Difference between revisions of "Experience Point"

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= Experience Point =
 
= Experience Point =
  

Revision as of 20:57, 6 June 2019


Version 0.3.1: This article may not be up to date for the latest version of Isleward.

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Note: Xp req is wrong for now. I working to edit it correctly
-Polfy

Experience Point

Level XP requirement Cumulative
2 15 15
3 101 116
4 351 467
5 864 1331
6 1749 3080
7 3120 6200
8 5096 11296
9 7800 19096
10 11357 30453
11 15898 46351
12 21555 67906
13 28464 96370
14 36761 133131
15 46586 179717
16 58083 237800
17 71395 309195
18 86668 395863
19 104051 499914
20 123693 623607

Experience points (XP) are used to level up your character. You may gain experience by killing monsters, completing quests and by gathering.

Gaining Experience

The experience required to level up is: XL * 5 + XL * 10 * (XL^2.2) where XL is your current level. You also receive reduced experience if the monster killed is not the same level as you. The multiplier is: (1-D/10)^2 where D is the difference of levels, and you gain no experience if the difference is 10 or higher.

The XP received is further modified by the XP increase stat found on equipments.

Death Penalty

You lose 10% of your XP toward the next level when your character dies. If you have less than 10% XP remaining, it is simply reset to 0. You will never lose levels of your character.

History

  • Death penalty was introduced in v0.1.11.