difference between revisions of "Stat"

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=Stats=
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= Stats =
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{{Version019}}
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'''Stats''' determine character's damage and health. Each [[class]] has 1 main stat (except the [[Necromancer]], which has 2), but all classes also benefit from vitality.
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Each point of vitality increases player health by 10.
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*[[Strength]]
 
*[[Strength]]
 
*[[Dexterity]]
 
*[[Dexterity]]
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*[[Vitality]]
 
*[[Vitality]]
  
==Function==
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{{Stub}}
Stats determine character's damage and health. Each [[class]] has 1 main stat (except the [[Necromancer]], which has 2), but all classes also benefit from vitality.
 
Each point of vitality increases player health by 10.
 
 
 
{{Version019}}
 

Revision as of 05:10, 4 January 2018

Stats

Version 0.1.9: This article may not be up to date for the latest version of Isleward.


Stats determine character's damage and health. Each class has 1 main stat (except the Necromancer, which has 2), but all classes also benefit from vitality. Each point of vitality increases player health by 10.

Stub: This article is a stub. You may complete the article by expanding it.