Difference between revisions of "Stat"

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Stats determine character's damage and health. Each [[class]] has 1 main stat (except the [[Necromancer]], which has 2), but all classes also benefit from vitality.
 
Stats determine character's damage and health. Each [[class]] has 1 main stat (except the [[Necromancer]], which has 2), but all classes also benefit from vitality.
 
Each point of vitality increases player health by 10.
 
Each point of vitality increases player health by 10.
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{{Version019}}

Revision as of 01:03, 4 January 2018

Stats

Function

Stats determine character's damage and health. Each class has 1 main stat (except the Necromancer, which has 2), but all classes also benefit from vitality. Each point of vitality increases player health by 10.

Version 0.1.9: This article may not be up to date for the latest version of Isleward.