Difference between revisions of "Smite"

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{{Rune|runename=Smite|filename=SmiteIcon.png|mana=4|stats=[[Intellect]]|cooldown=2|element=<code>Holy</code>|class=[[Cleric]]}}
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{{Rune|runename=Smite|filename=SmiteIcon.png|mana=0|stats=[[Intellect]]|cooldown=2|element=<code>Holy</code>|class=[[Cleric]]}}
 
  
[[File:HealingCircleUse.PNG|thumb|upright=0.8|Healing Circle being cast on an ally by a [[Cleric]]]]
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{{Blockquote|Calls down holy energy from the heavens upon your foe.}}
  
'''Description:''' Creates a circle of pure holy energy that heals allies for a brief period.
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The '''Rune of Smite''' is a spell that deals holy damage at range which also briefly stuns the target. The damage scales with your [[Intellect]] attribute.
 
 
== Value Ranges and Scaling ==
 
 
 
 
 
 
 
The Healing Circle ability uses [[Intellect]] with a multiplier of <code>0.454</code>, and its element is <code>Holy</code>. Each <code>Rune of Healing Circle</code> has two stats: a healing multiplier that ranges from 0.7 to 1.3 and a healing duration that ranges from 7 to 13.
 
 
 
 
 
 
 
== Notes ==
 
 
 
'''Healing Circle''' is the starter ability ([[rune]]) of the [[Cleric]].
 

Revision as of 16:07, 16 April 2018

Smite
100px
Mana Cost: 4
Cooldown: 2 ticks
Stats: Intellect
Element: Holy

Smite

Version 0.1.10: This article may not be up to date for the latest version of Isleward.


Calls down holy energy from the heavens upon your foe.

The Rune of Smite is a spell that deals holy damage at range which also briefly stuns the target. The damage scales with your Intellect attribute.