Difference between revisions of "Crystal Spikes"

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{{Rune|runename=Crystal Spikes|filename=CrystalSpikesIcon.png|mana=5|stats=[[Dexterity]] [[Intellect]]|element=<code>Physical</code>|class=[[Wizard]]}}
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{{Rune|runename=Crystal Spikes|filename=CrystalSpikesIcon.png|mana=5|stats=[[Dexterity]] [[Intellect]]|cooldown=3|element=<code>Physical</code>|class=[[Wizard]]}}
  
 
[[File:CrystalSpikesUse.PNG|thumb|upright=0.7|Crystal Spikes used by a [[warrior]]]]
 
[[File:CrystalSpikesUse.PNG|thumb|upright=0.7|Crystal Spikes used by a [[warrior]]]]

Revision as of 22:07, 8 March 2018

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Crystal Spikes
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Mana Cost: 5
Cooldown: 3 ticks
Stats: Dexterity Intellect
Element: Physical

Crystal Spikes

Crystal Spikes used by a warrior

Description: Jagged crystals break through the ground at your target destination.

Value Ranges and Scaling

The Crystal Spikes ability scales with Dexterity and Intellect.

Notes

Crystal Spikes is a ranged attack belonging to the Physical element. Crystal Spikes has a range of 9, and causes damage in a 3 X 3 area from the target destination.

The target destination is the current position of your cursor on screen. Your cursor must be in your line of sight to use Crystal Spikes.